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  #1    
Old January 5th, 2012, 05:39 PM
IceyPinkLemons's Avatar
IceyPinkLemons
 
Join Date: Dec 2011
Location: Nowhereville. It's very nice in Autumn.
Gender: Male
Nature: Lonely

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Project Rose Quartz, Titanium, and Hematite

Kikagaku Region
(Combination of the Japanese words kikaiteki, meaning mechanical, and seibutsugaku, meaning life)
First spoiler reveals FakeDex
Spoiler:



  • Concept Status: 120/152
  • Sprite Status: 12/152
Index
Spoiler:

#001: Helitwirt - Helitwirt can barely fly and often fall out of trees practicing. However,
the specially designed leaf on their head helps them with a soft landing by spinning in rapid
circles. (Grass)
#002: Mapleach - Though they can fly very well, they usually dash around to get through
forests. This may actually be a form of avoidance training. (Grass/Flying)
#003: Saplumate - Their leaves excrete sweet sap during fall and winter. However, those who
try to retrieve this delicious syrup are usually met with a violent response. (Grass/Flying)
#004: Raccrisp - They are deceivingly cute. When no one is around, they often burn anything
in sight to ashes. (Fire)
#005: Flamcyon - Flamcyon are incredibly sly. Using the flames on their tails, they hide in
places like hearths, ovens, and campfires. (Fire)
#006: Coalcoon - To mark territory, they burn down sections of forest. At night, it is said
you can see the light from their tails almost a mile away. (Fire)
#007: Reptread - Apprehensive, they are unwilling to swim until they are used to a new
location. They swim up and down in wave formations. (Water)
#008: Lizflee - Adept on their feet, Lizflee can run across water with ease. For unknown
reasons, they sometimes suddenly stop in mid-run and disappear for a while. (Water)
#009: Basilift - Basilift ride the winds without wings due to their hollow bone structure and
molecular capabilities with water. On rare occasions, people see them drop out of the sky and
dive into a body of water. (Water/Flying)
#010: Silkpillar - Silkpillar have been known to stab laundry that has been hung out to dry
and carry it off. (Bug/Steel)
#011: Clothlysis - They are hazardous to homes because they roll throughout the house eating
any fabric lieing around.(Bug/Steel)
#012: Patcherfly - At night, they stab their arms through their wings and wear them like a
jacket. When they wake, they stitch them back up. (Bug/Steel)

#013: Spench - Small and slow, it emits a poisonous gas from its rear. The gas burns the eyes
and causes itching. (Bug/Poison)
#014: Odemit - It may spontaneously emit flames due to its flammable gases. Its wings can be
used to fan its gas towards an enemy. (Bug/Fire)
#015: Pungro - With its large body, it tackles its opponents and tosses them in the air with
its head. Once in the air, it will ignite flames from its behind and incinerate the airborne
target. (Fire/Poison)

#016: Woodit - A woodland Pokemon that makes its nest in small abandoned holes. It layers its
floors with many wood chippings and bits of bark. (Normal/Flying)
#017: Pecketer - Pecketer sleep in the crooks of roots of trees. They patrol the holes that
Woodit live in and watch over them. (Normal/Flying)
#018: Barkaput - Known for their strong leg, wing, and beak muscles, Barkaput usually only
appear to defend their chicks. Giant holes usually mark the trees they make their homes in.
(Fighting/Flying)
#019: Munkchiark - Only active at night, Munkchiark live in trees. They make high-pitched
squeaks that spook passerbys. (Ground/Dark)
#020: Chipshad - Most sightings of them are made on nights when there is a full moon. Their
fangs and sharp claws allow them to cut through tough nutshells. (Ground/Dark)
#021:
#022:
#023: Nertom - Nertom are commonly found in yards with tall, unattended grass. They prey
mainly on bug Pokemon and are afraid of most others. (Normal)
#024: Gartop - Underground burrows beneath large plots of land are where they make their
residencies. Their tongues can be used to taste the air to tell what Pokemon have been in the
area lately. (Normal)
#025: Ohmol - (Electric)
#026: Fulgurat - (Electric)

#027: Armuard - The Pokemon is associated with sad and untimely deaths. They plague old
quarries and devour any stone they can find. (Rock)
#028: Anubidillo - Anubidillo protect burial places and are thought to be guardians of the
dead. Their scales are oddly shaped and restrict movement. (Rock/Fighting)
#029:
#030:
#031:

#032: Blamb - Its horns seem to dim the light of an area. Their bleats are said to echo
eerily across pastures at night. (Dark)
#033: Golgoata - Most of their black wool is lost in evolution. The reason is not clear.
(Dark)
#034: Shadramch - Shadramch are never found during the day. Those that do claim the area they
were seen in was covered in thick fog. (Dark)
#035:
#036:

#037: Kinkaboom - It stores bamberries in its tail which explode when shot out using its
strong muscles. It can hang upside down from branches using it as well. (Normal/Fire)

#038: Meldur - Meldur have very warm fur which remains so even when cut. However, this may be
one of the contributors to their agitated dispositions. (Normal/Fire)
#039: Menx - Very sad and ashamed of its stubby tail, Menx is very depressed most of the
time. It is eager to be comforted by anyone who reaches a hand out to it. (Normal)
#040: Muffeline - Due to its desire to have a long and full tail, when it evolved, one grew
out. Its obsession with its tail has caused it to develop a vicious and terrible personality,
caring little for anything else. (Dark/Fighting)
#041: Cockamamie - Cockamamie cannot fly at all. They inhabit buildings and caves that emit
certain natural electrical wavelengths. (Bug/Dark)
#042: Reproach - It is said that a vengeful Reproach will follow its aggressor the rest of
its life causing all sorts of trouble. (Bug/Dark)

#043: Greaf - It sniffs quietly with tears rolling down its face from time to time. The time
it doesn't do that it spends staring into puddles. (Grass/Ghost)
#044: Sorrowan - It sits alone shaking for hours on end sobbing to itself. No one can cure
its sadness. (Grass/Ghost)
#045: Weeplowly - It runs through the forest crying, seemingly for no reason at all. Its
black heart is said to symbolize a lost loved one. (Grass/Ghost)

#046: Leapen - Small and full of energy, Leapen traverse through the grass spitting up a
mulchy substance generated from its bowels. Though it has no plant-like appendages, it
executes photosynthesis. (Grass/Bug)
#047: Locutter - Their large wings allow them to take flight and spray the land with their
homemade fertilizer. Despite its soft appearance, they can support surprising weight on their
backs. (Grass/Bug)
#048: Polterupa - They are found in secluded swamps where next to nothing lives. Water weed
roots are their primary diets. (Bug/Ghost)
#049: Vampuito - Vampuito fly across moors at sundown, scouring the land for any Pokemon to
prey on. They feed on their blood, sucking out small quantities from several different
victims. (Bug/Ghost)
#050: Wandearth - The crystal on its head hums at a higher frequency near heat. They will
spit up piles of dirt when frightened. (Ground/Psychic)
#051: Roamound - Ancient civilizations depicted them as protectors who kept fire at bay. They
can heave enormous dirt piles using their psychic powers. (Ground/Psychic)
#052: Remnina - Their giggles are said to cause pain to the listener. They cannot bear to
stand still for more than a moment and often turn to mischief. (Normal/Ghost)
#053: Hallucicho - The parasol it carries is black as night, and its shrill shriek shakes any
opponent up. It pays special attention to its trainer by teasing them and remaining close at
all times. (Normal/Ghost)
#054: Abyssh - Lurkers of the depths, Abyssh can be found in caverns or lakes with the most
extreme fathoms. They have no pupils and are completely blind. (Water/Dark)
#055: Deebble - Deebble lose their eyes all together in evolution and rely on their sense of
taste and smell to find prey. Like their previous form, all their innards are transparent.
(Water/Dark)
#056: Bada - Bada like to smash their paws against trees in an attempt to break them open.
When it manages to do so, its evolution takes place. (Normal/Grass)
#057: Capybasha - Its own leaves act as a stimulant to keep them agressively aware of their
surroundings. Its kicks and punches are memorable to all its foes. (Fighting/Grass)
#058: Burnkal - Quiet and careful, Burnkal hide in tall grass to avoid detection. When
discovered, they set flame to the dry grass they inhabit and run as it burns behind them.
(Fire)
#059: Hytempa - Their energetic yipping can be heard throughout the grasslands. Their jaw
muscles enable them to bite through steel, leading them to be much bolder than before. (Fire)

#060: Blugled - Blugled use their fanciful tails to sweep away algae on the bottom of ponds
in search of shiny stones. They share these with each other and are highly sociable. (Water)
#061: Salquerade - Salquerade cannot bear to stay in one place for too long. They will
continuously pursue a search for a stream or river leading out. (Water)
#062: Piguise - Piguise possess a very sour attitude and do not move from their established
habitat. They are incredible stalking predators and snap up prey without much warning.
(Water)
#063:
#064:
#065:
#066: Nymplet - Nymplet scurry through Terhemoth colonies seeking nourishment from worker
Midterm. They are weak but display determined drive to begin aiding the colony. (Bug/Dragon)
#067: Midterm - Depending on their gender or lack of gender, they can be one of three forms;
worker, soldier, or alate form. Each have distinctly different personalities and jobs.
(Bug/Dragon)
#068: Terhemoth - King Terhemoth lead soldier Midterm and protect their young adamantly.
Queen Terhemoth cannot move far and instead remain in the hive to produce a constant flow of
Nymplet eggs, which they display little affection for. (Bug/Dragon)

#069: Thordew - When unlucky prey becomes caught in its sticky barbs, it attempts to squeeze
them to its mouth to suck out its juices. They are relatively easy to escape however, and
they usually rely on photosynthesis to gain nutrition. (Grass/Poison)
#070: Capead - In this stage, Capead are unable to eat due to their maturing buds. They eye
prey hungrily but wait patiently for evolution. (Grass/Poison)
#071: Devouths - Now with three heads, Devouths can capture prey easily and tactfully. Their
large petals sometimes obstruct the other heads' views, however. (Grass/Poison)
#072: Amfern - Amfern must remain in water to have a constant supply diffusing through them.
Their root-like tails allow them to secure themselves in the mud to prevent being pulled out.
(Water/Grass)
#073: Vasculewt - Their feet absorb moisture from wet environments much faster once evolved
which gives them free reign on land. They usually prefer to stay close to their water
sources, though. (Water/Grass)
#074: Coytey - They roll in the dirt adorably when they are hungry and nip at peoples' heels
playfully. This is often a ploy for a pack to descend upon the unwary person. (Normal/Ground)
#075: Coyowl - It is ruthless with with misbehavior and trickery. Its fur has the special
ability to let dirt clods cling, which it then showers onto its opponents. (Normal/Ground)
#076: Dingrim - Dingrim are skilled trackers and even better hunters. They dig out dirt traps
and use them for refuge during the night.(Normal/Ground)
#077: Multal - Most are kept on ranches to complete work. Young children get bruised when
they try to practice riding on them. (Steel)
#078: Thonkey - Their stubborn nature prevents them from being good workers, though they can
haul massive loads. Their blaring honks are usually a sign of agitation and can lead to
someone being injured. (Steel)
#079: Autease - It dances about in a haphazard fashion woozily trying to memorize a set of
steps. When its key runs out of wound power, it uses its psychic power to rewind itself.
(Psychic/Electric)
#080: Kimounette - The two separate keys in combination with its psychic focus keep it
perpetually running as it spins like a ballerina. When enough charge builds up, it shoots out
bolts of electricity while dancing magnificently. (Psychic/Electric)
#081: Tickaton - It starts ringing for hours on end for no good reason. (Electric)
#082: Pendulot - Pendulot snooze away for most of the day. However, once an hour they clang
their inner bell abruptly. (Electric)

#083: Quadrucan - Despite their lofty appearance, they are able to use their four limbs
effectively to scramble through the forest canopies. Clicks and squawks can be heard ringing
out in the jungles they inhabit. (Normal/Flying)
#084: Scurder - Scurder are nimble and able to manuever grassy areas with ease. However,
their small size leaves them greatly unprotected with their very soft bodies. (Bug)
#085: Crittote - Their heavy backs make them topple over often and remain unbalanced as they
scramble to keep their footing. Their multiple eyes do not aid in keeping upright either.
(Bug)

#086: Iguanumb - Their ice-based bodies allow them to live in areas way below zero degrees,
but this does not mean they enjoy it. Iguanumb remain awake most of the winter, which makes
them irritable until spring arrives. (Ice)
#087: Torporna - Unlike Iguanumb, Torporna spends almost the entire winter sleeping. When
they are woken, their psychic power is charged up from the extensive nap. (Ice/Psychic)
#088:
#089:
#090: Barracada - They seem to possess no lower jaw when seen from above or the side, but it
just fits flatly into the upper one. They use their rocky bodies to slam prey and stun them.
(Water/Rock)
#091: Hammhard - Hammhard instinctively follow magnetic signals emitted from rocks underwater
to find their way around the ocean. Their rock hard scales sometimes scrape bottoms of
motor boats, which are often mistaken for having hit reefs. (Water/Rock)
#092:
#093:
#094:
#095: Dejaavulf - The two are inseparable; if they are removed from each other's presence,
they will go into fits and eventually perish. They also have the uncanny ability to grant
visions to people from time to time. (Normal/Dark)
#096:
#097:

#098: Sloap - (Water)
#099: Shamsplish - (Water)
#100:
#101:
#102: Smalk - They seek only the softest patches of grass to sleep on. (Grass)
#103: Wheateasel - (Grass)
#104:
#105:
#106:
#107:
#108:
#109: Fuelignant - Formed by chemical reactions between fuels and its container, Fuelignant
is full of drive. It has a tendency to become angry quickly. (Poison)
#110: Pedrolum - It spews oil from its nose when provoked and can seal it to prevent any from
leaking out. The long arms on its sides are strong and used to heave itself around.
(Poison/Steel)
#111: Spirtigo - (Rock/Ground)
#112: Topledge - (Rock/Ground)
#113: Platamp - (Rock/Ground)
#114: Bronshoe - Bronshoe's shape is thought to be one of luck. It hides in odd places
varying from flower fields to junkyards. (Steel/Grass)
#115: Clovold - Places where light is refracted to form rainbows are the only places to find
them wild. They do not share their gold willingly because it serves as a nutrient supplier
for the special plant that grows in them. (Steel/Grass)
#116: Biteal - The two heads are very concerned for each other. However, their preoccupation
with one another often distracts them from catching prey. (Water)
#117: Morate - The extra head gained in evolution allows for them to focus more than before.
Morate still show considerable signs of affection for each other's head. (Water)
#118: Doldoph - (Normal/Water)
#119: Muphatee - (Normal/Water)
#120: Fryter - Fryter do not school well and often end up competing between each other. The
ones that remain the most solitude usually do not survive to evolution, however.
(Water/Poison)
#121: Barbine - Barbine use their massive fin span to corner prey and swallow it whole. If
this method of attack fails, then they will scrape any part of their body on the prey in
order to poison it. (Water/Poison)
#122: Panphecy - They possess claws that connect to poison glands in their paws. When they
sense the presence of anything bringing ill tidings, they attempt to assassinate it.
(Psychic/Poison)
#123:
#124: Eskiwi - Their thick feathers and rubbery feet help to retain warmth. However, they
seem to keep a constant cold. (Ice/Flying)
#125: Molshock - Molshock gather in deserts at night and engage each other in contests of
ability. During the day, they submerge themselves in the sand to keep cool and shock
unsuspecting prey that accidentally tread on them. (Electric/Dark)
#126:
#127:
#128: Farsdar - Farsdar frolic through small towns and cities late at night, leaving a
mysterious knock on each door they pass. Those who answer are never heard from again.
(Dark/Psychic)
#129: Acinnow - Acinnow possess a single, free-floating eye in their acidic bodies. Some
believe they come from another planet. (Ice/Poison)
#130: Digestrac - Melting ice and resealing it is a peculiar and useful ability for this
Arctic hunter. Their poison is so chemically unstable that it catches fire upon contact with
water and ice. (Ice/Fire)
#131: Timbeast - (Ice/Fighting)
#132: Pagimp - Pagimp are poorly man-made Pokemon designed for communication over long
distances. Their legs are wobbly and crawl at a very slow pace, but they can alert others of
danger from over three miles away. (Steel/Electric)
#133: Phocelos - In this stage it unexpectedly developed itself further due to a computer
error. It uses its longer antennae to zap enemies. (Steel/Electric)
#134: Towunidar - At its final evolution, Towunidar can now project signals almost anywhere
on the planet. It has the ability to utilize energy from sources that power plants are run
on. (Steel/Electric)
#135:
#136:
#137:
#138: Oferocious - Oferocious lived along beaches and on small islands where their fossils
are found. It's small, poisonous horn was a secure defense against any enemies.
(Poison/Fighting)
#139: Dilofatalus - The vibration of its neck flap is a sure warning sign that it is about to
spit poison. However, the use of it is hardly necessary with its massive strength.
(Poison/Fighting)
#140: Shrimslic - They lived in ancient seas by cutting seaweed free in order to chase their
prey. Their tough armor, long scythes, and tail lures make them effective hunters.
(Fighting/Steel)
#141: Crustaeulu - The fur on their back serves as camouflage on the seafloor. It is rumored
in Japan that Crustaeulu once terrorized sailors.(Fighting/Steel)
#142:
#143:
#144: Sphlight - It is both an excellent creator and solver of complex puzzles. If someone
fails to figure out its puzzle, it will consume them. (Electric/Flying)
#145: Scylladder - Its many heads take shelter inside its large rock formation. The poison in
their fangs is unbearable and makes the tissue of its prey sizzle. (Rock/Poison)
#146: Leechybdis - It has been said to bite the bottom out of iron ships with its massive
jaws. It rarely moves from its chosen position in the sea, however. (Water/Steel)
#147: Banutara - (Dragon)
#148: Bactitor - (Dragon/Poison)
#149: Komagion - (Dragon/Poison)
#150: Stegroseus - It is said to live within the most lush and fertile jungle in the world.
Great flowers adorn its body that can change to any pigment it chooses. (Grass/Dragon)
#151: Tyranium - Infamous stories of the havoc a demon machine wreaked in the past fit well
to its appearance. The harshest desert is where those who seek it believe to find it.
(Dark/Steel)
#152: Hemaphodon - Because of being quick and light, one would be surprised at its ability to
move glaciers. It takes refuge in large open flats of tundra. (Ice/Rock)


Scratches (These are any custom sprites that are not part of my Fakedex)
Spoiler:



Last edited by IceyPinkLemons; May 5th, 2013 at 07:11 PM.
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  #2    
Old January 5th, 2012, 06:07 PM
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trinity_pt
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Quote:
Originally Posted by IceyPinkLemons View Post
These original fakemon took me many years to accumulate, so please be sensitive.
They are splices... Are they aren't bad but also they aren't that good because what you changed was like just the head or the arms.
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Old January 5th, 2012, 06:16 PM
IceyPinkLemons's Avatar
IceyPinkLemons
 
Join Date: Dec 2011
Location: Nowhereville. It's very nice in Autumn.
Gender: Male
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Quote:
Originally Posted by trinity_pt View Post
They are splices... Are they aren't bad but also they aren't that good because what you changed was like just the head or the arms.
I'm making some original work as we speak. I'll have them done ASAP. Hopefully two tonight. Those are also from a year ago, so yes, they are lacking but they do show I know what I'm doing at least.
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Old January 5th, 2012, 06:22 PM
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highly-functioning sociopath
 
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I'll be looking forward to the original work you've got in store for us.
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Old January 5th, 2012, 07:17 PM
IceyPinkLemons's Avatar
IceyPinkLemons
 
Join Date: Dec 2011
Location: Nowhereville. It's very nice in Autumn.
Gender: Male
Nature: Lonely
This darned link-posting rule. > . >

Oh well, here's what I have so far. I think there's something a bit askew with the third one; I might completely redo it.

I should explain these. The first's name is Raccrisp, the fire raccoon starter. The second is Helitwirt, the grass maple bird starter. And the third is Reptread, the water lizard starter. If you have any advice for them so far, it'd be appreciated.

Anywho, back to working on these. I think I'll start coloring Helitwirt first.

EDIT: Okay, so I've colored Helitwirt, but there are some obvious problems that I don't know how to fix.

Starters.png

I know the darker green parts look pretty good, and the tail might need some work. But the yellow and lighter green definitely need to be darker, I think?
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Last edited by IceyPinkLemons; January 5th, 2012 at 08:43 PM.
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Old January 7th, 2012, 01:14 PM
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These look really good so far! Your designs look really nice and solid. I guess if you wanted, you could play around with the colors some more? I'd also cut down on the dithering in your shading. Looking forward to seeing the other two finished!
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Old January 7th, 2012, 05:19 PM
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Location: Nowhereville. It's very nice in Autumn.
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Start-2.png

Okay, so I think I'll do all the tweaking after all of them are colored. I changed the darkest yellow on Helitwirt to a more gold color. Does that help?

And Raccrisp looks pretty good right? Or are there too many tones that distract from the whole sprite?
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Old January 7th, 2012, 05:23 PM
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This looks pretty good! :D Keep up the good work!
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Old January 7th, 2012, 05:27 PM
IceyPinkLemons's Avatar
IceyPinkLemons
 
Join Date: Dec 2011
Location: Nowhereville. It's very nice in Autumn.
Gender: Male
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Quote:
Originally Posted by Zephyr+ View Post
These look really good so far! Your designs look really nice and solid. I guess if you wanted, you could play around with the colors some more? I'd also cut down on the dithering in your shading. Looking forward to seeing the other two finished!
Thanks, and they took several years of redesigning. So they should be solid. Okay, I'll try to keep that in mind. Just one more now.

Quote:
Originally Posted by Digidestined123 View Post
This looks pretty good! :D Keep up the good work!
Thank you as well. :D
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Old January 19th, 2012, 09:44 PM
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Wow these are looking really good. You have a very nice design and solid looking sprites. I cant wait to see third starter done. Though i have to say the fire starter is my favorite so far.
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Old January 20th, 2012, 05:37 PM
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IceyPinkLemons
 
Join Date: Dec 2011
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Quote:
Originally Posted by pokehunter5 View Post
Wow these are looking really good. You have a very nice design and solid looking sprites. I cant wait to see third starter done. Though i have to say the fire starter is my favorite so far.
Thank you as well. And I've just finished him. Because I'm lazier than fudge. D:

UPDATE:


I finished Reptread and plan to begin on Silkpillar, Woodit, and Munkchiark next. If there are any Fakemon in the index you are curious about seeing, feel free to tell me.
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Last edited by IceyPinkLemons; January 20th, 2012 at 05:53 PM.
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Old January 20th, 2012, 06:00 PM
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Location: Sindria
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It's a little tough to see all the details since your image is shrunk, even in the URL (seems like a Photobucket issue - if you haven't done so already, try going into your account settings > album settings > view album options and selecting "Best possible quality (while staying 1mb or less)" and re-upload, which could likely fix the resizing), but I do love what I see so far! The fire starter in particular looks very cute <3

From reading your index, I think Patcherfly would be my most anticipated one. That's just a really cool description and I really like the image it made me picture after reading that they stitch themselves after ripping through their wings. Eerie in a good way! :D

edit: looks like you updated the images just as I replied, so ignore my above comment about resizing! I love your water starter, though the positioning (and the way it's bent) of the left foot seems a tiny bit off. You're a fantastic spriter, however. :3
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Old January 22nd, 2012, 06:40 AM
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everything is still looking great, like how you edited so we can see more detail. great color work on the water starter as well. oh and by the way on your splices that you posted in your first post love the vaporion splice. can't wait to see how the rest of the fakedex comes out. keep up the great work.
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  #14    
Old January 22nd, 2012, 08:10 AM
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Logiedan
highly-functioning sociopath
 
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I don't recommend using a dark or black background because it will clash with the black outline you already have.
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  #15    
Old January 22nd, 2012, 12:47 PM
IceyPinkLemons's Avatar
IceyPinkLemons
 
Join Date: Dec 2011
Location: Nowhereville. It's very nice in Autumn.
Gender: Male
Nature: Lonely
Quote:
Originally Posted by Cirno View Post
It's a little tough to see all the details since your image is shrunk, even in the URL (seems like a Photobucket issue - if you haven't done so already, try going into your account settings > album settings > view album options and selecting "Best possible quality (while staying 1mb or less)" and re-upload, which could likely fix the resizing), but I do love what I see so far! The fire starter in particular looks very cute <3

From reading your index, I think Patcherfly would be my most anticipated one. That's just a really cool description and I really like the image it made me picture after reading that they stitch themselves after ripping through their wings. Eerie in a good way! :D

edit: looks like you updated the images just as I replied, so ignore my above comment about resizing! I love your water starter, though the positioning (and the way it's bent) of the left foot seems a tiny bit off. You're a fantastic spriter, however. :3
Thanks for the tip. =D I've done that now. And thanks for all the compliments!
Okay, I'll get that line out of the way soon then. I sketched them out. Hope you like how it is.

Quote:
Originally Posted by pokehunter5 View Post
everything is still looking great, like how you edited so we can see more detail. great color work on the water starter as well. oh and by the way on your splices that you posted in your first post love the vaporion splice. can't wait to see how the rest of the fakedex comes out. keep up the great work.
I don't think the Vaporeon splice is all that great. And I will. I've just been in this Zelda sprite rutt if you couldn't see from my signature. :3

Quote:
Originally Posted by Logiedan View Post
I don't recommend using a dark or black background because it will clash with the black outline you already have.
I'll leave the starters as they are because I'm too lazy to change them, but I'll make sure to make it a different color for the rest of the sprites. Probably gray or white.

UPDATE: So here's what I've been working on. Don't mind Captain Keeta. He's just a side project.
Spoiler:



In order (looking at the little pink and blue boxes), there is Nertom. The next row is Silkpillar, Clothlysis, and Patcherfly. And then I started the Woodit line. These are just the sketches. I'll do the outlining and editing after I finish Keeta.
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Old January 22nd, 2012, 01:09 PM
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Join Date: Sep 2011
Location: Sindria
Age: 23
Gender: Female
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Patcherfly looks just as cool as I imagined; I'm looking forward to seeing your finished products! Nertom in particular is looking very cute so far, too. Though Woodit's feet look to be a little too far apart so I'd recommend putting 'em closer together. Not sure if you were planning on altering the general anatomy of the sketches as you began to line but I decided to bring it up before you finished the sprite since I assume it'd be easier to fix before too much detail is put into it.
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Old February 15th, 2012, 09:30 PM
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IceyPinkLemons
 
Join Date: Dec 2011
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Quote:
Originally Posted by Cirno View Post
Patcherfly looks just as cool as I imagined; I'm looking forward to seeing your finished products! Nertom in particular is looking very cute so far, too. Though Woodit's feet look to be a little too far apart so I'd recommend putting 'em closer together. Not sure if you were planning on altering the general anatomy of the sketches as you began to line but I decided to bring it up before you finished the sprite since I assume it'd be easier to fix before too much detail is put into it.
Oh that's good. I am too, if I ever get to them. I have to fix Nertom's head position still. No, Woodit's feet are supposed to look like that, but I will look at the original picture of it I drew again since they are a bit off than on that one.

Anways.

UPDATE: I SUCK AND DON'T GET ANYTHING DONE. :D However, I did write a few more dex entries which can be seen on the Regional Index spoiler on my first post.

Spoiler:


But anyways, here's what I have so far. If I wasn't such a lazy bum, this would have been done by now.
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Last edited by IceyPinkLemons; February 15th, 2012 at 09:36 PM.
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  #18    
Old February 25th, 2012, 03:26 PM
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gear2
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I like the zapdos fakemon it's awsome.
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  #19    
Old March 7th, 2012, 02:58 AM
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austinthomas
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Join Date: Feb 2012
Really nice sprites, they could use alittle work on the proportions like the legs of the water starters. but other than that i like them a lot. Another good thing is the orginality. A lot of people do like foxes or lions, So i like to see something once and a while.Keep up the good work.
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  #20    
Old March 7th, 2012, 08:53 PM
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Limanya
Page of Breath
 
Join Date: Feb 2012
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Age: 14
Gender: Female
Nature: Docile
Lol, Helitwirt looks like Snivy.
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  #21    
Old March 30th, 2012, 11:34 PM
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IceyPinkLemons
 
Join Date: Dec 2011
Location: Nowhereville. It's very nice in Autumn.
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Quote:
Originally Posted by gear2 View Post
I like the zapdos fakemon it's awsome.
It's not really a fakemon; it's just a splice of Blaziken and Zapdos. But thanks.

Quote:
Originally Posted by austinthomas View Post
Really nice sprites, they could use alittle work on the proportions like the legs of the water starters. but other than that i like them a lot. Another good thing is the orginality. A lot of people do like foxes or lions, So i like to see something once and a while.Keep up the good work.
I'll keep that in mind for my later sprites. Thank you. Yeah, I REALLY am a stickler for originality. If I see it online, I try to stay away from it. Though I have noticed that a lot of my designs by coincidence look like some of the work I've already done. Great minds think alike I guess.

Quote:
Originally Posted by Limanya View Post
Lol, Helitwirt looks like Snivy.
Totally didn't notice that. :o

UPDATE: Well. Not really. But here are those new little sideprojects that I've been "clambering" to finish.

Dino Piranha, which I entered in a contest.

Some snail thing.

I hope to have Captain Keeta done tomorrow. All I have left is the waist down.

EDIT: And... The moment you all haven't been waiting for...



Captain Keeta. Woohoo. I feel somewhat proud. But not really.
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Last edited by IceyPinkLemons; March 31st, 2012 at 07:53 PM.
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  #22    
Old May 3rd, 2012, 04:38 AM
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IceyPinkLemons
 
Join Date: Dec 2011
Location: Nowhereville. It's very nice in Autumn.
Gender: Male
Nature: Lonely
Well here are some new things. And I doubt I'll get much done over the next few days, but who knows? Anywho, I'll be gone for a long while, probably the whole summer as of next week. But here's to whenever you see me again. Cause I WILL be back.



A sprite of a real bombchu as seen on my deviantART account. From Legend of Zelda Majora's Mask.



NiGHTS from Sonic. o: And that's all my new stuff, so have a great summer guys, and hope to be back soon.
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  #23    
Old May 3rd, 2012, 06:05 AM
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Nobololol
King Of Mercy
 
Join Date: Dec 2011
Location: Finland
Age: 19
Gender: Male
Raccrisp looks cool. Can't wait to see them all =)
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  #24    
Old May 7th, 2012, 03:08 PM
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Oh my God... Make more sprites. These are awesome.
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  #25    
Old December 25th, 2012, 11:50 AM
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IceyPinkLemons
 
Join Date: Dec 2011
Location: Nowhereville. It's very nice in Autumn.
Gender: Male
Nature: Lonely
AND I'M BACK. Sorta. Been doing some junk on winter break. AHEM, anywho, big announcement. I've decided I'm going to do all the sprites from here on out in Red/Blue style, because: A) It's a lot more fun. B) I like the retro feel better. C) It's a LOT less time consuming. D) Easier for me to pick up on and off with the four color schemes.

Seems like a lazy decision, but here we go anyways. Here's Woodit, Armuard, Kinkaboom, Leapen, Blugled, and the three stones, don't know what those are for yet, but whatever.

http://iceypinklemons.deviantart.com...F33614392&qo=5

http://iceypinklemons.deviantart.com...F33614392&qo=1

http://iceypinklemons.deviantart.com...F33614392&qo=2

http://iceypinklemons.deviantart.com...F33614392&qo=4

http://iceypinklemons.deviantart.com...F33614392&qo=3

http://iceypinklemons.deviantart.com...F33614392&qo=0
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