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  #1    
Old August 17th, 2010, 09:51 PM
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Completed: Idle Poses, just animation left.



Basically just wanted to add another template for people to use, while this will probably be used in 640X480 screens I'd probably see double snes res for these. As these will be meant for a snes esque rpg.

Comment, rate! I wanna say subscribe but this isn't youtube lol

Sorry that there's not much but I thought I'd show a template while it was still in da works.
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Last edited by rm2kdude; August 22nd, 2010 at 07:16 PM.
  #2    
Old August 19th, 2010, 03:08 PM
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Good idea! I bet alot of people will use them!
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  #3    
Old August 22nd, 2010, 07:11 PM
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Thanks, I actually just finished the idle poses. I'm pretty sure pixeling for 640X480 or even 512X446(double snes) is hard and I can agree with that.. First off you need to make sure you're sprite is at least 42 pixels in height if it's an adult..and like 39-40 for female. Children you can probably sprite normally at X X 32.

Well here's the 4 idle sprites, I haven't decided the frames for animation but even if it's like rmxp I'll make it very smooth.

If anything spriting is pretty easy an relaxing up until.. you get the left/right sprites and those can be damn challenging.. but here's some tips.
Make sure the arm length is the same for ALL sprites and that they appear to be right in every direction, I've seen some sprites that just fail at this.. now the left sprites can be done with just 1 leg standing out and that's fine but, the way I did it was to make it more realistic. This is how I've seen EVERYONE stand when they're in this direction, heck I used my cousin as a friggin reference!

I should have the animations done soon!
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  #4    
Old August 23rd, 2010, 08:44 PM
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Quote:
Originally Posted by rm2kdude View Post
Thanks, I actually just finished the idle poses. I'm pretty sure pixeling for 640X480 or even 512X446(double snes) is hard and I can agree with that.. First off you need to make sure you're sprite is at least 42 pixels in height if it's an adult..and like 39-40 for female. Children you can probably sprite normally at X X 32.

Well here's the 4 idle sprites, I haven't decided the frames for animation but even if it's like rmxp I'll make it very smooth.

If anything spriting is pretty easy an relaxing up until.. you get the left/right sprites and those can be damn challenging.. but here's some tips.
Make sure the arm length is the same for ALL sprites and that they appear to be right in every direction, I've seen some sprites that just fail at this.. now the left sprites can be done with just 1 leg standing out and that's fine but, the way I did it was to make it more realistic. This is how I've seen EVERYONE stand when they're in this direction, heck I used my cousin as a friggin reference!

I should have the animations done soon!
^longest post ever!

Really, lol? Well, they look great, can't wait for the whole thing.
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  #5    
Old August 24th, 2010, 06:37 AM
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They look awesome :D Keep up the good work :D
  #6    
Old August 24th, 2010, 10:50 PM
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Thanks, this one took a bit longer than expected and I actually had to call my GF in for help.
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  #7    
Old August 25th, 2010, 01:48 AM
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this looks great! I will be using it for sure! this will save a lot of time with production!
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  #8    
Old August 25th, 2010, 01:40 PM
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I'm curious if anyone would use these and break the norm of poke sprites.



Female done.

Now to work on children.
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Last edited by rm2kdude; August 25th, 2010 at 09:51 PM. Reason: Your double post has been automatically merged.
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