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  #51    
Old January 19th, 2012 (05:52 PM).
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CapricornPsyche CapricornPsyche is offline
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I never get tired of seeing your improvements on that Blaziken <3

I will continue to see how this turns out, so far your not disappointing me! 8D
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  #52    
Old January 20th, 2012 (03:51 PM).
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I love your blaziken! I really want to play your game
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  #53    
Old January 23rd, 2012 (09:35 AM).
The 100 Mega Shock The 100 Mega Shock is offline
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It lives

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  #54    
Old January 24th, 2012 (07:45 AM).
The 100 Mega Shock The 100 Mega Shock is offline
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  #55    
Old January 24th, 2012 (11:35 AM).
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Glad to see you got poses and stuff for Blaziken! Are the blue boxes in your second-to-last post the hitboxes?
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  #56    
Old January 26th, 2012 (06:06 PM).
The 100 Mega Shock The 100 Mega Shock is offline
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Yes, the blue boxes represent the area in which characters can be hit.

In other news, here's a thing:

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  #57    
Old January 28th, 2012 (10:21 AM).
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Quote originally posted by The 100 Mega Shock:
Yes, the blue boxes represent the area in which characters can be hit.

In other news, here's a thing:

Looks like your doing good so far! I would've preferred to see some more effort from Blaziken fighting in that video, but that's just me nitpicking, Besides it's probably because you haven't animated attacks for him yet. I'd love to see how it works when your done with that though! 8D
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  #58    
Old February 3rd, 2012 (07:23 AM).
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Sweet. I just wonder where did you model your Blaziken? I can create models using Maya so maybe I can do a little help.
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  #59    
Old February 9th, 2012 (07:52 AM).
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Comment on the video: Video killed the tag star

Round 4: RYU randomly dies!?!?!?

Good game.
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  #60    
Old February 13th, 2012 (03:29 PM).
The 100 Mega Shock The 100 Mega Shock is offline
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Quote originally posted by crehym:
Sweet. I just wonder where did you model your Blaziken? I can create models using Maya so maybe I can do a little help.
I work in 3DS Max, which I believe shares a common file format and some other things between Maya.

Anyway, now he can punch along with being punched.



Plays as stiff as all hell though, gotta start fixing move properties up now.
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  #61    
Old February 15th, 2012 (09:59 PM).
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Looks really nice keep it up. I'm not sure if you've been asked this, but about how many Pokemon do you intend on including in this game?
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  #62    
Old February 16th, 2012 (02:22 PM).
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About 24.

Eight teams of three, and an even split (bar one) from each Gen.
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  #63    
Old February 19th, 2012 (02:51 PM).
The 100 Mega Shock The 100 Mega Shock is offline
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I've got a burning sensation.
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  #64    
Old February 19th, 2012 (11:07 PM).
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wow, that is just awsome, will there be legendarys poekmon and also special moves for each pokemon?
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  #65    
Old March 4th, 2012 (04:13 PM).
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Yes to both.

A couple more videos whilst I work on animating his special attacks:


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