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  #26    
Old October 29th, 2010 (08:01 AM).
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hi can i know how to get balance badge and HM03
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  #27    
Old October 29th, 2010 (08:14 AM).
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Use cut near Rustaboro, loot the guy with magikarp(holding the HM) and beat the girl on the beach(the bagde).
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  #28    
Old October 29th, 2010 (04:41 PM).
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I found a new glitch, you can't leave the tower at where Laviridge town use to be. Also you can walk through the walls and make it to the other rooms to avoid all the fights.
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  #29    
Old October 30th, 2010 (01:19 AM). Edited October 30th, 2010 by Cutlerine.
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Quote originally posted by Wings Don't Cry:
I found a new glitch, you can't leave the tower at where Laviridge town use to be. Also you can walk through the walls and make it to the other rooms to avoid all the fights.

Fixed these. I think

New IPS on the first post.

EDIT: Fixed certain tile glitches that appeared when I fixed the Shakyamuni Tower Glitches. IPS on first post as ever.
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  #30    
Old October 30th, 2010 (04:10 AM).
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The Dark type gym leader uses a Lv. 1 Pokemon with Wonder Guard. What is the type of the Pokemon?
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  #31    
Old October 30th, 2010 (06:41 AM).
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Why is it, that when you catch a weedle, it shows clamperls icon in the pokémon section?
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  #32    
Old October 30th, 2010 (07:27 AM).
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Quote:
The Dark type gym leader uses a Lv. 1 Pokemon with Wonder Guard. What is the type of the Pokemon?
It seems unsporting to tell you, but OK:

Spoiler:
Kingmadio is a Ghost/Dark type. The way to kill it is to poison or confuse it, or drain all its PP and let it kill itself with Struggle. Or set up a damaging weather like Sandstorm or Hail.


Quote:
Why is it, that when you catch a weedle, it shows clamperls icon in the pokémon section?
Weedle is not naturally in the Hoenn Pokédex, so I overwrote Clamperl, Huntail and Gorebyss to fit in Weedle and its evolutionary line. This explains the icon. Their stats and learnsets have also been slightly revamped to justify replacing an ugly little clam with an ugly little caterpillar.
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  #33    
Old October 30th, 2010 (07:29 AM).
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Quote originally posted by DanishDahl:
Why is it, that when you catch a weedle, it shows clamperls icon in the pokémon section?
For some odd reason he moved around a lot of pokemon to make room for the fakes and what not. The rom is jumbled mess when viewed with a sprite editior. I'm just curious as to why you'd remove weedle. And replace it with something then to remove clamperl and replace it with weedle. Wouldn't it have been more logical to replace clamperl and its line with whatever you replaced weedle with? That just seems odd to me.
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  #34    
Old October 30th, 2010 (08:34 AM). Edited October 30th, 2010 by Cutlerine.
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Quote originally posted by Quilava's Master:
For some odd reason he moved around a lot of pokemon to make room for the fakes and what not. The rom is jumbled mess when viewed with a sprite editior. I'm just curious as to why you'd remove weedle. And replace it with something then to remove clamperl and replace it with weedle. Wouldn't it have been more logical to replace clamperl and its line with whatever you replaced weedle with? That just seems odd to me.
Weedle was not moved to make room for fakes: Weedle was moved so as to appear in the Hoenn Pokédex, back when I still cared whether or not they did so. The fakemon that took over Weedle's old line appeared later on. I got rid of Clamperl for Weedle because I prefer Beedrill to Gorebyss or Huntail, to be perfectly honest. Now, I no longer move Pokémon into the Hoenn dex if I want them to be in Snakewood. I just put them in there and hang the consequences.

As for the ROM being a jumbled mess... Yes. Yes it is. I only got the hang of inserting sprites when I was halfway through, so anything done before that point is, as you say, a jumbled mess. You are looking at a sharp learning curve, immortalised in clumps of random sprite data.

And as for seeming odd, well, I have that effect on a lot of people. The logic I was given at birth seems slightly skewed in comparison to everyone else's.

EDIT: I will be adding Pokémon mini-icons at some point. It's just that, like the player overworlds, they don't strike me as the most important parts of the hack, and so will inevitably get left until last.
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  #35    
Old October 30th, 2010 (09:56 AM).
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I like this hack! However, I think you should change the tiles, the ruby ones are terrible.
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  #36    
Old October 30th, 2010 (02:03 PM).
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Quote originally posted by HackDeoxys:
I like this hack! However, I think you should change the tiles, the ruby ones are terrible.
This hack is set in Hoenn. Hoenn, in my view, ought to look like Hoenn. Using other tiles would make it look less like Hoenn. Thus, I have used the original Ruby tiles.

But yeah, I'm not a fan of Ruby tilese either, to be perfectly honest.
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  #37    
Old October 30th, 2010 (02:16 PM).
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Quote originally posted by Cutlerine:
This hack is set in Hoenn. Hoenn, in my view, ought to look like Hoenn. Using other tiles would make it look less like Hoenn. Thus, I have used the original Ruby tiles.

But yeah, I'm not a fan of Ruby tilese either, to be perfectly honest.

They are different. And the same region. So, it's ok to change the tiles. Anyway, I haven't played this yet, although it does seem...interesting, so maybe I'll give it a shot later
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  #38    
Old October 30th, 2010 (02:41 PM).
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That's not Hoenn, that's Johto!
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  #39    
Old October 30th, 2010 (02:46 PM).
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Quote originally posted by HackDeoxys:
That's not Hoenn, that's Johto!
Clap, clap, clap.
He said his hack should have the same graphics because it's Hoenn. Johto does not have the same graphics in Hg than Gold. Do you understand?
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  #40    
Old October 30th, 2010 (02:57 PM).
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Oh, wait. Yeah, sorry, was a bit confused there.
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  #41    
Old October 30th, 2010 (06:35 PM).
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The story certainly is.... interesting. XD And the custom sprites could use a little work. Your mapping isn't the best, but it isn't bad either. Good luck on this.
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  #42    
Old October 31st, 2010 (02:50 AM).
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Quote originally posted by Destiny Demon:
The story certainly is.... interesting. XD And the custom sprites could use a little work. Your mapping isn't the best, but it isn't bad either. Good luck on this.
Yes, I'm aware of all of this. Looking back at the beginning of the hack, I can see things that I thought were great then that make me wince now. I have got better through experience, and no doubt one day not too far away I'll look back at what I'm doing now and say to myself, "What was I thinking?"

Sigh. Such is the nature of progress.
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  #43    
Old October 31st, 2010 (03:14 AM).
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Quote originally posted by Cutlerine:
Yes, I'm aware of all of this. Looking back at the beginning of the hack, I can see things that I thought were great then that make me wince now. I have got better through experience, and no doubt one day not too far away I'll look back at what I'm doing now and say to myself, "What was I thinking?"

Sigh. Such is the nature of progress.
Alternatively, you could go back and fix all of that stuff.
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  #44    
Old October 31st, 2010 (07:09 AM).
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Quote originally posted by altariaking:


Alternatively, you could go back and fix all of that stuff.
Oho, I could, I could! Or I could treat Snakewood as the learning hack I intended it to be, and put the skills I have been acquiring to better use in making the hack I actually set out to make, Pokémon Keratin Version. Maybe I'm lazy, or maybe after however long it's been I'm simply disillusioned with zombies, but...

Quote:
Where do you get strength
You don't. You don't need it yet. Personally, Strength is my least favourite HM: its base power lures you in with promise that it might actually be useful on a Pokémon with good Attack and poor physical learnset; but it always disappoints in the end. So, until the very end at least, there will be no Strength, not least because Strength rocks block the way to Snakewood's equivalent of the legendary golems.
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  #45    
Old October 31st, 2010 (08:07 AM).
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Downloaded and played this hack (on livestream! it was fun! x3) and I'm really enjoying it so far; the sequence breaking (by which I mean the speed at which you acquire Surf and the doing-away of things such as gyms) keeps the game fresh, even though the setting is the same. I do think you could use a tile revamp of some sort, even though it's set in Hoenn and all. I'm also missing the female PC's overworlds, but that's just an aesthetic thing, like you said. Also there's a tile error in Littleroot town. Or maybe those white blocks are supposed to be there. I dunno.

I'm at Dewford and my team is:
Spoiler:
Koffing [Farmstink] Lv. 20
Dustox [Mr.Wiggles] Lv. 20
Qwilfish [Tentaquil] Lv. 16
Mysteryegg [Hyperion] Lv. 13
Pellipper [Aeropostal] Lv. 18


I'm doing a pseudo-Nuzlocke, by which I mean that I'm limiting myself to 1 per route and I was doing the release-if-faint thing until Koffing fainted and I was like "screw that." I'm really looking forward to exploring more!

Question; do Weezing or Qwilfish have further evolutions?
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  #46    
Old October 31st, 2010 (09:55 AM). Edited October 31st, 2010 by Cutlerine.
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Quote originally posted by Zephyr+:
Downloaded and played this hack (on livestream! it was fun! x3) and I'm really enjoying it so far; the sequence breaking (by which I mean the speed at which you acquire Surf and the doing-away of things such as gyms) keeps the game fresh, even though the setting is the same. I do think you could use a tile revamp of some sort, even though it's set in Hoenn and all. I'm also missing the female PC's overworlds, but that's just an aesthetic thing, like you said. Also there's a tile error in Littleroot town. Or maybe those white blocks are supposed to be there. I dunno.

I'm at Dewford and my team is:
Spoiler:
Koffing [Farmstink] Lv. 20
Dustox [Mr.Wiggles] Lv. 20
Qwilfish [Tentaquil] Lv. 16
Mysteryegg [Hyperion] Lv. 13
Pellipper [Aeropostal] Lv. 18


I'm doing a pseudo-Nuzlocke, by which I mean that I'm limiting myself to 1 per route and I was doing the release-if-faint thing until Koffing fainted and I was like "screw that." I'm really looking forward to exploring more!

Question; do Weezing or Qwilfish have further evolutions?
Oh wonderful! I do enjoy it when people enjoy things I've made. Now, Weezing originally had a third evolution called Hakking, but it no longer does. This was because it used to be the only starter. However, Qwilfish does have a further evolution. It evolves at Level 33 into the mysterious Pokémon silhouetted in one of the screenshots on the first post.

And I know about the tile error in Littleroot. I can't get it to disappear. And I haven't put in the female overworlds yet. Sorry, but since they're not essential, they'll go in last, like the Pokémon icons.

The sequence-breaking was a major factor in creating this game. HMs appearing in the same order and the endless routine of Gyms get kind of boring - so there are now only three Gyms left in the game, one of which is in Dewford, one of which isn't really a Gym, and one of which is in, of all places, Pacifidlog town...

Oh! Almost forgot: If anyone has got far enough, please don't Fly back to Littleroot Town yet and Surf across the water... Because the area beyond that is nowhere near finished yet, and you won't be able to get back out again if you go there. I'll block it off in the next update, but still.

EDIT: I love the names of the Pokémon on your team... especially Mr. Wiggles.
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  #47    
Old October 31st, 2010 (12:53 PM).
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This hack is so awesome in its storyline and totally straying from the linear story in the actual games. Right now I'm at the Dewford Gym (btw... is the Dewford Gym Leader from FLCL? If so...nice). I'm a little stuck with said leader, need to train my team some more. Anywho, good work and keep it up!
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  #48    
Old October 31st, 2010 (04:48 PM).
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I'm in the sub again after the fight with war at meteor falls and I have no clue what to do...and yes I did talk to usher but I'm still confused
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  #49    
Old October 31st, 2010 (11:20 PM).
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I love this hack. Its one of the best Ive played, even though that Kingmadio in the gym threw me way off...
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  #50    
Old November 1st, 2010 (12:00 AM).
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Quote originally posted by ChaosSonic:
This hack is so awesome in its storyline and totally straying from the linear story in the actual games. Right now I'm at the Dewford Gym (btw... is the Dewford Gym Leader from FLCL? If so...nice). I'm a little stuck with said leader, need to train my team some more. Anywho, good work and keep it up!
It is true; Haruko is indeed from FLCL. Give yourself five points - that's an easy reference to get. I wonder if you can get any of the harder ones?

Quote originally posted by Tcoppy:
I'm in the sub again after the fight with war at meteor falls and I have no clue what to do...and yes I did talk to usher but I'm still confused
After speaking with Usher, jump down the hole and go to a small area to the left of the place where you go down to the bottom floor. You'll find a broken elevator here. You must work out how to fix it so you can progress...

Quote originally posted by cheatfreak23:
I love this hack. Its one of the best Ive played, even though that Kingmadio in the gym threw me way off...
Yay! I love it when people like things I've done. Or maybe I just like having my ego fed with praise.
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