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Archive January 2006 to April 2008 Second archival of the Game Development forums. Contains locked threads from between January 2006 to April 2008, and threads between this period that have been inactive for the last 120 days (since 26th April 2008).

 
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  #26    
Old April 30th, 2011, 10:53 PM
A Shian's Avatar
A Shian
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Join Date: Feb 2010
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First of all, I like the water tiles :D but why does the bottom screen look so empty? Is it the beginning of the game?
Second, are you making this game on a mac, or does it just look like it?
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  #27    
Old April 30th, 2011, 11:09 PM
pkmntrainerpaul's Avatar
pkmntrainerpaul
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Quote:
Originally Posted by A Shian View Post
First of all, I like the water tiles :D but why does the bottom screen look so empty? Is it the beginning of the game?
Second, are you making this game on a mac, or does it just look like it?
The bottom screen looks empty because not everything is evented/scripted yet
And I'm developing this game on Windows 7 with a Mac OS X Snow Leopard theme
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  #28    
Old May 2nd, 2011, 03:21 PM
Tod
Red
 
Join Date: May 2011
Location: North Pole
Age: 18
Gender: Male
Nature: Jolly
The picture with the two guards, you should make them with a space between them.

P.S. When will you be releasing a demo for the game? It looks awesome and you could get some feedback on how to make the game better.
  #29    
Old May 6th, 2011, 03:07 AM
pkmntrainerpaul's Avatar
pkmntrainerpaul
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At the moment, it isn't even close to a demo release, sorry.
I heard CNG stopped developing his Starterkit, so I have to start all over...
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  #30    
Old May 6th, 2011, 06:59 AM
Rai Rai's Avatar
Rai Rai
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Quote:
Originally Posted by pkmntrainerpaul View Post
At the moment, it isn't even close to a demo release, sorry.
I heard CNG stopped developing his Starterkit, so I have to start all over...
Not a shock really speaking as he's always on off it hence why I never bothered to convert my game over when he passed it down. I'd rather work with essentials until he releases his kit to a certain extent. That's the best option to go with really speaking.
  #31    
Old May 6th, 2011, 12:58 PM
DarkDoom3000's Avatar
DarkDoom3000
Super Pokemon Eevee Edition
 
Join Date: Jul 2004
Location: New Zealand
Age: 23
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Quote:
Originally Posted by pkmntrainerpaul View Post
I heard CNG stopped developing his Starterkit, so I have to start all over...
Ugh... that sucks.

You could probably still copy/paste some stuff over since it's using RMXP.
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  #32    
Old May 6th, 2011, 01:02 PM
Conan Edogawa's Avatar
Conan Edogawa
One Truth Prevails
 
Join Date: Jan 2009
Location: Massachusetts
Nature: Relaxed
It's basically just re-eventing, you can copy graphics and maps over to the new game.
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  #33    
Old May 6th, 2011, 09:55 PM
TheMarkCrafter
Magma.
 
Join Date: Jan 2011
Location: Kalos
Gender: Male
Nature: Serious
Things i like and don't like/bugs:
1 choice, ok. A bug..
A map looks cool.. and Suicune under. I like it..
Blastoise Lv.5 a Bug at the level and your scripting is cool!

That mapping.. is weird a little..

Good luck, and fix the bugs..
EDIT: 200th Post!
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  #34    
Old May 7th, 2011, 02:11 AM
pkmntrainerpaul's Avatar
pkmntrainerpaul
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Quote:
Originally Posted by KingSnivy View Post
Things i like and don't like/bugs:
1 choice, ok. A bug..
xD, I chose one choice because the player character is speaking here, because I don't really like a textbox saying: [PLAYER]: [Insert text here].
This seems more natural, in my opinion.


A map looks cool.. and Suicune under. I like it..
This is changed to Latios right now
Blastoise Lv.5 a Bug at the level and your scripting is cool!
This is a demonstration of the summary, and the graphics particularly.

That mapping.. is weird a little..
Yeah, I know :p
You and your mom are moving, so it doesn't make sense having a house with furniture xD


Good luck, and fix the bugs..
EDIT: 200th Post!
Answers in bold

Update:
I'm using Essentials DS at the moment, and I like it.
The game is getting close to a demo right now, just some re-eventing and copying maps + graphics

Small teasers:
Spoiler:


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  #35    
Old May 7th, 2011, 03:03 AM
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well dude, even though they are moving, houses arent usually perfect squares, lol.
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  #36    
Old May 7th, 2011, 10:23 AM
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Perhaps it is over.
 
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Wow, this looks awesome!

Will play when it comes out!
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  #37    
Old May 7th, 2011, 12:39 PM
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pkmntrainerpaul
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Demo release will be this month.
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Last edited by pkmntrainerpaul; May 8th, 2011 at 01:57 AM.
  #38    
Old May 8th, 2011, 11:49 AM
renekokkie's Avatar
renekokkie
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Join Date: Mar 2010
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Age: 16
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Nature: Relaxed
nice i like your project!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
when comes the demo
  #39    
Old May 9th, 2011, 06:36 AM
pkmntrainerpaul's Avatar
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@ Renekokkie
I already stated in my last post it's release will be this month

Update:
Spoiler:




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  #40    
Old May 14th, 2011, 01:01 AM
pkmntrainerpaul's Avatar
pkmntrainerpaul
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I've just finished the demo, and it will be Beta-Tested right now.
Soon, Deep Balance will be released!
YAY
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  #41    
Old May 14th, 2011, 06:25 AM
fallkitten's Avatar
fallkitten
I Believe in Sherlock Holmes!
 
Join Date: Sep 2008
Location: Lithuania
Gender: Female
Nature: Brave
Awersome game. I have a question. The komatana sprite looks like cutted B/W sprite. It it true? How would for example pokabu sprite look like? It wouldn't hmmmm...to pixeled?
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  #42    
Old May 14th, 2011, 07:01 AM
typhlosionLV80's Avatar
typhlosionLV80
Son of Arceus
 
Join Date: May 2010
Location: Maryville, TN
Gender: Male
Nature: Lonely
This game looks amazing, but the picture for the bottom screen changes? Is it a customizable thing or is that just you changing it as you work on it?
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It attacks using blasts of fire. It creates shimmers with intense fire to hide itself.

Hey everyone! I am helping to build a site for buying/trading miscellaneous Pokemon things, from games to Pokemon! Here is the link, should anyone want to help test the Beta:

<http://pokemall.proboards.com/index.cgi>

Look what two Pokemon I got, one right after the other!




  #43    
Old May 14th, 2011, 07:41 AM
pkmntrainerpaul's Avatar
pkmntrainerpaul
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Quote:
Originally Posted by fallkitten View Post
Awersome game. I have a question. The komatana sprite looks like cutted B/W sprite. It it true? How would for example pokabu sprite look like? It wouldn't hmmmm...to pixeled?
Who do you mean with komatana?

Quote:
Originally Posted by typhlosionLV80 View Post
This game looks amazing, but the picture for the bottom screen changes? Is it a customizable thing or is that just you changing it as you work on it?
It's customizable
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  #44    
Old May 14th, 2011, 07:54 AM
cockatoo777's Avatar
cockatoo777
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Location: Route 216
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Nature: Timid
Whoa a mod for HGSS? Freaking cool!!
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  #45    
Old May 14th, 2011, 07:57 AM
pkmntrainerpaul's Avatar
pkmntrainerpaul
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@ cockatoo777
Nope, it's a fan-game made from scratch (Except for the scripts and such, but you get what I mean)
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  #46    
Old May 14th, 2011, 08:15 AM
TheMarkCrafter
Magma.
 
Join Date: Jan 2011
Location: Kalos
Gender: Male
Nature: Serious
When will the beta release??
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  #47    
Old May 14th, 2011, 08:20 AM
fallkitten's Avatar
fallkitten
I Believe in Sherlock Holmes!
 
Join Date: Sep 2008
Location: Lithuania
Gender: Female
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Quote:
Originally Posted by pkmntrainerpaul View Post
Who do you mean with komatana?


It's customizable

Komatana is a japan name of pawniard. ( I still can't learn english names of some pokemon from the Unowa region)
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  #48    
Old May 14th, 2011, 12:02 PM
flamemaster's Avatar
flamemaster
No school like the old school
 
Join Date: Apr 2010
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Quote:
Originally Posted by pooch View Post
This game is retarded. What ticks me off is how you're so lazy as to just rip the sprites from the official games. Show some originality and stop stealing. And don't get me started on the names you come up with. I mean seriously, Atlantica? Pack up your stupid and pointless idea of a "game," if you can really go so far as to call it that, and get the hell out of here
waoh... dude, you need to be less harsh, i mean seriously, he just started, everybody rips the stuff from official games when they start. yes he should use custom overworlds and such, but its really hard to get those together, just wait and im sure that he will make custom trainer sprites.
although i admit, the name "atlantica" does suck, and needs to be changed right now.
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  #49    
Old May 15th, 2011, 03:56 AM
pkmntrainerpaul's Avatar
pkmntrainerpaul
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Join Date: Sep 2008
Location: The Netherlands
Age: 18
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Quote:
Originally Posted by KingSnivy View Post
When will the beta release??
I don't know that yet.

Quote:
Originally Posted by fallkitten View Post
Komatana is a japan name of pawniard. ( I still can't learn english names of some pokemon from the Unowa region)
Yep, they are cutted sprites and they won't look as pixeled, like the HGSS BackSprites.

Quote:
Originally Posted by pooch View Post
This game is retarded. What ticks me off is how you're so lazy as to just rip the sprites from the official games. Show some originality and stop stealing. And don't get me started on the names you come up with. I mean seriously, Atlantica? Pack up your stupid and pointless idea of a "game," if you can really go so far as to call it that, and get the hell out of here
Sorry, but I just started and I'm doing everything alone, except for Spriting. This is just a Demo release, not a Final Version.

And if you think my game is retarded and I should get the hell out of here, sorry, but a game doesn't need to have only custom sprites and
stuff. This is a Pokémon game, there are 649+ official sprites in this game, and in most other Fan-Games too, and do you hear anybody complaining? I sure don't.

Quote:
Originally Posted by flamemaster View Post
waoh... dude, you need to be less harsh, i mean seriously, he just started, everybody rips the stuff from official games when they start. yes he should use custom overworlds and such, but its really hard to get those together, just wait and im sure that he will make custom trainer sprites.
although i admit, the name "atlantica" does suck, and needs to be changed right now.
Ok, thanks for the feedback on the name Atlantica
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  #50    
Old May 17th, 2011, 03:01 AM
Opalescent's Avatar
Opalescent
Ninja Mapper
 
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Gender: Female
Nature: Quirky
Quote:
No fakemon
I don't see why thats a good feature but whatever. Looking good!
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