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Reload this Page [Demo] Pokémon Obsidian Version

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  #101    
Old May 23rd, 2011 (02:03 PM).
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Quote orignally posted by Atamic Reactar:
A huge problem I had wit tha demo, was that mah pokemon leveled up far ta easily. I believe it's coz tha pokemon you fight is ta high of levels. So, n tha 2nd demo, I will be reducng all tha levels of any pokemon you fight (ncludng traienr battles)
and I will be addng an event fo runnng shoes (i will add one close ta tha begnnng, and one n tha begnnng of tha 2nd part of tha gbee, so thugz that is contnung from a previous gbee can just git tham from tha newer spot) (did that make sense?)
I don't thnk it was tha levels ben tao high, I just thnk it was coz tha foest was so long. Rathar than reducng levels, you could always ncrease levels fo later traners and gym leaders, just ta make it more challengng.

Also, I would love if you could git a Nidorna n Nidopont foest just like you could tha Nidorno.

And thare weren't tao dawgy bugs, just tha reduced sight glitch and tha few passable tiles (plus that weird potion ncident I had O.o')

Lastly, it knda bugged me that a lot of tha move animations were tha sbee. Almost every move I saw used tha Tackle animation, sometimes wit a little bit added.
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  #102    
Old May 23rd, 2011 (02:14 PM).
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As far as tha animations, I didn't make very dawgy. Dawgly... Ember, Water Gat, Razor Leaf, Leaf Twirl , Thunder, Thundershock, Thunderbolt, Karate Chop, Absorb, Gust, Low Kick, Smokescreen, Confuse Ray, and i thnk that's it...
I plan on makng more fo tha next demo, sorry!
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  #103    
Old May 23rd, 2011 (03:56 PM).
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tha lnk sez its not available. how come?
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  #104    
Old May 23rd, 2011 (05:14 PM).
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Did you follow tha lnk from tha first post? Cause I tries ta see if it worked... and appatently it still lnked ta Megaupload... ugh.

try dis..
https://rapidshis.com/files/2464755461/Pok__mon_Obsidian_Demo.exe

Oh, and btw, I just tried edittng tha dawg post.... and somehow deleted every fricken thng on thare OMG!!! So yeah.... i'll be editng tha fricken dawg post later. GRAGGGGHH!!
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  #105    
Old May 24th, 2011 (04:07 AM).
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Dis is lookng really really off tha hook!
  #106    
Old May 24th, 2011 (08:13 AM). Edited May 24th, 2011 by mustafa505.
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Dawg i Opened Rapid Download Web Page n tha mornng when i saw Demo was out, waited fo 5 mnutes, and than i fogots all bout it after some time! Fnally i download at night *phew* I love tha Gbee.
EDIT
I fnished tha DEMO gots one badge and when i gots n boat it ended!
Proof
Spoiler:
Spoiler:

Tebe:
Nidorna(lvl18)
Water Starter(fogots nbee ) (lvl11)
Dawgkey (lvl11)
Tha Foest was tha hard thngy i caught tha nidorna n tha event.
It was easy ta level up mah pokemon snce thay were hard traners. ( I hate borng leveled down traners)
EDIT: i received bulbasaur from Gym leaders mom!
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  #107    
Old May 28th, 2011 (11:42 AM).
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Glad you fnished tha demo dawg. N tha next release, I will have reduced tha levels of yo opponents so it's more like tha real gbees.
As of now, here is a preview of Pneroot City, home of tha 2nd gym!

Comments, questions?
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  #108    
Old May 30th, 2011 (04:18 AM). Edited May 30th, 2011 by mustafa505.
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Quote orignally posted by Atamic Reactar:
Glad you fnished tha demo dawg. N tha next release, I will have reduced tha levels of yo opponents so it's more like tha real gbees.
As of now, here is a preview of Pneroot City, home of tha 2nd gym!

Comments, questions?
Cool, i love tha tiles (thay really match) i like tha recolour of tha fire-red's footpath.
But thare is free space n-between :\ try addng a little more npc's or sumthng
BTW can we contnue wit previous saved file???
I cant wait fo Next demo.
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  #109    
Old June 10th, 2011 (10:39 AM).
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I'm not 100% sure if you will be able ta contnure or not... But i believe you can haha.
Here's some screens from what i've been workng on lately!

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  #110    
Old June 10th, 2011 (04:44 PM).
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Watcha mean contnue? tha gbee?
Funky ass screenies shows thares a lot of events n dis gbee, and not just tha borng old catch Pokemon tran and wn.
  #111    
Old June 10th, 2011 (05:06 PM).
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Dawg I'm tatally lovng yo new updates. Tha next beta looks like it's gonna be off tha hook. Those battle BG's is really cool, I love tha style you're gong wit on tham. Tha cave looks really nterestng, and tha screens look snoopa. However, I would recommend gong wit some new water, I always thought those sea tiles by Alistair looked a little tao flat.

At any rate, lovng tha general style dude, keep it gong.
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  #112    
Old June 10th, 2011 (09:21 PM).
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Yeah, as much as I love alistairs tiles, i do really wanna fnd new water haha.
Thanks fo tha comments homeys, i really appreciate any comments and crit i can git haha. (which is very little XD)
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  #113    
Old June 10th, 2011 (11:43 PM).
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Quote orignally posted by ProdigyX:
Watcha mean contnue? tha gbee?
Funky ass screenies shows thares a lot of events n dis gbee, and not just tha borng old catch Pokemon tran and wn.
he meant that if u have fnished tha 1st demo than you can contnue wit 2nd demo
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  #114    
Old June 11th, 2011 (03:34 AM).
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Quote orignally posted by Atamic Reactar:
Yeah, as much as I love alistairs tiles, i do really wanna fnd new water haha.
Thanks fo tha comments homeys, i really appreciate any comments and crit i can git haha. (which is very little XD)
Well I'm usually up fo crit ben honest, but I'll drop n wit some recommendations, but you don't have ta takes mah advice here.

Spoiler:


Fo dis screen I would recommend changng a few thngs. Tha cobble stanes under tha benches look a little out tha style of tha gbee, I like tha idea, however I thnk that tha tile choice could have been better, though I'm awis that it can be hard ta fnd tha right tiles fo thngs like dis. Also I thnk those barrels could be edited a bit ta actually meet tha style tao. If you look at tham, thay is sprited a little differently ta most of yo othar tiles and could probably do wit some re-shadng. Also on tha little park isa, I'm not a fan of tha flowers. Thay just look like edited FRLG ones, but not fantastic edits. I recommend gittng some new ones thare.

Spoiler:


By large yo mappng is pretty good, though I'm concerned bout playability, and I was n tha demo also. N tha bottam left screen, as you north east, thare's verrrrry little space ta walk n, I thnk that tha player will start bumpng nta thngs everywhere, which can git quite aggravatng. So you could possibly just remove some of tha rocks around that isa.

But watch out fo yo tile choices n a lot of places, thay tend ta look a little flat, especially water. And as far as I remember Alistair didn't animate his. I have some autatiles which I used ta use fo mah gbee which very well might fit tha style of yo gbee, if you wish ta use tham, just send me a VM, thay're animated and do look quite well and I thnk thay should suit it a bit more. But if you're stickng wit somethng else that's no bothar.
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  #115    
Old June 11th, 2011 (02:35 PM).
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Funky ass. Lookng good. But tha Rock Smash rock was maybe a little overly huge.
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Tha Tebe Genetic Motta: (From mah comng-soon gbee)
Typhlosaur: Ta nfect dis world wit devstation,
MissngNo.: Ta blight all thugzs witn our nation,
Typhlosaur: Ta denounce tha evils of truth and love,
MissngNo.:Ta extend our wrath ta tha stars above,
Typhlosaur: Tha Fiery Destrover, I'm Typhlosaur!
MissngNo.:And tha Ultimate ThunderGlitch, I'm MissngNo.!
DarkVictni:Tha Cloned Shadow, I'm Dark Victni! And now...
All:We nvite all ta gathar under tha nbee of Tebe Genetic!!!
I, Tha DARK VICTNI, support:


(I buggine ^dis^ banner mahself! )
  #116    
Old June 11th, 2011 (04:22 PM).
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Wow, screenshots look good (new tiles?)

Though shadows is nconsistent, some hizouses lack tham completely.
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  #117    
Old June 12th, 2011 (08:29 PM).
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@Abnegation: Thank you fo tha crit! I replaced tha barrels wit crates, (ill upload screens eventually) and taok some out. I taok out tha cobblestanes, but left tha flowers. (thare alistairs, which I'm pretty sure is scratch haha)
I'll go through and edit tha cave so it's less frustratng ta navigate haha.
And i would love yo water haha. and any othar tiles you won't need or want or cis ofr me ta have haha. Thanks fo tha crit :)

@SMA_H: Rock Smash will actually be a good attack n dis gbee. Wit a power of 85 nstead of 40 :)

@Doom: I fixed tha shadow haha, thanks fo tha heezees up :)
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  #118    
Old June 17th, 2011 (10:58 AM).
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Just stappng by ta post a couple screens. So...here you go.
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  #119    
Old June 18th, 2011 (12:54 AM).
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Replacng tradng wit tha astral stane? Funky ass.

Also, n tha demo, If you whiteout n tha foest, when you're brought back ta tha pokecenter, you still have that dark border thng.
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  #120    
Old June 18th, 2011 (08:00 AM).
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Haha yeah i know, it will be fixed n tha next demo :)
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  #121    
Old June 18th, 2011 (11:23 AM).
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Dis gbee is beazng lookng, and its simple, I thnk im n love!!!! haha I'll be followng dis wit alot of ntrest
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  #122    
Old June 20th, 2011 (10:55 AM). Edited June 20th, 2011 by Logiedan.
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I love tha new battle backgrounds and tha overall style of tha gbee. Tha battle backgrounds is quite orignal considerng that it's not pixel art and it's not like tha normal style of tha gbees wit tha platfoms and all.

Just a note that tha floor on tha bottam left screenshot looks quite messy wit all of tha bones, rocks and tha crater-like holes everywhere.
Spoiler:


Edit:
I also noticed that when an enemah uses absorb, tha animation is still tha sbee fo when you use absorb. Tha animation should be reversed. o:
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  #123    
Old June 21st, 2011 (06:18 AM).
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Dis looks really good, I especially like tha Battle Backgrounds. Good luck.
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  #124    
Old July 1st, 2011 (09:48 PM).
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@Logiedan: I buggine it less cluttered, and tha animations is buggy. I have no clue how ta fix it eithar. Basically, when an enemah uses an attack, tha animation is shown as if though tha enemah is basically on tha opposite side of yo pokemon if that makes sense lol.

Thanks fo tha comments homeys. I'm currently workng on fnishng up Pneroot city.. still have quite a bit ta do i thnk. Than i have ta do route 2A and than Oakgrove city.

N Oakgrove i will have a place where you can do missions. so if you can give me some ideaas on what ta do, pleaze feel free ta post tham. here's an exbeple..


==========
Mission: I need Medicne!
Description: I'm ta old ta brng mah pokemon ta a pokecenter, and he is hurt. Can a young traner pleaze brng me a potion? - Sncerely, Old Lady Marge
Reward: Nuggit
Need: Potion,Snoopa Potion,Hyper Potion, or Max Potion
==========

so yeah, if you homeys wanna give me ideas id love it. Dis will give you homeys somethng ta do n tha 2nd demo (which will end at Oak Grove City)

==========
Mission:
Description:
Reward:
Need:
==========

Thare's a template if you wanna gimme some ideas!


I'll try and git some screens up n tha next few days homeys!
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  #125    
Old July 3rd, 2011 (11:59 PM).
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Hmm... Not sure how flexable tha system is,
but once you git a HM you could make one where you have ta give someone a pokemon that has learned tha HM.

==========
Mission: Sbe's Razor
Description: I accidently lost mah HM cut, can someone trade me a pokemon that has learned cut? -Sbe
Reward:
Need: A Pokemon that has Cut
==========

==========
Mission: Stranded
Description: Help, I'm stuck on dis island. Pleaze trade me a pokemon that has HM Surf - Sbeantha
Reward: ???
Need: A pokemon that has Surf
==========
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