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Games Showcase This forum is for games which have a significant amount of progress. Only the most developed games are selected to go in here.
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  #26    
Old February 5th, 2010 (04:25 PM).
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Trigger
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Join Date: Oct 2009
Gender: Male
Nature: Quirky
I like her design!
-------
J'AIME la conception de l'héroïne de votre jeu. Il me rappelle vaguement d'un plus vieux May ou Lyra(kotone). Allez-vous avec la tendance que l'héroïne doit avoir des cheveux bruns ?
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  #27    
Old February 5th, 2010 (11:55 PM).
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bilkev
The Pokemon™ B/D creator
 
Join Date: Jan 2009
Ravis que ça vous plaise !!!
Delighted you like it!
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  #28    
Old February 6th, 2010 (10:23 PM).
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SL1MSHADY
WATCH THE THRONE
 
Join Date: Jun 2008
Location: Pallet Town
Gender: Male
Nature: Brave
Haha hi im the mapper who made that snowy map.

Quote:
Originally Posted by Yuoaman View Post
That map is horribly unrealistic. Just because something is on a small ledge doesn't mean that it will get all of the snow in an area, and why are there those two different trees in the far left and far right? The tropical tree would die in the frigid climate... and you shouldn't use two kinds of trees in one area.
haha how should i respond to this?
"That map is horribly unrealistic." - Since when was Pokemon realsitic?
"Just because something is on a small ledge doesn't mean that it will get all of the snow in an area" - Umm yea thats a really good point, ill change that.
"and why are there those two different trees in the far left and far right?" - there's a story behind that buddy. Those trees are fenced out with a sign next to them to inform the people that that land is sacred and special trees grow there every season.
"and you shouldn't use two kinds of trees in one area." - Theres nothing wrong with two different types of trees in one area. In case you didn't know, different trees grow in different types of soil.

Maybe you should ask questions before you comment.

Quote:
Originally Posted by Lance (UFA) View Post
I can offer an opinion on that map:

There's nothing wrong with multiple tree types (see Platinum Battle Zone), however, might i suggest making the snow thicker at the top, and have little patches of snow in the bottom bit?

I doubt it's possible, but if you could take the leaves off that tropical tree and put on little slithers of snow, it would look cool.

A translation (dodgey google) below:
I really like that idea for the transition, but we don't have a tile maker yet, so i have to make the tiles myself and im still working on it.

Thanks for the critism.
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  #29    
Old February 7th, 2010 (12:50 AM).
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bilkev
The Pokemon™ B/D creator
 
Join Date: Jan 2009
Quote:
Originally Posted by BillNye View Post
Haha hi im the mapper who made that snowy map.


haha how should i respond to this?
"That map is horribly unrealistic." - Since when was Pokemon realsitic?
"Just because something is on a small ledge doesn't mean that it will get all of the snow in an area" - Umm yea thats a really good point, ill change that.
"and why are there those two different trees in the far left and far right?" - there's a story behind that buddy. Those trees are fenced out with a sign next to them to inform the people that that land is sacred and special trees grow there every season.
"and you shouldn't use two kinds of trees in one area." - Theres nothing wrong with two different types of trees in one area. In case you didn't know, different trees grow in different types of soil.

Maybe you should ask questions before you comment.


I really like that idea for the transition, but we don't have a tile maker yet, so i have to make the tiles myself and im still working on it.

Thanks for the critism.
The map was to change as the cut grass / snow was not well done.
BillNye I ask his opinion on the change of course before you show it.

I forget to mention that the author of heroin is jinxchan6306
Here is her gallery!
http://jinxchan6306.deviantart.com/

Scuse-me.
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  #30    
Old February 8th, 2010 (05:14 PM).
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jinxchan6306
Beginning Trainer
 
Join Date: Jun 2009
Gender: Female
Not half bad. And i need 25 characters to post so i will do the alphabet.
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  #31    
Old February 11th, 2010 (09:27 AM).
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bilkev
The Pokemon™ B/D creator
 
Join Date: Jan 2009
Thank you comment it's nice.
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  #32    
Old February 15th, 2010 (06:27 AM).
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bilkev
The Pokemon™ B/D creator
 
Join Date: Jan 2009
Dual Screen

This system is the most successful and innovative project.
I therefore thank Pal 'which in fact the bulk of this little gem and Slash has changed the scripts intelligently Pal' to do what you can even see it all is not finished ^ ^
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  #33    
Old February 20th, 2010 (09:15 AM).
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bilkev
The Pokemon™ B/D creator
 
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NEWS !!! :
http://img44.xooimage.com/files/9/d/...at-18eb9d9.png
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  #34    
Old February 20th, 2010 (10:30 AM).
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Evilpkmn
Evilmad says Bonjour
 
Join Date: Jun 2007
Location: France
Age: 22
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Nature: Lonely
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Maybe you should translate the game in english...
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  #35    
Old February 21st, 2010 (05:57 AM).
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bilkev
The Pokemon™ B/D creator
 
Join Date: Jan 2009
Yes you could try or I would ask slash.
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  #36    
Old February 27th, 2010 (09:20 AM).
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InMooseWeTrust
Jack of All Trades
 
Join Date: Jul 2007
Location: Lansdale, Pennsylvania, USA
Age: 22
Gender: Male
Nature: Careful
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I have a reprogrammed Pokédex concept based on evolutionary families so it won't be a pain to find Pokémon. For example, you won't have to go from 2nd generation Elekid to 1st generation Electabuzz to 4th generation Electivire. I'd like to advertise some of my concepts for in-game mechanics and other improvements in Pokémon. Would you like to have your Pokédex reworked this way by me (for your game)?

Tu peux me parler en français. Je comprends
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