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  #1    
Old December 1st, 2011 (6:56 AM). Edited February 18th, 2012 by help-14.
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Hey guys, no long no see. As you may know i was too busy with school's work so haven't made new script for a long time :cheeky: This is my old project (not Pokemon Special Adventure :P) that contains a lot of custom script i made and use. I'll made a list later, for now you can download it and use if you like :) http://dl.dropbox.com/u/10393831/Stuff.rar
  • Gen5ReceiveItem
  • PokemonFollowingV3
  • HoneyTree
  • SeasonScript
  • VSbar
  • Pokemon shadow in battle
  • MysteryGift (belong to Crazy Ninja Guy)
  • Take Photo
  • ZoomChar
  • ScrollMap (belong to Falcao)
  • Neo Mode7

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  #2    
Old January 8th, 2012 (5:04 AM).
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Very Good! It's very hard to see someone too talented with scripting like you!
  #3    
Old January 8th, 2012 (1:24 PM).
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I AM SO ANGRY WITH MYSELF RIGHT NOW, THIS HAS A MYSTERY GIFT SYSTEM!!!!!
(well mine is shorter in anycase...)
  #4    
Old January 12th, 2012 (9:06 AM).
salva123 salva123 is offline
 
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how do you insert the Vs. sequence into my project?
  #5    
Old January 12th, 2012 (9:36 PM).
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Quote:
Originally Posted by salva123 View Post
how do you insert the Vs. sequence into my project?
Add VSbar script to your game. In PokemonField find this in pbBattleAnimation
Code:
if $game_temp.background_bitmap
  $game_temp.background_bitmap.dispose
 end
Add above:
Code:
 ### VS BAR ###
  show_vs_bar(viewport)
 ### VS BAR ###
Use this code to show the VS: $vsBar=[true,"name_of_picture","name_of_picture"]
Example: $vsBar=[true,"t3","t4"]
The Graphics in here: New Pokemon Project\Graphics\VS

Quote:
Originally Posted by Ho-oh 112 View Post
I AM SO ANGRY WITH MYSELF RIGHT NOW, THIS HAS A MYSTERY GIFT SYSTEM!!!!!
(well mine is shorter in anycase...)
Oops, it is not mine, it is Crazy Ninja Guy's script
  #6    
Old January 13th, 2012 (6:30 AM).
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Quote:
Originally Posted by help-14 View Post
Add VSbar script to your game. In PokemonField find this in pbBattleAnimation
Code:
if $game_temp.background_bitmap
  $game_temp.background_bitmap.dispose
 end
Add above:
Code:
 ### VS BAR ###
  show_vs_bar(viewport)
 ### VS BAR ###
Use this code to show the VS: $vsBar=[true,"name_of_picture","name_of_picture"]
Example: $vsBar=[true,"t3","t4"]
The Graphics in here: New Pokemon Project\Graphics\VS



Oops, it is not mine, it is Crazy Ninja Guy's script

Wait, I was thinking about mode7 I realize why you couldn't fix it, the users had to copy out a function itself out of the script to another script, right?
Scripting Level: Advance

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  #7    
Old January 13th, 2012 (8:59 AM).
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Fix what, it is still working fine ?_?
  #8    
Old January 13th, 2012 (9:05 AM). Edited January 13th, 2012 by Ho-oh 112.
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Quote:
Originally Posted by help-14 View Post
Fix what, it is still working fine ?_?

When you walk in grass....


EDIT: got link of old thread if you still don't know....

http://www.pokecommunity.com/showthread.php?t=235291

THE MANY COMPLAINTS that you said was easy to fix....
Scripting Level: Advance

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  #9    
Old January 22nd, 2012 (12:09 PM).
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Quote:
Originally Posted by Ho-oh 112 View Post
When you walk in grass....


EDIT: got link of old thread if you still don't know....

http://www.pokecommunity.com/showthread.php?t=235291

THE MANY COMPLAINTS that you said was easy to fix....
Or maybe these are the old scripts like in the title.
Check out the Pokemon Game Engine I am working on:
https://github.com/sjosegarcia/Pokemon
  #10    
Old February 18th, 2012 (6:30 PM).
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I know this is old but how do i use vs screen and pokemon following scripts.

CURRENT PROJECTS
Pokemon Sun & Moon
Angels and Demons Saga Part 1
Rosewood Nightmares Season 1
Untitled Final Fantasy Project
  #11    
Old February 20th, 2012 (6:27 AM).
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Quote:
Originally Posted by mewlover22 View Post
I know this is old but how do i use vs screen and pokemon following scripts.

for the Animation follow help-14's steps here:

Quote:
Originally Posted by help-14 View Post
Add VSbar script to your game. In PokemonField find this in pbBattleAnimation
Code:
if $game_temp.background_bitmap
  $game_temp.background_bitmap.dispose
 end
Add above:
Code:
 ### VS BAR ###
  show_vs_bar(viewport)
 ### VS BAR ###
Use this code to show the VS: $vsBar=[true,"name_of_picture","name_of_picture"]
Example: $vsBar=[true,"t3","t4"]
The Graphics in here: New Pokemon Project\Graphics\VS


I'm not exactly sure about the following pokemon script, havn't actully looked at it....
Scripting Level: Advance

RMXP Poke-Essentials MySQL Trading System Link:
http://www.pokecommunity.com/showthr...62#post7077162

RMXP Poke-Essentials Mystery Gift Link:
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RMXP Poke-Essentials Award System Link:
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  #12    
Old February 21st, 2012 (8:37 AM).
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Okay where do i put the code to show the vs bar?

CURRENT PROJECTS
Pokemon Sun & Moon
Angels and Demons Saga Part 1
Rosewood Nightmares Season 1
Untitled Final Fantasy Project
  #13    
Old August 20th, 2012 (4:09 AM).
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Quote:
Originally Posted by help-14 View Post
Hey guys, no long no see. As you may know i was too busy with school's work so haven't made new script for a long time This is my old project (not Pokemon Special Adventure ) that contains a lot of custom script i made and use. I'll made a list later, for now you can download it and use if you like ht p://dl.dropbox.com/u/10393831/Stuff.rar
  • Gen5ReceiveItem
  • PokemonFollowingV3
  • HoneyTree
  • SeasonScript
  • VSbar
  • Pokemon shadow in battle
  • MysteryGift (belong to Crazy Ninja Guy)
  • Take Photo
  • ZoomChar
  • ScrollMap (belong to Falcao)
  • Neo Mode7
How to use the Gen5RecieveItem Script? When I call it it says Gen5RecieveItem not defined.
  #14    
Old August 20th, 2012 (4:28 AM).
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This thread is over 2 months old. You cannot post in topics past their revival date. However I'm going to leave this open since it still does provide a decent resource, so you guys may continue discussion here.
  #15    
Old December 26th, 2015 (2:38 PM).
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Download broken, repair please :c
  #16    
Old December 27th, 2015 (5:11 AM).
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Richard PT Richard PT is online now
 
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Link is broken for me too.

If someone wants to help me to speed up my project, so we can fully complete it as soon as possible, i'll be apreciate it.
To speed up this project i need:
Good Graphics designers (Recruits: RPD490),
Good Programers (Recruits: none),
And Good Graphics Animator (only for atack animations) (Recruits: none).
For those that don't know, I'm the creator and the project leader of Pokémon Chronicles.
  #17    
Old December 27th, 2015 (7:12 AM).
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Maruno Maruno is offline
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While there is no thread revival limit in this section, you are asked to be sensible about it. This thread is four years old, and way out of date. Some of these features are now in Essentials by default, and some have more recent versions available elsewhere.

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