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Reload this Page Emerald Pokemon Emerald: 4th Gen Music

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  #1    
Old February 12th, 2012 (8:35 AM). Edited December 13th, 2014 by ipatix.
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Pokemon Emerald: DDPt Music

Introduction:

Hi everyone, welcome to my first huge music hacking project, the DDPt music project!
For now this is a Patch that contains almost all songs of Pokemon DDPt and sounds more or less like the original game.

Features:

  • all of the DPPt instruments are ready to use
  • all songs are inserted (+night versions)
  • Polyphony support for up to 12 digital sound notes
  • less noisy sound code than the original games (the GBA games)
  • support for 14 tracks for each song instead of 10 (fanfares are still limited to 9)
Preview:

Of course it's useless to post any screenshots, but I have something to listen to ;-)




This video is the most up to date one and I recommend watching this the most:

Download and other informations:

Current German Version: 3.0:
https://dl.dropboxusercontent.com/u/28573353/Community%20Zeug/PokeCom/DPPtMusic_EM_GER_V3_0.7z
Current US 1.0 Version: 3.0:
https://dl.dropboxusercontent.com/u/28573353/Community%20Zeug/PokeCom/DPPtMusic_EM_US10_V3_0.7z
Current US 1.1 Version: 3.0:
https://dl.dropboxusercontent.com/u/28573353/Community%20Zeug/PokeCom/DPPtMusic_EM_US11_V3_0.7z

* Source package *
Warning: The conditions from the patches apply to using any of the source files too. So when using any of them give credits the same way as you would for the patches.
Download: https://dl.dropboxusercontent.com/u/28573353/Community%20Zeug/PokeCom/DPPtMusicBaseSrc.7z

Info: I'm not sure if those different US Versions are actually official defined as 1.0 and 1.1. I just know that there is two different ROMs flying around on the internet and on of them as fewer sound bugs than the other and therefore I called it 1.1.
So if one of those US patches won't work because of checksum errors try out the other version.

If you want to use this patch as a base for your own hack, your free to use it but please give me credit for it and make it good visible so that even blind people will notice it.

All the songs that are implemented the patch are listed in here (out of date):

Code:
All numbers are decimal - NOT HEXADECIMAL

351 - Msytery Zone 353 - Wild Pokemon Defeat 354 - Gym Leader Deafeat 355 - Elite 4 Defeat 359 - Route 201 (day) 360 - Route 205 (day) 361 - Route 210 (day) 362 - Hearthome City (day) 363 - Sandgem Town (day) 364 - Gym 366 - Eterna Forest 374 - Opening 379 - Encounter Kid! 382 - Veilstone City (day) 393 - Contest - Easy 394 - Contest - Hard 398 - Canalave City (day) 399 - Jubilife City (day) 400 - Pokemon Center Type 1 401 - Route 203 (day) 402 - Route 209 (day) 405 - Twinleaf Town (day) 406 - Mt. Coronet 412 - Trainer Defeat 418 - Route 216 (day) 419 - Team Galactic Appears 422 - Pokemon League (day) 424 - Galactic Defeat 426 - Game Corner 427 - Solaceon Town (day) 429 - Inside the Pokemon League 430 - Team Galactic Hideout 432 - Oreburgh Mine 433 - Sunnyshore City (day) 436 - You're the Champ 437 - Eterna City (day) 438 - Oreburgh Gate (day) 450 - The Elite 4 Appear! 452 - Contest Hall 453 - Search for the Red Gyarados (TV program) 454 - Champion Cynthia 455 - Ending Credits 459 - Battle Points Earned 469 - The Battle Factory 471 - Frontier Brain Battle 474 - Wild Pokemon Battle 475 - Team Galactic Battle 476 - Trainer Battle 477 - Gym Leader Battle 478 - Champion Cynthia Battle 479 - Uxie, Mesprit and Azelf Battle 480 - Dialga and Palkia Battle 482 - Elite 4 Battle 483 - Galactic Boss Cyrus Battle 484 - Cynthia Defeat 491 - Oreburgh City (day) 503 - Route 206 (day) 512 - Floaroma Town (day) 519 - TV station 540 - GTC 544 - WiFi Plaza 545 - Route 225 546 - Distortion World 547 - Lake 548 - Valor Lakefront 551 - Giratina Battle

If you have suggestions for new songs there missing just let me know; I don't have much motivation for this project anymore and therefore it would be nice if you give me a little kick.

If you are looking for bugs please let me know about:

  • songs with a very bad audio quality
  • annoying clicks
  • wrong song loops
  • other strange things you notice
Thanks for all your attention and have fun by using this patch ;-)

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  #2    
Old February 17th, 2012 (7:53 AM).
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This is a bit more of a ROM Base than anything else, really, but considering that it's considerably harder to insert music than general graphics, I'm allowing this thread to be posted here in the Sideshow Showcase, due to the general effort involved.

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  #3    
Old February 17th, 2012 (8:12 AM). Edited February 20th, 2012 by Team Fail.
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I'm watching the videos atm and I am loving this. I would most definitely use this as a base. You did a really good job accommodating the music to the GBA engine and I think this patch might be used a lot in the future.

btw I had absolutely no idea how well the songs would fit in the GBA games, and I am beyond impressed.

Edit: Ok so I've tried it on hardware. It works completely fine. I haven't had any issues with the game at all as of yet.

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CONTENTS
001
  THE LAB
002
  VISITOR MESSAGE
003
  PRIVATE MESSAGE
004
  PUSHING BUTTONS
005
  PUSHING BUTTONS BLOG
006
  ALT
007
  PHO
008
  PAIR 1
009
  PAIR 2
010
  TWITTER
011
  TF'S MUSIC STUDIO
012
  PC DISCORD - #GENERAL
SEEN
151

OWN
151
DATA
CRY
AREA
QUIT
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  #4    
Old February 27th, 2012 (9:17 PM).
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ups is way to hard to patch i cant patch it

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  #5    
Old March 3rd, 2012 (5:55 PM).
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Quote originally posted by coco33:
ups is way to hard to patch i cant patch it

2 things.

1: http://www.romhacking.net/utilities/519/
2: Be sure you're using a German version of Emerald.

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CONTENTS
001
  THE LAB
002
  VISITOR MESSAGE
003
  PRIVATE MESSAGE
004
  PUSHING BUTTONS
005
  PUSHING BUTTONS BLOG
006
  ALT
007
  PHO
008
  PAIR 1
009
  PAIR 2
010
  TWITTER
011
  TF'S MUSIC STUDIO
012
  PC DISCORD - #GENERAL
SEEN
151

OWN
151
DATA
CRY
AREA
QUIT
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  #6    
Old March 10th, 2012 (9:42 PM).
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Why german version Emerald сan't hacking?
1.A-trainer not open
2.A-Series not open
3.Sappy not open and 4.Pet not open
Why???

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  #7    
Old March 11th, 2012 (6:23 AM).
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Can you please tell me: What's not working?
I can't understand your problem.

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  #8    
Old March 11th, 2012 (8:23 AM).
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ipatix ,sorry.I badly know speak english.My tool not working german emerald,what to make? And also you can help in that case with mine hack, I simply am not able to insert music.

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  #9    
Old March 12th, 2012 (10:25 AM).
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Well I can only help you to get Sappy run for it, because I don't have much knowledge about the A-Series.
As far as I know "Pet" is only compatible with US games, but A-Trainer IS working for me.

Please download my XML file for Sappy and there should be a lot more games compatible:

http://dl.dropbox.com/u/28573353/sappy.xml

Simply replace the old "sappy.xml".

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  #10    
Old March 14th, 2012 (9:05 AM).
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This working =D,thanks.and how to make what music to copy on another emerald with Voice Table.You're table begins with 1000000 and on normal emerald it doesn't approach.

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  #11    
Old March 14th, 2012 (10:42 AM).
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You could extend your Emerald ROM to 32MB and copy the voicetable and all the sample data (which is actually a little bit more than 1MB!) to your new game.
But because the data is not completely ordered into sections it would be hard to find all these samples (I think it's more than 100) and to repoint them.

But note this: I have a completely new version in planning that will be able to get linked to a location I wanna have it by changing only one parameter without having to repoint it all the data. So I'll probably able to make special versions for you and for any game I like by only a small anmount of work.

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  #12    
Old March 15th, 2012 (4:03 AM).
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I will wait your new for versions.You the best hacker in music, as music not high and not the low. Even music Battle Factory isn't broken.Mine Hack becomes on Sinnoh music also is urgently necessary but I can wait.

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  #13    
Old March 27th, 2012 (6:50 PM).
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How work moves ahead? Mine game is ready on a beta 1 but there are no these music.when it will be approximately ready?

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  #14    
Old March 29th, 2012 (8:13 AM).
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The thing is: I'm making a program to convert the songs directly from the DS SSEQ format to GBA assembly files instead of doing it all by hand. And I'm pretty slow with making programs and so you'll have to wait ~1 month.
The good side at this: It will take me all in all less time doing this and you'll probably have ALL songs, fanfares and soundeffects in the new base or probably some music of HG/SS or B/W, because it will take me only a few clicks to do this after I finished.

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  #15    
Old March 29th, 2012 (5:28 PM).
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It great, I look forward.

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  #16    
Old August 19th, 2012 (9:34 AM).
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If this was only in English. I'm trying to work on a Pokemon Emerald hack that would be perfect with this music! This would be perfect! :D

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  #17    
Old August 19th, 2012 (5:35 PM).
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LCCoolJ95, please don't bump threads that haven't been posted in for over a month.

ipatix, if you would ever like this thread to be reopened then just message ether myself or giradialkia.

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  #18    
Old September 2nd, 2012 (10:36 AM).
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So okay guys I have probably the last update I'll probably ever post in the near future for you. The thing is: It is a US version compatible patch.

Feel free to download it and to use it in your own hacks if you make clearly visible in your thread that you are using this rombase and who made it (me! <3).

Download:
https://dl.dropbox.com/u/28573353/Community%20Zeug/PokeCom/DPPtMusicUS.7z

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  #19    
Old September 3rd, 2012 (6:38 AM).
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Thank you so much for the effort of making a us version music rom! Really thanks!

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  #20    
Old May 1st, 2013 (6:08 AM).
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If you can... It was very good if you can add Sinnoh Gym Leader Theme.

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  #21    
Old May 1st, 2013 (7:05 AM).
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Wow! Very impressive. :D Thank you very much.

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  #22    
Old May 2nd, 2013 (3:49 PM).
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i cant patch mine it says fail when i try to patch it how do i work this sorcery!!

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  #23    
Old May 2nd, 2013 (4:06 PM).
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just do the german one, copy everything after 0x1000000 and paste it in yours, and then point to the songs after 0x1000000

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  #24    
Old June 19th, 2013 (7:24 AM).
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Oh, Ipatix, the Giratina battle music sounds weird, a square after every second. Check it out.

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  #25    
Old June 22nd, 2013 (7:28 AM).
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Okay, I updated the German and the US version and fixed the Giratina battle music.

The links are in the main post of this thread.

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