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  #26    
Old March 10th, 2012 (11:05 AM).
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I am amazed and intrested now. You've taking the thought of a hack and moulded it into something, well, Fun. Looking forward to it Icy.
(As for dungeon names, considering it's a dungeon that's based on rocks and ancient contraptions, how about Gearox dungeon [Gear+Rocks] ?)
  #27    
Old March 10th, 2012 (11:50 PM).
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Cool updates!
Regirock seems pretty tough for a first boss :D
At least Cubone probably will own it.
Can we recruit it? :D
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  #28    
Old March 11th, 2012 (05:44 AM). Edited March 11th, 2012 by Spherical Ice.
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Quote originally posted by NurseBarbra:
I am amazed and intrested now. You've taking the thought of a hack and moulded it into something, well, Fun. Looking forward to it Icy.
(As for dungeon names, considering it's a dungeon that's based on rocks and ancient contraptions, how about Gearox dungeon [Gear+Rocks] ?)
Thanks! Means a lot dude ;D

Gearok Dungeon sounds nice. Hm.

Quote originally posted by Ash493:
Cool updates!
Regirock seems pretty tough for a first boss :D
At least Cubone probably will own it.
Can we recruit it? :D
Thanks! And don't worry, he's pretty weak (at this stage at least; you'll fight him more then once).

Unfortunately no, Regirock can't be recruited >:

Incidentally, the screenshot of Regirock from yesterday was really rushed, so here's a better one:



Also, here's a preview of the second chapter. Oh, and I've replaced the player OW with the Rocket grunt OW for now, though I'll probably remove the cap in the future.



Credits to Neti, Thrace, Fangking Omega, and myself for the tiles.

Oh, and look what I won :3
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  #29    
Old March 11th, 2012 (02:03 PM). Edited March 11th, 2012 by qaz015393.
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hack looks great. keep it up the hard work:D
nice new screenshots. nice tiles. & congrats on another award :d
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  #30    
Old March 14th, 2012 (11:49 AM).
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Quote originally posted by qaz015393:
hack looks great. keep it up the hard work:D
nice new screenshots. nice tiles. & congrats on another award :d
Thanks! And what do you mean by another haha, this is the hack's first award lol.

Anyway! Guess what time it is? Adventure Time! ...nope, wait, I meant SCREENSHAWT TIME.


Update!




Yeah, dass right. :P Major thanks to diegoisawesome for all the help inserting this beast, and, of course, thanks to Mastermind_X, the mastermind behind (damn son, look at that phat rhyme) the whole code for this puzzle. Once I find the location of the graphics used in this puzzle, I'll edit it to something more suitable: perhaps a Spheal? Anyway, yeah, this is some of what Chapter 2 has got for you.
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  #31    
Old March 14th, 2012 (03:43 PM).
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my mistake didnt realize it was the same 1 on the 1st pg when i first saw it lol. nice update. great use of the puzzle.
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  #32    
Old March 17th, 2012 (07:54 AM). Edited March 30th, 2012 by Spherical Ice.
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Quote originally posted by qaz015393:
my mistake didnt realize it was the same 1 on the 1st pg when i first saw it lol. nice update. great use of the puzzle.
It's okay, lol :D Thanks!


Update!




Just a few screenshots from the second dungeon, Icikal Dungeon (again, I'm open for name suggestions; this one sucks, I know :) ).



Slight changes from the last update, also.
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  #33    
Old March 17th, 2012 (12:14 PM).
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those are gigantic snorlax you got there, anyways nice updates.
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  #34    
Old March 18th, 2012 (04:07 AM).
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You don't need no fancy sprites and OWs to impress me, Icey. The idea of a microhack (damnit, gira) is what I've been waiting to see in hacks.
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  #35    
Old March 18th, 2012 (12:38 PM).
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nice update. hope we can capture those snorlax at somepoint.
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  #36    
Old March 24th, 2012 (10:35 AM).
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Quote originally posted by K2 XTREME:
those are gigantic snorlax you got there, anyways nice updates.
Sure are ;D Thanks!

Quote originally posted by Logiedan:
You don't need no fancy sprites and OWs to impress me, Icey. The idea of a microhack (damnit, gira) is what I've been waiting to see in hacks.
Thanks bro ;D

Quote originally posted by qaz015393:
nice update. hope we can capture those snorlax at somepoint.
Nope. :D Thanks.

Anyway, I've been having some problems with some level scripts which means the next update will take some time. In the meantime have a screenshot.

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  #37    
Old March 24th, 2012 (08:17 PM). Edited March 24th, 2012 by Cello.
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Oh my god! Mini-hacks! That's adorable. x]
Great job so far SI, I look forward to seeing more. I like the concept of a mini-hack, and it just being a small story. Perhaps someday you can build up enough mini-hacks to make up somewhat of a story book!
I hope this is something more people start doing.

Also, nice closing speech to the thread, I completely agree. :P
  #38    
Old March 24th, 2012 (09:58 PM).
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good luck with the leveling scripts.
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  #39    
Old March 27th, 2012 (08:39 AM).
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I'm very excited about this hack. The fact that there seem to be quite a few puzzles is what intrigues me the most, and the story is interesting. It's very cool how you want to make mini hacks, and by the looks of this one I imagine the next one will be awesome too. Congratulations on the well deserved award. Time to subscribe to this thread
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  #40    
Old March 29th, 2012 (01:11 PM).
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Quote originally posted by Cello:
Oh my god! Mini-hacks! That's adorable. x]
Great job so far SI, I look forward to seeing more. I like the concept of a mini-hack, and it just being a small story. Perhaps someday you can build up enough mini-hacks to make up somewhat of a story book!
I hope this is something more people start doing.

Also, nice closing speech to the thread, I completely agree. :P
Thanks dude.

I don't think I actually came up with the idea of mini-hacks btw, I think Cutlerine got their first haha.

Quote originally posted by qaz015393:
good luck with the leveling scripts.
Thanks. :3

Quote originally posted by Epitaph93:
I'm very excited about this hack. The fact that there seem to be quite a few puzzles is what intrigues me the most, and the story is interesting. It's very cool how you want to make mini hacks, and by the looks of this one I imagine the next one will be awesome too. Congratulations on the well deserved award. Time to subscribe to this thread ;)
Thanks dude, it means a lot :3

Just some proof that I haven't been sat on my ass all week lol. It has been a bit of a pain finishing the dungeon but yeah, t'is done. Now it's just one more dungeon to go! :D
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  #41    
Old March 29th, 2012 (01:21 PM).
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You made a NEW hack? (Sorry, I've just been away for a bit. )

It really looks great! I just hope you finish it. (:

Good luck!
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  #42    
Old March 30th, 2012 (12:23 AM).
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Who's that as*hole that wants to mess up with you Ice? :D
He's so gonna get it :D
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  #43    
Old March 31st, 2012 (10:09 AM). Edited April 2nd, 2012 by Spherical Ice.
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Quote originally posted by Chimchar 9:
You made a NEW hack? (Sorry, I've just been away for a bit. :P )

It really looks great! I just hope you finish it. (:

Good luck!
Yup. Thanks!

Quote originally posted by Ash493:
Who's that as*hole that wants to mess up with you Ice? :D
He's so gonna get it :D
Haha, thanks.


Update!



:3 Not much to say lol.
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  #44    
Old March 31st, 2012 (10:41 AM).
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Is that a Seel? I've completely forgotten about that Pokemon

Nice to see this progressing.
  #45    
Old March 31st, 2012 (02:41 PM).
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THERE'S A POKéMON CALLED SEEL?
Anyway I don't post on this hack enough so here's a post:

This hack is epic and it's epic and it's one of the most epicest hacks around plz maek beta soon also Cubone has a type advantage over all the regis.
I think.
(Ground > Ice right?)
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  #46    
Old April 2nd, 2012 (05:40 AM).
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Quote originally posted by Tropical Sunlight:
Is that a Seel? I've completely forgotten about that Pokemon :P

Nice to see this progressing.
Yes it is, lol. (If I'm honest I chose it because it was one of the only Pokémon who could learn Surf and had an overworld already inserted. [/lazy])
Thanks :D

Quote originally posted by Fireworks:
THERE'S A POKéMON CALLED SEEL?
Anyway I don't post on this hack enough so here's a post:

This hack is epic and it's epic and it's one of the most epicest hacks around plz maek beta soon also Cubone has a type advantage over all the regis.
I think.
(Ground > Ice right?)
No. There has never been a Pokémon called Seel. Never.

Oh...okay. I thought you thought it was epic...why did you lie to me?

And yeah Cubone will pwn most of the Regis except the bosses aren't all Regis so yep. I don't know, google the type chart or something lol.

Anyway, minor update but update nonetheless.


Update!



I've inserted cuddlesthefatcat's Pyramid tile, with some edits (there was some lion inscription and some eyeball symbols in the original; they've been removed). It's such a great tile, and cuddles is an amazing pixel artist so you should definitely check out his work. :D
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  #47    
Old April 2nd, 2012 (06:03 AM).
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Quote originally posted by Fireworks:
This hack is epic and it's epic and it's one of the most epicest hacks around plz maek beta soon also Cubone has a type advantage over all the regis.
I think.
(Ground > Ice right?)
Actually, Ice is super effective against Ground. I think you're thinking Rock, which is super effective against Ice.

Anyway, this hack looks amazing, and sorry for not posting sooner, I haven't gotten around to lurking PC as much as I should
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  #48    
Old April 5th, 2012 (07:37 AM). Edited April 10th, 2012 by Spherical Ice.
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Quote originally posted by teejermiester:
Actually, Ice is super effective against Ground. I think you're thinking Rock, which is super effective against Ice.

Anyway, this hack looks amazing, and sorry for not posting sooner, I haven't gotten around to lurking PC as much as I should :)
Haha, thanks for clearing that up :D

Thanks, and don't worry, you're not obligated to post. I feel warm inside everytime somone does post.



...ahem. Anyway! Updates~


Update!


-video removed. check the first post for the updated version!-
Just a puzzle I've been working on ;P
The pyramid tile is by cuddlesthefatcat, the interior tiles are from Emerald and everything else was made by me :3 The intro image for the pyramid is a placeholder, I've yet to insert the new one. Also, just as a note, the order of those gems will almost definitely change upon the release, and there will be other puzzles that won't just give you the answer :D
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  #49    
Old April 5th, 2012 (12:18 PM).
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Nice looking minigame expect for player suddenly changing into that square, you can prevent that from happening you know (might require assembly but can be done likely with pure scripting though)

I've a similar script in my own hack (which is Gen II one) in which the graphics of another person are copied to VRAM (Video Ram) so that they replace the graphics of the player that are loaded before-hand when you enter to that room. This happens so that the script is called right after the sprite graphics are loaded to VRAM but the screen still stays black/white because not everything that happens in that map are loaded yet. You could try to do something similar to that if possible.

Looks good though, can't deny that
Not a major glitch though but makes the hack look somewhat unprofessional if not corrected.
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  #50    
Old April 5th, 2012 (12:26 PM).
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Quote originally posted by miksy91:
Nice looking minigame expect for player suddenly changing into that square, you can prevent that from happening you know (might require assembly but can be done likely with pure scripting though) ;)

I've a similar script in my own hack (which is Gen II one) in which the graphics of another person are copied to VRAM (Video Ram) so that they replace the graphics of the player that are loaded before-hand when you enter to that room. This happens so that the script is called right after the sprite graphics are loaded to VRAM but the screen still stays black/white because not everything that happens in that map are loaded yet. You could try to do something similar to that if possible.

Looks good though, can't deny that :)
Not a major glitch though but makes the hack look somewhat unprofessional if not corrected.
Hm yeah, I tried fixing that by assigning the script that changes the player's sprite as a level script that occurs upon entering the map, but that simply caused the map to freeze, so the current method is a workaround. The code is a writebytetooffset command and I'm not 100% sure how to write to the VRAM. I agree it makes it look messy but I'm not sure how to fix it I'm afraid ;__;
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