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Pokémon Circle

Should the main character have dialogue or remain silent?

  • Dialogue

    Votes: 18 69.2%
  • Silent

    Votes: 8 30.8%

  • Total voters
    26
  • Poll closed .

RulerArceus

的なインターネッ? ??の最高級!
130
Posts
13
Years
Wow.
This game is great,considering the program your using.
So, for the part where you become a gym leader, do you like give your e-mail to some of the trainers you battle like the Pokegear phone number?then, they can E-mail you when you have a gym and battle you.
It's just an idea that I thought would be cool if you implemented.
 
9
Posts
13
Years
  • Seen May 19, 2012
well your best is gud.....wen u give us a gud amount u cn take a break then continue
 

cazzler

Feraligatr FtW!
469
Posts
15
Years
Hey, It's good to see your continuing your project, I was really interested in Asphar, but it's mostly the same right? If not then improved. The battle system looks unique, never seen a side screen battle. Good luck with this! :)
 
172
Posts
17
Years
Thanks for the comments, I'll just answer some issues raised. :)

A question: Why does the trainer and wild pokémon grow gradually? If you start romaing the whole region for 20 hour of gameplay, and then when you want to fight against the first trainer or start your first wild battle, they are gonna be too strong that your pokémon are going to be wiped out like nothing?

I'm probably going to implement a difficulty option, where the difficulty you choose directly effects Trainer and Pokemon growth - so if you're a Player who likes to battle conservatively, or prefers to spend more time exploring then you can set it to easy and as long as you train up your Pokemon at least a little, then you shouldn't find it to hard.
Also, I'm trying to create a system where new trainers are constantly being 'born' into the world (possibly at the expense of 'retired' trainers). So if you're struggling to beat some trainers, you could just try battling less experienced ones and work your way up.


BTW, I remember you wrote something about only the first 150 pokémon will be on the game.

I did originally say that, but I'm finding it quite limiting at the moment in variety. So I'll probably end up either adding the Johto Pokemon too, or just adding certain Pokemon from all following generations. (Either way, the max Pokemon I'll be adding into this game will probably be about 250ish and no more.)


So, for the part where you become a gym leader, do you like give your e-mail to some of the trainers you battle like the Pokegear phone number?then, they can E-mail you when you have a gym and battle you.

Nothing is set in stone yet as to how I'm going to make the Gym function work, but I'll probably make it so that you get an email alert whenever someone wants to battle you for a badge. They'll then probably wait for a while (so that challengers don't completely interupt your adventure) - but the player could get a penalty for neglecting challengers for so long.

Something I'm definatley going to try and implement with the whole Gym-Owning feature is the ability to hire your very own Gym Trainers. I'm hoping to program the game so that you can offer to hire most trainers in the region. You'd be able to have as many as four/five - and each challenger would first have to face them before you - resulting in whittling down the weaker ones and leaving just the stronger challengers to face you. The only downside to having Gym Trainers is that you'd have to pay them. Wage depending on the trainer themselves.

* * * * *​

And now for an update. Finally. :P

Spoiler:
 
226
Posts
13
Years
I like the tile style you are using, very different brining us back to the old days.
But nice update i enjoyed it
 

ChiKouu

Froslass Trainer
66
Posts
13
Years
I did originally say that, but I'm finding it quite limiting at the moment in variety. So I'll probably end up either adding the Johto Pokemon too, or just adding certain Pokemon from all following generations. (Either way, the max Pokemon I'll be adding into this game will probably be about 250ish and no more.)


I would prefer if you would just put the first and second gen in this game, the second is my favorite.

Nice tiles by the way.
 
89
Posts
14
Years
I did originally say that, but I'm finding it quite limiting at the moment in variety. So I'll probably end up either adding the Johto Pokemon too, or just adding certain Pokemon from all following generations. (Either way, the max Pokemon I'll be adding into this game will probably be about 250ish and no more.)

I'd like to see select from many generations, I do feel like it makes things more interesting.
 
172
Posts
17
Years
Thanks for the comments guys. It looks like that's one vote for Kanto + Johto Pokemon, and one vote for randomly chosen from all generations. Anybody else have an opinion on which Pokemon should be included?

I've just edited the first post to include all screenshots so far, and also added the start of a more in-depth story. :)
 
155
Posts
13
Years
I like the idea of Kanto and Johto pokemon, but I think if you do those two generations, then you should add the pokemon that were given 3rd evolutions.

Magby and Magmar were in the first 2, but in the 4th generation we were given Magmortar.

So add, Magmortar, Electivire, Happiny, and any others that have evolutions dealing with the first 2 generations (I am a little bias when it comes to Magmortar and Electivire lol).
 

Fraot

Researcher & Game Developer
322
Posts
15
Years
I think you should add only the OU-tier(overused) Pokémon from Gen 3 to Gen 5. You know about tiers, don´t you?

If you don't(just in case). Go to serebii and look for Battle Tiers, and you'll find out which Pokémon are from those tiers.
The overused because you'd spend time programming pokémon thay nobody is going to use.
 
172
Posts
17
Years
Good points there.

I've decided to go with a selected pool of Pokemon from all generations, but with a bit more Kanto & Johto than the rest.
I will definately include all evolutions of any Pokemon included.

And I just checked out that tiers thing Fraot, and I'll use that to a certain extent when planning which Pokemon to include. Thanks.

I'll probably add the full list of Pokemon to the first post (along with some Pokedex screenshots perhaps) tomorrow. I'll put it under a spoiler too, just in case anybody doesn't want to find out until they play. :)
 

Fraot

Researcher & Game Developer
322
Posts
15
Years
Cool. Check that out. If you think it's too much of an effort to program them all, I could program them too. Since I'm a better programmer than mapper...

You could add 3 or 4 B&W Pokémon(with complete evolutionary lines)in orderto make them like the secret ones. Or "the unlockable".
 
172
Posts
17
Years
Ok, so I haven't done the list of Pokemon yet, nor do I have any Pokedex screenshots to show. There's a good reason for this...

I decided that since it'll be quite a while until a demo is available, I could release one of the Game Corner minigames - Egg Attack (See screenshots in first post).

I would be sharing the download link with you now, but I'm having a few errors with distributing it. As soon as I've solved that I'll upload the game here. :)
 
172
Posts
17
Years
Ok, so I haven't been able to fix the problem. The game runs fine, it's just running the game that's the problem.

I'll post the link here anyways... http://www.megaupload.com/?d=EBAEU7S4

If you have any luck, please let me know. :)

-------------

Back to the real game, I thought it could be interesting to let the people here decide what Pokemon to include. So I'll occasionally post with options, and whatever the first person chooses will be in the game.

Pokemon Choice:

1) Caterpie
010MS.png
, Metapod
011MS.png
& Butterfree
012MS.png
+ Weedle
013MS.png
, Kakuna
014MS.png
& Beedrill
015MS.png

2) Wurmple
265MS.png
, Silicoon
266MS.png
, Beautifly
267MS.png
, Cascoon
268MS.png
& Dustox
269MS.png
 
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172
Posts
17
Years
Thanks.

Pokemon Choice:

1) Pidgey
016MS.png
, Pidgeotto
017MS.png
& Pidgeot
018MS.png

2) Spearow
021MS.png
& Fearow
022MS.png

3) Hoothoot
163MS.png
& Noctowl
164MS.png

4) Taillow
276MS.png
& Swellow
277MS.png

5) Starly
396MS.png
, Staravia
397MS.png
& Staraptor
398MS.png


Need two choices from the above. :)
 
Last edited:
172
Posts
17
Years
Cheers DForte.

Now today, as well as working on other more important aspects of the game, I've also begun creating the second Game Corner Minigame - called Pika-Shock. I'll upload some screenshots within the next hour or so.

In the meantime, Pokemon Choice:

1) Chikorita, Cyndaquil, Totodile
2) Treecko, Torchic, Mudkip
3) Turtwig, Chimchar, Piplup

Each option includes their evolutions also of course. :)
 
Last edited:
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