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  #226    
Old January 22nd, 2011 (10:45 AM).
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Quote originally posted by Link_971:
Map music hacking :

http://www.zshare.net/video/85577956645ec5bc/

It's not a clean change because we need editing the sound_data file, but it's a real change, not a AR code!
That's awesome! Can't wait to try it!
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  #227    
Old January 22nd, 2011 (07:37 PM). Edited January 22nd, 2011 by 805587804.
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It is not to say that only DS Pearl / Diamond Edition files into DP, you can edit it?
And how to edit the map?
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  #228    
Old January 23rd, 2011 (12:27 AM).
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Quote originally posted by 805587804:
It is not to say that only DS Pearl / Diamond Edition files into DP, you can edit it?
And how to edit the map?

It's only the SVN releases, you can't edit many things.
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  #229    
Old January 23rd, 2011 (03:24 AM).
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When the amount of ................. it can only release a map editor NDS ROM-hacker ?
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  #230    
Old January 23rd, 2011 (02:34 PM).
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I have attached a translation of DP Maps into Japanese.
Your progress is amazing!
Attached Files
File Type: txt DP Map List JP.txt‎ (16.4 KB, 7 views) (Save to Dropbox)
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  #231    
Old January 23rd, 2011 (03:04 PM).
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Quote originally posted by Link_971:
Map music hacking :

http://www.zshare.net/video/85577956645ec5bc/

It's not a clean change because we need editing the sound_data file, but it's a real change, not a AR code!
I do not think that is a viable approach. With that all maps that used song A that was edited to be song B will play song B.
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  #232    
Old January 23rd, 2011 (07:51 PM).
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That we can only land_data_release to edit pearl / diamond been found?
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  #233    
Old January 24th, 2011 (01:42 AM).
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Quote originally posted by 雷影 イチロ:
I have attached a translation of DP Maps into Japanese.
Your progress is amazing!

Great, thanks!


Quote originally posted by Magius:
I do not think that is a viable approach. With that all maps that used song A that was edited to be song B will play song B.

Yes, but look my list.
I have found two same musics for two different town.


0- ????????
1- Zone Mystère
2- ????????
3- ????????
4- Bonaugure (Jour)
5- Litorella (Jour)
6- Floraville (Jour)
7- Verchamps / Bonville (Jour)
8- Routes 225, 226, 227 (Jour)
9- Aire de Détente (Jour)
10- Féli-Cité (Jour)
11- Joliberges (Jour)
12- Charbourg (Jour)
13- Vestigion / Célestia (Jour)
14- Unionpolis (Jour)
15- Verchamps / Bonville (Jour)
16- Voilaroc (Jour)
17- Rivamar (Jour)
...


Maybe every map has a music value.



Quote originally posted by 805587804:
That we can only land_data_release to edit pearl / diamond been found?

What do you mean?
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  #234    
Old January 24th, 2011 (03:26 AM).
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I mean can only be used in the land_data_release DP folder to edit the map?
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  #235    
Old January 24th, 2011 (03:29 AM).
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Quote originally posted by 805587804:
I mean can only be used in the land_data_release DP folder to edit the map?

Yes, you need this file.
And other in future versions (sound_data, msg_data, etc...) (Included automatically)
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  #236    
Old January 24th, 2011 (10:48 AM).
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Will the source code ever be uploaded? You are hosting it on Google Code and even used a GNU license for your program.
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  #237    
Old January 24th, 2011 (11:02 AM).
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Quote originally posted by Link_971:
Yes, you need this file.
And other in future versions (sound_data, msg_data, etc...) (Included automatically)
I can find all the data files for other versions if you need them for English releases and include them all in a pack if you need it.
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  #238    
Old January 24th, 2011 (11:11 AM).
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Quote originally posted by Magius:
Will the source code ever be uploaded? You are hosting it on Google Code and even used a GNU license for your program.

For now, i prefer hide the code.



Quote originally posted by Team Fail:
I can find all the data files for other versions if you need them for English releases and include them all in a pack if you need it.


land_data are universal


(Except :

HeartGold / SoulSilver JAP : Casino Map
Black / White : Black City and White Forest)


sound_data, too
msg_box no, but it's not a problem (same offsets)
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  #239    
Old January 24th, 2011 (11:24 AM).
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Quote originally posted by Link_971:
(Except :

HeartGold / SoulSilver JAP : Casino Map
Black / White : Black City and White Forest)
Actually, White Forests' data is in Black, and vice versa. All it is, is different pointers to data. You can test this by swapping saves between the two. It'll be rather glitchy, though.
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  #240    
Old January 24th, 2011 (11:33 AM).
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Quote originally posted by Team Fail:
Actually, White Forests' data is in Black, and vice versa. All it is, is different pointers to data. You can test this by swapping saves between the two. It'll be rather glitchy, though.


Interesting.
But i need a certain WB file for viewing BW Maps with YAMV (and i haven't this file).
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  #241    
Old January 24th, 2011 (11:37 AM).
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Quote originally posted by Link_971:
Interesting.
But i need a certain WB file for viewing BW Maps with YAMV (and i haven't this file).
I don't think you need any special file to view them.

Quote originally posted by knizz:
I removed the first 20 bytes from the wb files to get the bmd files. So yeah... I made the tool in 5 minutes
http://www.pokecommunity.com/showpost.php?p=6279337&postcount=81
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  #242    
Old January 24th, 2011 (12:01 PM).
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Quote originally posted by Team Fail:
I don't think you need any special file to view them.


http://www.pokecommunity.com/showpost.php?p=6279337&postcount=81


I've try, but YAMV can't read obtained file.
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  #243    
Old January 24th, 2011 (01:29 PM). Edited January 24th, 2011 by Swolligator.
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Attached is Platinum Map translations.
I have also attached an updated DP Map translations as I noticed a few errors.

EDIT: Zip folder contains DP, Pt and HGSS Map lists translated to Japanese.
Attached Files
File Type: zip Map List JP.zip‎ (10.0 KB, 7 views) (Save to Dropbox)
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  #244    
Old January 24th, 2011 (06:42 PM).
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That landlord, when will we be able to edit the map hacking tools NDS games?
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  #245    
Old January 24th, 2011 (07:32 PM).
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Quote originally posted by 雷影 イチロ:
Attached is Platinum Map translations.
I have also attached an updated DP Map translations as I noticed a few errors.

EDIT: Zip folder contains DP, Pt and HGSS Map lists translated to Japanese.

Perfect!



Quote originally posted by 805587804:
That landlord, when will we be able to edit the map hacking tools NDS games?

I don't know when.
The project is long.
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  #246    
Old January 24th, 2011 (08:47 PM).
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Quote originally posted by 805587804:
That landlord, when will we be able to edit the map hacking tools NDS games?
Thing is, he has to profile every object on every map. It will take him quite a while to do so.
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  #247    
Old January 25th, 2011 (09:59 AM).
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Quote originally posted by Team Fail:
Actually, White Forests' data is in Black, and vice versa. All it is, is different pointers to data. You can test this by swapping saves between the two. It'll be rather glitchy, though.
This is just logical. If you link with a Black game in the Global Link and you own White and then do a mission, you can visit Black city. This isn't a glitch (except the glitch forest) because both places are in both games. Also, cross-over your sav works because BOTH THE GAMES HAVE THE SAME BASE. GF starts with making one game, and then they copy it and slightly edit the copy to get 2 different games. This isn't weird or anything, if you put a HG sav on a SS game you can catch Lugia the SS way. That's how it is done.

Lol same reply as I posted on UTube <3
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  #248    
Old January 25th, 2011 (10:05 AM).
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Quote originally posted by pokewalker:
This is just logical. If you link with a Black game in the Global Link and you own White and then do a mission, you can visit Black city. This isn't a glitch (except the glitch forest) because both places are in both games. Also, cross-over your sav works because BOTH THE GAMES HAVE THE SAME BASE. GF starts with making one game, and then they copy it and slightly edit the copy to get 2 different games. This isn't weird or anything, if you put a HG sav on a SS game you can catch Lugia the SS way. That's how it is done.

Lol same reply as I posted on UTube <3
Well, I haven't used High Link yet. But, interesting none the less.
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  #249    
Old January 27th, 2011 (12:25 PM).
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Hey!
Sorry,i have some problems and i don`t have time translating the last file...please wait a little more.
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  #250    
Old January 27th, 2011 (09:10 PM).
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Quote originally posted by Team Fail:
Thing is, he has to profile every object on every map. It will take him quite a while to do so.

Yes, that's so long.
It's boring, sometimes.

I don't know how i will do for the next 1500 (and more) Maps :/



Quote originally posted by n0rul3s:
Hey!
Sorry,i have some problems and i don`t have time translating the last file...please wait a little more.

Don't worry, take your time
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