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  #76    
Old June 21st, 2011, 05:02 PM
tnguye3's Avatar
tnguye3
Very, very, very lazy spriter.
 
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@dooku01
Sure, u can use it in ur sigs too etc. as long as I get credit yada yada.

Well, here's the final stage for the grass starter line:

Reptedge


EDIT: @dooku01
Just saw your edit, that could be a possible shiny version of Bristledge.
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Last edited by tnguye3; June 21st, 2011 at 05:12 PM.
  #77    
Old June 22nd, 2011, 04:22 AM
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dooku01
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@tnguye3: yay! my bro said the same thing when he saw it. QUOTE: "Is that supposed to be a shiny form of that guy?"

I have an idea! Could I make shiny versions of all of these guys?
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Last edited by dooku01; June 22nd, 2011 at 04:34 AM.
  #78    
Old June 29th, 2011, 01:34 PM
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tnguye3
Very, very, very lazy spriter.
 
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Water starter line requested by atif.
The actual starter is not done yet, just the first and final stages, since I thought I'd do it the other way round this time.

Eelstrom

Raiking
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  #79    
Old June 30th, 2011, 04:48 AM
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EdensElite
No0b, but getting there.
 
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Wow, I really love your fakemon, you should make more back sprites though.
  #80    
Old June 30th, 2011, 10:00 AM
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Quote:
Originally Posted by tnguye3 View Post
Water starter line requested by atif.
The actual starter is not done yet, just the first and final stages, since I thought I'd do it the other way round this time.

Eelstrom

Raiking
Awww, they are so cute. I love the last one the most. I love how the colors go so well with the Pokemon and how the shading is right on the spot. For some odd reason, the last one kind of reminds me of Sharpedo, but that is not a problem. Great job.


TG
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  #81    
Old June 30th, 2011, 10:12 AM
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Lodge Leader
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Your sprites are great, you seem to be improving with each update. The shading on Reptedge and the Water starters look, to be quite blunt, amazing. You should go for an Octopus or Squid fakemon, imho.
  #82    
Old June 30th, 2011, 01:28 PM
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got to give you props tng, you have really improved. i love that grass lizard line. i could never make a grass line half as good as that.
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  #83    
Old July 2nd, 2011, 02:29 AM
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I really like the Waspain, he's mad. Also the carrots are sick haha!
  #84    
Old July 2nd, 2011, 11:04 AM
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hey dude, for some reason i can't see your images.
about your mugshot though, it's mainly ok, but the hair is disproportinal to the head, the pokeball looks to big, the fingers are a little messed up.
but i'm sure you'll improve.
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  #85    
Old July 2nd, 2011, 02:42 PM
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Hmm, a lot of people aren't able to see the sprites. It might be because of the browser or where he's uploading the sprites to. :/
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  #86    
Old July 3rd, 2011, 03:20 AM
tnguye3's Avatar
tnguye3
Very, very, very lazy spriter.
 
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Quote:
Originally Posted by Logiedan View Post
Hmm, a lot of people aren't able to see the sprites. It might be because of the browser or where he's uploading the sprites to. :/
Actually I have the problem of not seeing my sprites from time to time, and I upload my sprites to the album in Pokecommunity.
However the tutorial I uploaded through tinypic, I always see. So I geuss that Pokecommunity image hosting is at fault. O_O
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  #87    
Old July 4th, 2011, 02:33 AM
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Uhmm the eelstom luks very.. 2D... Might just be me but meh... But the evo is TOOOOOO GUd!!
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  #88    
Old July 8th, 2011, 03:03 AM
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The rabbit pokemon (both ice and fire) looked amazing, your really imaginative
  #89    
Old July 12th, 2011, 11:45 AM
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tnguye3
Very, very, very lazy spriter.
 
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Alright, finally done spriting Boldenge evo for Pokemon Iron and Stone.
Never got to it cause I hate spriting rock types, but hey I gotta improve so I gave it a shot, and here's the result:



It's meant to be a stone henge, so...yeah... O_o?
Anyways, comment, crit, whateva yadayada.

p.s. If this double posts or something, sorry. The internet is Thailand is really slow. (T_T)
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Last edited by tnguye3; July 12th, 2011 at 12:18 PM.
  #90    
Old July 12th, 2011, 12:06 PM
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trinity_pt
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When i saw it i thought "uou regirock" so yeah you should really change the colours. And the hole design is way way too strange for my taste. I see what you were aiming at but still it turned out kinda bad
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  #91    
Old July 12th, 2011, 12:14 PM
tnguye3's Avatar
tnguye3
Very, very, very lazy spriter.
 
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Quote:
Originally Posted by trinity_pt View Post
When i saw it i thought "uou regirock" so yeah you should really change the colours. And the hole design is way way too strange for my taste. I see what you were aiming at but still it turned out kinda bad
Thanks for the feedback, yeah I almost always (like 90% of my sprites) use existing palettes cause I'm not bothered to make my own (lazy), but yeah I thought the design was weird but that's all I could come up with a stone henge fakemon (my friend said "it looks like an H" and when I told him I'm trying to make a Stonehenge, his reply was "oohhhh, looks weird"). @_@

Haha. Oh well.
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  #92    
Old July 12th, 2011, 04:19 PM
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rock types are very hard to do and actually its really impressive.. only if u change the expressions on its face maybe it'll luk awesome-er... And u from thailand?? COOL!!
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  #93    
Old July 17th, 2011, 12:59 PM
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your art quality definitely one of the best i have ever seen
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  #94    
Old August 19th, 2011, 06:36 AM
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Too much awesomeness! I'm blinded!
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  #95    
Old August 30th, 2011, 04:30 AM
tnguye3's Avatar
tnguye3
Very, very, very lazy spriter.
 
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Haven't been spriting for a while and still had to fulfil a request, so hears the starter for the Eel line:



Now...gonna go sleep...Zzzzz...

EDIT: ahhh crap, I mispelt "hears" well I meant "here's"
ah and the name of the starter is Eelish, kk gonna go sleep now Zzzz...
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  #96    
Old August 30th, 2011, 04:10 PM
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Dusksoul
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Dude you are an awesome spriter. I really love Waspain and the eel pokemon, those are badass!
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  #97    
Old September 2nd, 2011, 01:19 AM
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I liked the shading of the fins on Eelstrom. I feel like they provide texture and definition to the sprite...

but that definition is lacking on raiking! You may want to consider adding the same type of shading to his dorsel fins... it would make the sprite more dynamic... I like the 'sharp' look you're going for with raiking, but the two dorsels are almost flat looking ^_^ Nevertheless, I LOVE LOVEEEE the patterns you incorporated into the line, and how your stayed consistant with your shading!

(Keep Spriting!>
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  #98    
Old September 2nd, 2011, 07:03 AM
Pichu111
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You have way too much time on your hands lol. I tried to make one after viewing this and it took me about an hour just to find an idea...anyways, good job!
  #99    
Old September 3rd, 2011, 03:55 AM
tnguye3's Avatar
tnguye3
Very, very, very lazy spriter.
 
Join Date: Apr 2010
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Quote:
Originally Posted by = GPR = View Post
I liked the shading of the fins on Eelstrom. I feel like they provide texture and definition to the sprite...

but that definition is lacking on raiking! You may want to consider adding the same type of shading to his dorsel fins... it would make the sprite more dynamic... I like the 'sharp' look you're going for with raiking, but the two dorsels are almost flat looking Nevertheless, I LOVE LOVEEEE the patterns you incorporated into the line, and how your stayed consistant with your shading!

(Keep Spriting!>
Dorsal fin or Pectoral fins? Cause the shading on the dorsal fin is the same throughout the whole line, whilst if speaking of textures and you'd be addressing the Pectoral fins, then yeah, Raiking doesn't have the textures, but that's because he lost those fins and they became sharp blades. :3

Alrighto, here's the Fire starter line:


Firitty -> Fligra -> Pyravoc
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Last edited by tnguye3; September 3rd, 2011 at 03:57 AM. Reason: Your double post has been automatically merged.
  #100    
Old September 3rd, 2011, 05:23 AM
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GFA
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First stage in the Fire line looks a little big big, but there's nothing wrong with that per se. Keep up the good job.
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