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  #51    
Old July 7th, 2011 (10:33 AM).
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dude, how do you get your pokemon? I've been trying to find it for like 15 mins. I've gone into every building and talked to every person, but I can't find how to get pokemon!
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  #52    
Old July 7th, 2011 (10:55 AM).
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Have you talked to the Team Aura (look like Team Rocket) grunts?
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  #53    
Old July 7th, 2011 (12:43 PM).
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Quote originally posted by Spherical Ice:
Have you talked to the Team Aura (look like Team Rocket) grunts?
Yes I have, I've talked to both of them, but nothing works. Idk what i'm missing.
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Old July 7th, 2011 (01:25 PM).
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Yeah, same here. I'm stuck and I've tried everything I can think of. :\

Also, here are some bugs I found:
  • The signpost outside the house west of the player's house has no script assigned to it.
  • The grunts' script has no '\p's which gets really annoying.
  • You need to restructure this guy's script:
    Spoiler:
  • Graphical glitch:
    Spoiler:
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  #55    
Old July 7th, 2011 (02:04 PM).
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Hm, have you changed some of the scripts after us beta testers tested it? Cause, I never got any of them problems. :\
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  #56    
Old July 7th, 2011 (10:42 PM).
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Okay this is terribly odd.
For some reason, the ROM has gone weird. Thankfully I've got one that works.

Try this one. Sorry!
Attached Files
File Type: ips Pokemon Dark Cobalt Beta 1.0.ips‎ (456.7 KB, 1198 views) (Save to Dropbox)
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  #57    
Old July 7th, 2011 (10:50 PM).
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Cardboard trees ftw.

I'm going to try this when I get my EZ 3-in-1 later on. Plus, your hack is much longer than mine.

Yay. Post 3500.
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  #58    
Old July 8th, 2011 (01:53 AM).
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Quote originally posted by Spherical Ice:
Okay this is terribly odd.
For some reason, the ROM has gone weird. Thankfully I've got one that works.

Try this one. Sorry!
Make an ips patch so that you use the rom file that you released earlier as "Unmodified" and this current one as "modified" rom file.
That way, by opening the ips file with a hex editor you can see what's wrong with it (I corrected a major bug in my own hack that way).
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  #59    
Old July 8th, 2011 (06:18 AM).
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Oh no, I know exactly what I did, haha.
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  #60    
Old July 9th, 2011 (04:33 AM). Edited July 9th, 2011 by Spherical Ice.
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Hm, not much feedback on the beta...I'll take that as a good thing..?

Anyway, here's the next city, Azure City, which won't be available in the beta. Azure City has a twist, however, as it's separated into two halves. The Azure Suburbs, and the Azure Plaza.


In the Plaza, you can buy TMs, helpful items such as Zinc and Carbos, evolutionary stones, a bicycle, and more. It is, essentially the Dept. Store of Felith, just from a different angle.


I'm so poor... ;o;

Also, thanks to giradialkia - we're in the Showcase now. \o/
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  #61    
Old July 9th, 2011 (12:32 PM).
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i give 1 ideea for continue to create game ( change the graphic )> talk with wesley or ( tilers ) for sending and change the graphic and great job:D
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  #62    
Old July 9th, 2011 (12:34 PM).
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Quote originally posted by Danu20:
i give 1 ideea for continue to create game ( change the graphic )> talk with wesley or ( tilers ) for sending and change the graphic and great job:D
I'm trying my best to decipher this sentence but I think you're asking that to make my hack better I should use WesleyFg or other tiler's tiles and change my graphics?

If that is what you're saying, then sorry, I like the FireRed style and I'm far too far into the game to do a major graphics overhaul.
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  #63    
Old July 9th, 2011 (12:46 PM).
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i whant to tell to change graphic how whose light platinum, crono, legend of giratina. Send Pm of wesley to send you to integrate ( this is my ideea ) if you whant to made very well if you not as same :D
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  #64    
Old July 9th, 2011 (01:01 PM).
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And like I said, I don't want to include Wesley FG or Dante or whoever's tiles, because I'm content with the FRLG tiles. Mk?
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  #65    
Old July 9th, 2011 (01:39 PM). Edited July 9th, 2011 by Bisharp.
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Congrats to your movement to the showcase! :D
I just got the patch, downloading a rom base.
If you need any help with OW ideas, I'd be happy to help as always, plus, I can work on the female heroine's design if you'd like.

Edit- The patch isn't working on the rom I patched.. Maybe you could fix it?
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  #66    
Old July 9th, 2011 (01:56 PM).
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Is your ROM a 1635 (U) FireRed ROM?
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  #67    
Old July 9th, 2011 (02:00 PM). Edited July 9th, 2011 by Bisharp.
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Quote originally posted by Spherical Ice:
Is your ROM a 1635 (U) FireRed ROM?
Ah, that's what I did wrong. xD
The one I had was the 1695, looks like I'm gonna have to download the other one. Eh, it happens.

Edit: Patched the rom you told me, it works like a dream now. :D
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  #68    
Old July 9th, 2011 (02:52 PM).
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interesting idea to separate a city into 2 halves, might try this out when you get farther into the game. I wish you the best of luck.
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  #69    
Old July 9th, 2011 (03:27 PM).
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Okay so I've run into a few errors. Before I start I am using a 1635 (U) Fire Red Rom. To start there are no wild Pokemon at all in the forest or on Route 1. I opened the rom in A-Map and found that neither place has Wild Pokemon Data. Secondly when I try to enter the Pokemon Center in Ivory City I get stuck in a black room with glitchy tiles. When I open said map in AMap I get an invalid pointer error. I don't know maybe it's just my ROM? Either way I didn't make it very far due to being trapped in the Pokecenter.
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  #70    
Old July 9th, 2011 (03:41 PM).
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Quote originally posted by Quilava's Master:
Okay so I've run into a few errors. Before I start I am using a 1635 (U) Fire Red Rom. To start there are no wild Pokemon at all in the forest or on Route 1. I opened the rom in A-Map and found that neither place has Wild Pokemon Data. Secondly when I try to enter the Pokemon Center in Ivory City I get stuck in a black room with glitchy tiles. When I open said map in AMap I get an invalid pointer error. I don't know maybe it's just my ROM? Either way I didn't make it very far due to being trapped in the Pokecenter.
It the rom, you should used Pokemon firered rom not the 1635
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  #71    
Old July 9th, 2011 (03:48 PM).
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Quote originally posted by DuoRyan:
It the rom, you should used Pokemon firered rom not the 1635
Ah, I'm sorry. When Sphere asked if the rom Bisharp was using was 1635 I assumed that was the proper rom to use. It's working now, thanks.
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  #72    
Old July 9th, 2011 (03:59 PM).
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Hey, I was playing your beta yesterday, and I used a repel to avoid wild Pokémon (obviously) but I kept encountering wild ??????????'s at random levels ranging from lv1 to like lv46. What the heck dude.
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  #73    
Old July 9th, 2011 (04:53 PM). Edited July 9th, 2011 by Quilava's Master.
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I just got through playing this and here's my review:
It's a very good hack, filled with unique features and ideas. I especially like that you didn't change the graphics too much. I prefer FR Style graphics over any other tbh. I really loved the whole Under Forest Concept. It looked amazing, with quite a bit of Makuhita [who I love!]. There were about 5 glitches I encountered and I've uploaded screenshots of them. I can't wait for the next beta/release so we can see some custom sprites/overworlds.


[House on the far-right in Ao City] The warp brought me directly to the table.

Self-explanatory; Also you can't walk on the shaded tiles beneath the wall.

The door animation is discolored.

My Lapras left me =[
I had no choice but to challenge the leader with only one live Pokemon and the Egg. Needless to say I lost.

May not be an error, just weird that she's facing down yet you can't talk to her directly while she's facing down.
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  #74    
Old July 9th, 2011 (05:10 PM).
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So i tested your hack for about 5 mins and all i have to say is you did a good job (5 mins due to fastforward on gpsp on psp)
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  #75    
Old July 9th, 2011 (07:28 PM). Edited July 9th, 2011 by Bisharp.
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Quote originally posted by Quilava's Master:
Ah, I'm sorry. When Sphere asked if the rom Bisharp was using was 1635 I assumed that was the proper rom to use. It's working now, thanks.
Lol, yeah, I had the same glitch. xD
I assumed it was the one to use too, mine is working now because I got a diff. rom.


Plus, I found a text error.




Wait, who's Prof. Oak? He's not supposed to be in here!
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