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Originally Posted by Teomat
I have modyfied trainers classes in Emerald and find four classes called PKMN TRAINER. Why there are so much and what the difference between them?
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I can't say for sure, but it might have something to do with various Battle Frontier and Rival battles. Firered does something similar, with certain trainer classes buffering a rivals name or whatnot. I'd check around, and see if you can find pre-done battles that use it.
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Originally Posted by bensgraphicdesign
Hey hackers! I'm trying to hack firered and insert a sprite using the following programs; Paint, Irfanview, unLZ, FSF and APE! Is it still possible? I follow older guides and the pallete returns to normal, the file hasn't shrunk and it's unindexed. How can I index a sprite?!
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The newest version of Paint doesn't support indexed images. To counter this, I use Gimp, which is a free version of Photoshop, so either of those should help you. Same process as before, just open up in Gimp or Photoshop instead of Paint
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Originally Posted by south69_dallas
Has anyone seen a fix to firered fog weather problem? i looked in the tutorials and nothing. Im doing a forest thats more maze like with creepy music so thats why the fog is awesome. Also is there a way to adjust how hard it is to catch certain pokemon? like lv 5 murkcrow broke out of 5 pokeballs and he was on red and par.
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Yet Another Pokemon Editor (YAPE) has the ability to change catch rates. Download it from the Tools section. As for the fog, maybe try comparing the non-foggy tree tiles to tiles that become foggy, and see if there's something different that can be changed, either behavior bytes or layer-wise.