The PokéCommunity Forums  

Go Back   The PokéCommunity Forums > Creative Discussions > Game Development
Sign Up Rules/FAQ Live Battle Blogs Mark Forums Read

Notices

Game Development Your number one stop for anything related to creating games (except ROM hacks). You can even make your own!

Reply
 
Thread Tools
  #1    
Old August 11th, 2012, 08:11 AM
Dragonite Ernston's Avatar
Dragonite Ernston
I rival Lance's.
 
Join Date: May 2010
Gender: Male
One of the things I did while starting to create Four Star Mon was to propose revamps of almost every single formula in the Pokémon games.

I've actually implemented a few of them in the engine itself, and they seem to work just fine. But I know from seeing many posts on here that some people are averse to such developments, because they like to stick to what already works. What are you guys' stance on doing new, unexpected things with the game mechanics?
Reply With Quote
  #2    
Old August 11th, 2012, 09:11 AM
Yamiidenryuu's Avatar
Yamiidenryuu
 
Join Date: Oct 2011
Why not? As long as the end result is workable for the player, it shouldn't matter too much exactly what formulas you used to get there, right? And the main games changed the EXP yield formula in Gen 5, so it's not entirely unprecedented. Changing things for the sake of changing them instead of because you've found something you think works better seems like a bad idea, though.
__________________

Cheren Comic is a comic about Cheren! Go read it.
Reply With Quote
  #3    
Old August 11th, 2012, 11:11 AM
DaSpirit's Avatar
DaSpirit
Mad Programmer
 
Join Date: Jul 2007
Location: New York City
Gender: Male
Nature: Quiet
"Ain't" is improper grammar.

Anyway, sure, I think it's a good idea. You just have to be careful to make sure that everything still stays balanced. Then again, some people argue that the official people games are unbalanced.
Reply With Quote
  #4    
Old August 11th, 2012, 12:03 PM
RaulCortez's Avatar
RaulCortez
The Emblem of Fire
 
Join Date: Sep 2011
Location: Panamá, Panamá
Age: 24
Gender: Male
Nature: Sassy
Send a message via Windows Live Messenger to RaulCortez
If you're making a fan game, and you want to do something creative and different, why not change stuff?

It's your game, and like Yami said, as long as it works for the player it shouldn't matter what you tweaked, it's like in performing arts - The public doesn't know what you're doing or how you did it, they just see the result and judge if they like it or not based on that. If you think those changes work and make the game a better experience and you enjoy them, then by all means you should do it!

(By the way, i'm very interested about your Four Star Mon game. Where can i see it? Looks like an interesting idea!:D)
__________________



Reply With Quote
  #5    
Old August 11th, 2012, 01:42 PM
DarkDoom3000's Avatar
DarkDoom3000
Super Pokemon Eevee Edition
 
Join Date: Jul 2004
Location: New Zealand
Age: 23
Gender: Male
Nature: Calm
Don't fix what ain't broke is the reason official pokemon games have stagnated.

theres thousands of hacks out there for people who want a 1:1 pokemon experience.

we have cool engines, instead of copying features exactly, we should try to impove on the standard pokemon formular.
__________________
[NEW]Beta 0.74 is out
Thread | Website | Blog

Last edited by DarkDoom3000; August 27th, 2012 at 02:25 PM.
Reply With Quote
  #6    
Old August 11th, 2012, 06:11 PM
Dragonite Ernston's Avatar
Dragonite Ernston
I rival Lance's.
 
Join Date: May 2010
Gender: Male
Thanks for all your replies.

Quote:
Originally Posted by Yamiidenryuu View Post
Changing things for the sake of changing them instead of because you've found something you think works better seems like a bad idea, though.
Often changing things requires the thought of wanting to change them first, and that will always be for the sake of changing them because you're unsatisfied with simply "sticking to what works".

Sometimes the change isn't for the better, in which case you always have the old way to revert to. But it's never a waste of time to try something new when designing games, in my opinion.

Quote:
Originally Posted by DaSpirit View Post
"Ain't" is improper grammar.
I'm quoting Bert Lance who said, "If it ain't broke, don't fix it."

"Broke" is also improper grammar in this case, but I didn't see you correct that

Quote:
Anyway, sure, I think it's a good idea. You just have to be careful to make sure that everything still stays balanced. Then again, some people argue that the official people games are unbalanced.
Well, balancing is an independent concern, relevant more to game design itself than staying faithful to or straying from the Pokémon games.

Quote:
Originally Posted by RaulCortez View Post
(By the way, i'm very interested about your Four Star Mon game. Where can i see it? Looks like an interesting idea! :D)
It's not a game, it's an engine. http://fourstarmon.com/
Reply With Quote
  #7    
Old August 12th, 2012, 11:28 PM
audinowho's Avatar
audinowho
我是谁?
 
Join Date: Jul 2012
Gender: Male
It's really up to you. What's there in Pokemon games already works. If you want to try something new, it might be better, it might be worse. Since you're working on an engine, it might just be up to the user of that engine to pick whether or not they want to use a formula.
Reply With Quote
  #8    
Old August 22nd, 2012, 11:38 AM
Laurenellis's Avatar
Laurenellis
Beginning Trainer
 
Join Date: Jun 2012
Location: Austin, TX
Gender: Female
Nature: Quirky
Quote:
Originally Posted by DarkDoom3000 View Post
Don't fix what ain't broke is the reason official pokemon games have stagnated.

theres thousands of hacks out there for people who want a 1:1 pokemon experience.
Totally agree. 16 years of the same formula. But it works and it sells.
__________________


I'm working on the newest monster catching game for Andriod and iOS: Deozoa! So excited!

Reply With Quote
  #9    
Old August 23rd, 2012, 10:40 AM
KingCharizard's Avatar
KingCharizard
C++ Developer Extraordinaire
 
Join Date: Dec 2009
Location: Pennsylvania
Age: 26
Gender: Male
Nature: Bold
To answer the OP's question as a developer its good to experiment test things see what works and what doesn't. Feedback should help you develop the best product but it shouldn't dictate the final product
__________________
My personal website. UPDATED 8/29/2013

Last edited by KingCharizard; August 23rd, 2012 at 10:49 AM. Reason: Your double post has been automatically merged.
Reply With Quote
  #10    
Old August 25th, 2012, 12:46 AM
Darkroman
 
Join Date: Oct 2011
Gender: Male
Nature: Adamant
I'm conflicted by this to be honest. In one way, it's great because it's very familiar and it's what I've been used to for the past 14 years. In another way, I'd love something a little fresh, and I don't mean a new region, or new pokemon. I mean set in a completely different era of pokemon (past or future). Same RPG, but much different story flow so to speak.
Reply With Quote
  #11    
Old August 27th, 2012, 11:59 AM
KingCharizard's Avatar
KingCharizard
C++ Developer Extraordinaire
 
Join Date: Dec 2009
Location: Pennsylvania
Age: 26
Gender: Male
Nature: Bold
Quote:
Originally Posted by Darkroman View Post
I'm conflicted by this to be honest. In one way, it's great because it's very familiar and it's what I've been used to for the past 14 years. In another way, I'd love something a little fresh, and I don't mean a new region, or new pokemon. I mean set in a completely different era of pokemon (past or future). Same RPG, but much different story flow so to speak.
Then go for it. Try something new. Its what good developers do all the time..
__________________
My personal website. UPDATED 8/29/2013
Reply With Quote
  #12    
Old September 19th, 2012, 07:03 AM
TheMrQuit's Avatar
TheMrQuit
Egg: It's going to hatch soon!
 
Join Date: Aug 2012
Location: Italy
Gender: Male
Nature: Lax
I absolutely agree with that. If you don't change the formula to a game, it's just the same game with different graphics and some additional features and we have plenty of examples of these kind of games. Be free to change it: experimenting is the key to improve.
__________________
This is my signature!

Reply With Quote
Reply
Quick Reply

Sponsored Links
Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Minimum Characters Per Post: 25



All times are UTC -8. The time now is 02:36 PM.


Style by Nymphadora, artwork by Sa-Dui.
Like our Facebook Page Follow us on Twitter © 2002 - 2014 The PokéCommunity™, pokecommunity.com.
Pokémon characters and images belong to The Pokémon Company International and Nintendo. This website is in no way affiliated with or endorsed by Nintendo, Creatures, GAMEFREAK, The Pokémon Company or The Pokémon Company International. We just love Pokémon.
All forum styles, their images (unless noted otherwise) and site designs are © 2002 - 2014 The PokéCommunity / PokéCommunity.com.
PokéCommunity™ is a trademark of The PokéCommunity. All rights reserved. Sponsor advertisements do not imply our endorsement of that product or service. User generated content remains the property of its creator.