Go Back   The PokéCommunity Forums > Creative Discussions > Game Development > Scripts & Tutorials
Reload this Page [Essentials script] Pokémon Following Character script

Notices
For all updates, view the main page.

Scripts & Tutorials This forum is for scripts and code, as well as all kinds of tutorials, software, tools and so forth. Remember to give credit!
The thread revival limit does not apply here.



Closed Thread
 
Thread Tools
  #201    
Old January 12th, 2011 (09:25 PM).
This username is already in use's Avatar
This username is already in use This username is already in use is offline
 
Join Date: Dec 2010
Gender: Female
Posts: 11
How about flying with flying pokemon, or better yet, flying ON them! Just kidding, that's asking for way too much hehe. Thanks for this
__________________
http://www.pokecommunity.com/signaturepics/sigpic244574_1.gif

  #202    
Old January 24th, 2011 (03:25 AM).
p.claydon p.claydon is offline
 
Join Date: Jan 2011
Gender:
Posts: 305
can we get it so a pokeball is shown on pokemon if there caught (wild/trainer battles)
  #203    
Old January 24th, 2011 (08:34 AM).
carmaniac's Avatar
carmaniac carmaniac is offline
Where the pickle surprise at?
 
Join Date: Apr 2009
Location: England
Age: 20
Nature: Relaxed
Posts: 682
Quote originally posted by p.claydon:
can we get it so a pokeball is shown on pokemon if there caught (wild/trainer battles)
Think you're asking the wrong place, this thread was purely for the pokemon following character script.
__________________

Pokémon: Lost Souls.







Developed by Carmaniac.


Quote originally posted by Luka S.J.:
My balls seem to be fine.
  #204    
Old January 24th, 2011 (08:54 AM).
p.claydon p.claydon is offline
 
Join Date: Jan 2011
Gender:
Posts: 305
ok i posted it here as the Pokemon Follow demo seams to use slightly different scripts to other starter kits.
  #205    
Old January 26th, 2011 (06:46 PM).
superanthony182's Avatar
superanthony182 superanthony182 is offline
 
Join Date: Oct 2010
Gender: Male
Posts: 37
Is there a way to make this script work without getting 6 Pokemon? Trying to make it work when getting a starter Pokemon.
  #206    
Old March 20th, 2011 (05:20 AM).
KittenCry66's Avatar
KittenCry66 KittenCry66 is offline
 
Join Date: Jun 2010
Gender: Male
Posts: 49
Uhh...When I recieve my Pokemon, it won't appear?
__________________
When the kitten cried I was born.
- KittenCry66
  #207    
Old April 30th, 2011 (07:51 PM). Edited April 30th, 2011 by Cobe.
Cobe's Avatar
Cobe Cobe is offline
 
Join Date: Dec 2010
Gender: Male
Posts: 26
Great script, waiting for more!
  #208    
Old May 5th, 2011 (11:56 AM).
ironlucario's Avatar
ironlucario ironlucario is offline
God of All Kips
 
Join Date: Dec 2010
Location: CT
Gender: Male
Nature: Lax
Posts: 31
Thanks for the script. i even add zorua as a follower Woot!
__________________
My DeviantART
I Make Pokemon Recolors. Message me if you want any custom ones done
  #209    
Old May 7th, 2011 (07:29 PM).
JakeG's Avatar
JakeG JakeG is offline
Pokemon Awakening-Coming Soon!
 
Join Date: May 2010
Location: NSW, Australia
Gender: Male
Nature: Brave
Posts: 58
Anyone able to supply 5th Gen Pokemon sprites for this? Design them even?
__________________
Quote originally posted by Fireworks:
And what exactly looks like a Pokemon?
It still amazes me how people look at these Pokemon--yes, I called them Pokemon, deal with it--and still complain that they look un-original, when they are far more original then eighty percent of Kanto. The only reason people say this, is because Unova are newer, and the designs are more aimed at slightly older kids, whereas most older designs were directed at younger kids. I think they expected fans to grow up with the designs, but honestly it looks like they were almost completely wrong. If Unova was the first generation, and Kanto the newer one, people would complain that they look too boring and cute. Looks like people will always moan about something. Nobody's ever content with what they get :\
  #210    
Old May 15th, 2011 (05:11 AM).
aardbei95 aardbei95 is offline
Creator of Pokemon Darkness
 
Join Date: Jul 2010
Gender: Male
Posts: 1
heey, I realy love your script but I've got 1 problem:

I have some maps that are connected to another one, that map becomes black if I use this script...

at this moment that means I can't use the script, can you pleas fix this bug?

thanx
  #211    
Old May 28th, 2011 (07:17 PM).
tolis's Avatar
tolis tolis is offline
 
Join Date: May 2010
Gender: Male
Posts: 11
Yea..same here...this is the most basic problem i got with pokemon followin v3.1
  #212    
Old June 2nd, 2011 (04:35 PM).
Zesk12 Zesk12 is offline
 
Join Date: Mar 2011
Gender: Male
Posts: 6
I have the same problem with the script ... the connections doesn't work.
  #213    
Old June 3rd, 2011 (01:06 PM).
Jullya96 Jullya96 is offline
 
Join Date: May 2011
Gender: Female
Posts: 1
Could someone pls tell me how to use it?
  #214    
Old August 27th, 2011 (03:18 AM).
Yero's Avatar
Yero Yero is offline
 
Join Date: Aug 2011
Location: Australia
Gender: Male
Nature: Brave
Posts: 64
Yo guys, let me get this right, everytime when you use the 'follow' script, you got errors by surfing or any other special attack which can be used outside of battle. But what script has been used for that, and placed where specifically?
  #215    
Old March 17th, 2012 (03:21 PM).
~Angel~'s Avatar
~Angel~ ~Angel~ is offline
Lead developer for Pokémon Millennium
 
Join Date: Mar 2010
Location: United States Of America.
Age: 17
Gender: Male
Nature: Quiet
Posts: 272
Ok so I found the perfect script thanks from help-14 but I don't want it to add 6 pokemon into the party... this is what I took to use but don't know how to change it so it adds 1 pokemon like Charmander
Script:
Kernel.pbCreatePokemon
Kernel.pnAddDependency2(29,"Dependent",3)
$PokemonTemp.dependantEvents.refresh_sprite
I just need to know how to change it to add one Pokemon not 6 anyone able to help?
  #216    
Old March 17th, 2012 (03:41 PM).
IceGod64's Avatar
IceGod64 IceGod64 is offline
My imagination.
 
Join Date: Oct 2008
Location: Castelia City
Age: 27
Gender: Male
Nature: Naive
Posts: 604
Quote originally posted by Rick1234:
Ok so I found the perfect script thanks from help-14 but I don't want it to add 6 pokemon into the party... this is what I took to use but don't know how to change it so it adds 1 pokemon like Charmander
Script:
Kernel.pbCreatePokemon
Kernel.pnAddDependency2(29,"Dependent",3)
$PokemonTemp.dependantEvents.refresh_sprite
I just need to know how to change it to add one Pokemon not 6 anyone able to help?
pbCreatePokemon is not meant to be used in a game. Use this instead:

Code:
pbAddToPartySilent(PBSpecies::species,level)
If you want to give the player a level 10 Pikachu for example, you'll be using:

Code:
pbAddToPartySilent(PBSpecies::PIKACHU,10)
Additionally, if you want the player to be told they were given a Pokémon, just remove "Silent" from pbAddToPartySilent.
__________________

  #217    
Old May 8th, 2012 (11:25 AM).
~Angel~'s Avatar
~Angel~ ~Angel~ is offline
Lead developer for Pokémon Millennium
 
Join Date: Mar 2010
Location: United States Of America.
Age: 17
Gender: Male
Nature: Quiet
Posts: 272
Wow. I posted this some time ago. I did not notice a reply. Thanks. And what if I wanted all six to come out of the pokeball what would I press?
  #218    
Old June 29th, 2012 (01:41 AM).
darkdemon darkdemon is offline
 
Join Date: Jun 2011
Gender: Male
Posts: 24
Wait what's the script to make a pokemon follow you?
  #219    
Old June 29th, 2012 (09:21 AM).
seeker's Avatar
seeker seeker is online now
Platinum Tier
 
Join Date: Apr 2009
Location: Ireland
Posts: 10,684
http://www.pokecommunity.com/showthread.php?t=281323

Locked.
__________________
  #220    
Old May 8th, 2013 (08:59 AM).
heitres heitres is offline
 
Join Date: May 2013
Gender: Male
Posts: 13
Sorry to revive this threat, but my question is. Where is the tutorial?
Closed Thread
Quick Reply

Sponsored Links

You may also like.. (Beta)
Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are UTC -8. The time now is 10:19 AM.