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  #76    
Old June 29th, 2012, 12:50 AM
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Dear lord, I think I should stop checking this thread. There is nothing solid, and the assumptions you all put forward are beyond silly. The initials of the dragons hint at RS? Seriously? In spanish? No Kyumerald? @__@

Raikou, Entei and Suicune were in HGSS, their initials are RSE, it means NOTHING.

@wombateiro:
So what you're saying is that Rayquaza would show up to stop only Kyogre or Groudon?
That would be really lame. Rayquaza saves the day, and is the star.
There is simply no way of "putting Emerald into RS" and keeping it as its meant to be. The legendaries and their plot was designed with 3 games in mind.
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  #77    
Old June 29th, 2012, 08:07 AM
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Originally Posted by MiTjA View Post
Dear lord, I think I should stop checking this thread. There is nothing solid, and the assumptions you all put forward are beyond silly. The initials of the dragons hint at RS? Seriously? In spanish? No Kyumerald? @__@

Raikou, Entei and Suicune were in HGSS, their initials are RSE, it means NOTHING.
I know those initials probably mean nothing, but still, they never explained why they chose their names to begin with re- and ze-. Main parts of their names are shiro (white) and kuro (black). Prefixes re- and ze- have no explanation.

Quote:
Originally Posted by MiTjA View Post
@wombateiro:
So what you're saying is that Rayquaza would show up to stop only Kyogre or Groudon?
That would be really lame. Rayquaza saves the day, and is the star.
There is simply no way of "putting Emerald into RS" and keeping it as its meant to be. The legendaries and their plot was designed with 3 games in mind.
With Game Freak's creativity everything is possible. Especially when it comes to sell more games. I'm not saying Rayquaza wouldn't save the day, because it would. After Rayquaza would stop both Groudon and Kyogre, either team Magma or Aqua (depending on your version) would try to control their legendary one more time, for example in Cave of Origin. Stopping only one legendary is something that player can do without help of Rayquaza. That would make two legendaries to be stars, just like in B2 or W2.

Btw, what do you think about those percentages I posted on page 2?

Last edited by wombateiro; June 29th, 2012 at 08:15 AM.
  #78    
Old June 29th, 2012, 08:14 AM
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Dear lord, I think I should stop checking this thread. There is nothing solid, and the assumptions you all put forward are beyond silly. The initials of the dragons hint at RS? Seriously? In spanish? No Kyumerald? @__@
Yes, I feel your pain. Sadly, I have to keep checking lol. ;(

I do find it silly people grab at things and claim how they're major hints. Ever heard of coincidence? Cause you know...that happens sometimes.

I do think there will eventually be remakes, but I'm just not gonna sit here and grab at the sky for "hints." Perhaps the real title of this should be "what would you want in remakes of rs?" :( Then there wouldn't have to be this beating a dead horse debate all the time, but c'est la vie.
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  #79    
Old June 29th, 2012, 02:10 PM
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Quote:
Originally Posted by wombateiro View Post
Btw, what do you think about those percentages I posted on page 2?
Not much because they choose old pokemon on many factors, and what past generation they are from is probably the last thing they consider if they even do it.

I mean, for example they would put a Wingull in a game because there is locations where wild Wingulls just make sense, not because they want more gen 3 pokemon.

Besides, each generation has a different approach and might deal differently with the inclusion of old pokes.

-So Johto for example was basically a second Kanto (regarding what common pokemon are in it), with some new hidden and rare pokemon you have to use new methods to find.
-Hoenn wanted to be a fresh start, but didn't dare to alienate the fans by not including iconic classics... and a specific example is that it had three of the trade evolving ones, since they didn't introduce more than one new. Of course they would use more gen 1 than gen 2 here, because gen 2 was extra pokemon, but they needed casual average pokemon like Magikarp, Zubat and Oddish. ...And then a Slugma because they actually had a fitting location for it this time. There is tons of reasons for certain pokemon to appear, and its not about gens.
-Sinnoh was very much like Johto, as in that it had only a handful of casual pokemon, so it resorted on the use of anything fitting from the past again to fill the gaps for most areaa in the game.
You say there is 34... but I count like less than 20, so I assume you were looking at Platinums upgraded version though. Of course they had to put in everything they evolved for that, which is the case for the initial DP dex too btw, with most of the new stages being for Johto-mons. So you could say it had a noteworthy amount of those because it had evolutions/babies of them.
Also, the percentage barely takes the lead of gen 1 with ~30%, of which there are more casual ones in.
-BW depends on whether you mean the enw Unovadex for BW2 or postgame stuff in BW, which was full of random and just filled with everything they could add in kind of thing.


And again, gen V is done. There is no way on earth going to be more DS games. Starting new graphics with something new is quite safe to assume.
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  #80    
Old June 29th, 2012, 02:36 PM
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Originally Posted by MiTjA View Post
@wombateiro:
So what you're saying is that Rayquaza would show up to stop only Kyogre or Groudon?
That would be really lame. Rayquaza saves the day, and is the star.
There is simply no way of "putting Emerald into RS" and keeping it as its meant to be. The legendaries and their plot was designed with 3 games in mind.
There is a way you can implement Emerald into Ruby and Sapphire though. As already shown by Emerald, they want the story to improve, this could be what the remakes are for: to keep the main basics intact, but to improve on it a bit.

Do you honestly think only one team goes through the trouble of awakening their legendary while the other sits by though? It would make more sense to have both teams involved. Maybe you could go after both to begin with, then for some reason you only bother with keeping up with one of them for the rest of the game, depending on the version you have(so you only see more of your team).

If you think about it, the only problem would be the whole Rayquaza situation, because it would be tough to put it into the picture without letting it hog the spotlight. The way I see it, they should get the big battle scene on and, in it, they could allow Rayquaza to work more on the opposite mascot, to the point where they are both weakened. Your mascot then could come in and mess them up more, haha, only to notice you trying to get involved before it proceeds to finish them off. This would send you into the battle.

Also, why is it that bad to think that hints could be in the games? Yeah, it gets annoying when people start grasping at the most simple/random things, but Game Freak could actually be hiding things for a little extra fun, hinting at possible stuff in the future- like the Dream World being hinted at way back in Gen 3. Coincidence isn't the answer to everything either, haha.
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  #81    
Old June 29th, 2012, 02:47 PM
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With unavoidable changes to the peak of the games plots, why bother making them remakes then to begin with, instead of doing something new right away?.
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  #82    
Old June 29th, 2012, 03:05 PM
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That's not entirely new though, it's just changing them so they could keep the basics of the originals(stopping the team that you continue to pursue) yet add in bits of Emerald to improve the overall story.

It's like how they say that they want to bring something new to the table, yet they don't want to completely mess with the memories of the old games. With RSE being the first to actually have more drastic changes, this could be the perfect timing to implement something like that is what I'm saying.
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  #83    
Old June 29th, 2012, 03:46 PM
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I think the only real evidence we've got from B/W & B2W2 are the fact we can get shoal salt and I think the shoal shell too in B/W. In B2W2, I don't think there are hints towards pretty much anything other than the fact that the Pokemon World Tournament and Driftveil are plastered with emerald and green everywhere. Thats all I could get from B2W2.

So, I definitely do think the remakes will happen but I can't say that there is so much evidence solidifying it'll happen so soon. The only other thing I can come up with is my assumption on the other page that Hoenn will practically be completely unvisitable once they switch their main games the 3DS, but I wouldn't even say that means anything because they could just throw Hoenn in as a second region to a Gen VI game or something.
  #84    
Old June 30th, 2012, 01:55 AM
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If they don't make remakes for DS, they could easily make them for 3DS using slightly improved gen 5 engine reprogrammed for 3DS. True that it would make more sense to start 3DS with new generation, but gen 5 already broke the console pattern because of sharing the same platform with gen 4, so everything is possible now. After R/S remakes Game Freak could make completely new 3DS engine for gen 6.

Quote:
Originally Posted by MiTjA View Post
Not much because they choose old pokemon on many factors, and what past generation they are from is probably the last thing they consider if they even do it.

I mean, for example they would put a Wingull in a game because there is locations where wild Wingulls just make sense, not because they want more gen 3 pokemon.
Not sure about that. Almost all of gens 1 and 2 Pokemon would make the same sense to be put in each game, so Game Freak had to choose which group should be featured more in each generation. They clearly focused on gen 1 Pokemon in R/S and on gen 2 Pokemon in D/P/Pt (all Unown forms and overall amount of gen 2 Pokemon in the wild, because of their new evolutions introduced in gen 4).

Now they put the most gen 3 Pokemon in B2/W2 pre-game. It looks like it's pattern of featuring Pokemon of each gen they plan to remake, meaning R/S remakes in gen 5.
  #85    
Old June 30th, 2012, 03:45 AM
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Originally Posted by P0kelegend View Post
I think the only real evidence we've got from B/W & B2W2 are the fact we can get shoal salt and I think the shoal shell too in B/W. In B2W2, I don't think there are hints towards pretty much anything other than the fact that the Pokemon World Tournament and Driftveil are plastered with emerald and green everywhere. Thats all I could get from B2W2.
Have you played B2W2 yet? If so, you must have noticed that the new areas in B2W2 have a Hoenn feel to them. I'd say the biggest hints would be the emeralds in PWT and Driftveil, Rebirth Cave, the route before Rebirth Cave, and the New town with the water Gym. They scream Hoenn.
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  #86    
Old June 30th, 2012, 04:10 AM
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If they don't make remakes for DS, they could easily make them for 3DS using slightly improved gen 5 engine reprogrammed for 3DS.
No. The 3DS engine is completely different from the DS. Yes, they could remake RSE using the DS engine, but then they would be (legally) forced to market the games under a dying console. BW2 will be the last Pokemon games made for the DS.

I have absolutely no doubt that they'll remake RSE, and I can guarantee you that I'll be the first out of every single person here to pre-preorder them.
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  #87    
Old June 30th, 2012, 08:04 AM
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No. The 3DS engine is completely different from the DS. Yes, they could remake RSE using the DS engine, but then they would be (legally) forced to market the games under a dying console. BW2 will be the last Pokemon games made for the DS.

I have absolutely no doubt that they'll remake RSE, and I can guarantee you that I'll be the first out of every single person here to pre-preorder them.


Also, is the B2W2 version of Rustburo City actually used anywhere during the gameplay or is it just programmed into the game but unused? If it's unused, I think that's one of the first credible hints that supports Game Freak planning RSE remakes for real.
  #88    
Old June 30th, 2012, 09:36 AM
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Quote:
Originally Posted by Manganum View Post
No. The 3DS engine is completely different from the DS. Yes, they could remake RSE using the DS engine, but then they would be (legally) forced to market the games under a dying console. BW2 will be the last Pokemon games made for the DS.

I can guarantee you that I'll be the first out of every single person here to pre-preorder them.
I might have to take you up on that one, I've been very anticipated about Ruby & Sapphire remakes for quite some time now, I too am positive about them being remade.. not 100% but I have hope.
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  #89    
Old June 30th, 2012, 02:13 PM
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No. The 3DS engine is completely different from the DS. Yes, they could remake RSE using the DS engine, but then they would be (legally) forced to market the games under a dying console. BW2 will be the last Pokemon games made for the DS.
I dunno about that. Remember Mystery Dungeon Red and Blue? They were the same game, one being for GBA and one being for DS with slight enhancements. That was probably a much bigger leap, and they made it work. I think if they want to make the remakes on the 3DS they could easily do something similar to BW but reprogrammed and enhanced to work for the 3DS. It'd probably be quicker and easier than it would be for them to make something from scratch.

But I'm not sure if they're even really ready to move Pokemon onto the 3DS. Even BW2 being for the DS instead of the 3DS is still a little surprising to me, since the DS ought to be a "dying console" by now. But it does make sense, considering the 3DS hasn't been doing as well as expected. And, since the 3DS can play DS games just as well, it makes the games more available to more people. So I really wouldn't be too surprised to see RSE remakes for the DS, and if they are for the 3DS I wouldn't expect much of an upgrade from BW2.
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  #90    
Old June 30th, 2012, 03:24 PM
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Originally Posted by Kanto_Johto View Post
Also, is the B2W2 version of Rustburo City actually used anywhere during the gameplay or is it just programmed into the game but unused? If it's unused, I think that's one of the first credible hints that supports Game Freak planning RSE remakes for real.
Midway through my second play-through and I haven't heard it, and I don't remember hearing it the first time. I seriously doubt that it's Rustburo City though. Music remixes sounds very similar to the original and this new Rustburo music is completely unrecognizable.
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  #91    
Old June 30th, 2012, 04:22 PM
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Midway through my second play-through and I haven't heard it, and I don't remember hearing it the first time. I seriously doubt that it's Rustburo City though. Music remixes sounds very similar to the original and this new Rustburo music is completely unrecognizable.
Are we thinking of the same remix?

Here's the one I'm talking about:
Spoiler:


Sounds almost identical to the original to me (musically speaking). I'm assuming this is the one everyone is talking about.
  #92    
Old June 30th, 2012, 04:50 PM
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Originally Posted by Kerjo View Post
Have you played B2W2 yet? If so, you must have noticed that the new areas in B2W2 have a Hoenn feel to them. I'd say the biggest hints would be the emeralds in PWT and Driftveil, Rebirth Cave, the route before Rebirth Cave, and the New town with the water Gym. They scream Hoenn.
Very true, I don't know why I forgot about those. Then, there actually is a decent amount of hints. Rebirth cave has to be a pretty big hint IMO, there is one part in the cave with a big pool of water/magma which almost exactly resembles the caves that Groudon/Kyogre can be caught in, in Emerald. The part with the houses on top of the water in Shizui's town reminded me of Pacifidlog straight away.

Also, the fact that a Rustboro remix was programmed into B2W2 but is not used ANYWHERE in the game could very well be some sort of evidence too. Although, I think I remember that they put a remix of Suicine's battle music in FRLG and it meant nothing but who knows.

The hints are quite subtle, because you can't be 100% sure as to whether they thought of them as hints or not when putting them in but I'd say the ones you mentioned are very interesting and its likely that they could be hints.
  #93    
Old June 30th, 2012, 04:55 PM
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No, I haven't heard that remix up until now. In B2W2 there is a soundtrack with the same name that sounds completely different. I don't like it!

Spoiler:
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  #94    
Old June 30th, 2012, 06:33 PM
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That sounds far too upbeat for Rustboro and I can't even hear the connection, if anything its more like Hearthome City from Sinnoh DPPT and if it is written into the ROM I can't understand why it is but I certainly hope the remakes soundtrack isn't like that... they can do a much better job than that.
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  #95    
Old June 30th, 2012, 07:10 PM
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No, I haven't heard that remix up until now. In B2W2 there is a soundtrack with the same name that sounds completely different. I don't like it!

Spoiler:
Yeah.....that is definitely not the Rustburo City music. The second half of that one sounds a bit like the second half of the Viridian/Pewter/Saffron City music. I concur with Suicune; the connection to the original theme isn't even noticeable.
  #96    
Old June 30th, 2012, 07:10 PM
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There's no way the remakes will be 3DS
Theres nothing to gain from making MORE 3D effects.
Plus it would make transfering your old pokemon from the advanced series a long tedious process.
DS games are still being made, theres no reason to make every game exclusivley for the 3ds because the 3D effects will remove a large portion of customers that want new games but are to young to have a 3DS(like a kid is going to leave that slider alone just because the game tells him its bad for him). And having all the regions in one style (more or less) is much more promising in the longrun.
Also note that there were Dsi only games but Pokemon never touched them.
They might make the spin offs 3ds but the main games use sprites and 3d makes sprites look horrible.
Besides, if the remakes were to be made for 3ds then Black and White would have been for the 3ds as well (foollowing the patern, the remakes are the same type as the new Gen before them.)
I highly doubt that they'll switch to 3ds for the remake of Ruby and Sapphire, if they switch at all. I don't see how the fans of the main games will accept the games looking like the stadium series all of a sudden.

Moving on to what I'm looking forward too:
The secret bases will take on new mechanics (probably fusing in the missions from Black and White)
We'll get back to the old fashioned Pokemon contests (with new twists thanks to the new pokemon and moves)
The Spinda collecting might return.
We'll get to see better cutscenes and the triple battles may appear here and there.
Absol and zangoose will be available for wild capture once again.
I'll have a reason to play without cheats once again!
The Pokenav call system might be re implimented.
The battle frontier will probably look AMAZING in Semi-3d.
And so will the legendaries.
Fully animated Magma and Aqua members!
THE FLUTES FINALLY WORK AGAIN!
Can you IMAGINE what the soot fall would look like?
and finally....
Returning to my hoenn adventures which I actually enjoyed repeating over and over!
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Old June 30th, 2012, 08:18 PM
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I like the one remake theory, with only 5 per Generation. They can also make it on the DS without much fuss. And then a brand new Generation 6 for the 3DS.
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  #98    
Old June 30th, 2012, 09:25 PM
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There's no way the remakes will be 3DS
Theres nothing to gain from making MORE 3D effects.
The remakes would only be on the DS if they are part of Gen 5. If they go to Gen 6 next, which will definitely be on the 3DS, then they'll be on the 3DS too. However, as has already been said, the DS is pretty much over.

Quote:
Originally Posted by NV View Post
Plus it would make transfering your old pokemon from the advanced series a long tedious process.
If you get to keep your old Pokemon, does it really matter?

Quote:
Originally Posted by NV View Post
DS games are still being made, theres no reason to make every game exclusivley for the 3ds because the 3D effects will remove a large portion of customers that want new games but are to young to have a 3DS(like a kid is going to leave that slider alone just because the game tells him its bad for him).
DS games are fading away. Gen 5 being on the DS was somewhat odd in the first place, though understandable in a way.
The 3D is totally optional. Don't like the 3D, just turn it off. I doubt kids would stare into the 3D that long anyway, I myself can only stand it for a few minutes before it becomes a little annoying.

Quote:
Originally Posted by NV View Post
And having all the regions in one style (more or less) is much more promising in the longrun.
Does it really matter if all regions are in the same "style"?

Quote:
Originally Posted by NV View Post
Also note that there were Dsi only games but Pokemon never touched them.
They might make the spin offs 3ds but the main games use sprites and 3d makes sprites look horrible.
DSi and DSLite are over soon too, if not already. 3DS is now. And I believe the 3D world and sprite character combination looks pretty good myself. The sprites themselves don't have to be 3D.

Quote:
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Besides, if the remakes were to be made for 3ds then Black and White would have been for the 3ds as well (foollowing the patern, the remakes are the same type as the new Gen before them.)
You're assuming they will definitely follow this broken pattern. We expected Gray/Grey. Black 2 and White 2 changed it.

Quote:
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I highly doubt that they'll switch to 3ds for the remake of Ruby and Sapphire, if they switch at all. I don't see how the fans of the main games will accept the games looking like the stadium series all of a sudden.
"If they change at all"? I hope you don't mean that you think Pokemon will stay on the DS forever, because regardless of when remakes come, Pokemon and every other major Nintendo franchise that hasn't yet WILL jump to the 3DS.

Also, I doubt a change like that to "stadium style" battles would be received negatively. However, I read somewhere that Game Freak prefers sprites for the main series, so we may not even see the games change to that.
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  #99    
Old June 30th, 2012, 10:23 PM
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post.
Okay, compared to the arguments on my old home site, that was like a handshake.
I'll take back my rant because you, sir, have just removed my worries with your reply.

So yeah, I guess if they just use the 3D to separate the forground and background (Opponent and Player in battle) and kept the sprites I'd be fine with a 3D remake, I'd love to see the cuscenes in 3d.

In particular I hope they take some elements from Emerald story wise.
Such as magma and aqua BOTH causing trouble, magmas base being in the mountains, and the stories legendary getting its own dynamic cut-scene.
Basically the emerald storyline up until when one of the Legendaries is awakened, then the story should follow its versions plot. But when Kyorge or Groudon wake up and just before you fight it I'd like there to be a scene during those two points.

Another thing I'd like them to add is a story to the Battle frontier to make me want to go further, like they did in Gold and Silver for the Gym rematch and in Diamond and Pearl with Lucas' father.
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Old July 1st, 2012, 10:24 AM
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Well Emerald had a bit of a story for the battle frontier existing, not much though other than Scott wanting to have strong trainers gather.

I'm hoping the world Tournament is found in Hoenn too for the remakes, perhaps it can be like an 8th battle frontier facility of sorts.
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