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  #76    
Old August 9th, 2012 (08:08 AM).
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We would have to insert a Hoenn world map then. And where are the Sevii WMs located? D:
  #77    
Old August 9th, 2012 (10:04 AM).
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Quote originally posted by atif:
We would have to insert a Hoenn world map then. And where are the Sevii WMs located? D:
Ah okay, I didn't realise you weren't planning on doing that. Perhaps just using teleportation is the best idea then. I'm not sure what you mean by the Sevii WMs, are you talking about these three world maps? (Apparently it is possible to fly between the islands that are on the same map, just in case you wanted comfirmation)
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  #78    
Old August 9th, 2012 (10:18 AM).
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Yup, them maps. If I find the WP though I will try to add Hoenn. :)
  #79    
Old August 11th, 2012 (04:58 PM).
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Wow Suicune and atif, this is turning into a highly ambitious project! And to think that it started as just a harder, 386 FireRed. If you guys can really pull off putting Hoenn into the game I'll be verrrrrrry amazed. And happy!

Concerning the world map issues you guys might have, I actually had plans on merging the three Sevii Isles maps into one awhile ago. I still have the custom map I had set up for it if you guys could use it. I've checked it to make sure that all the physical map spaces are in valid locations. The islands themselves are located in similar places relative to their respective maps.
  #80    
Old August 12th, 2012 (04:42 AM).
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That would definately help. Send it to Suicune. :)
  #81    
Old August 12th, 2012 (10:28 AM). Edited August 12th, 2012 by RichterSnipes.
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Quote originally posted by atif:
That would definately help. Send it to Suicune.
Can do! But it might be a little bit...I just realized that I need to put Navel Rock and Birth Island on the map. :\

EDIT: PM sent. I wish you guys the best of luck on this hack!
  #82    
Old August 12th, 2012 (05:07 PM).
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This hack looks good but I think I'll wait until atleast 8 gyms are playable.
  #83    
Old August 13th, 2012 (10:47 AM).
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I saw this question being asked earlier but couldn't find an answer (unless I missed it)... will the physical/ special split be implemented?
  #84    
Old August 15th, 2012 (01:26 AM).
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Awesome stuff, I continue to enjoy your hacks keep up the great work can't wait to start this one
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  #85    
Old August 15th, 2012 (11:18 PM).
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Did Atif and Suicune find a solution for the. problem with Hoenn ? :O
  #86    
Old August 17th, 2012 (09:17 PM).
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Still waiting for completed version.
Good luck!
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  #87    
Old August 18th, 2012 (01:51 AM).
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Everyone is waiting for it and from what is said i think it's near 60 - 70% or something like that Atif said that it's up to petalburg forest so it's not going to take that much .
Patience....
  #88    
Old August 18th, 2012 (03:27 AM).
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I've finished Route 104 as a whole, top and bottom. Now all that's left is Rustboro and Petalburg Woods. I've sent Suicune the current ROM but I've had no news from him.
Suicune should be doing scripts for Petalburg and Route 104. :)
  #89    
Old August 18th, 2012 (03:58 AM).
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So you're progressing but you have no news from suicune ?
  #90    
Old August 19th, 2012 (10:05 AM).
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This looks great! Definitely one of the top hacks I'm looking forward to.
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  #91    
Old August 20th, 2012 (12:30 PM).
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This looks like an awesome hack. I can't wait until it is all completed. Good luck with it, and I hope you enjoy making it.
  #92    
Old August 21st, 2012 (08:55 AM).
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Well by the time I get to that point, you will be done. Im looking forward to it.
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  #93    
Old August 21st, 2012 (03:55 PM).
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Looks amazing, love how Hoenn is in it!
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  #94    
Old August 21st, 2012 (05:27 PM).
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this hack looks good so far :D i like that you go to hoenn after kanto. Good Luck
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  #95    
Old August 24th, 2012 (12:56 AM).
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Will there be dive spots , tall grass? What about the regi trio , sky pillar and kyogre ?
  #96    
Old August 24th, 2012 (01:30 AM).
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Dive should be put in the game. If not, we can just put a cave where Kyogre's Dive spot was and that could lead to Marine Cave.
The Regi trio will be the same but there will be no puzzles. :)
  #97    
Old August 24th, 2012 (02:05 AM).
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Quote originally posted by atif:
Dive should be put in the game. If not, we can just put a cave where Kyogre's Dive spot was and that could lead to Marine Cave.
The Regi trio will be the same but there will be no puzzles.
For the regis , you mean that the will be in their caves right? I got an idea ! Why not having them in their caves but having a guardian in the entrance who will allow us to battle the regi only if they win them or something like that
Also will you add tall grass in the route before fortree ?
Furthermore it would be better if there is no roaming pokemons ( lati's and the beasts shouldn't be roaming) You could have them all stationary
like regis
  #98    
Old August 24th, 2012 (10:12 AM).
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Hey guys, sorry for the delay I've been quite busy but I'll resume work on the hack ASAP and should be released by this weekend (hopefully)!
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  #99    
Old August 24th, 2012 (12:16 PM).
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cool! i can't wait ! The upcoming release will be a beta ?
  #100    
Old August 24th, 2012 (03:16 PM).
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Quote originally posted by Suicune™:
Hey guys, sorry for the delay I've been quite busy but I'll resume work on the hack ASAP and should be released by this weekend (hopefully)!
Awesome news! I thought you were dead D:
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