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Research & Development Got a well-founded knack with ROM hacking? Love reverse-engineering the Pokémon games? Or perhaps you love your assembly language. This is the spot for polling and gathering your ideas, and then implementing them! Share your hypothesis, get ideas from others, and collaborate to create!
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  #1    
Old September 13th, 2010, 08:22 PM
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Ok. The games Pokemon Black and White are possible going to be released anytime now, even though there are rumors that the rom is already released. I dunno what to believe, but, anyways, this is the (unofficial) thread to post Black/White information. Post away with your findings!
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[04:20.39] <@GoGo> I WILL INSERT WITH PLEASURE
[04:20.45] <@GoGo> shut it Bela

[05:41.55] <Team_Fail> Blue Spider is interesting, but #MEHMasterRace
[05:42.20] <diegoisawesome> Team_Fail: Sounds like a bunch of unmotivated people that still want to try to take over the world

Last edited by giradialkia; June 20th, 2012 at 06:16 AM.
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  #2    
Old September 15th, 2010, 11:36 AM
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According to word floating around 2chan, Black/White are 1gb in size.
It seems physically impossible for a NDS cart, however.

I have reason to not doubt them though.
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  #3    
Old September 15th, 2010, 12:22 PM
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Wait 1gb ROM size? OMG that takes up big space. I don't think we're gonna be hacking Gen. V anyways anytime soon, with all the 3-D graphics and such, I mean, we barely cracked some stuff for Gen. IV hacking.
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  #4    
Old September 15th, 2010, 12:52 PM
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Quote:
Originally Posted by Destiny Demon View Post
Wait 1gb ROM size? OMG that takes up big space. I don't think we're gonna be hacking Gen. V anyways anytime soon, with all the 3-D graphics and such, I mean, we barely cracked some stuff for Gen. IV hacking.
Since both are on the same system, hacking Black and White should be the same difficulty as hacking Diamond and Pearl.
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  #5    
Old September 15th, 2010, 10:55 PM
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Quote:
Originally Posted by SharpPoint View Post
Since both are on the same system, hacking Black and White should be the same difficulty as hacking Diamond and Pearl.
um no last time i checked that's not how things work. They're a completely new generation, they're based off a completely different engine which has even more complex 3D graphics. Graphic'sll very likely be much harder to hack.

The other stuff...can't be too sure.
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  #6    
Old September 17th, 2010, 05:26 AM
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Quote:
Originally Posted by Cello View Post
According to word floating around 2chan, Black/White are 1gb in size.
It seems physically impossible for a NDS cart, however.

I have reason to not doubt them though.
My apologies everyone. The info I posted earlier has proven to be false(which, really, there's no surprise. I mean a 1gb DS game? Really Cello?)

The ROM size is 256MB in size, as proven by:
http://blog.livedoor.jp/koby_akid/

Mods, don't worry, it's not a link to the ROM. Koby_Akid has managed to dump the ROM but has no plan to distribute it, merely come up with cheats for B/W.

That's all. :D
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  #7    
Old September 17th, 2010, 01:31 PM
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Ok. The rom is out. I'm trying to get a copy- but all the rar files that have them are broken.
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[04:20.39] <@GoGo> I WILL INSERT WITH PLEASURE
[04:20.45] <@GoGo> shut it Bela

[05:41.55] <Team_Fail> Blue Spider is interesting, but #MEHMasterRace
[05:42.20] <diegoisawesome> Team_Fail: Sounds like a bunch of unmotivated people that still want to try to take over the world
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  #8    
Old September 17th, 2010, 02:50 PM
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Also to anyone who has the rom, such as me. They have placed in an anti piracy method which disables the gaining of experience in battles. It appears this is being worked on though...
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  #9    
Old September 17th, 2010, 03:31 PM
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Quote:
Originally Posted by ~Teh Panda~ View Post
Also to anyone who has the rom, such as me. They have placed in an anti piracy method which disables the gaining of experience in battles. It appears this is being worked on though...
Then why am I seeing screenshots with Pokemon having leveled and/or gained experience?
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  #10    
Old September 17th, 2010, 03:36 PM
Andrecito77
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thenewpoketext does not extract Black or White......
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  #11    
Old September 17th, 2010, 03:47 PM
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Quote:
Originally Posted by Ninja Caterpie View Post
Then why am I seeing screenshots with Pokemon having leveled and/or gained experience?
Alright you try out the rom for yourself .

You are probably just receiving pics straight from a DS. You realize you can screen capture >.>, also with hacks level editing is possible... As we know...

EDIT: Proof

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Last edited by ~Teh Panda~; September 17th, 2010 at 04:10 PM.
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  #12    
Old September 18th, 2010, 12:27 AM
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  #13    
Old September 18th, 2010, 06:14 AM
●•ΛΣЯӨЩ•●'s Avatar
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From GBATemp :


Quote:
a/0/
a/0/1/1 contains the images for the fight menu
a/0/2/5 item sprites
a/0/3/0 touchscreen status?
a/0/3/1 player sprites
a/0/32 npc sprites
a/0/4/1 trainer sprites in combat
a/0/5/5 Pokemon types / movement type
a/0/8/3 Pokemon status menu?
a/0/8/5 world map

a/1/
a/1/1/8 keyboard
a/1/2/0 wifi club screen
a/1/2/4 Pokemon types / movement type
a/1/3/1 Character Artworks?
a/1/3/7 Battle Recorder
a/1/3/9 DSi / DSi XL / LL Menu Screen
a/1/4/3 Game Sync Screens
a/1/5/1 Season Screens (Spring, Summer, Autumn, Winter)
a/1/6/4 Copyright Screen
a/1/7/0 Player and his friend's Pictures
a/1/7/1 CGear
a/1/7/3 Balloons
a/1/8/4 Trainer Sprites
a/1/8/7 Mysterious Person 'N'

a/2/
a/2/0/1 Certificate?
a/2/0/2 Certificate?
a/2/0/5 Starter's pictures
a/2/0/6 Battle Subway Map
a/2/2/0 'The End' Screen
a/2/4/4 Some Text (not the Script)
I don't take the credits...
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Last edited by ●•ΛΣЯӨЩ•●; September 18th, 2010 at 06:29 AM.
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  #14    
Old September 18th, 2010, 08:51 AM
slawter666
 
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Quote:
Originally Posted by ~Teh Panda~ View Post
Alright you try out the rom for yourself .

You are probably just receiving pics straight from a DS. You realize you can screen capture >.>, also with hacks level editing is possible... As we know...

EDIT: Proof

Yep, but it's fixed already

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  #15    
Old September 18th, 2010, 11:36 AM
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Looks to me like the Mapping in the 5th Generation hasn't changed from the 4th.
I think only certain maps are able to use the rotating script, as it is used to rotate the map around and a script that ends the rotation along with of course... the camera zoom scripts.
I knew it... the mapping engine hasn't changed much.

I haven't tried going into a mystery zone yet... but I'm guessing that it might be a different name.
Like Diamond/Pearl/Platinum had "Mystery Zone", HeartGold/SoulSilver had "----------".
I'm guessing the name of the Mystery Zone in Black/White probably will be either "???????????" or no text at all. I also wonder what the music would be in it as well.
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Researching the NDS ROMs...

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  #16    
Old September 18th, 2010, 01:26 PM
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Quote:
Originally Posted by The-Great-Falkner View Post
What I'am posting now is a black version with the exp fix, it works 100% but only with Desmume the emulator I'm not so if I spelled it right...any way there are 2 problems with this game, after you get to the second town and go into the pokemon center witch is an event with the new prof. and that girl thats your friend in the green once you talk to nurse joy the game freezes up but no black screen and the other problem is its in Japanese so someone needs to make it run with no cash gba and make a cheat that stops the freeze like in hh and ss, plus an english patch needs to be made.
Once these are made the game can be played to its full epicness with no worries...Oh and I tryed out the game and its actually pretty cool.

If you choose to do this good luck!
Well thats a no no, no uploading roms...

But it seems you did not even upload the actual thing XD since I would assume the rom is bigger than what a few bytes... lol
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  #17    
Old September 18th, 2010, 06:33 PM
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If only you could see the other things I didn't feel like taking screens of...
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  #18    
Old September 18th, 2010, 06:35 PM
Poeman
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Do show :3
That looks awesome haha, nice work!
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  #19    
Old September 18th, 2010, 08:03 PM
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Just at a quick glance through the ROM. Here's just a short list of things I noticed.
  1. No new evolution methods
  2. Some more redefining of data. eg. In base stats Grass Type appears to be 0B instead of 0C
  3. I'm unable to find simple structures used since Gen. 3. Which means one of two things. The structures have been overhauled or they have a completely new things like TM lists, and the way types interact.

I've just had a quick look. I could also have a ROM that's been tampered with, so if none of these apply to anyone else, just ignore this post.
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  #20    
Old September 18th, 2010, 08:31 PM
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Quote:
Originally Posted by thethethethe View Post
Just at a quick glance through the ROM. Here's just a short list of things I noticed.
  1. No new evolution methods
  2. Some more redefining of data. eg. In base stats Grass Type appears to be 0B instead of 0C
  3. I'm unable to find simple structures used since Gen. 3. Which means one of two things. The structures have been overhauled or they have a completely new things like TM lists, and the way types interact.

I've just had a quick look. I could also have a ROM that's been tampered with, so if none of these apply to anyone else, just ignore this post.
I'm pretty sure there is a new TM list
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  #21    
Old September 18th, 2010, 08:44 PM
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Quote:
Originally Posted by PokémonShinySilver View Post
Looks to me like the Mapping in the 5th Generation hasn't changed from the 4th.
I think only certain maps are able to use the rotating script, as it is used to rotate the map around and a script that ends the rotation along with of course... the camera zoom scripts.
I knew it... the mapping engine hasn't changed much.

I haven't tried going into a mystery zone yet... but I'm guessing that it might be a different name.
Like Diamond/Pearl/Platinum had "Mystery Zone", HeartGold/SoulSilver had "----------".
I'm guessing the name of the Mystery Zone in Black/White probably will be either "???????????" or no text at all. I also wonder what the music would be in it as well.
Well, I can take a very good guess. In DPPtHGSS, the song for any outside-of-boundaries areas would render the SEQ_DUMMY.sseq file as heard in VGMtrans. There is an identical file, SEQ_BGM_DUMMY.sseq in BW that plays the Pokemon musical theme.
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[04:20.39] <@GoGo> I WILL INSERT WITH PLEASURE
[04:20.45] <@GoGo> shut it Bela

[05:41.55] <Team_Fail> Blue Spider is interesting, but #MEHMasterRace
[05:42.20] <diegoisawesome> Team_Fail: Sounds like a bunch of unmotivated people that still want to try to take over the world

Last edited by Team Fail; September 18th, 2010 at 08:53 PM.
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  #22    
Old September 18th, 2010, 10:17 PM
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This is Potatomuffin, signing in! I'll be trying to map hack (as par usual) Black. What have you guys got so far?( i'm downloading the rom as I type)
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  #23    
Old September 19th, 2010, 04:53 AM
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I seen a sprites of Black and White, thanks to Galukxy and WonderGirl, Galukxy found it wondergirl post it in the news in her site, XD
but it's from Veekun
http://img291.imageshack.us/img291/9250/bwmontage.png
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  #24    
Old September 21st, 2010, 04:22 AM
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I think I may have found the start of the wild pokemon data

$8A21B44

can anyone confirm this?
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  #25    
Old September 21st, 2010, 10:55 AM
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Originally Posted by ~Teh Panda~ View Post
Also to anyone who has the rom, such as me. They have placed in an anti piracy method which disables the gaining of experience in battles. It appears this is being worked on though...
Lol that explains a lot. No wonder lol I just thought I was going crazy
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