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View Poll Results: What should I work on in my fakemon sprites?
Shading 0 0%
Design 3 33.33%
Outline Shading 2 22.22%
Colors 1 11.11%
Neatness 3 33.33%
Other 0 0%
Voters: 9. You may not vote on this poll

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  #1    
Old April 5th, 2012 (08:37 PM). Edited September 20th, 2012 by PokeHumanManectric.
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PokeHumanManectric
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I've been spriting since I was about 9 or 10, but I have only now started making decent scratch sprites.

RECOLORS




Hippie Muk.

RETYPES

Normal-type Ghastly.

Dark type Rapidash, which is also kind of a fusion (Rapidash + Growlithe + Ninetales).
FUSIONS



The PokeGod.


These were originally made for something I was going to build on ROBLOX, which is why they have shiny versions.

OLDER FAKEMON

Yes, they suck.
I think the bird-looking one is unfinished and maybe an early version of the sprite below (I honestly don't remember, this was so long ago).



Owlit - Fire/Flying

Scorchoot - Fire/Flying

Owlabra - Fire/Flying

Thundeel - Water/Electric

Eelectric - Water/Electric
NEW FAKEMON


Igmite - Fire/Bug - Fire Starter

Flamelo - Fire/Bug - Fire Starter

Flamighty - Fire/Bug - Fire Starter

Florage - Grass - Grass Starter

Floraptor - Grass - Grass Starter
My favorite of all my sprites. :3

Florex - Grass - Grass Starter
This sprite looks weird to me for some reason...

Ogopond - Water - Water Starter

Champond - Water - Water Starter

Nessive - Water - Water Starter

Thundeel - Water/Electric

Eelectric - Water/Electric

Moraze - Water/Electric

Stumpine - Grass

Pineer - Grass/Fighting

Minibble - Water/Steel

Darkitten - Ghost

Leoid - Ghost
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  #2    
Old April 6th, 2012 (11:56 AM).
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Logiedan
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There are no images. Don't forget you need 4 original sprites, fakemon works. Please update it with images (or repost) or I will close the thread.
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  #3    
Old April 6th, 2012 (05:10 PM).
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Sorry, I messed up trying to put the spoiler thing around it, I tried to fix it then my computer froze.
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  #4    
Old April 6th, 2012 (05:49 PM).
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Here's some tips:
Save it as a PNG already! JPG makes the image ugly.
Shade your outlines. I have a tutorial, just PM me.
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  #5    
Old April 6th, 2012 (06:10 PM). Edited April 6th, 2012 by PokeHumanManectric.
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Quote:
Originally Posted by mineox100 View Post
Here's some tips:
Save it as a PNG already! JPG makes the image ugly.
Shade your outlines. I have a tutorial, just PM me.
There's only one that was saved as JPG, and it's the normal-type Ghastly. Does BMP make it looks ugly as well, because most are either PNG or BMP?

Lol, I knew someone would point the black line thing out. I pretty much make it black out of laziness, but I'll try to shade the lines sometime.

I've finally finished Florage's evolution!

Floraptor - Grass - Grass Starter
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  #6    
Old April 7th, 2012 (10:03 AM).
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Got the third evolution grass starter done. It looks weird to me though, but I don't know why...
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  #7    
Old April 7th, 2012 (10:35 AM).
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Quote:
Originally Posted by PokeHumanManectric View Post
Does BMP make it looks ugly as well, because most are either PNG or BMP?
BMP makes it ugly too, but not as much as JPG (I think).

Those two new sprites looks great! My tutorial worked, right?
There are some outlines in the 2 new ones that aren't cleaned up. As in the outlines overlap (I don't know how to describe it ).
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  #8    
Old April 7th, 2012 (11:35 AM).
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Thanks, your tutorial did help! I'll try to fix those lines, though.

I've been saving them as PNG now, and I'll replace the ones on here with them soon.

Also, I've redone two of my old fakemon:

Thundeel - Water/Electric

Eelectric - Water/Electric
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  #9    
Old April 8th, 2012 (01:35 AM).
neckpunch73
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Love the fireflies the best, a very cool idea for a pokemon and done well. Flamelo's abdomen looks a little bit flat though. Maybe some darker shadow on the back of it?
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  #10    
Old May 28th, 2012 (10:26 PM).
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Finally made the water starter after a long break, though I think it needs some (a lot of) work on positioning. I'll try to make the final evolution for the eels and of course the evolutions of this.
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  #11    
Old May 29th, 2012 (01:28 AM).
revere
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OK, I love your recolors, your Fakemon are nice too but I see that your fusions may be pulling your talent as a spriter down. Would you want help with your fusions, I'm 24/7 (only if I'm on PC, of course). VM me if you want help.

Best of luck.
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  #12    
Old May 29th, 2012 (02:13 AM). Edited May 29th, 2012 by Ninja Paladin.
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Ignore what was said about .bmp, the reason that isn't used is due to the fact it's not compressed and thus has a large filesize. The actual reason images get artefacts if the settings aren't high enough is due to the compression utilised on most image uploaders. Tinypic, photobucket, imageshack and etc all compress image sizes which introduces more artefacts to it regardless of filetype.

In fact their are few hosting sites that don't compress images that get uploaded, hence you'll find a lot of artists host their own when they can. However if you are really worried about artefacts being introduced to images try somewhere like majhost.com.

The only other reason for using .gif or .png is transparency.

EDIT: However for the purpose of merely displaying your work using an image compressing host is fine, after all you can always zip the raw images, stick them on a non-compressing host or send them via a messenger program. Thus voiding the concerns with compression.
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  #13    
Old May 29th, 2012 (09:41 AM). Edited May 29th, 2012 by PokeHumanManectric.
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PokeHumanManectric
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I just realized that I forgot to shade the outlines on this.

Here's Moraze, the last evolution of the eels, though it looks a bit sloppy, especially the face and whiskers-like things.

Quote:
Originally Posted by MidnightShine View Post
OK, I love your recolors, your Fakemon are nice too but I see that your fusions may be pulling your talent as a spriter down. Would you want help with your fusions, I'm 24/7 (only if I'm on PC, of course). VM me if you want help.

Best of luck.
Well, fusions have never really been my strong point.
Maybe some of the reason is that I turn all the outlines black when I'm making fusions, but could you be more specific on how they're pulling my talent down?
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  #14    
Old May 29th, 2012 (06:19 PM).
revere
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Coz more of the pro spriters balance their work, from scratches to Fakemon, everything is balanced.

Your work is very good, better than mine actually. But the only thing is that your fusions seem kinda simple (sorry if it's insulting). Maybe you can add some more features to them, like use more head-to-toe parts.

But if it's not your main interest to make fusions, that's alright. Just have fun & enjoy being a spriter.
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  #15    
Old May 29th, 2012 (06:32 PM). Edited May 29th, 2012 by PokeHumanManectric.
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PokeHumanManectric
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Join Date: May 2009
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Age: 16
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Quote:
Originally Posted by MidnightShine View Post
Coz more of the pro spriters balance their work, from scratches to Fakemon, everything is balanced.

Your work is very good, better than mine actually. But the only thing is that your fusions seem kinda simple (sorry if it's insulting). Maybe you can add some more features to them, like use more head-to-toe parts.

But if it's not your main interest to make fusions, that's alright. Just have fun & enjoy being a spriter.
Alright, thanks for the tips. Fusions aren't my main interests, but I still make them, so I'll remember to add more detail next time.


I got the second evolution for Ogopond, Champond.
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  #16    
Old May 30th, 2012 (05:17 PM).
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Made the third evolution of Ogopond, Nessive.
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  #17    
Old May 30th, 2012 (10:00 PM).
revere
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Nice work on the newer one, but I do think the Shiny one can be a darker shade of green.
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  #18    
Old September 20th, 2012 (03:56 PM).
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Finished a bunch more, finally!


Stumpine

Pineer

Minibble

Darkitten

Leoid
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  #19    
Old September 21st, 2012 (12:27 PM). Edited September 21st, 2012 by Razoof.
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You should work on there shapes a little more and the shading and sort of dull the colors a bit. Try and make them more natural.
You should make some a little larger to add some details.
Like this:
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