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View Poll Results: Do you want Platinum, HG/SS and BW first Map for the first release?
Yes 397 90.85%
No, later 40 9.15%
Voters: 437. You may not vote on this poll

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  #326    
Old March 11th, 2011, 07:28 AM
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Quote:
Originally Posted by Link_971 View Post
Don't hope super functions.
It's just a basic update.


PS: For that i've say in my previous post ; don't worry, you can add grass and sand with effect, it's not a texture effect but a permission movement.

And for the translations, i prefer finish the first release before!
So, we can "add" pokemon grass? Cool!

Out of curiosity, are we able to choose textures on the objects? There is a set of unused textures in Diamond, Pearl and Platinum.
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[04:20.39] <@GoGo> I WILL INSERT WITH PLEASURE
[04:20.45] <@GoGo> shut it Bela

[05:41.55] <Team_Fail> Blue Spider is interesting, but #MEHMasterRace
[05:42.20] <diegoisawesome> Team_Fail: Sounds like a bunch of unmotivated people that still want to try to take over the world
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  #327    
Old March 11th, 2011, 02:47 PM
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Spiky-Eared Pichu
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Link, I found a lot of errors in the Platinum map list. Here's a new version.
Attached Files
File Type: txt Platinum Map list (ES).txt‎ (14.6 KB, 12 views) (Save to Dropbox)
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  #328    
Old March 11th, 2011, 06:59 PM
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Ah, thank you! I look forward to editing platinum diamond pearl map editor released!
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  #329    
Old March 11th, 2011, 07:35 PM
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Link_971
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Quote:
Originally Posted by Team Fail View Post
So, we can "add" pokemon grass? Cool!

Out of curiosity, are we able to choose textures on the objects? There is a set of unused textures in Diamond, Pearl and Platinum.

Maybe, maybe not.
If you have the names of unused textures, tell me the values and i will check if i obtain these textures in game.
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  #330    
Old March 11th, 2011, 07:39 PM
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Quote:
Originally Posted by Link_971 View Post
Maybe, maybe not.
If you have the names of unused textures, tell me the values and i will check if i obtain these textures in game.
I don't have any names, but I can tell you how to access them.
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[04:20.39] <@GoGo> I WILL INSERT WITH PLEASURE
[04:20.45] <@GoGo> shut it Bela

[05:41.55] <Team_Fail> Blue Spider is interesting, but #MEHMasterRace
[05:42.20] <diegoisawesome> Team_Fail: Sounds like a bunch of unmotivated people that still want to try to take over the world
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  #331    
Old March 11th, 2011, 08:06 PM
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Quote:
Originally Posted by Team Fail View Post
I don't have any names, but I can tell you how to access them.

Ok, how do you find them? :p
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  #332    
Old March 11th, 2011, 08:25 PM
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Originally Posted by Link_971 View Post
Ok, how do you find them? :p
You need to head into the Mystery Zone and refresh the graphics while in it, by using something, like the Town Map, then returning to a location without refreshing the graphics again. Grass, and some other tiles will be different.
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[04:20.39] <@GoGo> I WILL INSERT WITH PLEASURE
[04:20.45] <@GoGo> shut it Bela

[05:41.55] <Team_Fail> Blue Spider is interesting, but #MEHMasterRace
[05:42.20] <diegoisawesome> Team_Fail: Sounds like a bunch of unmotivated people that still want to try to take over the world
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  #333    
Old March 12th, 2011, 05:25 AM
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I like this project! When this is more advance I will not hesisate to test it!
Good luck!
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  #334    
Old March 13th, 2011, 12:44 AM
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Quote:
Originally Posted by Team Fail View Post
You need to head into the Mystery Zone and refresh the graphics while in it, by using something, like the Town Map, then returning to a location without refreshing the graphics again. Grass, and some other tiles will be different.

Sorry, i find nothing.



Quote:
Originally Posted by Zark View Post
I like this project! When this is more advance I will not hesisate to test it!
Good luck!


Thanks, but i need more research for these points :


- Textures (some 2D textures use "flip" in the blocks, that's a big problem.)
- Textures 3D moving
- Music (my method is not perfect)
- Weather (i don't have more informations on that)
- Camera (i don't find the values or the file)
- Border blocks (i don't know where they are).


Don't hesitate to help me in the research.
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  #335    
Old March 13th, 2011, 04:26 AM
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How's the project coming along?
Also, it seems that 71 people don't mind waiting about 4 years for this.
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  #336    
Old March 13th, 2011, 10:39 AM
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English version should be the one to sort out since this site is a English website
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  #337    
Old March 13th, 2011, 08:48 PM
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Quote:
Originally Posted by LightOfTruth View Post
English version should be the one to sort out since this site is a English website

Yes but i'm french.
That's more easier for me to develop in my language, but don't worry, i prepare a english version too
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  #338    
Old March 14th, 2011, 04:59 AM
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Quote:
Originally Posted by Link_971 View Post
Sorry, i find nothing.
Impossible. I can do it on my legit game card. I'll throw together a YouTube video later on this week and see if I can upload it.
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[04:20.39] <@GoGo> I WILL INSERT WITH PLEASURE
[04:20.45] <@GoGo> shut it Bela

[05:41.55] <Team_Fail> Blue Spider is interesting, but #MEHMasterRace
[05:42.20] <diegoisawesome> Team_Fail: Sounds like a bunch of unmotivated people that still want to try to take over the world
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  #339    
Old March 18th, 2011, 10:54 AM
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Very good project! But I see no option to open ROM..
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  #340    
Old March 18th, 2011, 11:23 AM
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He allready told it, you can't edit the rom, you need to unpack the maps from ROM.

Google's your friend to find them, you can use the NitroExplorer for unpacking.
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  #341    
Old March 18th, 2011, 12:05 PM
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Quote:
Originally Posted by looper View Post
He allready told it, you can't edit the rom, you need to unpack the maps from ROM.

Google's your friend to find them, you can use the NitroExplorer for unpacking.
The program also tells you what files to unpack.
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[04:20.39] <@GoGo> I WILL INSERT WITH PLEASURE
[04:20.45] <@GoGo> shut it Bela

[05:41.55] <Team_Fail> Blue Spider is interesting, but #MEHMasterRace
[05:42.20] <diegoisawesome> Team_Fail: Sounds like a bunch of unmotivated people that still want to try to take over the world
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  #342    
Old March 18th, 2011, 06:00 PM
popeymon
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Man sucks that i cant speak French cause i have no idea what to do with this? Like how do i edit the map?
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  #343    
Old March 18th, 2011, 06:35 PM
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SVN ver6 how to select the ROM editing?
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  #344    
Old March 19th, 2011, 09:04 AM
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Quote:
Originally Posted by popeymon View Post
Man sucks that i cant speak French cause i have no idea what to do with this? Like how do i edit the map?
Quote:
Originally Posted by 805587804 View Post
SVN ver6 how to select the ROM editing?
I'll give a basic rundown of how to use SVN Rev6.

How to use DS Map Graphics Editor

When you open the program, you will have a screen with 4 buttons. Click on the button that is of the version you wish to edit.

Diamant / Perle - Diamond and Pearl
Platine - Platinum
HeartGold / SoulSilver
Noire / Blanche - Black and White

It also reads, "Note: Saving is automatic." The button "Importer les fichiers (Import files)" will open a window to tell you what files to extract for maps, scripts, music and (weather?) for each version. N/A means it has not yet been found.

After you select what game you want to edit, a new window will come up.

Fichier (File) has the options Retour au Menu (Return to Menu) and goes back to the version select screen. Quitter (Quit) closes the application.

Affichage gives you access to the worldmap of the version you are editing and a legend. I am trying to complete a translation for this menu. This is a rough estimate.

Quote:
Légende (Legend)

Les paramètres de couleur jaune concernment spécifiquement les modèles possédant des portes.

(Parameters that are colored yellow are model-specific door types.)

Certains modèles avec des portes peuvent ȇtre mal positionnés après le changement de coordonnées.

(Certain models with doors can be misplaced after you change the coordinates.)

Si cela survient, essayez les modes M1, M2 ou M3 selon les indications données, pour déplacer correctement votre modèle.

(If this does occur, try modes M1, M2 or M3, as indicated, to move the model properly.)
A propos brings up an information screen.

Quote:
Pre-release version SVN rev6

A permanent modifier for maps of the games Pokemon Diamond, Pearl, Platinum, HeartGold/SoulSilver, and Black/White.

For more information on the program, you can visit the official site: http://www.pokemon-legendary.com

We thank Knizz for a visualizer, PokémonShinySilver for assistance, the various translators, and everyone else that contributed to the project.
Clicking Retour à l'interface returns you to the program.

Modèles/Models
On the left side, you can choose a map to edit. Not all of them can be selected, and if the error "Map non modifiable. Map non directement présent dans le jeu.", it reads, "Map not modifiable. The map is not directly present in the game." As of this release, only "Bonaugure" (Twinleaf Town) is editable. At the bottom, after selecting a map, Paramètres will change depending on what model you select. On the left, you have a model list. The other boxes can move the models around the map. The button "C" brings up a translucent window that can assist you in placing the model.

Groupes de Textures/Texture Groups
Here, you can modify textures. It's almost the same as models, but you can edit textures. Paramètres will change depending on what is selected.

Textures individuelles/Individual Textures
This changes only one texture at the moment. The text at the bottom reads,
Quote:
There is one individual texture in this map. The texture is indicated in dots. Click on the area in dots first before you modify it.
Infos Mouvements/Movement Info
The text at the bottom indicates what to do.
Quote:
Choose a movement permission from the list. It's respective blocks will appear on the map.

Click on other blocks to apply changes.
Header
Musique's dropdown lists can modify the music, Jour being day (4:00 AM to 7:59 PM) and Nuit being night (8:00 PM to 3:59 AM).

The text below reads,
Quote:
To modify the name of the map, specify the language of the file msg.narc.

The other parameters cannot be changed.
This should be all you need to use the map editor.

EDIT: Link, if you want to use this for the English translation, be my guest and use it. :D
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[04:20.39] <@GoGo> I WILL INSERT WITH PLEASURE
[04:20.45] <@GoGo> shut it Bela

[05:41.55] <Team_Fail> Blue Spider is interesting, but #MEHMasterRace
[05:42.20] <diegoisawesome> Team_Fail: Sounds like a bunch of unmotivated people that still want to try to take over the world

Last edited by Team Fail; April 16th, 2011 at 10:53 AM.
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  #345    
Old March 19th, 2011, 06:40 PM
805587804
 
Join Date: Dec 2010
The DS can not select the file map editor, you can edit pictures how to teach the next map?
There is not the map editor can not edit the map select the file to extract the files inside the narc to edit the map?
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  #346    
Old March 20th, 2011, 07:07 AM
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Link_971
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Quote:
Originally Posted by Team Fail View Post
EDIT: Link, if you want to use this for the English translation, be my guest and use it. :D

Yes :p
Can i use your translation for english version?
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  #347    
Old March 20th, 2011, 08:04 AM
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Quote:
Originally Posted by Link_971 View Post
Yes :p
Can i use your translation for english version?
Yes, you definately can. If there is anything missing, let me know.
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[04:20.39] <@GoGo> I WILL INSERT WITH PLEASURE
[04:20.45] <@GoGo> shut it Bela

[05:41.55] <Team_Fail> Blue Spider is interesting, but #MEHMasterRace
[05:42.20] <diegoisawesome> Team_Fail: Sounds like a bunch of unmotivated people that still want to try to take over the world
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  #348    
Old March 20th, 2011, 07:51 PM
805587804
 
Join Date: Dec 2010
The DS can not select the file map editor, you can edit pictures how to teach the next map?
There is not the map editor can not edit the map select the file to extract the files inside the narc to edit the map?
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  #349    
Old March 31st, 2011, 07:13 AM
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ruup20
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How does this work? How can i move objects?
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I really need a advanced scripter for my hack and a good storyline-guy,
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  #350    
Old April 3rd, 2011, 11:25 AM
(Sprite!)
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This looks awesome cant wait!
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