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  #626    
Old July 20th, 2010, 04:12 AM
warpras's Avatar
warpras
Chief of Pokémon Time Version
 
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Thanks I talk to Palbolsky and his priority is to finish the starter kit.
I have other screens/images
Spoiler:

Spoiler:
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  #627    
Old July 20th, 2010, 04:44 AM
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Nice to see my Hoenn map put to good use!
I don't remember being asked if anyone could use it, but hey...

I really like the gym tiles. Are the VS sprites public?
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  #628    
Old July 20th, 2010, 04:55 AM
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Those gym tiles are really good, really good. Did you make them?
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  #629    
Old July 20th, 2010, 05:07 AM
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warpras
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Quote:
Originally Posted by NikNaks View Post
Nice to see my Hoenn map put to good use!
I don't remember being asked if anyone could use it, but hey...

I really like the gym tiles. Are the VS sprites public?
The VS sprites are JarJar. I take them on The Spriters Resources Forum.

The Gym Tiles are made from Pewter City Gym.
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  #630    
Old July 20th, 2010, 06:33 AM
Poeman
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I know a bit of French though I do mean a bit. Your english is better than half the members here lol.

If your ever translating it, I can go through the kit and read things and make sure they make sense in english if you like.
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  #631    
Old July 20th, 2010, 09:25 AM
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warpras
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Yeah, maybe. But you can try, you, to translate the scripts. I traduct now the events.
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  #632    
Old July 26th, 2010, 06:15 PM
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Mr.puppetman
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mackoo I would like to translate it for you since I took a french class last year in school but I can;t seem to find a download link!
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  #633    
Old July 27th, 2010, 01:29 AM
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Ooh, I love the gym. Great job!
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  #634    
Old July 27th, 2010, 03:00 AM
Spira
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Just a couple screenshots from the alpha tests of my game in development.

Spoiler:


Spoiler:


Spoiler:



Last edited by Spira; July 27th, 2010 at 03:09 AM.
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  #635    
Old July 27th, 2010, 03:21 AM
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Wow great job! It looks great espcially the billboard wiht it's bright colors might want to change the pokemon following you to where only your first one is following since it looks waaay crowded. I never tried out the MMORPG maker is the battle system in it?
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  #636    
Old July 27th, 2010, 03:39 PM
Cilerba
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This is a screenshot taken from my game: Pokémon Turquoise Version.
There should be a thread at the end of next month.
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  #637    
Old July 27th, 2010, 05:07 PM
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@Spira Loving the high res tiles, looks like quite a good MMO coming together there =D
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  #638    
Old August 7th, 2010, 10:47 AM
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Cilbera I'm loving the look of your mapping, can't wait until you post the thread. Spira did you change the screen size, if so it'd be nice to have a game thats not restricted to a tiny window.
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  #639    
Old August 8th, 2010, 01:24 PM
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@Cilerba - I like how your style looks, great screen, I am looking forward for more of you
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  #640    
Old August 8th, 2010, 01:39 PM
Cilerba
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Quote:
Originally Posted by Mr.puppetman View Post
Cilbera I'm loving the look of your mapping, can't wait until you post the thread. Spira did you change the screen size, if so it'd be nice to have a game thats not restricted to a tiny window.
Thanks, but that's not my map. My mapper, incognito322, made it :P

Quote:
Originally Posted by DarkDragonn View Post
@Cilerba - I like how your style looks, great screen, I am looking forward for more of you
Thanks. I'll post a new thread in the Showcase section soon.
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  #641    
Old August 12th, 2010, 11:00 AM
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Here's a screenie i absolutely love!
It's of the mystery gift system i'm scripting for my game.



Comments?

Follow me on DeviantArt!
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  #642    
Old August 16th, 2010, 02:27 PM
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Well here's a screenshot of a place where people live within the ancient island of my game.
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  #643    
Old August 16th, 2010, 02:55 PM
Cilerba
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The trees seem way too dark compared to the grass.
And your icons seem poorly resized.

Other than that it looks ok.
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  #644    
Old August 16th, 2010, 03:02 PM
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Where the pickle surprise at?
 
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Quote:
Originally Posted by Cilerba View Post
The trees seem way too dark compared to the grass.
And your icons seem poorly resized.

Other than that it looks ok.
Yeah I still need to change the pallet for the grass to match the tree's shade and the icons get rather messed up when the game runs half size(had to resize it as the screen is rather big for a thread post). But thanks for the noting of that.
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  #645    
Old August 23rd, 2010, 05:57 AM
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Ravecat
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Constructive criticism?
Also, does anybody feel like helping me put shadows underneath the opposing Pokémon, à la Black and White?
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  #646    
Old August 23rd, 2010, 06:07 AM
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help-14
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This is a screenshot from my xna game, what do you think ? ^^
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  #647    
Old August 23rd, 2010, 06:08 AM
Cilerba
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Quote:
Originally Posted by Ravecat View Post

Constructive criticism?
Also, does anybody feel like helping me put shadows underneath the opposing Pokémon, à la Black and White?
There's an easy way to do that on Photoshop.
PM me if you want to know more about it.

Anyway, the screenshot looks really interesting. I like the message box ^-^
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  #648    
Old August 23rd, 2010, 06:11 AM
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Thanks!

But I do know how to do it on Photoshop, the problem is before I start doing all 400~ Pokémon I'd like to see if a simple script can do it.
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  #649    
Old August 23rd, 2010, 06:13 AM
Cilerba
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Quote:
Originally Posted by Ravecat View Post
Thanks! :)

But I do know how to do it on Photoshop, the problem is before I start doing all 400~ Pokémon I'd like to see if a simple script can do it.
I'm sure it's possible.
You'd just need a scripter that would be willing to do that for you.
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  #650    
Old August 23rd, 2010, 06:15 AM
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Yeah, thanks for the help anyway! :3
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