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  #1    
Old July 20th, 2011 (06:38 AM). Edited February 11th, 2012 by Skara.
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This tool edits the Wild Pokemon in Pokemon Black/White.
I did NOT create this tool, see credits below.

Currently, the editor is capable of editing pokemon encountered in these location:

* Route 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18
* Abundant Shrine
* Celestial Tower
* Challenger's Cave
* Chargestone Cave
* Cold Storage Outside
* Desert Resort Entrance
* Desert Resort Desert
* Dragonspiral Tower
* Dreamyard
* Dreamyard Basement
* Driftveil City
* Driftveil Drawbridge
* Giant Chasm Outside
* Giant Chasm Cave
* Giant Chasm Plain
* Giant Chasm Inner Cave
* Icirrus City
* Lostlorn Forest
* Marvelous Bridge
* Mistralton Cave
* Moor of Icirrus
* P2 Laboratory
* Pinwheel Forest outside
* Pinwheel Forest
* Twist Mountain
* Undella Town
* Undella Bay
* Village Bridge
* Wellspring Cave
* Victory Road
* Relic Castle


Notes:

-This programs supports edit of NARCs and the rom itself.
-These are the Pokemon that the alternate form is supported:

* Basculin
* Deerling
* Sawsbuck
* Burmy
* Wormadam
* Castform
* Cherrim
* Shellos
* Gastrodon
* Deoxys
* Rotom
* Meloetta
* Shaymin
* Giratina
* Darmanitan


Credits:

1. Drayano from Projectpokemon.org
2. Andibad from Projectpokemon.org
3. Neltazero from gbetemp.net (for creating this tool in the first place).

Bugs:
1. Wild Pokemon Editor will not work for ROM that had been edited by KazoWar's Trainer Editor. Main reason is because the size of a/0/9/3 will change depend on number of Pokemon of the trainer, so the offset of the NARC will change accordingly.


Screenshots:


Download:
WPEBW - New Link!!
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  #2    
Old July 29th, 2011 (01:51 PM).
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Does this work with RSEFRLG games?
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  #3    
Old July 29th, 2011 (02:04 PM).
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Quote originally posted by SoopahScizor:
Does this work with RSEFRLG games?
No. It's a BW wild pokemon editor. Get Advance Map for RSEFRLG...
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  #4    
Old August 6th, 2011 (03:42 AM).
ssj4warrior ssj4warrior is offline
 
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You mentioned this editor will not work if Kazo's editor has been used. Does this mean I could edit all the wild Pokemon first, and then edit the trainers with Kazo's editor and things will be fine?
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  #5    
Old August 7th, 2011 (10:50 AM).
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Skara Skara is offline
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Quote originally posted by ssj4warrior:
You mentioned this editor will not work if Kazo's editor has been used. Does this mean I could edit all the wild Pokemon first, and then edit the trainers with Kazo's editor and things will be fine?
Not tried it, but if there was any severe compatibility issues, they'd be mentioned on the original thread I found.
Just try editing the Wild Pokemon slightly, and the first Gym Leader's levels and test if it works fine or not.
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  #6    
Old August 12th, 2011 (07:16 PM).
jvpski3 jvpski3 is offline
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Nice, I use Kazo's tools too.
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  #7    
Old August 19th, 2011 (09:39 AM).
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Has anyone had any issues with this yet?
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  #8    
Old September 2nd, 2011 (04:02 PM).
bctincher14 bctincher14 is offline
 
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I love this tool so much, once I saw it, I downloaded it. It is also very easy to use.
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  #9    
Old September 29th, 2011 (06:34 AM).
unknownism unknownism is offline
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The file is infected, resubmit a clean version of the file please...
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  #10    
Old September 29th, 2011 (10:08 AM).
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Quote originally posted by unknownism:
The file is infected, resubmit a clean version of the file please...
Really? when I uploaded it it was absolutely fine...
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  #11    
Old February 9th, 2012 (04:15 PM).
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Download doesn't work, it was uploaded on Megaupload.
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  #12    
Old February 11th, 2012 (05:03 AM).
tyty47 tyty47 is offline
 
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Uploaded on Mediafire or BayFiles please (They're a good host !)
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  #13    
Old February 11th, 2012 (02:06 PM).
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WPEBW - New Link!!
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  #14    
Old April 3rd, 2012 (09:18 AM).
ShinyDragonsDen ShinyDragonsDen is offline
 
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Well im having problems with the editor, I use Kazo's tools too and havent add any trouble there, but more so with a new rom i guess. Im hackign both B/W and Im going though Black changing some of the wilds at a time, to get an idea of how i want the gym leaders levels. I just started on White and it wouldnt save what i Changed. ><
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  #15    
Old June 1st, 2012 (08:20 AM). Edited June 1st, 2012 by Kurahn.
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I must be doing something wrong, when I download it every menu option is blank >.<
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  #16    
Old July 15th, 2012 (12:05 PM). Edited July 15th, 2012 by Bigpokemonfan0.
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Quote originally posted by Skara:
When I uploaded it it was absolutely fine...
When I download it. my anti-virus program removed it.

I like to use this site --> http://www.swamperttools.co.nr/

Steps after clicked the website above.

1. Go to downloads
2. Go down to Generation 5
3. Click BW Wild Pokemon Editor
4. Click a attachment
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  #17    
Old January 8th, 2013 (11:50 PM).
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Thanks A lot For This Tool
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  #18    
Old April 28th, 2013 (05:50 PM).
rudy93 rudy93 is offline
 
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does this tool work on black and white 2
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  #19    
Old April 29th, 2013 (02:06 PM).
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Link isnt working for me on mac.
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  #20    
Old August 16th, 2013 (07:56 AM).
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Quote originally posted by Skara:
Bugs:
1. Wild Pokemon Editor will not work for ROM that had been edited by KazoWar's Trainer Editor. Main reason is because the size of a/0/9/3 will change depend on number of Pokemon of the trainer, so the offset of the NARC will change accordingly.
Okay, now when you say "Number of pokemon of trainer" do you mean:

1. The total number of pokemon the trainer is carrying?

or

2. The Pokedex numbers assigned to each pokemon the Trainer has?


Because if it's #1, then (hypothetically) you should be able to use Kazo's Trainer Editor to edit pokemon species and movesets without messing up the Wild Pokemon Editor as long as you don't increase or decrease the number of pokemon each trainer has in Kazo's editor. Right?

However, if it's #2 then I guess we're screwed until someone releases something better =/

Also, you said it's "One of the main reasons" it won't work. Are there other reasons that make my solution invalid?
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  #21    
Old August 16th, 2013 (04:58 PM).
Kaphotics Kaphotics is offline
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Editing any narc before the wild data will shift the offset where the wild data is at, screwing up the program. So any alteration to that Trainer narc for example will screw this program up.

It's better to just extract the Encounter Table narc itself and use this editor.

bw - a172
b2w2 - a173

you can alternatively use Kazo's BWWE, which works fine on a narc basis.
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  #22    
Old August 16th, 2013 (08:51 PM).
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Quote originally posted by Kaphotics:
Editing any narc before the wild data will shift the offset where the wild data is at, screwing up the program. So any alteration to that Trainer narc for example will screw this program up.

It's better to just extract the Encounter Table narc itself and use this editor.

bw - a172
b2w2 - a173

you can alternatively use Kazo's BWWE, which works fine on a narc basis.
I've never worked with narc files before because I'm just now getting into this so I'm still unfamiliar with how they behave. But if for example I've already used this tool to edit wild data, would it be possible to extract the encounter table from that modded rom, then edit the trainer data, then reinsert the extracted table? Or would the extracted table not line up properly with the shift made by the trainer data?
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  #23    
Old August 17th, 2013 (02:42 PM).
Kaphotics Kaphotics is offline
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narcs are essentially files inside the ROM; gen 3 was bad where everything was thrown together.

you can replace narcs as you see fit, nitroexplorer or any other program knows how to repoint the narc location list.
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  #24    
Old August 17th, 2013 (03:03 PM).
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That's pretty cool! This is going to get a lot harder for the 3ds games though...
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  #25    
Old September 22nd, 2013 (01:44 PM).
HyruleShield HyruleShield is offline
 
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Links not working for me...
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