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Reload this Page Research Pokémon Black/White mapping engine

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  #26    
Old April 5th, 2012 (06:54 AM).
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I attached a Screenshot. Don't ask me, how that happened, but it seems that some textures were randomly replaced by rock-textures. That happens in several places, but it looks interesting!
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File Type: png maphack.png‎ (17.8 KB, 141 views) (Save to Dropbox)
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  #27    
Old April 22nd, 2012 (12:55 AM).
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renekokkie renekokkie is offline
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Quote originally posted by looper:
I attached a Screenshot. Don't ask me, how that happened, but it seems that some textures were randomly replaced by rock-textures. That happens in several places, but it looks interesting!
This happens when you use walktrough walls and you will not enter a gate.
so a gate will have something to do with a maplink.
but after I refresh my screen. likes using the bag of the trainercard.
looks everything normal
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  #28    
Old April 22nd, 2012 (06:21 AM).
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Quote originally posted by renekokkie:
This happens when you use walktrough walls and you will not enter a gate.
so a gate will have something to do with a maplink.
but after I refresh my screen. likes using the bag of the trainercard.
looks everything normal
Yeah. It occurs when the incorrect map objects are loaded and are loaded incorrectly. They default to a generic stone.
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  #29    
Old August 17th, 2012 (01:01 PM).
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Been a while no one putted updates here. Any new info on this ?
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  #30    
Old October 5th, 2012 (01:53 PM).
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You guys still map hacking??
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