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Archive January 2006 to April 2008 Second archival of the Game Development forums. Contains locked threads from between January 2006 to April 2008, and threads between this period that have been inactive for the last 120 days (since 26th April 2008).

 
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  #1    
Old April 9th, 2011, 04:03 AM
pkmntrainerpaul's Avatar
pkmntrainerpaul
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In this land, youngster, there is an old story told by the elder people in the cities and towns. Long ago, a couple of centuries before we inhabited this land, the Gravinters lived here. The Gravinters were intelligent people, and possesed skills no-one else had around that time. Some of them even had magical powers, and everything in the Gravinter Lands was futuristic. Some say the Gravinters were partly Pokemon. The Lands were ruled by the three most intelligent people in the country: the Magisters. The Magisters were unbelievably smart and really curious. The land was even more futuristic than it is now.

The skill of the Gravinters, however, became lost forever, on that single, black day, five centuries ago...



In 2008, I started "creating" Pokémon Fan-games. I was a beginning Rom-Hacker back then, practising with various aspects of editing the rom, from mapping to scripting. After 2 years of practise, I started my first "real" project, Pokémon FireRed 2: The Next Chapter. I got a big-enough fanbase back then, and I had enough motivation, to continue the project. I was convinced that one day, one day the hack would be completed. But, due to unforeseen circumstances, the first beta wasn't ever reached. A bug sortof "destroyed" the ROM, and I didn't have a clue on how to fix it. I took a break.


During that break, while doing my "DIR (Daily Internet Routine)", my eyes fell on a fangame, the not-so-unknown-fangame called Blue Chrome. It had many awesome features (I admit, in my opinion, some of the features are pointless, but the fact they are included says something about the skill of the scripter, and, it's possible, so why not?), I never thought were possible. It really drawed my attention, and I fell in love with the software needed to create this kind of games. RPG Maker XP.


I practised a few months with RPG Maker, and it wasn't that difficult at all to learn. Maybe that's due to my experience with Rom-Hacking, which is more complex in my opinion, but anyway, with the help of the members of the former PlanetDev I was ready for the real deal: creating a good fangame.


Pokémon Deep Balance isn't just the ordinary game we see all the time in the Game Development sections these days: this game is worked on by myself. No one else is developing this game. Just me. And, that's were this game shines, in my opinion. Everything is much more organised than other projects. Also, the game has, in my opinion, great graphics. Welcome to Pokémon Deep Balance.


STORY

"The three Magisters, Zekrun, Reshin and Kyuan, were conducting a new experiment. The Gravinter Lands were really modern, but they still didn't know an answer to questions as “How was the world created?”. The Gravinters held on to their religion, but the Magisters didn't. They wanted to do an experiment, a deadly experiment, that could possibly destroy the whole planet, in order to know the truth about the world. The Magisters held a poll, so the people of the Gravinter Lands would decide whether the Magisters will do the experiment or not. However, this poll wasn't really useful, as half of the people voted “yes”, and the other half voted “no”. Zekrun wanted to do the experiment, but Reshin didn't, he was afraid of the consequences. There was only one person left, who didn't vote: The Magister Kyuan. He couldn't choose, and Reshin and Zekrun couldn't take it. They put many pressure on Kyuan, until Zekrun decided to just do the experiment, against Reshin's will. A massive explosion followed, and no-one knows what happened there, in the Magister Palace.


When the guards of the palace entered the room where the Magisters were, everything in the room was destroyed. The Magisters were never seen again.


Everything in the Lands later got killed: the machines they created themselves, started acting strange. Unable to control them, the Gravinter Lands became destroyed. Some of the people though, survived, and fled to the north. Their children came back to the former Gravinter Lands, and started rebuilding the Lands. Their children did to, and now, a few centuries after that, the Lands are known as our Archipelago: the Blavibe Islands."


You, a youngster from Machai Island, will travel through the Blavibe Archipelago in order to find your dad. However, this isn't just a simple disappearance. There is a lot more going on in the region. The past has had his influence on the little archipelago. But what? What happened to the three magisters?


FEATURES

An all new region for you to explore!

Interesting maps, full of secrets!
Three rivals, each with an unique team consisting of the best Pokémon to be found on the Blavibe Archipelago.
The classic 8 Gym Leaders, Elite 4 and a Champion "system", with new and exciting twists. Ever saw a Gym Leader becoming your rival and best friend? A Tournament-styled Pokémon League?
Black/White music!
Professional Graphics of a quality never seen in an official Pokémon game!
An unique storyline, full of plot twists and mysteries!
A Pokédex filled with 200 Pokémon from all generations, from Charmander to Luxray and from Mudkip to Hydreigon!
Downloadable content!

SCREENSHOTS




TEAM

P-Sign - Graphic Design, Storywriter, Eventer, Scripter, Mapper, Spriter, etc.


DOWNLOAD

VERSION: B020012112

http://www.mediafire.com/download.php?3f7qmh21jinqsb9


BUG FIXES

Bug fixes should be put in the installation folder. For example. if the game is installed to C:/Program Files/P-Sign/Pokémon Deep Balance, you should copy the .rgssad file to that folder. Replace the existing file, and the bug will be fixed.

B021012112:
http://www.mediafire.com/?uxz5oo1c7edpgyx
This fix gets rid of a small warp error in the Trainer Tower, some warp issues in Flocoa City and an error with a trainer battle.



CREDITS:

Tiles:

BoOmX-BiG
Ultimospriter
Peeky-Chew
DarkDragonn
Tyranitardark

Sprites:

Veekun

Audio:

Venom12

Scripts:

Poccil
FlameGuru
Maruno

NOTE: To enter a house (open a door) press the [A] button in front of the door!


Excuse me for the walls of text.
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Last edited by pkmntrainerpaul; January 23rd, 2012 at 08:23 AM.
  #2    
Old April 10th, 2011, 06:18 AM
A Shian's Avatar
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Wow, this looks good. Are the battle sprites fully animated?
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  #3    
Old April 10th, 2011, 07:07 AM
pkmntrainerpaul's Avatar
pkmntrainerpaul
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Nope, and I don't they will be animated either, untill CNG decides to add it to his kit :p
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  #4    
Old April 10th, 2011, 07:47 AM
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It's actually already added :3
You just need to set out the frames in a certain way and set it up in the scripts.
I'll make an easier way at some point.

Anywhoo, nice job being the first person to make a game with my kit, it's all looking good :D
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  #5    
Old April 10th, 2011, 09:52 AM
Cilerba
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Your mapping could definitely improve a bit more, everything seems so crowded. When making maps you need to focus on the gameplay and make sure it's easy for the player to walk through those maps.

Your grammar is another thing that could improve. Things like "I'm going to search my dad," and "Will you come back sometimes?" don't make much sense.

Other than that, I'm definitely looking forward to see some more updates.
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  #6    
Old April 10th, 2011, 10:43 AM
pkmntrainerpaul's Avatar
pkmntrainerpaul
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Quote:
Originally Posted by Cilerba View Post
Your mapping could definitely improve a bit more, everything seems so crowded. When making maps you need to focus on the gameplay and make sure it's easy for the player to walk through those maps.

Your grammar is another thing that could improve. Things like "I'm going to search my dad," and "Will you come back sometimes?" don't make much sense.

Other than that, I'm definitely looking forward to see some more updates.
Ok, I'll improve the maps and the grammar as soon as possible

And a small update:
Renekokkie sprited the overworlds and the backsprite of the fully evolved form of the starter in this game:


He's now working on the basic form, and I'll post it when he's done
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  #7    
Old April 11th, 2011, 08:17 AM
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the starter pokemon looks like Luxray
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  #8    
Old April 11th, 2011, 12:52 PM
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Zephyr+
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Quote:
Originally Posted by Quaresma.pl View Post
the starter pokemon looks like Luxray
Well no duh it looks like Luxray, it's got Luxray's head on Lucario's body with Zoroark's claws. It's not terrible, but I think you (or whoever your spriter is) could afford to make it look like less of an edit; change the head shape, maybe, or add spikes to the mane or something.

As for the game, it looks okay and it's got a cool name, which is always a plus. Your presentation could use some work though; at least break the post up with centering, underlining, and images. The first post is the first impression people have of your game, after all! Good luck. c:
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  #9    
Old April 12th, 2011, 04:13 PM
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ChaosJester083
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Join Date: Feb 2011
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Your game looks great, but one thing that bugs me is how it looks the character is standing on the grass not in it. I just thought I would point that out.
  #10    
Old April 12th, 2011, 11:15 PM
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It looks good, the screen shots are impressive. I think, however, that if you are going to use Fakemon, then you need to use original Fakemon instead of very obvious fusions lol. Keep it up!
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  #11    
Old April 13th, 2011, 11:38 PM
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i have a few comments
1- what you said about how you moved tp RMXP is exactly what happened to me, except i wasn't influenced by Blue Chrome, no offense Luke S.J, i was influenced by Shimmering emeral by CNG, that's in the first place, and was also influenced by garnet. and to tell you the truth, the screenies on this baby are even more to my liking and i am even more influenced, good luck amigo, this is turning out great !!
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  #12    
Old April 14th, 2011, 11:51 AM
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I just noticed something funny. Dialogue from one of the screen shots...

"Redwood: What are you going to do now?"

"PC: I'm going to search my dad"

lol. So is that a typo or am I taking it out of context?
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  #13    
Old April 14th, 2011, 01:29 PM
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Dorandragon
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hey, I'm a spriter and I'd be willing to sprite up your fakemon if you wish. I dont do fusions of existing pokemon, I make sprites from scratch, like this one
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  #14    
Old April 15th, 2011, 11:48 PM
pkmntrainerpaul's Avatar
pkmntrainerpaul
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Quote:
Originally Posted by lx_theo View Post
I just noticed something funny. Dialogue from one of the screen shots...

"Redwood: What are you going to do now?"

"PC: I'm going to search my dad"

lol. So is that a typo or am I taking it out of context?
*Shame on me* Sorry, I can't see the typo XD

Quote:
Originally Posted by Dorandragon View Post
hey, I'm a spriter and I'd be willing to sprite up your fakemon if you wish. I dont do fusions of existing pokemon, I make sprites from scratch, like this one
If you could re-do Zolux and it's pre-evo, in Black and White style, I'd be glad to accept you :D
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  #15    
Old April 17th, 2011, 06:28 PM
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Turtwig26
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I'm looking at your game and wondering. Are you a really good scripter, because I'm thinking about using CNG's kit for my game but I can't figure out how to add more attacks / pokemon. Also, where did you get the tileset? It looks like its from black / white
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Last edited by Turtwig26; April 19th, 2011 at 02:09 PM.
  #16    
Old April 24th, 2011, 03:03 PM
pkmntrainerpaul's Avatar
pkmntrainerpaul
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Well, to be honest, I really can't script xD
I managed to show Zolux and Zolio in-game by replacing the sprites of Bulbasaur and Ivysaur :p

The tileset is from Minorthreat0987:
http://minorthreat0987.deviantart.com/#/d36qggx

And an update:


I worked on the WM for the last few days, this is the result
No stealing please because I will eat you. Thank you.
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  #17    
Old April 24th, 2011, 05:21 PM
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Turtwig26
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That is alot of cities... lol
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  #18    
Old April 24th, 2011, 08:09 PM
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Great Job! I'm looking forward to playing this, but could you possibly make some support banners?
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  #19    
Old April 24th, 2011, 10:11 PM
pkmntrainerpaul's Avatar
pkmntrainerpaul
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A supporter bar:



[HERE GOES URL=http://www.pokecommunity.com/showthread.php?t=248801][HERE GOES IMG]http://fc02.deviantart.net/fs70/f/2011/114/4/8/supporter_bar_by_pokemondeepbalance-d3dnt0v.png[/HERE GOES IMG][/HERE GOES URL]
All you'll have to do is remove all "HERE GOES".

Also, I'm thinking of changing the starter to Pawniard and Bisharp, instead of Zolio and Zolux. Opinions?
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Last edited by pkmntrainerpaul; April 24th, 2011 at 10:46 PM.
  #20    
Old April 24th, 2011, 10:57 PM
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Man this looks soo awesome makes me want to try CNGs starter kit too hey CNG how can i get your starter kit??
  #21    
Old April 25th, 2011, 04:32 AM
pkmntrainerpaul's Avatar
pkmntrainerpaul
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New screenies:
Spoiler:








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  #22    
Old April 25th, 2011, 04:51 AM
Turtwig26's Avatar
Turtwig26
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great game. the only thing stopping me from using CNG's kit is that i don't know how to add new pokemon / items.
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  #23    
Old April 25th, 2011, 06:12 AM
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Ugh. How can i stay away from PokeCommunity, i've been here so long!
Anywhoo, on topic.
This is one of the better games being made with my kit.
As i've said on msn, this looks really promising as you're actually expanding on what i've done already, instead of just using everything as is.

Can't wait for more updates :D
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  #24    
Old April 26th, 2011, 11:29 PM
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>See's Graphics & story
> :o
>See's Luxray sprite
> l:1
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  #25    
Old April 27th, 2011, 05:50 AM
pkmntrainerpaul's Avatar
pkmntrainerpaul
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Quote:
Originally Posted by Liraxus View Post
>See's Graphics & story
> :o
>See's Luxray sprite
> l:1
Don't worry, I'm switching to Pawniard as starter Pokémon, and won't use Zolio + Zolux.

Also, I updated Crossgate River and Crossgate Bridge:
Spoiler:





I've added my own Water Depth Layers (as I call them xD), as Sihlas suggested.
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Last edited by pkmntrainerpaul; April 27th, 2011 at 07:59 AM.
 
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