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  #451    
Old May 7th, 2011 (11:31 PM).
jjf_kira jjf_kira is offline
 
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can you make a tool for mart in pokemon diamond or pearl ?
can yout give me the codes?
do you make those all tools in visual basic 6.0?
your cool man
  #452    
Old May 8th, 2011 (12:17 AM).
kkj1116 kkj1116 is offline
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Mew's and Mewtwo's color (along with some other pokemon colors, my side or opponents side) should be changed in Pokemon Yellow. A tool to fix the colors would be nice! And maybe getting Charmander, Squirtle, and Venusaur overworld (out of battle, in menu) sprite would be neat (along with other pokemon sprites like Nidoking and Geodude)
  #453    
Old June 19th, 2011 (10:37 PM). Edited June 19th, 2011 by skier290.
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Hello, Swampert22 this is Skier290
and I must say that the link to Pokemon HGSS Gym Leader Editor
is broken.

Hello, skier290 here and I have to say that the link
to Pokemon HG/SS Gym Editor is broken
saying:
Sorry the file you requested is unavailable...

Hello, skier290 here and I have to say that the link
to Pokemon HG/SS Gym Editor is broken
saying:
Sorry the file you requested is unavailable...
  #454    
Old June 24th, 2011 (12:30 PM).
harken7 harken7 is offline
 
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can you upload the HGS trainer editor please??
  #455    
Old July 2nd, 2011 (06:02 AM).
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Very Awesome Tools I Started Making A Crystal Hack and Should Be Done In A Week Or So!
  #456    
Old July 3rd, 2011 (04:36 AM).
Boosterotto Boosterotto is offline
 
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Uhm can you post an evolution editor? And an sprite editor like overworld editor? Like changing the elite four? Sample: Rocket Boss Giovanni as Champion and not Lance?
  #457    
Old July 29th, 2011 (02:04 PM).
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Can you make a Mart, Gym Leader, Trainer, Elite Four and Pokemon Editor for Firered? And if you already have, can I have the links?
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  #458    
Old August 28th, 2011 (04:15 PM). Edited August 29th, 2011 by giradialkia.
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Great! Also, Whack A Hack! (WaHack) (in spanish) is stealing your tools and editing them and then calling them "theirs". So, just telling you.

It says "Unsupported ROM File". Does this mean it dosen't have the suffix? On PokeEdit DS.
  #459    
Old October 10th, 2011 (05:03 PM).
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on your site for tools, i cannot get the 4th gen downloads that follow to work:
Sebbe's Trainer Editor
Attack Editor DP
TM Editor DP

-hope you can fix it or add them to this topic
  #460    
Old October 28th, 2011 (05:11 PM).
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Can you make everything you made for gameboy colour for pokemon emerald
  #461    
Old October 30th, 2011 (01:57 AM). Edited October 30th, 2011 by Swampert 22.
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Well, it's been two long years, but I've finally decided to return to the community! I've had loads of stuff going on in my life that's left me without much time to persue Pokémon related stuff!

Anyway, those of you that visit my site, Swampert Tools will know that I'm currently updating the sites content with new tools and WORKING download links!! Plus new tools from my side! The cool thing is, that I've made the transition from Visual Basic 6 to Lazarus, which is an open source cross platform language! So all my future work will run on any operating system that can compile the source code, such as Windows, Linux and Mac

I'm currently working through my tools and rewriting them in this new language. To be honest a lot of my stuff worked, but was pretty buggy, so I'm really aiming for quality this time.

I'm sorry for any broken links in this thread, I've changed computer (and country) since I last wrote anything, so the sources are long gone, as are my copies of the tools. I've updated what I can, and shall strive to find all my tools again! I've no doubt the missing ones are on the internet somewhere, I even found a copy of this thread translated into Arabic with all my tools on it!! Crazy....

Anyway, without futher ado, I present to you all the two newest members of the Swampert Tools family:



MartEdit GB is a rewrite of the old generation one PokéMart editor, which had bugfixes and a cool new feature under the 'Extras' menu.

Windows Download

If you're using another operating system, download and compile the source in Lazarus.

Next up,



PrizeEdit GB as you may have guessed is a tool to edit the prizes exchanged in the Game Corner in Red, Blue and Yellow!

Windows Download

As with MartEdit GB, if you're using another operating system, download and compile the source in Lazarus.

Big thanks go to Sawakita for his help in debugging the prize routine, and to Harrison at Skeetendo for his Lazarus Sources, from which I have learnt a great deal.

That's all for now! I'm heading back over to the Swampert Tools Homepage to upload more tools and fix broken download links

It's good to be back!

Swampert

EDIT: After a quick google search I found my tool Pokémon HGSS Gym Editor again! Please remember I released this the day after the games came out in Japanese, so it only works for them, and seeing as I lost the source, It won't be updated anytime soon. Download!
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Head over to my thread to check out my latest tool, Pokémon Red/Blue Trainer Editor!

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  #462    
Old October 31st, 2011 (12:06 PM).
ciulius ciulius is offline
 
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Swampert 22 thank you for your wonderful programs (pokemon crystal) !,Is there a program for the Pokemon SS ... Pokemon Editor/Wild Editor ? to edit wild pokemon there is such? please answer... thank you
  #463    
Old November 5th, 2011 (08:52 AM).
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Quote originally posted by ciulius:
Swampert 22 thank you for your wonderful programs (pokemon crystal) !,Is there a program for the Pokemon SS ... Pokemon Editor/Wild Editor ? to edit wild pokemon there is such? please answer... thank you
No problem, glad they're useful to you! As for HG/SS tools, I really don't think there's a lot, or at least I havn't seen many. Do a google search and see what comes up! I may look into making one if I get time!

Now what I wanted to post:



This is Challenge! A starter and rival editor for Red, Blue and Yellow. It correctly edits the game's scripts so you'll get no weird movements or glitched battles throughout the game now. Plus edit every battle you have with your rival! This tool replaces PokéStarter GB, my old starter editor, which to be honest was crap.

Windows download here! (544KB)

Or if you're not using Windows, like with my other released tools, download and compile the source in Lazarus.

This tool is based on Sawakita's tutorial over on Skeetendo Forums, so big thanks go to him, as well as to Harrison whose source codes have helped me a lot in making the transition from VB6 to this open source, cross platform language!

Enjoy! Any bugs, let me know

Swampert
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I've made some tools for Pokémon hacking! Please check out the thread... Swampert Tools Showcase

Head over to my thread to check out my latest tool, Pokémon Red/Blue Trainer Editor!

Visit my site for Pokémon ROM Hacking tools! Swampert Tools Homepage
  #464    
Old November 5th, 2011 (11:41 AM).
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Can you make a Red/Blue/Green trainer editor?
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Msg me if you want to challenge or trade im a pretty good player.
  #465    
Old November 6th, 2011 (10:12 AM).
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Quote originally posted by NinjaBoy1:
Can you make a Red/Blue/Green trainer editor?
Quick answer, yes I could. However the data is organised in such a way that programming a tool effectively to read it would be labourious to create. For now, just hex edit it, it's laughably simple. Just search XXYY, with XX being the level of the Pokémon (in hex) and YY being the Pokémon indentifier (in hex also). Obviously, repeat this for every Pokémon the trainer has, for example, a trainer with three Pokémon could be found as XXYYXXYYXXYY.

Hope this helps, there are tutorials in the documents section I believe.
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I've made some tools for Pokémon hacking! Please check out the thread... Swampert Tools Showcase

Head over to my thread to check out my latest tool, Pokémon Red/Blue Trainer Editor!

Visit my site for Pokémon ROM Hacking tools! Swampert Tools Homepage
  #466    
Old November 6th, 2011 (10:22 AM).
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I'd also support a R/B/G/Y Trainer Editor, although trying I have failed when it comes to editing Hex.
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  #467    
Old November 6th, 2011 (11:15 AM).
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Quote originally posted by Swampert 22:
Quick answer, yes I could. However the data is organised in such a way that programming a tool effectively to read it would be labourious to create. For now, just hex edit it, it's laughably simple. Just search XXYY, with XX being the level of the Pokémon (in hex) and YY being the Pokémon indentifier (in hex also). Obviously, repeat this for every Pokémon the trainer has, for example, a trainer with three Pokémon could be found as XXYYXXYYXXYY.

Hope this helps, there are tutorials in the documents section I believe.
Actually, this is the way it works in GSC.
In RBY, the game (in most cases at least, can't remember how it works properly) assumes that all the pokemon the battled trainer has are at the same level.
The structure is like this: XX YY YY YY...
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  #468    
Old November 6th, 2011 (12:13 PM).
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Quote originally posted by miksy91:
Actually, this is the way it works in GSC.
In RBY, the game (in most cases at least, can't remember how it works properly) assumes that all the pokemon the battled trainer has are at the same level.
The structure is like this: XX YY YY YY...
OK! I couldn't quite remember, I know that for Gym, Elite 4 and Rival battles, it follows the format I mentioned above. It's the same with G/S having some battles with special moves attached isn't it? Not everything follows the same format
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  #469    
Old November 6th, 2011 (12:32 PM).
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Quote originally posted by Swampert 22:
OK! I couldn't quite remember, I know that for Gym, Elite 4 and Rival battles, it follows the format I mentioned above. It's the same with G/S having some battles with special moves attached isn't it? Not everything follows the same format ;)
Here, taken from IIMarckus's disassembly repository:
Quote originally posted by IIMarckus:
; if first byte != FF, then
; first byte is level (of all pokemon on this team)
; all the next bytes are pokemon species
; null-terminated
; if first byte == FF, then
; first byte is FF (obviously)
; every next two bytes are a level and species
; null-terminated
About special moves: IIMarckus saved a conversation about it.
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  #470    
Old November 11th, 2011 (10:07 AM).
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Ah yes, it' pretty clear isn't it? With that and taking a little look through the great dissassembly of Pokémon Red, it came to light that it's not that hard to program something to read and edit that data.



This is what I've been working on yesterday and today and I'm pretty happy with it so far. Reads all the data according to a configuration INI so if you repoint or change the number of Pokémon trainers have, it won't matter!!

Will probably be released later today or tomorrow!
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I've made some tools for Pokémon hacking! Please check out the thread... Swampert Tools Showcase

Head over to my thread to check out my latest tool, Pokémon Red/Blue Trainer Editor!

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  #471    
Old November 12th, 2011 (12:38 AM).
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do you have the swampert hack tools for ruby/sapphire/emerald gba?
  #472    
Old November 12th, 2011 (10:06 AM).
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Quote originally posted by shawn05:
do you have the swampert hack tools for ruby/sapphire/emerald gba?
I haven't made any, but there are plenty out there. Look at other threads here, or my site, Swampert Tools to see what there is.

I've also finished the Red/Blue Trainer editor if anybody here is still interested in hacking the old games... The download is in the first post! Enjoy
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I've made some tools for Pokémon hacking! Please check out the thread... Swampert Tools Showcase

Head over to my thread to check out my latest tool, Pokémon Red/Blue Trainer Editor!

Visit my site for Pokémon ROM Hacking tools! Swampert Tools Homepage
  #473    
Old November 20th, 2011 (08:13 PM).
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I keep getitng this error with gym edit.

Componet 'TABCTL32.OCX' (I have this already) or one of it's dependencies not correctly registered: a file is missing or invalid.
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  #474    
Old November 20th, 2011 (10:17 PM).
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Quote originally posted by espa_roba11:
I keep getitng this error with gym edit.

Componet 'TABCTL32.OCX' (I have this already) or one of it's dependencies not correctly registered: a file is missing or invalid.
It's due to the fact that it's written in VB6 and not all the components are shipped with Windows anymore.

Have a look here, basically you just need to download and register the files you're missing, same for most errors you'll see like that when using hack tools.

Hope that helps!
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Head over to my thread to check out my latest tool, Pokémon Red/Blue Trainer Editor!

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  #475    
Old November 25th, 2011 (07:30 AM).
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Do you know how I can edit Boss Giovanni with RB Trainer Editor or any other way?
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