Pokémon Strategies and MovesetsPost your team lineups, get your team rated or rate other teams, talk about lineups, talk about moves/movesets, strategies, etc. For general talk about the games, go to the respective Pokémon game forums.
First of all, this is "Rate my Team", not "Rate my Half Team". Either post movesets for all 6 Pokemon or don't make a new topic (use the sticky thread instead).
Second, your natures are pretty bad. Bold Espeon? Timid Walrein? What???
Third, your EVs are even worse. It's like you just dumped EVs in random places without giving it any thought. Some of your numbers aren't even divisible by 4!
Fourth, and probably most important of all is the fact that you most likely have no experience in double battles whatsoever. This is apparent in the fact that you are unable to stop opponent teams who use their own strategies. Rain Dance, Trick Room, Sunny Day, and Sandstorm teams. How do you stop them?
Double battles are tricky to master, especially for someone who is new to them. You can't just build any random team and expect it to work, because it won't. Read THIS guide to get more familiar with these battles.
This is more or less one of those pokemon to be considered to not be home in a hail team, but ok still going for it. it's moveset is also made up to fight for it's own life really....since Signal beam counters dark types. And I'm confident Psychic would deal with most ghost types....maybe not Dusknoir, but i'm ok with that.
Detect is a egg moved protect, and Role Play has much to do with the Snow cloak and Ice Body abilities of the team mates.
Surf and Ice beam (or Blizzard) would be it's stab attacks. Stockpile would help it be more of a wall, on the other hand Super fang might take away the need for it's attacks to be super effective. Now Aqua ring is there for the potential 3-time-heal it would get at the end of every turn.
Aqua Ring -1
Left overs - 2
Ice Body -3
One thing that you don't have enough of on your team is Protect. Protect is probably the most important move ever in double battles and almost every Pokemon on your team should have it. Protect can do so many things. It allows you to scout for super-effective attacks that a opponent may have, it prevents you from getting KOed by Explosion, it buys you an extra turn so that your partner can attack, it lets you stall out the effects of weather/Trick Room, etc. Basically, it's an extremely valuable move.
Also a move you don't have enough of is Blizzard. If you're using a Hail team, Blizzard should be on every single Pokemon that can learn it. A 120 power Ice attack that's 100% accurate and hits both opponents with a chance of freezing is too good to pass up.
With that in mind, let's take a look at your Pokemon:
I don't get why it's even on your team. Espeon doesn't benefit from the Hail in any way and it's not a good doubles Pokemon either. Role Playing Snow Cloak/Ice Body is retarded. Espeon is too frail to make good use of Ice Body and Snow Cloak isn't a very good ability since it doesn't work all the time. This Pokemon is just plain useless.
A better choice would be Starmie. Starmie resists Steel, Fire, and Fighting and happens to learn Blizzard.
Starmie @Wacan Berry
6 HP / 252 SAtk / 252 Spd
If you have Abomasnow on your team, then what's the point of using Hail? Besides, Normal Hail only lasts 5 turns. Using it is just a waste of time.
Put Protect on there at least.
You say you want Walrein to be defensive, so why are you giving it an offensive EV spread? A Pokemon can't be a bulky wall and a speedy sweeper at the same time. Go with a Bold Nature, 252 HP EVs and 252 Defense EVs.
Again, Protect will help you out especially with all the healing you'll get.
Okay, you don't want Abomasnow to be fast. You want it to be SLOW. Why? Because the slower Pokemon gets the weather advantage. If you lead with a fast Abomasnow and the opponent leads with a slower Tyranitar, Sandstream will override Snow Warning. But if you happen to be slower than the Tyranitar, your Snow Warning will override Sandstream.
Using a Fire type is a good idea because Steel types will rape you otherwise. However, Ninetales is a crappy Pokemon. There are much better Fire types out there:
Infernape @Life Orb
6 HP / 252 SAtk / 252 Spd
Heatran @Life Orb
6 HP / 252 SAtk / 252 Spd
Infernape is fast but frail, while Heatran is slower but more defensive. Infernape has the ever useful Fake Out while Heatran gets the super strong Explosion. Either way, both are way better than NineFAILS.
If it's Speed you want, why are you using a Calm Nature? Froslass needs all the Speed she can get so go with Timid. Fling+Light Ball is a gimmick and won't help you in the long run. Plus, after you Fling, you'll have no item so what good is that? Use a Focus Sash instead. Give it 252 Special Attack EVs. Froslass isn't going to survive anything, so defensive EVs are useless.
Blizzard over Icy Wind, Protect over Fling, and Destiny Bond or Shadow Ball over Pain Split.
Okay, just one question before I'll apply some changes to this team.
Is this part of the forum based on purely competitive batteling. and not on trying things out because you can in the pokemon games. I mean, I've had some fun idea's with Espeon and Ninetales, and you want me to replace them with something like Starmie and Infernape, which are used more because their just plain better. making them slightly or completely more overused.
I'll say this, I'm just one of those guys who wants to make teams using his imagination, and doesn't care if he loses more than he wins, if my teams win some times is good enough for me, you know. on the other hand, I do agree with the blizzard theory about it having the same effect as Thunder in rain, but still.
There are a lot of pokemon out there that didn't have a review from this board, from which the owners didn't look at existing pokemon movesets at all. I agree that I'm inexperienced and have to look through the guides of smogon. But I'm not striving for perfection.