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  #1    
Old October 16th, 2010 (05:57 AM). Edited 1 Week Ago by diegoisawesome.
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Pokémon CrystalDust

another hack from DoMoreAwesome Games

Story:

We've been here before, haven't we?

Once again, you're put back into the shoes of either Gold or Kris, and sent on your way across the Johto region. With the most accurate scripts, text, features, and everything else compared to other remakes, you can nostalgically relive your past GBC memories and experiences in full-on GBA style on your way to becoming a Pokémon master.

Base:

What you need to patch this to

Based off of Pokémon Emerald (U)

Features:

Why people want to play this and not Liquid Crystal some other remake
  • Complete recreation of almost everything imaginable; sprites, sound, maps, events, and text all are almost perfect copies of their GBC counterparts, only upgraded
  • May be based off of Emerald, but most things are taken from FireRed, including sprites, tiles, battle graphics, font, animations, ...
  • Day/Night system; remade entirely from scratch and now supports light-up windows!
  • More ASM hacks than I can count; even little things like Mom on the Pokégear have been hacked to make them Crystal-accurate
  • Scripts are made to the best of my ability; no more exclamation mark without the sound!
  • No sound glitches; this hack uses the right free space, and uses the built-in FR voicegroups

Screenshots:

Get people to play




















Videos:

Screenshots in motion


Progress:

How far can you go?

Beta 2:

Finished
Almost everything in Johto and some parts of Kanto

Beta 3:

Planned
Finishing the Kanto quest


Awards:

Holy crap, we won something?





Bugs/Glitches/Oddities:

What people don't want

When flying to the Lake of Rage after defeating the Red Gyarados but before talking to Lance, the animation messes up a bit, making you appear under Lance for a split second.

Credits:

Who helped, and with what

Project Platinum (dead remake project) - Some tiles, sprites, and music

MrAPT1 - Music, more music, even more music, and sprites

Jambo51 - His awesome music hacks

Clonex25 and Magnius - GSC music remixes; also, voicegroup and looping documents
Jilly Shears - Even more music! CrystalDust has a lot of music.
Linkandzelda - Support
blase005 - Graphics galore, including the intro and title screen
shiny quagsire - That amazeballs intro he made

If I forgot anything/anyone, please post and I will definitely fix it. But then again, if I missed someone, they're probably in the in-game credits anyways.

Downloads:

What you came here for

All patches, old and new, can be downloaded at DoMoreAweso.me.
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  #2    
Old October 16th, 2010 (06:18 AM).
Team Rocket's Raichu
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This looks good, and I'll play it, but I have to ask how far does it go? I don't see anywhere on the post that tells that.
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  #3    
Old October 16th, 2010 (06:25 AM).
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Quote:
Originally Posted by Team Rocket's Raichu View Post
This looks good, and I'll play it, but I have to ask how far does it go? I don't see anywhere on the post that tells that.
I realized I forgot to post that a second after I clicked "Post". The hack goes to the Sudowoodo event, and you can go back to Violet and beyond and do what you didn't (or couldn't) do your first time around.
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  #4    
Old October 16th, 2010 (06:43 AM).
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Emerald is my favourite ROMBase. =)
Well,i must say this hack is great.
We rarely get good GSC remakes,this one looks splendid!
Keep up the excellent work!
I found a single error: Headbutt trees say: 0 Seconds 0 Minutes when investigating them.
BTW,Shouldn't this go into Progressing Hacks?
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  #5    
Old October 16th, 2010 (06:51 AM).
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diegoisawesome
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Quote:
Originally Posted by xoax View Post
Emerald is my favourite ROMBase. =)
Well,i must say this hack is great.
We rarely get good GSC remakes,this one looks splendid!
Keep up the excellent work!
I found a single error: Headbutt trees say: 0 Seconds 0 Minutes when investigating them.
BTW,Shouldn't this go into Progressing Hacks?
I fixed the error; the new version is up now.
And why should it go into Progressing Hacks? It fits all the criteria for the Hacks Showcase!
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  #6    
Old October 16th, 2010 (07:29 AM).
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Sorry man...I don't have some time to try your hack...but hover I like to give my opinion

The hack look like really interesting. There are many remake of GSC... especially here, in pokecommunity.
But however, this project is what has attracted more me for the simple fact that I belive that you have worked hardly to do this.
I'm sorry that your script of the ruins doesn't work well
I would like to know how you have done it in emerald...

well man...good luck with your project!!
I hope to see soon some news!
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  #7    
Old October 16th, 2010 (07:35 AM).
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I like the idea of bringing back the Pokemon Communicatios Center. I'd play it if I can find a portable emulator. (PSP or DS lite)
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  #8    
Old October 16th, 2010 (07:37 AM).
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diegoisawesome
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Quote:
Originally Posted by >Dante< View Post
Sorry man...I don't have some time to try your hack...but hover I like to give my opinion

The hack look like really interesting. There are many remake of GSC... especially here, in pokecommunity.
But however, this project is what has attracted more me for the simple fact that I belive that you have worked hardly to do this.
I'm sorry that your script of the ruins doesn't work well
I would like to know how you have done it in emerald...

well man...good luck with your project!!
I hope to see soon some news!
Thanks for the comment!
For the Ruins of Alph puzzle, I ported Mastermind_X's version over to Emerald and changed the offsets of LASTRESULT. The puzzle works fine except for the colors, for some reason.
Quote:
Originally Posted by Team Fail View Post
I like the idea of bringing back the Pokemon Communicatios Center. I'd play it if I can find a portable emulator. (PSP or DS lite)
Thanks for commenting. Too bad you can't play it, though.
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  #9    
Old October 16th, 2010 (08:30 AM).
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This is looking good. Haven't played a hack in a while, but I might try this when I get the time.
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  #10    
Old October 16th, 2010 (08:40 AM). Edited October 16th, 2010 by Lugiaz Soul.
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I think you got the name wrong for the the region. You named it "TOHJO".
And when you look at the clock agian after you set it the tutorial music turns on again.
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  #11    
Old October 16th, 2010 (08:44 AM).
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Quote:
Originally Posted by Black Ice View Post
This is looking good. Haven't played a hack in a while, but I might try this when I get the time.
Awesome. Hope you like it!
Quote:
Originally Posted by Lugiaz Soul View Post
I think you got the name wrong for the the region. You named it "TOHJO".
Well, the world map encompasses both Kanto and Johto, and the border between them is called "Tohjo Falls". Since the entire landmass has no one name, I called it Tohjo, the name also being a mix between the two.
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  #12    
Old October 16th, 2010 (11:01 AM).
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This hack looks wonderful! I'll play it and record a lp of this when the beta 2 is out.
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  #13    
Old October 16th, 2010 (12:18 PM).
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When you try the Ruins of Alph puzzle and then close it and press Start, the Start menu appears at the bottom. If you press Start again, some tiles get messed up.
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  #14    
Old October 16th, 2010 (01:22 PM). Edited October 16th, 2010 by diegoisawesome.
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Quote:
Originally Posted by Disrupter View Post
This hack looks wonderful! I'll play it and record a lp of this when the beta 2 is out.
Okay, sweet.
Quote:
Originally Posted by Lugiaz Soul View Post
When you try the Ruins of Alph puzzle and then close it and press Start, the Start menu appears at the bottom. If you press Start again, some tiles get messed up.
Darn. Well, I guess that just comes from porting it over...
I'll get it fixed as soon as I can. Don't worry, just refrain from pressing Start after the puzzle.
And as for your other glitch, that's been fixed. If you really want to see that it's been done, download the new patch.
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  #15    
Old October 16th, 2010 (07:54 PM). Edited June 27th, 2011 by Lugiaz Soul.
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Things that I didn't like:
Sometimes the screen flashes (Palettes get brighter) when entering a gatehouse at night.
The shrine at the forest doesn't look right because you can’t face it (It's like that in all the remakes)
the map is squeezed onto one page. It looks unprofessional
There was no Fisherman music. I think it is supposed to sound like the Poke maniacs

Things that I did like:
The day and Night implementation.
Professor Oak doesn't ask me for Silver's name.
Actual Apricorns instead of renamed berries.
The maps were not 100% copies of the originals.
The radio.
Some custom sprites.
the pillar in the Sprout Tower is shaking. Really cool!
Complete scripts. Like when your rival bumps you it makes a sound and when someone leaves through the door it also make a sound. There are more of them but I forgot.

Also a bug that I found:
All the (step on a tile) events take place again during the night. Ex; I get to battle my rival at Cherrygrove City.
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  #16    
Old October 16th, 2010 (08:10 PM).
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Let me fix up your lists first:
Quote:
Originally Posted by Lugiaz Soul View Post
Things that I didn't like:
Sometimes the screen flashes (Palettes get brighter) when entering a gatehouse at night.
D/N system problem; ask ZodiacDaGreat, interdpth, and Mastermind_X to fix that.
Quote:
The shrine at the forest doesn't look right because you can’t face it (It's like that in all the remakes)
What exactly do you mean by "you can't face it"?
Quote:
The map is squeezed onto one page. It looks unprofessional
Well, it was either that, or having only one of the two. Which would you rather want? :/
Quote:
There was no Fisherman music. I think it is supposed to sound like the Poke maniacs
The Fisherman music is a remix of the R/B/Y music, so I just used FR's version. I'll probably change that later. Sheesh, this is the first beta!
Quote:
There are more of them but I forgot.

Things that I did like:
The pillar in the Sprout Tower is shaking. Really cool!
Complete scripts. Like when your rival bumps you it makes a sound and when someone leaves through the door it also make a sound.
The day and Night implementation.
The police officer doesn't ask me for Silver's name.
I tried, but failed to implement this. Maybe (maybe!) in another beta.
Quote:
Actual Apricorns instead of renamed berries.
The maps were not 100% copies of the originals.
Well, the only places I did this were in places I had to do it in. Otherwise, I tried to get them as accurate as possible.
Quote:
The radio.
Some custom sprites.

Also a bug that I found:
All the (step on a tile) events take place again during the night. Ex; I get to battle my rival at Cherrygrove City.
And finally... WHAT?!?!?!?
Please explain further, as I have no idea what you mean... They don't get reset at all.
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  #17    
Old October 16th, 2010 (09:29 PM).
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wow! this game just came on my top 5
it's really good but why did you take the emerald flower
animation? they pwn the fr ones D:
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  #18    
Old October 16th, 2010 (09:57 PM).
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Woah, this is incredible. I've heard the Emerald base poses quite a few more problems than the supposedly "stabler" FR, but you've gotten so much done. How long have you been working on this again?
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  #19    
Old October 17th, 2010 (06:21 AM).
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wow! this game just came on my top 5
it's really good but why did you take the emerald flower
animation? they pwn the fr ones D:
It's all a matter of opinion. I, personally, prefer the FR ones.
Quote:
Originally Posted by SilentWing View Post
Woah, this is incredible. I've heard the Emerald base poses quite a few more problems than the supposedly "stabler" FR, but you've gotten so much done. How long have you been working on this again?
Well, that's what people USED to think... until Chaos Rush found out that Emerald uses 0xFF free space like everything else and not 0x00. I've been working on this since approx. the end of May this year.
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  #20    
Old October 17th, 2010 (06:40 AM).
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Ok, I haven't played this yet, but looking at your features list, I can't really see what exactly makes this different from other remakes?

Quote:
Complete recreation of almost everything imaginable; sprites, sound, maps, events, and text all are almost perfect copies of their GBC counterparts, only slightly updated
Oro Sole?
May be based off of Emerald, but most things are taken from FireRed, including sprites, tiles, battle graphics, font, animations, ...
Pure Gold?
Day/Night system; while not being the most original thing in the hack, it allows for more sense of realism
Almost a hundred hacks out there?
No more Wally w/Zigzagoon against Ralts! Events like that have been ASM'd to resemble Crystal as much as possible
Not really much of a feature just a slight moderation to make it more like a remake.
Ruins of Alph puzzles... in Emerald! While the colors aren't correct, the rest of it sure is
Played that in Liquid Crystal before, and I'm sure Oro Sole and Pure Gold will have it too
Scripts are made to the best of my ability; no more exclamation mark without the sound!
Cool.
No sound glitches; this hack uses 0xFF free space, and uses the built-in FR voicegroups
I'm pretty sure a lot of hacks have no sound glitches.
Comments in bold
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  #21    
Old October 17th, 2010 (07:03 AM).
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Cool. I think this is even better than crystal shards. You havn't changed the world map in the pokedex yet though
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  #22    
Old October 17th, 2010 (07:30 AM).
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Quote:
Originally Posted by altariaking View Post
Ok, I haven't played this yet, but looking at your features list, I can't really see what exactly makes this different from other remakes?


Complete recreation of almost everything imaginable; sprites, sound, maps, events, and text all are almost perfect copies of their GBC counterparts, only slightly updated
Oro Sole? Not released yet, plus things are much different in fact
May be based off of Emerald, but most things are taken from FireRed, including sprites, tiles, battle graphics, font, animations, ...
Pure Gold? Nowhere near this close to finishing
Day/Night system; while not being the most original thing in the hack, it allows for more sense of realism
Almost a hundred hacks out there? Yeah...
No more Wally w/Zigzagoon against Ralts! Events like that have been ASM'd to resemble Crystal as much as possible
Not really much of a feature just a slight moderation to make it more like a remake. I guess, but it's better than Crystal Shards and discolored Wally
Ruins of Alph puzzles... in Emerald! While the colors aren't correct, the rest of it sure is
Played that in Liquid Crystal before, and I'm sure Oro Sole and Pure Gold will have it too.I know that it's not much...
Scripts are made to the best of my ability; no more exclamation mark without the sound!
Cool. Yeah.
No sound glitches; this hack uses 0xFF free space, and uses the built-in FR voicegroups
I'm pretty sure a lot of hacks have no sound glitches. Not many Emerald-based ones don't
have sound glitches


Comments in bold
Commented-comments in black, underlined bold.
Quote:
Originally Posted by dark_ho-oh View Post
Cool. I think this is even better than crystal shards. You havn't changed the world map in the pokedex yet though
Yes, I still have yet to do that.
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  #23    
Old October 17th, 2010 (08:22 AM).
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Ok but I don't see why make another remake. I'll quote a vm I sent to someone on another forum, after they said something about Pure Gold being one of the only hacks they follow.
Keep in mind that this is just my opinion and I mean no disrespect to anyone.
Quote:
It's in the progressing hacks showcase. I've tested it and it's a really great hack, the only bugs I found were a few small grammatical errors. Pure Gold....I'm not really too fond off. I mean, there isn't really a point, the only types of people who ever make remakes are either the really amazing hackers who can do ASM and stuff and make a bunch of tools, or the obsessed fanboys/fangirls who want to be the next Zel, or Gamefreak. The creators. After their remake, I can't really see a point in others. In fact, although Shiny Gold wasn't that good, I don't really see a point in remakes at all anymore
. It's like if someone makes a hack about Mewtwo attacking someones father, and a kid wants to find the Pokemon while on his Pokemon adventure, just to get his revenge and make his dad proud, all because they wanted to copy me (although I can't exactly see that happening anyway). Yes, I made Shining Platinum, but that was really just a small practice hack (hence all the bad jokes), to practice for my old hack, which failed (It's Pokemon Iron And Stone and it's in the crapbox if you still have the link and want something to laugh at). Also, most remakes are the same nowadays except with either "Brand new ASM features, because I can ASM hack, therefore I'm better than you!" or ""nyoo rivel", and it just gets really boring. The only "Original" remake I've seen, was Liquid Crystal, because it had so many extra features and sidequests. Other than that, they all really bore me now, no matter how much ASM or nyoo rivels they have.
What I'm saying is, do you have an imagination? If so, use it. Because people only make remakes because Zel did it, even GameFreak made theirs for crying out loud, and people STILL do it, because they want to copy Zel. Remakes have no originality at all, because the exact same thing has been done a million times.
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  #24    
Old October 17th, 2010 (08:23 AM). Edited October 17th, 2010 by Lugiaz Soul.
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Heres a little video of the glitch.
http://www.youtube.com/watch?v=xxI0ZxVo690
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  #25    
Old October 17th, 2010 (08:54 AM).
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Quote:
Originally Posted by altariaking View Post
Ok but I don't see why make another remake. I'll quote a vm I sent to someone on another forum, after they said something about Pure Gold being one of the only hacks they follow.
Keep in mind that this is just my opinion and I mean no disrespect to anyone.


What I'm saying is, do you have an imagination? If so, use it. Because people only make remakes because Zel did it, even GameFreak made theirs for crying out loud, and people STILL do it, because they want to copy Zel. Remakes have no originality at all, because the exact same thing has been done a million times.
I completely understand you. The reason that I started this hack was to finally have at least ONE finished GSC remake that stayed as close as possible to the original. I mean, maybe it's just me, but I like my GSC pretty much vanilla.

And yes, I DO happen to have an imagination. That'll be evident once I get to the Sevii Isles
Quote:
Originally Posted by Lugiaz Soul View Post
Heres a little video of the glitch. Don't look to the right of my video cuz theres some funny stuff!!! LOL

http://www.youtube.com/watch?v=xxI0ZxVo690
I see...
And what, exactly, did you do when this happened?
It's as if all of the variables reset or something...
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