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Competitive Team Help Having trouble with your competitive Pokémon team? Be sure to check here if you need any help on it. Any teams intended for in-game and casual play should be posted in the In-Game Team Help sub-forum.

 
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  #1    
Old September 14th, 2011, 12:35 AM
joeskeet's Avatar
joeskeet
Beginning Trainer
 
Join Date: Sep 2011
Gender: Male
Hey everyone! Ok so im new and iv been trying to make a trick room team rather than a weather team because all of my friends have weather and i want a strategy still but no weather involved! so i have decided to go with a trick room team its worked for me so far but i just wanted to get some feedback to see if i should change anything! ....ok so my team consists of:

Slowbro(Kenneth) @ leftovers
Nature: Relaxed
Ability: Regenerator
Evs: 252 hp/252 spD/4 def

trick room
slack off
surf
flamethrower

-My trick room lead...decent special attack and very bulky to set up trick room and heal with slack off if necissary...flamethrower for coverage


Porygon2(Orville) @eviolite
Nature: Sassy
Ability: Trace
Evs: 252 Hp/252 def/4 spA

trick room
recover
thunderbolt
ice beam

-My extra bulky computer duck! With eviolite it makes him amazing and my second trick room setter upper...no other purpose other than coverage moves and being a sick wall


Scrafty(Henry) @ leftovers
Nature: Adamant
Ability: Moxie
Evs: 252 def/252 spD/4 hp

bulk up
drain punch
crunch
rock slide

-My bad ass lizard and favorite 5th gen poke...good bulk and decent attack stat which can go higher with bulk up+moxie...drain punch to regain health...rock slide for coverage


Shuckle(Nathan) @ Leftovers
Nature: Careful
Ability: Sturdy
Evs: 252 hp/252 def/4 spD

substitute
protect
toxic
stealth rock

-Toxic staller who benefits greatly in trick room because it is one of the slowest pokemon in the game if not the slowest...stealth rock for entry hazards and protect to rank up poison damage and leftovers


Rampardos(Raymond) @ muscle band
Nature: Brave
Ability: Mold breaker
Evs: 252 hp/252 atk/4 def

head smash
fire punch
outrage
earhquake

-My offensive beast! low speed allows him to come in and just put a dent in anything it touches...head smash if a 150 power STAB move on an already high as **** 165 base attack stat...good hp to take some hits but lame defenses...outrage and fire punch for coverage moves...an overall beast


Cofagrigus(Walter) @ rocky helmet
Nature: Calm
Ability: Mummy
Evs: 252 def/252 spD/4 spA

calm mind
wil-o-wisp
trick room
shadow ball

-My final trick room setter upper lol...great bulk and good ability plus rocky helmet damage along with the spread of mummy...wil-o-wisp to cut foes attack and make him harder to take down...slow as **** to benefit from trick room


Ok thats it for right now! Im thinking about switching someone out for snorlax but im not sure who yet or if im even going to do it...i thought about bronzong but everyone has him and i wanted to be independent Thanks for reading if you did and please let me know if i should change anything or not change anything!


-joey
  #2    
Old September 14th, 2011, 12:47 AM
PlatinumDude's Avatar
PlatinumDude
Nyeh?
Community Supporter
 
Join Date: Aug 2010
Location: Canada
Age: 20
Gender: Male
Nature: Hasty
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IMO, Porygon2 should be Quiet to help it hit harder. Even without its defenses having EVs or Nature benefits, it can still take hits easily factoring in Eviolite

Use Rest instead of Rock Slide on Scrafty because its STABs provide good enough coverage already. It's also better off with Careful to help it take special hits while setting up Bulk Up, as well as this EV spread to take advantage of it: 252 HP/8 Atk/248 SDef.

Shuckle is rather horrible, despite its extremely high defenses. I'd use Bronzong instead, due to its better defensive typing:
-Trick Room
-Stealth Rock
-Gyro Ball
-Reflect/Light Screen/Earthquake
Nature: Relaxed
EVs: 252 HP/160 Def/96 SDef
IVs: 0
Item: Leftovers
Ability: Levitate

Dusclops is better at setting up Trick Room than Cofagrigus due to its better bulk and access to Pain Split:
-Trick Room
-Pain Split
-Night Shade
-Will-o-Wisp
Nature: Bold/Calm
EVs: 252 HP/176 Def/80 SDef or 252 HP/80 Def/176 SDef
Item: Eviolite

Also, providing items wouldn't be a bad idea.
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  #3    
Old September 14th, 2011, 07:07 AM
joeskeet's Avatar
joeskeet
Beginning Trainer
 
Join Date: Sep 2011
Gender: Male
Thanks man i will definitely consider those options! the reason i have rock slide on scrafty is bc my brother has a volcorona that always rips through my team but my scrafty can take a non boosted hurricane from volcorona and then hit back with rock slide and OHKO it...but yeah i was definitely thinking about getting rid of shuckle even though i love him lol...i will consider bronzong and maybe even snorlax...thank you!

more answers would be much appreciated!
  #4    
Old September 14th, 2011, 01:53 PM
PlatinumDude's Avatar
PlatinumDude
Nyeh?
Community Supporter
 
Join Date: Aug 2010
Location: Canada
Age: 20
Gender: Male
Nature: Hasty
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Quote:
Originally Posted by joeskeet View Post
Thanks man i will definitely consider those options! the reason i have rock slide on scrafty is bc my brother has a volcorona that always rips through my team but my scrafty can take a non boosted hurricane from volcorona and then hit back with rock slide and OHKO it...but yeah i was definitely thinking about getting rid of shuckle even though i love him lol...i will consider bronzong and maybe even snorlax...thank you!

more answers would be much appreciated!
Oh yeah, I forgot to mention to use Shed Skin on Scrafty if you're running Rest because of how it has a chance of shrugging off the self-induced sleep or other statuses in general.
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  #5    
Old September 15th, 2011, 09:48 AM
wolf's Avatar
wolf
on a DLoA
 
Join Date: Sep 2008
This looks like a competitive battling team for battling other people, instead of in-game use. So, I am going to move this to the main forum.
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