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  #1    
Old May 3rd, 2009 (02:08 PM). Edited April 15th, 2010 by hashtag.
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skenno1 skenno1 is offline
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Items needed:
MS Paint
Colour pack/World map tiles
PTC or other Tile map creator
And already read this Tutorial
Index
1. The Planning
2. Action
3.Creating a map to use
Step 1. Planning
To start off you need to know
(a)How many cities you’ll have
(b)How many Routes you’ll have
For my example ill go with 14 cities and ill put in mostly water routes
Ill need to open up MS Paint and start with my colour pack.(needed for later)

Step 2. Creating a map
Start out with your basic green(Darkest)
Make it some thing like this


As you can see i have a new format to work on

Now the light green

Lighter


Lightest




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Ill edit this later when im not half bored
Attached Images
File Type: png Colour Pack FRLG.PNG‎ (329 Bytes, 3005 views) (Save to Dropbox)
File Type: png Colour Pack RSE.PNG‎ (497 Bytes, 421 views) (Save to Dropbox)
Attached Files
File Type: doc Creating a world map PART 1.doc‎ (113.0 KB, 909 views) (Save to Dropbox)
File Type: doc Creating a world map PART 2.doc‎ (203.5 KB, 754 views) (Save to Dropbox)
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  #2    
Old May 4th, 2009 (10:45 AM).
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sorry im bad in english
 
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but you has us explain how insert it
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  #3    
Old May 4th, 2009 (10:52 AM).
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I like the tutorial Skello! It works great and I made a pretty good map using this tutorial! Thanks

(Kaka, you obviously haven't clicked the link in Part 1 which it assumes you have read, which explains how to insert a world map.)
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  #4    
Old May 4th, 2009 (10:12 PM).
freshmaker7 freshmaker7 is offline
 
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nice work, im gonna tyr this ... kip up the good work... more power..
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  #5    
Old May 5th, 2009 (07:05 AM).
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pretty good but when i do it and test it it looks lke ****
could you explain also about the pointers or whatever
thnx
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  #6    
Old May 5th, 2009 (08:27 AM).
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skenno1 skenno1 is offline
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Quote originally posted by nirand1994:
pretty good but when i do it and test it it looks lke ****
could you explain also about the pointers or whatever
thnx
Well i dont know about that but there is a tool WRMP repointer
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  #7    
Old May 5th, 2009 (09:02 AM).
X-Buster X-Buster is offline
 
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Here's a link to a repointing tool called WRAP RE..
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  #8    
Old May 7th, 2009 (09:02 AM).
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I am Angie hear me r0ar~..xD
 
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w0rks for me yay~

- a n g i e : D
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  #9    
Old May 8th, 2009 (11:10 AM).
mat1554 mat1554 is offline
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Good, this tuto is very interessing, I can help me for my rom, I must do take my courage for draw map :D
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  #10    
Old June 7th, 2009 (06:59 AM).
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Very nice, Keep up the good work.
Using it now, looks awesome.
I'll try it out on Emerald I reakon.
- JayTee.
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  #11    
Old June 7th, 2009 (05:37 PM).
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ahahahah nothing new i already know all that stuff
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  #12    
Old July 16th, 2009 (03:15 AM).
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How exactly do I get the routes to go transparent? And I'm not sure what you mean by 'rubber' tool...
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  #13    
Old July 20th, 2009 (04:02 AM).
s0n1c s0n1c is offline
 
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Hello,
is there still coming the tutorial? :/

s0n1c
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  #14    
Old August 6th, 2009 (11:07 AM).
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S0nic --
You obviously haven't seen the two attached files, downloadable, and ready to view in NotePad, Or Word, or anything else capable of viewing that.
~ gl / graylimp
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  #15    
Old August 7th, 2009 (06:05 AM).
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Would this work on Ruby? Because it looks like your editing FireRed, or LeafGreen (But who hacks that?)
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  #16    
Old May 16th, 2010 (11:03 AM).
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thanks for the tut im gonna use this with my new hack
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  #17    
Old August 13th, 2010 (06:56 PM).
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Interesting way to make a tutorial, but it all makes sense to me now
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  #18    
Old August 14th, 2010 (05:15 AM).
Matizam127 Matizam127 is offline
 
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Tut is good but for me it's half-baked

You can found the newest tileset of worldmap from HS/SS on Sprite Resource.
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  #19    
Old August 16th, 2010 (05:49 PM).
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hehe would be fun to place the shape of any continent on a map. xD
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  #20    
Old September 5th, 2010 (09:33 AM).
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hey,where can i find or download colour pack
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  #21    
Old October 1st, 2010 (02:30 PM).
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In Step 3 (in the Word Doc part 1) are you supposed to be using paint or PTC to design the actual map?
I only ask because it isn't too clear; In either program, I'm not sure how to set the tile to "8x8" or in PTC how to set the whole are to "208x153", and PTC seems a bit awkward to use in general...
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  #22    
Old June 30th, 2011 (10:07 AM).
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Thank you.... I hope that its all riht to use the first iamge as tempalte.... I will not keep the islant. Just the objects..
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