< >
Hello, guest! Please log in or register.

The PokéCommunity

Go Back     The PokéCommunity Forums > ROM Hacking > Research & Development Research Pokémon Black/White mapping engine

Notices

Research & Development Got a well-founded knack with ROM hacking? Love reverse-engineering the Pokémon games? Or perhaps you love your assembly language. This is the spot for polling and gathering your ideas, and then implementing them! Share your hypothesis, get ideas from others, and collaborate to create!
Research & Development programs in this forum are subject to moderator approval before they are displayed.

Reply Post Reply
 
Thread Tools
  #26    
Old April 5th, 2012 (6:54 AM).
looper's Avatar
looper looper is offline
German Hacker
 
Join Date: Aug 2010
Location: Germany
Gender: Male
Nature: Lonely
Posts: 53
Send a message via Skype™ to looper
I attached a Screenshot. Don't ask me, how that happened, but it seems that some textures were randomly replaced by rock-textures. That happens in several places, but it looks interesting!
Attached Images
File Type: png maphack.png‎ (17.8 KB, 142 views) (Save to Dropbox)
I'm not a god. But Chuck Norris isn't, too.
Reply With Quote

Relevant Advertising!

  #27    
Old April 22nd, 2012 (12:55 AM).
renekokkie's Avatar
renekokkie renekokkie is offline
Dragon Trainer
 
Join Date: Mar 2010
Location: Hoenn
Age: 17
Gender: Male
Nature: Relaxed
Posts: 100
Quote:
Originally Posted by looper View Post
I attached a Screenshot. Don't ask me, how that happened, but it seems that some textures were randomly replaced by rock-textures. That happens in several places, but it looks interesting!
This happens when you use walktrough walls and you will not enter a gate.
so a gate will have something to do with a maplink.
but after I refresh my screen. likes using the bag of the trainercard.
looks everything normal
Reply With Quote
  #28    
Old April 22nd, 2012 (6:21 AM).
Team Fail's Avatar
Team Fail Team Fail is offline
burning passion
ModeratorCS
 
Join Date: May 2009
Location: yes
Age: 21
Gender: Male
Nature: Brave
Posts: 12,142
Quote:
Originally Posted by renekokkie View Post
This happens when you use walktrough walls and you will not enter a gate.
so a gate will have something to do with a maplink.
but after I refresh my screen. likes using the bag of the trainercard.
looks everything normal
Yeah. It occurs when the incorrect map objects are loaded and are loaded incorrectly. They default to a generic stone.
Reply With Quote
  #29    
Old August 17th, 2012 (1:01 PM).
MarinoKadame's Avatar
MarinoKadame MarinoKadame is offline
 
Join Date: May 2012
Age: 27
Gender: Male
Posts: 1,095
Been a while no one putted updates here. Any new info on this ?
Reply With Quote
  #30    
Old October 5th, 2012 (1:53 PM).
Pike15's Avatar
Pike15 Pike15 is offline
 
Join Date: Apr 2012
Gender: Male
Posts: 168
You guys still map hacking??
This signature has been disabled.
Exceeding 350px height limit
Please review and fix the issues by reading the signature rules.

You must edit it to meet the limits set by the rules before you may remove the [sig-reason] code from your signature. Removing this tag will re-enable it.

Do not remove the tag until you fix the issues in your signature. You may be infracted for removing this tag if you do not fix the specified issues. Do not use this tag for decoration purposes.
Reply With Quote
Reply Post Reply
Quick Reply

Sponsored Links
Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


  All times are GMT -8. The time now is 2:56 AM.


Contact Us Archive Privacy Statement Terms of Service Top