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Sideshow Showcase The place to show side-projects that you're working on, for the small yet still big things you want to do, such as translation patches, "386" patches, and anything small like that.
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  #76    
Old April 7th, 2011, 07:56 AM
Chiar's Avatar
Chiar
 
Join Date: Feb 2011
The game is really fun and works well.
My team is currently Lv.27 Simisage, Lv.26 Hitmontop, Lv.22 Linoone and Lv.23 Volbeat.
I just have a little suggestion: You made Carnivine a really strong battler, but it lacks a good moveset. It's really mediocre and I think you could add Leaf Blade, Chip Away, Bullet Seed & maybe Seed Bomb to its moveset and make it learn Crunch earlier.
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  #77    
Old April 7th, 2011, 08:12 AM
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Drayano
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Certainly, I'm working on fixing and adding some stuff now so if you have any suggestions go ahead and say.

I'll probably put it up later (incl. ups patches, assuming they aren't huge in file size)
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  #78    
Old April 7th, 2011, 08:15 AM
doudou1408
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Quote:
Originally Posted by Drayano View Post
Certainly, I'm working on fixing and adding some stuff now so if you have any suggestions go ahead and say.

I'll probably put it up later (incl. ups patches, assuming they aren't huge in file size)
My god , need just legendaries catchable , with 1% in grass , just this feature x)
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  #79    
Old April 7th, 2011, 08:33 AM
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Drayano
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Quote:
Originally Posted by doudou1408 View Post
My god , need just legendaries catchable , with 1% in grass , just this feature x)
...That's one of those things that I am really ehhhhhhhhhhhh on. I know it'd be good for the PokéDex and whatnot but there's something about it that I really don't like. It just seems... wrong, to have multiples of a legendary like that. I'll see, but I can't 100% guarantee it'll be in the update by any means.

...If only I could edit White Forest D:
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  #80    
Old April 7th, 2011, 08:40 AM
doudou1408
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Arf , a special version with legendaries is too hard , or too long to do ? =D
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  #81    
Old April 7th, 2011, 09:01 AM
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Drayano
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Quote:
Originally Posted by doudou1408 View Post
Arf , a special version with legendaries is too hard , or too long to do ? =D
Not a bad idea actually. It won't take THAT long, so I'll see what I can do.
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  #82    
Old April 7th, 2011, 09:12 AM
doudou1408
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Originally Posted by Drayano View Post
Not a bad idea actually. It won't take THAT long, so I'll see what I can do.
Thank you , you're a good man
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  #83    
Old April 7th, 2011, 10:29 AM
sebbotnik
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I like the sound of this hack already. ^.===.^ Legendaries, sounds interesting.
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  #84    
Old April 7th, 2011, 10:32 AM
suaqua
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Hey, I have a whole list of suggestions for pokemon and moves etc but I am not currently home. I will post a list of suggestions when I get home. for now, I suggest passing moves like seed flare, volt tackle (luxray and electivire), octazooka (power it up), tail glow (charizard?), grass whistle (boost accuracy to 80), poison tail (make it good), and other "signature moves to other pokemon after seeing if they could use a boost. Also a few pokemon could use type changes (Yanmega to bug/dragon), (glalie to ice/steel with stat boosts) and others that I will post later. I have a decent list lying around from spirit crystal that was pretty good and I will add other things to it based on BW.
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  #85    
Old April 7th, 2011, 04:38 PM
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Drayano
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Okay, the hack is updated! Say hello to version 1.1.

Changes are as follows:
+ There's now a normal and legendary version. The legendary version will allow you to get all 649 Pokémon if you don't mind screwing the presentation up a bit. See the first post for more details.

+ There have been four new type changes. Gothita, Gothorita and Gothitelle are now Psychic / Dark, and Farfetch'd is now Fighting / Flying (in addition to getting a slightly increased stat boost).

+ Some battles have been edited slightly, either to make them harder or to introduce the new changes.

+ Some abilities have been changed. Omanyte, Omastar, Kabuto, Kabutops, Lotad, Lombre and Ludicolo have had their original abilities restored, and Bellossom now gains Own Tempo rather than Natural Cure.

+ A couple of problems have been fixed, such as two incorrectly placed Wild Pokémon (one from a typo, one I forgot to change later in development) and a trainer in Challenger's Cave having a ? Pokémon (forgot to close that slot).

+ Further edits to level up moves have been applied, to the following Pokémon: Growlithe, Arcanine, Vulpix, Ninetales, Skarmory, Farfetch'd, Bellossom, Natu, Xatu, Carnivine.

+ Black City trainers have been edited. Their Pokémon now depend on which version of the hack you use (Normal or Legendary).

+ The download now contains UPS patches with the tsukuyomi patcher, in addition to the xdelta patches present before.

+ The levels of static one-time encounter Pokémon have been raised. Reshiram and Zekrom can now actually fight!

---

Hopefully, that should improve it a bit!

(Also, suaqua, I didn't put in any of those just yet. I can say now that some of them might be a bit awkward (ie changing Yanmega's type is a bit weird as it has two incredibly good abilities, but I'd pretty much have to put Levitate over one of them if I did that...). You're more than welcome to do a Spirit Crystal like thing as you did with Spirit Gold, though.)
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Last edited by Drayano; April 7th, 2011 at 06:35 PM.
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  #86    
Old April 7th, 2011, 05:30 PM
suaqua
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That is fine Drayano. Once the hacking tools come out (I cant hex edit), I will probably do something like that.

ok here is my list of edits from spirit crystal:

there are a few other changes that I would make now in retrospec like boosting flame wheels power and distributing it as a phystical fire move. Also with the new generation, there are a few new things that I would like to edit. (increase braviary's movepool etc.)

Type Changes:
Charizard: fire/dragon
Pinsir: Bug/Fighting
Electabuzz/Electivire: Electric/Fighting
Magmar/magmortar: fire/psychic
Aerodactyl: rock/dragon
Hoothoot/Noctowl: Psychic/flying
Sudowoodo/bonsly: rock/grass
Spinarak/Ariados: Bug/Dark
Aipom/Ambipom: normal/fighting
Grovyle/Sceptile: Grass/Dragon
Masquerain: Bug/Water
Volbeat/Illumise: Bug/Electric
Glalie: Ice/Steel
Staravia/Staraptor: Fighting/Flying
Luxio/Luxray: Electric/Dark
Cranidos/Rampardos: Rock/Fighting
Combee/Vespiqueen: Bug/Rock (because there were too many bug/flying)
Yanmega: Bug/Dragon

Ability Changes:
Alot of pokemon have dream world abilities as well as a few pokemon getting levitate
to make up for a loss of flying (Charizard, Aerodactyl, Masquerain)
Other pokemon that had only one ability now have secondary abilities (starters)

Moves that have been distributed to more pokemon:
Magma Storm
Seed Flare
Aura Sphere
Attack Order
Crush Claw (now rock)
Crush Grip (120 BP w/ chance of flinching)
Dragon moves to new dragons
Mist Ball (jynx)
Ground Shatter
Submission
Stab moves for pokemon w/ type changes

New Attacks/Attack Changes:
Mega Punch: now fighting
Elemental Punches: up to 90 bp w/ 15% effect rate
Guillotine: Water Double Edge
Cut: 60bp bug attack w/ 30% flinch rate
Mega Kick: now fighting
Horn Drill: Rock double edge
Submission: now has 100 accuracy and BP
Priority Moves: up to 50 BP
Petal Dance: elemental grass double edge
Fissure: ground double edge
Skull Bash: 100 BP/acc water attack thay may confuse
Glare: 90% acc
Rock Slide: now 75 BP and 100 Acc
Octazooka: 110 BP 90 acc that badly poisons 20% of the time
Frost Jolt (zap cannon): 100 BP/acc 10 pp that freezes 20%
Shatter Ground (Magnitude): 70 bp 100 acc ground move that paralyzed 30%
Twister: 50 BP
Dragon Breath: 75 BP
Pursuit: 60 BP
Cross Chop: 90 Acc
Blaze Kick: 100 BP 95 Acc
Poison Fang: 70 BP
Crush Claw: now rock
Venom Flare (Blast Burn): 100 BP/acc 10 PP w/ 20% chance of badly poisoning
Hydro Shock (Hydro Cannon): 100 BP/acc 10 PP w/ 20% chance of paralysis
Smoldering Roots (Frenzy Plant): 100 BP/acc 10 PP w/ 20% chance of Burn
Grass Whistle: 80 Acc
Sheer Cold: elemental ice double edge
Muddy Water: 110 bp 90 acc
Leaf Blade: 110 BP 90 acc
Volt Tackle: was changed but changed back ignore what it says in game
Dark Pulse: 95 BP
Seed BOmb: 90 BP
Dragon Pulse 95 BP
Drain Punch: 75 BP 10 PP
Elemental Fangs: 85 BP 20% effect rate
Rock Wrecker: 120 BP 75 Acc that paralyzes 20%
Iron Head: 90 BP
Charge Beam: 70 BP
Attack Order: 100 BP
Double Hit: 45 BP
Crush Grip: 120 BP 100 Acc w/ 20% chance of flinch
Magma Storm: 110 BP 95 ACC
Seed Flare: 110 BP 95 ACC
Boiling Water (water pulse): 80 bp 100 acc 15 pp 30% chance of burn
Outrage: Dragon double edge
Cross chop: BP 55 double hit acc:95
wing attack: BP 40 double hit acc 100
Cross poison: BP 55 double hit acc 95

*all other attack changes are in Drayanos important documents

Stat changes:
Starters: 555 total
Venusaur: hp 80 atk 97 def 83 spd 80 spdef 100 spatk 115
charizard: hp 78 atk 94 def 78 spd 101 spdef 85 spatk 119
blastoise: hp 79 atk 93 def 100 spd 83 spdef 105 spatk 95
Meganium: hp 90 atk 82 def 100 spd 90 spdef 100 spatk 93
Typhlosion: hp 75 atk 95 def 75 spd 111 spdef 85 spatk 114
Feraligatr: hp 95 atk 115 def 100 spd 83 spdef 83 spatk 79
Sceptile: hp 70 atk 100 def 65 spd 120 spdef 85 spatk 115
Blaziken: hp 80 atk 120 def 70 spd 100 spdef 70 spatk 115
Swampert: hp 100 atk 120 def 90 spd 60 spdef 90 spatk 95
Torterra: hp 95 atk 119 def 105 spd 76 spdef 85 spatk 75
Infernape: hp 77 atk 109 def 71 spd 118 spdef 71 spatk 109
Empoleon: hp 84 atk 86 def 98 spd 70 spdef 101 spatk 116
fossils: 550
Omastar: hp 80 atk 60 def 125 spd 75 spdef 80 spatk 130
Kabutops: hp 70 atk 130 def 115 spd 90 spdef 80 spatk 65
Aerodactyl: hp 90 atk 125 def 65 spd 135 spdef 75 spatk 60
Cradily: hp 86 atk 101 def 97 spd 58 spdef 107 spatk 101
Armaldo: hp 75 atk 130 def 110 spd 65 spdef 100 spatk 70
Rampardos: hp 107 atk 165 def 70 spd 83 spdef 60 spatk 65
Bastiodon: hp 60 atk 77 def 168 spd 30 spdef 138 spatk 77
Others:
Torkoal: Total 520 hp 80 atk 100 def 140 spd 20 spdef 85 spatk 100
Glalie: Total 510 hp 80 atk 95 def 82 spd 86 spdef 82 spatk 95
Mantine: Total 505 hp 70 atk 40 def 75 spd 85 spdef 140 spatk 95
Jumpluff: Total 500 hp 85 atk 55 def 75 spd 110 spdef 85 spatk 90


Ability Changes/additions
Bulbasaur, Ivysaur, Venusaur: Chlorophyll
Charmander, Charmeleon: Solar Power
Charizard: levitate
Squirtle, Wartortle, Blastoise: shell armor
Caterpie: run away
Metapod: rough skin
Butterfree: tinted lense
Weedle: run away
Kakuna: rough skin
Beedrill: sniper
Spearow, Fearow: sniper
Pichu, Pikachu, Raichu: lightningrod
Vulpix, Ninetales: drought
oddish: run away
gloom: stench
vileplume: effect spore
Poliwag, Poliwhirl, Poliwrath: swift swim (replaces damp)
Abra, kadabra, Allakazam" Magic Guard (replaces inner focus)
Bellsprout, Weepinbell, Victreebel: Gluttony
Ponyta, Rapidash: flame body (replaces run away)
Voltorb, Electrode: Aftermath (replaces soundproof)
Lickitung, Lickilicki: Cloud nine (replaces own tempo)
Goldeen, Seaking: lightning rod (replaces water veil)
Elekid, Electabuzz, Electivire: iron fist
Magby, Magmar, Magmortar: white smoke
Lapras: hydration (replaces shell armor)
Vaporeon: hydration
Jolteon: quick feet
Flareon: guts
Espeon: natural cure
Unbreon: inner focus
Leafeon: chlorophyll
Glaceon: ice body
Aerodactyl: levitate (replaces pressure)
Articuno: snow cloak
Zapdos: lightingrod
Moltres: flame body
Dratini, Dragonaire, Dragonite: marvel scale
Chicorita, Bayleaf, Meganium: Leaf Guard
Cyndaquil, Quilava, Typhlosion: Flash Fire
Tododile, Croconaw, Feraligatr: Guts
Hoothoot, Noctowl: Tinted Lenses (replaces keen eye)
Spinarak, Ariados: Sniper (replaces swarm)
Chinchou, Lanturn: Waterabsorb (replaces illuminate)
Politoad: drizzle (replaces damp)
Wooper, Quagsire: Unaware (replaces damp)
Forretress: heat proof
Gligar: immunity (replaces sand veil)
Gliscor: poison heal (replaces sand veil)
Slugma, Magcargo: Solid rock (replaces magma armor)
Swinub, Piloswine, Mamoswine: Thick fat (replaces oblivious)
Raikou: volt absorb
Entei: flash fire
Suicune: water absorb
Treecko, Grovyle, Sceptile: Marvel Scale
Torchic, Combusken, Blaziken: Speed boost
Mudkip, Marshtomp, Swampert: lightningrod
Wurmple: run away
Silcoon, Cascoon: rough skin
Beautifly: rivalry
Dustox: compundeyes
Tailow, Swellow: scrappy
Wingull, Pelipper: Rain Dish
Surskit: Rain Dish
Masquerain: levitate
Shroomish: quick feet (replaces effect spore)
Breloom: technician (replaces effect spore)
Whismur, Loudred, Exploud: scrappy
Carvanha, Sharpedo: Speed boost
Cacnea, Cacturne: water absorb
Swablu, Altaria: cloud nine
Corphish, Crawdaunt: adaptability (replaces shell armor)
Lileem, Cradily: storm drain
Anorith, Armaldo: swift swim
Feebas: adaptability
Milotic: cute charm
Clamperl: Natural cure
Huntail:water veil
Gorebyss: hydration
Luvdisc: hydration
Regirock: sturdy
Regiice: ice body
Registeel: sturdy
Turtwig, Grotle, Torterra: shell armor
Chimchar, Monferno, Infernape: iron fist
Piplup, Prinplup, Empoleon: early bird
Starly: tangled feet
Staravia, Staraptor: reckless
Kricketot: run away
Kricketune: technician
Shinx, Luxio, Luxray: Guts (replaces rivalry)
Cranidos, Rampardos: iron fist
Shieldon, Bastiodon: soundproof
Burmy: leaf guard
Wormadad: adaptability
Mothim: tinted lenses
Buizel, Floatzel: water veil
Buneary, Lopunny: Limber (replaces klutz)
Gible, Gabite, Garchomp: rough skin

Last edited by suaqua; April 7th, 2011 at 06:39 PM. Reason: added list of edits from spirit crystal
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  #87    
Old April 7th, 2011, 06:35 PM
Drayano's Avatar
Drayano
Axe me a question, I dare you.
 
Join Date: Nov 2004
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Okay, just updated again due to something new I found right after I updated. Hopefully that should be it for now.
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  #88    
Old April 7th, 2011, 07:28 PM
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tifaluv
 
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hey look at this
http://www.youtube.com/watch?v=en5w4...el_video_title

He somehow added Gym Leader rematches to the game. Would it be possible to include rematches in this hack?
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  #89    
Old April 7th, 2011, 07:37 PM
suaqua
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how do you know he didnt just sav pokemon into the game and alter the trainers in the trainer editor?
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  #90    
Old April 7th, 2011, 07:46 PM
tifaluv's Avatar
tifaluv
 
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Quote:
Originally Posted by suaqua View Post
how do you know he didnt just sav pokemon into the game and alter the trainers in the trainer editor?
Because he clearly says he hacked the ROM genius
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  #91    
Old April 7th, 2011, 08:13 PM
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IronTrapinch
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^alls that was done in that vid, was a text edit, and a trainer edit, then the team was sav'd in.

Anywho if you want changes...

Strength-Now Fighting with 20% to boost attack.
Rock Climb-Now Rock.
Defog-A flying type rapid spin.
Wing Attack-25BP but hit's twice
Elemental fangs-75BP
Elemental Puches-85BP
Bug Opposition-60BP (and learnable by more pokemon)
Flame Burst-70BP
Incinerate-60BP


(this is off an opinion Snivy should've been Grass/Poison)
Add Poison Fang and Tail to Snivy's line.
Make Aqua and Iron Tail learnable.

Give Pidgey's line Wing Attack earlier.

Add Shell Smash to squirtle's line (and Razor Shell as an egg move?)

Give Charmander Tail Glow as an Egg move

Seed Flare is learnable by the families of...
Bulbasaur
Oddish
Hoppip
Seedot
Budew
Tropius
Cherubi
Lefeon
Snivy(as an egg move)
Pansage
Deerling
Virizion.

Give Magma Storm to the families of...
Magmar (like at level 68, and make one of the ways to evolve it is to let it know the move)
Slugma
Numel
Pansear
Larvesta
Heatmor

Give Aura Sphere to the families of...
Ralts
Budew
Darmanitan (for Zen Mode)
Chimchar
Solrock
Lunatone
Spoink
Meditite

Give Leaf Blade to the families off...
Scyther (Egg move)
Farfetch'd
Bellsprout
Lotad
Carnivine
Snover
Pansage
Leavanny (icr if she does or not)
Lilligent
Sawsbuck

Bubble should be give to all 'Baby' pokemon as a Baisic move.

SteamRoller should be given to the families of...
Klink
Miltank (egg move from golem)
Wailmer
Phanphy
Voltorb

Give Techno Buster to Porygon's family too.

Instead of making every reptile Somthing/Dragon typing (which imo turns the game into 'Battle of Fariys, Dragons and random pets), give them moves that hint twords it.

Give Charizard Dragon Pulse and Claw via Level Up
Give Gyrados Dragon Pulse via Level Up
Give Yanmega Dragon Dance (or Quiver Dance :3) and Dragon Pulse via Leve Up
stuff like that.

And give Draco Meteor as an egg move, to all the Pokemon in the Dragon Breeding Family, instead of cheaply making them part 'Dragon' aka the easy yout imo.
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Hey guys, I just bought Pokemon Red and Blue Versions (the new games that came out last week) and what the freak is up with the new Pokemon? A rock with arms? A magnet that evolves into three magnets? A bird that grows a head when it evolves? A pile of sludge? A literal Pokeball with a face? What is Jynx supposed to be? And really GameFreak, a mime? Is that the best you can do? I remember when the Pokemon looked good in first gen Black and White. These suck! Bring back the old ones.
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  #92    
Old April 8th, 2011, 02:22 AM
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Drayano
Axe me a question, I dare you.
 
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Age: 21
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Nature: Calm
I'll think about the suggestions, I guess. For the record, Blastoise already has Shell Smash.

Also, tifaluv, what suaqua and IronTrapinch said are right I'm afraid. It's just a text and team edit. That guy loves doing stuff like that.
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  #93    
Old April 8th, 2011, 02:36 AM
doudou1408
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Legendary version , with 1% in special grass , OMG , it's so good , Thanks very much man !
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  #94    
Old April 8th, 2011, 12:31 PM
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geox123
"Can go all night" Philosopher
 
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Age: 21
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Hey Drayano, do you battle competitively? If so, did that affect your changes to the stats and such?
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  #95    
Old April 8th, 2011, 04:31 PM
Drayano's Avatar
Drayano
Axe me a question, I dare you.
 
Join Date: Nov 2004
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Age: 21
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Quote:
Originally Posted by geox123 View Post
Hey Drayano, do you battle competitively? If so, did that affect your changes to the stats and such?
I don't horribly often nowadays but I'm fully aware of the competitive background; it did definitely affect my decisions with some things, yeah. The stats I don't know so much, though I suppose most of the stuff that got boosts was in the NU tier, so... yes, I suppose it did.

Edit: Updated with V1.2, this has a clean version packaged in that reduces the hack to a basic wild/trainer/evolution edit, helpful for the legit/straight-edge player.
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Last edited by Drayano; April 8th, 2011 at 06:29 PM.
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  #96    
Old April 9th, 2011, 01:10 AM
doudou1408
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No changes between 1.1 legendary and regular legendary 1.2 ?
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  #97    
Old April 9th, 2011, 02:01 AM
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Drayano
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Gender: Male
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Nope, not a single one.

1.2 is just adding the clean version.
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  #98    
Old April 9th, 2011, 07:02 AM
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IronTrapinch
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Join Date: Apr 2011
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I know this is late and such, but some other move changes were...

Beedrill with Drill Liner
Butterfree with Power Gem

Bone Club and Bonemerang on Vullaby's line

Baton Pass on Yanmega

Psycho Boost on Alakazam

Roar of Time on Celebi

Dragon Tail on Minccino

Tail Slap on
Rattata
Snivy
Aipom

Extrasensory added to
Budew
Magby
Elekid
Smoochum

Type Changes-
Glalie Ice/Rock (or Ice/Dark)
Zebstrika Electric/Dark and give it some level up dark moves, and slightly better stats.
Normal Darmanitan Fire/Fighting (to compliment Zen Mode)
Cofagrigus Ghost/Rock (or Ghost/Ground, but Golett's got that)
Luxray Electric/Dark

Give Ursaring Reckless as an Ability and these moves via level up
Wood Hammer
Submission
DOuble-Edge
Head Smash

Shell Smash and Razor Shell on
Torterra (via Breeding)
Crawdaunt (Replacing Dragon Dance)
Kingler

Flare Blitz on Flareon...duh...

and evolution ideas

Scyther and Onix-Level up holding either Metal Coat or Iron Gem
Poliwhirl-Level up with King's Rock or Water Gem
Porygon(2)-Level up holding Up-Grade (and Dubious Disc), or Level up knowing Conversion (2), and add those moves later to the movesets (27 and 60 each).
Slowpoke-Level up with King's Rock or Mind Gem

Ampharos should learn tail glow via level up.

and that's all I can think of atm, but of course the second i finish posting, I will think of more.
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Hey guys, I just bought Pokemon Red and Blue Versions (the new games that came out last week) and what the freak is up with the new Pokemon? A rock with arms? A magnet that evolves into three magnets? A bird that grows a head when it evolves? A pile of sludge? A literal Pokeball with a face? What is Jynx supposed to be? And really GameFreak, a mime? Is that the best you can do? I remember when the Pokemon looked good in first gen Black and White. These suck! Bring back the old ones.
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  #99    
Old April 9th, 2011, 07:40 AM
01
01
 
Join Date: Mar 2011
Gender: Male
How do you get past the blue screen ?
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  #100    
Old April 9th, 2011, 08:34 AM
iRyu's Avatar
iRyu
Why is he smiling? The Father?
 
Join Date: Jun 2009
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Nature: Brave
I've been backseat keeping up with this, and on the fence on if I should play it or not.
I just saw the legendary versions and such and Now I'm completely over the fence about to play this game. I think what you've done is amazing and you should keep up the good work
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