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Pokémon Strategies and Movesets Post your team lineups, get your team rated or rate other teams, talk about lineups, talk about moves/movesets, strategies, etc. For general talk about the games, go to the respective Pokémon game forums.


 
 
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  #1    
Old May 10th, 2011, 01:44 PM
~Frozen Darkness~'s Avatar
~Frozen Darkness~
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Join Date: Apr 2008
Location: Staten Island, NY
Age: 17
Gender: Male
Nature: Docile
So, as I'm doing pretty well for pretty much the first time ever in Dream World on the PO server, I might as well share this team with you guys so I can improve it. It has a pretty good win/loss ratio atm, but CC is always helpful. :D

The Drawing Board

I wanted to base this team around Chandelure, one of my favorite Pokemon in BW, it's just so awesome I had to try it out.




After I picked Chandelure, I wanted something to cover it's weaknesses. Krookodile was chosen, resisting Ghost, Dark, and Rock.




Now, I faced a problem. Both of these Pokemon were weak to Water! My solution was Water Absorb Suicune, owning Bulky waters and removing Ground types from play.





Now, my offensive core was complete, and I began to look for a lead. There were many choices, but in the end I went with a quite underestimated one, Scolipede. Why Scolipede? Well, its base 112 Speed spoke for itself. It can lay down both Spikes and Toxic Spikes, as well as OHKO'ing Espeon and Whimsicott with Megahorn.




I wanted a wall and a general annoyance to opponents, and who does the job better than Ferrothorn. With those mammoth defenses and decent Attack, this thing has never failed to help me out. (Except for dying to most Fire attacks, but hey, nobody's perfect)




The team was almost complete, and I think a janitor was necessary for cleaning up the rest of the opponent's team. I decided to go with Hax 'R Us, because of its sheer power when equipped with a Band + a Rivalry boost.



Unfortunately, Chandelure was banned, which meant that I would have to replace it with something else. When I asked what a good replacement would be on the PO server, someone suggested Gengar, so I decided to try it out. It worked spectacularly. :D



And this is the current team. Probably one of my most successful teams so far. Anyway, I'll move on to the movesets.

In Depth



Scolipede (M) @ Focus Sash
Trait: Poison Point
EVs: 4 HP / 252 Atk / 252 Spd
Jolly Nature (+Spd, -SAtk)
- Spikes
- Toxic Spikes
- Megahorn
- Earthquake


As I explained earlier, Scolipede works surprisingly well as a lead, being able to set up two layers of Toxic Spikes most of the time. Any extra turns can be spent either attacking with Megahorn or Earthquake, or I can choose to set up Spikes.



Ferrothorn (M) @ Leftovers
Trait: Iron Barbs
EVs: 252 HP / 48 Def / 208 SDef
Relaxed Nature (+Def, -Spd)
- Stealth Rock
- Leech Seed
- Power Whip
- Gyro Ball


Believe it or not, this guy actually kills things more than walling them. It's incredible bulk is nothing to laugh at; it can even take some Fire moves without going down! It can also provide Rocks for the team, and the more layers, the better. :D



Not animated :/

Gengar (M) @ Life Orb
Trait: Levitate
EVs: 4 HP / 252 SAtk / 252 Spd
Timid Nature (+Spd, -Atk)
- Substitute
- Disable
- Shadow Ball
- Focus Blast


Whoever made this Gengar set is brilliant. It stops things such as Conkeldurr cold, by using Sub on the turn they Payback, then using Disable, causing them to be unable to do serious damage to it. Shadow Ball and Focus Blast are there to provide perfect neutral coverage.



Krookodile (M) @ Choice Scarf
Trait: Moxie
EVs: 4 HP / 252 Atk / 252 Spd
Adamant Nature (+Atk, -SAtk)
- Earthquake
- Crunch
- Pursuit
- Stone Edge


This is the team's revenge killer, capable of taking on a myriad of threats and easily dispatching them with its high Attack and Speed. Krookodile also obtains an Attack boost after it revenge kills a foe, making it even more threatening.



Suicune @ Leftovers
Trait: Water Absorb
EVs: 252 HP / 252 Def / 4 SAtk
Bold Nature (+Def, -Atk)
- Calm Mind
- Scald
- Ice Beam
- Roar


This Suicune is very similar to the ones seen in Gen IV; however, there are two major changes: Water Absorb and Scald. Water Absorb allows Suicune to gain HP whenever it switches into a Water Attack, which is very helpful. Scald allows me to hopefully burn physical threats, making them crippled. Roar is for messing up Baton Pass chains, and Ice Beam is for coverage.




Haxorus (M) @ Choice Band
Trait: Rivalry
EVs: 4 HP / 252 Atk / 252 Spd
Adamant Nature (+Atk, -SAtk)
- Dual Chop
- Earthquake
- Outrage
- Brick Break


Meet the janitor, the AXEFACE OF DOOM. It will arrive on the battlefield with a fierce look on its face, and in less than a split second it will be gone and leave a path of destruction behind it. Dual Chop is there so I can switch and not be screwed by Steels, as well as for breaking Subs. Earthquake is damage incoming Steels and others weak to Ground. Outrage is there for when I know all Steels are removed from play, and Brick Break is there for some extra coverage.

Hopefully you enjoyed my team, and don't forget to leave some comments :D
[/BADCLOSING]
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  #2    
Old May 10th, 2011, 02:02 PM
darkblast's Avatar
darkblast
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Join Date: May 2011
Location: FL, USA
Gender: Male
While I myself have never played in the GenV OU metagame, I just finished reading an article on GenV threats, and only have one thing to add to this; Apparently Jellicent goes well with Ferrithorn. Jellicent has your Water immunity as well as many of Ferrithorn's resistances, making it and Jellicent a good defensive core. However, it's just a suggestion; you're defensive core seems well off as is.

Besides all of that, you're team seems (to me, at least) a model team to be looked upon. Good luck with your battling!

(Is there a site to help with GenV competitive battling? Smogon has no say on the matter currently.)
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  #3    
Old May 10th, 2011, 02:06 PM
Calamity's Avatar
Calamity
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Quote:
Originally Posted by darkblast View Post
(Is there a site to help with GenV competitive battling? Smogon has no say on the matter currently.)
I second that! Also on topic this team seems to be pretty well covered, I can't help but think it's prone to Scizor without Chandelure but apart from that it seems great. All you can really do to find out how to build from it is to keep battling and see how it goes! Also well presented lol.
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  #4    
Old May 10th, 2011, 02:31 PM
Calamity's Avatar
Calamity
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Join Date: Aug 2010
Age: 18
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Quote:
Originally Posted by ceremony View Post
I hate it when people use legendaries on their teams
Suicunes not really that op though, its not in the Uber tier?
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  #5    
Old May 10th, 2011, 02:34 PM
Perrie ✿'s Avatar
Perrie ✿
11/05/1982 - 13/07/2013
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Join Date: Apr 2009
Location: England
Age: 18
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Quote:
Originally Posted by ShinySalamence888 View Post
Suicunes not really that op though, its not in the Uber tier?
Nope, Suicune is OU/UU (Idr) so it's perfectly fine to use, Ceremony is just hatin'.

Quote:
Originally Posted by ceremony View Post
I hate it when people use legendaries on their teams
Why? If one is in the OU tier, then it is Ok, I could see your point if it was something like Rayquaza or something, but it's not, it's Suicune.
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  #6    
Old May 10th, 2011, 05:06 PM
Vrai
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Join Date: Jun 2008
Age: 20
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Quote:
Originally Posted by darkblast View Post
(Is there a site to help with GenV competitive battling? Smogon has no say on the matter currently.)
Smogon is still an incredible resource. While they don't have everything on-site yet, they still have most of the Gen V related things nearly ready to post and put on-site anyway. You just have to look on the forums. :B
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  #7    
Old May 11th, 2011, 05:09 AM
Quayke's Avatar
Quayke
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Join Date: Nov 2010
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Nature: Jolly
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Quote:
Originally Posted by darkblast View Post
While I myself have never played in the GenV OU metagame, I just finished reading an article on GenV threats, and only have one thing to add to this; Apparently Jellicent goes well with Ferrithorn. Jellicent has your Water immunity as well as many of Ferrithorn's resistances, making it and Jellicent a good defensive core. However, it's just a suggestion; you're defensive core seems well off as is.

Besides all of that, you're team seems (to me, at least) a model team to be looked upon. Good luck with your battling!

(Is there a site to help with GenV competitive battling? Smogon has no say on the matter currently.)
I agree as well. Jellicent also can serve as an excellent spin blocker for the spikes and toxic spikes that Scolipede sets up.
  #8    
Old May 11th, 2011, 04:23 PM
~Frozen Darkness~'s Avatar
~Frozen Darkness~
It's watching you...
 
Join Date: Apr 2008
Location: Staten Island, NY
Age: 17
Gender: Male
Nature: Docile
I don't know why I didn't mention this before, but the reason I chose Suicune over Jellicent and Vaporeon is one move: Calm Mind. This allows Suicune to set up on other bulky Waters, which is something the other two can't do all that well. While I would like the spin-blocking ability of Jellicent. I have Gengar to block Spins. I used to depend on Chandelure for spin blocking, trapping things like Forretress and then Ko'ing them.

Also, Scarfed Genesect seems to hurt my team A LOT. I'm thinking of replacing Ice Beam on Suicune for HP Fire. Is that a good idea?
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