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The following is my doubles team.I need help with moves/finding a fifth
Excadrill @ Air Balloon
EVs: HP 4, Attack 252, Speed 252
Ability: Sand Rush
Moveset: Swords Dance, Earthquake, X-Scissor, Rock Slide
Ferrothorn @ Shell Bell
EVs: 4 HP, 252 Defense, 252 Sp. Def
Ability: Iron Barbs
Moveset: Sandstorm, Toxic, Gyro Ball, Curse Strategy for leads: Use sandstorm to activate Excadrill's ability, and use swords dance. Then poison both of the opponents and use curse a bunch until Gyro Ball is super duper. Meanwhile use attacks that are super-effective with excadrill or rock slide if none are and that is neutral (because it hits both).
Volcarona @ Leftovers
EVs: Defense 4, Sp. Atk 252, Speed 252
Ability: Flame Body
Moveset: Hurricane, Quiver Dance, Fiery Dance, Bug Buzz Strategy: Quiver dance for the initial boost, then what ever would do the most damage, or Fiery Dance if none are super effective for that extra Sp Atk boost.
Krookodile @ Choice Scarf
EVs: 4 HP, 252 Attack, 252 Speed
Moveset: Stone Edge, Earthquake, Pursuit, Crunch
Strategy: Use best fit attack unless it is obvious that they will switch, in that case use pursuit.
Last edited by Jolteon*; May 11th, 2011 at 12:38 PM.