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Progressing Hacks The forum for submitting your hack in production. Everyone's welcome, and you may come and find a hack that's starting out or make your own hack. For Pokémon/non-Pokémon hacks.

View Poll Results: Should I change the starter Digimon from Jyarimon, Puttimon, and Punimon?
Yes, replace them respectively with Botamon, WhiteBotamon, and Nyokimon. 18 50.00%
No, keep them how they are 18 50.00%
Voters: 36. You may not vote on this poll

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  #301    
Old Posted August 24th, 2012 (06:17 AM).
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DiamondBlueMoon
The powerful Tyranitar
 
Join Date: Jan 2012
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Quote:
Originally Posted by destinydownloads View Post
How goes the hack guys? There hasn't been an update in a while.
Well, some of us are busy in a while, so there are not many updates. But, I found out how to insert Mugshots into the game, and it looks pretty cool now. And stocko inserted some more icons. Yeah, that's all. I'll update more if there's anything to say
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Hey, you guys should check this out, it is an awesome club, I confirmed that
  #302    
Old Posted August 26th, 2012 (03:19 PM).
kentasaiba
 
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After the first badge, when you fight the trainer in the east, you switch with a shining sprite and can't move.
  #303    
Old Posted August 31st, 2012 (02:08 AM).
cantstopdee11
Beginning Trainer
 
Join Date: Aug 2012
Gender: Male
Been watching the hack for awhile n finally joined the site to give u a couple comments

Calumon wuld b a good ditto type, I don't think he ever digivolves
And is there anyway to get a .zip of this game? I play on my phone n its the only way I've really had success downlloading and playing hacks
  #304    
Old Posted September 18th, 2012 (11:10 PM).
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Hey guys, just a little update. There hasn't really been any progress at all recently from what I know. No files have been updated for a while and I can't get onto epitaph :/

After this week (I'm currently finishing my year 11 exams, only one year of school left now :D) I am on school holidays so I can get some stuff done :D I guess in the mean time you could tell us what you would really like to see in the game from here on? Just general suggestions I guess

@cantstopdee11 - I'm sure that you can make it into a .zip file on either your computer or your phone. Otherwise, give us a yell, and I'll see what I can do.

Epitaph: If you see this epitaph, reply to my email
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  #305    
Old Posted September 20th, 2012 (03:27 AM).
pkek
Unhatched Egg
 
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wow hack is looking great~~
are you going to redo the sprites?? cause some of them looks a bit too pixelated (no offence) and hard to recognise :/
other than that theres really nothing bothering me other than the sprites...
once again no offence intended...
  #306    
Old Posted September 21st, 2012 (01:41 AM).
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Quote:
Originally Posted by pkek View Post
wow hack is looking great~~
are you going to redo the sprites?? cause some of them looks a bit too pixelated (no offence) and hard to recognise :/
other than that theres really nothing bothering me other than the sprites...
once again no offence intended...
A lot of the back sprites are just placeholders, just something that makes it more logical. Rather than going into battle with a Agumon and it showing a Charmander for example. I'm sure that when we are progressing further along, that's one of the things we will look into improving
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  #307    
Old Posted September 21st, 2012 (05:53 PM).
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Digidestined123
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If you need to, I guess it would be nessessary to just flip the front sprite around to make the back sprite, so that you can spend more time getting progress done on other things. I do that sometimes for my personal hacks.
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  #308    
Old Posted October 3rd, 2012 (12:31 AM).
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DoraDAZ3R3D
Unhatched Egg
 
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Nature: Timid
Quote:
Originally Posted by Digidestined123 View Post
If you need to, I guess it would be nessessary to just flip the front sprite around to make the back sprite, so that you can spend more time getting progress done on other things. I do that sometimes for my personal hacks.
I'm playing to it and it's too cool!
Too bad about the backsprite in the battle...About that... if you need a hand to make the backsprites of ALL Digimon... I offer to make'em.
-it's crazy I know.. but it's gonna be fun -I hope-
  #309    
Old Posted October 3rd, 2012 (04:53 AM).
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Quote:
Originally Posted by DoraDAZ3R3D View Post
I'm playing to it and it's too cool!
Too bad about the backsprite in the battle...About that... if you need a hand to make the backsprites of ALL Digimon... I offer to make'em.
-it's crazy I know.. but it's gonna be fun -I hope-
I'm sure that would be awesome But, that would be up to Epitaph. If you want to help out then check this
http://www.pokecommunity.com/showthread.php?t=283028

I haven't been able to get onto him :/ I will let him know your interested in helping though
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  #310    
Old Posted October 4th, 2012 (11:13 PM). Edited October 6th, 2012 by or19937.
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or19937
Keep calm & BURN IT WITH FIRE!
 
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Woah, this takes me waaaaaay back. I used to watch Digimon everyday as a kid.
Interesting hack :O

Edit: There is a bug around route 3 after you either battle a wild Digimon or a Trainer.
  #311    
Old Posted October 20th, 2012 (12:43 AM).
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leskale
Unhatched Egg
 
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Its a good hack but with a lot mistakes that you must fix first of all in the begining oak sows salamons and call it pokemon not digimon
  #312    
Old Posted October 20th, 2012 (06:46 AM).
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NG55
 
Join Date: Sep 2009
Location: Barrie, Ontario, Canada
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Quote:
Originally Posted by leskale View Post
Its a good hack but with a lot mistakes that you must fix first of all in the begining oak sows salamons and call it pokemon not digimon
They're not focusing on the text yet. Don't be so rude!
  #313    
Old Posted December 17th, 2012 (06:09 AM).
gokubrayan
Unhatched Egg
 
Join Date: Jul 2010
Gender: Male
como lo juego si el archivo es .ips ??


game as if the file is .ips ??
  #314    
Old Posted December 18th, 2012 (07:24 PM).
Thepenguin394
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Join Date: Jul 2010
Gender: Male
Is there a way to see all of the digiolution trees? I'm extremely interested and I know not too much has been going on as of late, but I would really love to see some sort of guide of how to get specific Digimon. Thanks, and good luck with this amazing and promising hack.
  #315    
Old Posted December 18th, 2012 (10:35 PM).
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Quote:
Originally Posted by gokubrayan View Post
como lo juego si el archivo es .ips ??


game as if the file is .ips ??
I'm sorry but I don't quite understand what your asking?

Quote:
Originally Posted by Thepenguin394 View Post
Is there a way to see all of the digiolution trees? I'm extremely interested and I know not too much has been going on as of late, but I would really love to see some sort of guide of how to get specific Digimon. Thanks, and good luck with this amazing and promising hack.
Not much really has been going on Haven't been able to contact Epitaph at all. I've done a few little things but nothing much.

I might be able to source out how the trees go but otherwise use an editing program to have a look?
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  #316    
Old Posted January 20th, 2013 (12:39 AM).
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@Thepenguin394
I compiled a list of the evolution tree currently available

Spoiler:

Digivolution List

NOT FINAL!!!
PLENTY OF ERRORS THAT NEED TO BE FIXED AND PLENTY MORE DIGIMON TO BE ADDED
I HAVE ACKNOWLEDGED MOST OF THESE

Punimon ---> Tsunomon - Level 3 if Attack > Defence
Tsunomon ---> Gabumon - Level 6
Gabumon ---> Garurumon - Level 17
Garurumon ---> Weregarurumon - Level 30
WereGarurumon ---> Metal Garurumon - Level 50
Metal Garurumon ---> Omnimon - DNA Digivolve with WarGreymon

----------------------------------------------------------------

Punimon ---> Dorimon - Level 3 if Attack = Defence
Dorimon ---> Dorumon - Level 6
Dorumon ---> Dorugamon - Level 18

----------------------------------------------------------------

Punimon ---> Gummymon - Level 3 if Attack > Defence
Gummymon ---> Terriermon - When traded/beauty maxed
Terriermon ---> Gargomon - Level 16
Gargomon ---> Rapidmon - 32

----------------------------------------------------------------

Jyarimon ---> Gigimon - Level 3 if Attack > Defence
Gigimon ---> Guiilmon - Level 5
Guilmon ---Growlmon - Level 17
Growlmon ---> WarGrowlmon - Level 36

----------------------------------------------------------------

Jyarimon ---> Koromon - Level 3 if Attack = Defence
Koromon --->Agumon - Level 5
Agumon --->Greymon - Level 16
Greymon ---> Metal Greymon - Level 36
Metal Greymon ---> War Greymon - 54
WarGreymon ---> Omnimon - DNA Digivolve with MetalGarurumon

----------------------------------------------------------------

Jyarimon --->Demiveemon - Level 3 if Attack < Defence
Demiveemon ---> Veemon - Level 5
Veemon ---> Exveemon - Level 18
Exveemon ---> Paildramon - DNA Digivolve with Stingmon
Paildramon ---> Imperialdramon(Fighter) - Level 76
Paildramon ---> Paladin Imperialdramon - Level 90

----------------------------------------------------------------

Veemon ---> Veedramon - Traded

----------------------------------------------------------------

Veemon ---> Magnamon - Sun Stone(Eventually replaced with Digiegg)

----------------------------------------------------------------

Veemon ---> Flamedramon - Fire stone(Eventually replaced with digiegg)

----------------------------------------------------------------

Veemon ---> Raidramon - Thunderstone(Eventually replaced with digiegg)

----------------------------------------------------------------

Poyomon ---> Gomamon - Level 5 if Attack > Defence
Gomamon ---> Ikkakumon - Level 20
Ikkakumon ---> Zudomon - Level 40
Zudomon ---> Vikemon - Not implemented yet. Sprites have been made though.

----------------------------------------------------------------

Poyomon ---> Betamon - Level 5 if Attack <= Defence
Betamon ---> Seadramon - Level 16
Seadramon ---> MegaSeadramon - Level 36

----------------------------------------------------------------

Puttimon ---> Tokomon - Level 3 if Attack > Defence
Tokomon ---> Patamon - Level 5
Patamon ---> Angemon - Level 22
Angemon ---> MagnaAngemon - Max happiness

----------------------------------------------------------------

Puttimon ---> Viximon - Level 3 if Attack = Defence
Viximon ---> Renamon - Level 7
Renamon ---> Kyubimon - Level 22

----------------------------------------------------------------

Puttimon ---> Salamon - Level 3 if Attack < Defence
Salamon ---> Gatomon - Level 20
Gatmon ---> Silphymon - DNA Digivolve with Silphymon
Gatomon ---> Lynxmon - Fire Stone(Eventually replaced with digiegg)

----------------------------------------------------------------

Budmon ---> Tanemon - Level 12 if Attack = Defence (Needs correction)
Tanemon ---> Palmon - Level 6
Palmon ---> Togemon - Level 19
Togemon ---> Lillymon - Level 40
Lillymon ---> Rosemon - Not implemented

----------------------------------------------------------------

Budmon ---> Minomon - Level 3 if Attack < Defence
Minomon ---> Wormmon - Level 5 if Attack >< Defence
Wormmon ---> Stingmon - Level 16
Stingmon ---> Dinobeemon - DNA Digivolution with Exveemon
Dinobeemon ---> Imperialdramon (Dragon) - Level 55

----------------------------------------------------------------

Wormmon ---> Shadramon - Fire Stone(Eventually replaced with digiegg)

----------------------------------------------------------------

Wormmon ---> Owlmon - Thunder Stone(Eventually replaced with digiegg)

----------------------------------------------------------------

Minomon ---> Dokunemon - Level 5 if Attack = Defence
Dokunemon ---> Kuwagamon - Level 30

----------------------------------------------------------------

Pagumon ---> DemiDevimon - Level 5 if Attack > Defence
DemiDevimon ---> Devimon - Level 20
Devimon ---> Myotismon - Level 40
Myotismon ---> VenomMyotismon - Level 70
VenomMyotismon ---> MaloMyotismon - Level 90

----------------------------------------------------------------

Pagumon ---> Monodramon - Level 5 if Attack = Defence
Monodramon ---> Strikedramon - Level 14
Strikedramon ---> Cyberdramon - Level 45

----------------------------------------------------------------

Chicchimon ---> Hyokomon - Level 5

----------------------------------------------------------------

Poromon ---> Hawkmon - Level 5
Hawkmon ---> Aquillamon - Level 20
Aquillamon ---> Silphymon - DNA Digivolve with Gatomon

----------------------------------------------------------------

Hawkmon ---> Allomon - Fire Stone(Eventually replaced with digiegg)

----------------------------------------------------------------

Biyomon ---> Birdramon - Level 19
Birdramon ---> Garudamon - Level 35
Garudamon ---> Phoenixmon - Level 50

----------------------------------------------------------------

Tentomon ---> Kabuterimon - Not implemented
Kabuterimon ---> Mega Kabuterimon - Not implemented
MegaKabuterimon ---> HerculesKabuterimon - Not implemented

----------------------------------------------------------------

Armadillomon ---> Anklylomon - Traded with kings rock
Ankylomon ---> Shakkoumon - DNA Digivolve with Angemon

----------------------------------------------------------------

Gotsumon ---> Monochromon - Level 25

----------------------------------------------------------------

Floramon ---> Kiwimon - Level 10
Kiwimon ---> Gryphomon - Level 31

----------------------------------------------------------------

Bearmon ---> Grizzmon - Level 34

----------------------------------------------------------------

Alraumon ---> Veggiemon - Level 16
Veggiemon ---> Blossomon - Level 40

----------------------------------------------------------------

Kunemon ---> Flymon - Level 16

----------------------------------------------------------------

Lalamon ---> Sunflowmon - Level 25
Sunflowmon ---> Lilamon - Traded

----------------------------------------------------------------

Gaomon ---> Gaogamon - Level 26

----------------------------------------------------------------

Shakomon ---> Octomon - Level 30

----------------------------------------------------------------

Thundermon ---> Mamemon - Level 35
Mamemon ---> Metalmamemon - Level 47
BigMamemon - Not Implemented
Mametyramon - Not implemented
Prince Mamemon - Not implemented

----------------------------------------------------------------

Tyrogue(Yet to be renamed/changed) ---> Hagurumon - Level 20 if Attack > Defence
Tyrogue ---> Hitmontop (Yet to be changed) - Level 20 if Attack = Defence
Tyrogue ---> ToyAgumon ---> Level 20 if Attack < Defence

----------------------------------------------------------------

Sunmon ---> Coronamon - Level 35

----------------------------------------------------------------

Kokomon ---> Lopmon - Level 42(Yet to be changed/ further evolutions added)

----------------------------------------------------------------

DarkTyrannomon

----------------------------------------------------------------

Tyrannomon

----------------------------------------------------------------

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  #317    
Old Posted February 15th, 2013 (10:18 AM). Edited February 15th, 2013 by GoldenRiolu/Veemon8810.
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GoldenRiolu/Veemon8810
OmegaGamingCorps
 
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I use the Visual Boy Advance Emulator, and I can't get this hack to work with it. Do I have to use a specific Emulator to play it, or do I have to change the file into a GBA file, or what? I probably sound REALLY stupid right now...because whenever I try to put it into my VBA, it says it's .ips file, and cannot be played with it.
  #318    
Old Posted February 15th, 2013 (10:31 AM).
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~Anbuja
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Quote:
Originally Posted by GoldenRiolu/Veemon8810 View Post
I use the Visual Boy Advance Emulator, and I can't get this hack to work with it. Do I have to use a specific Emulator to play it, or do I have to change the file into a GBA file, or what? I probably sound REALLY stupid right now...
Download the ips on the first post, download a ROM/google it (Dont ask me how or anything i don't know how.), then finally download Lunar ips patcher, google it too.

After all this open Lunar ips patcher>select the ips>select your ROM(After you extracted it, again don't ask me how, idk.)

Then open VBA as you already have it, go to Options>Emulator>Save type and set it to "Automatic" if it isn't yet.

open the patched ROM and enjoy playing this hack. :)

If you don't know how to patch, ill add the link how to in a second.
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  #319    
Old Posted February 15th, 2013 (03:07 PM).
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GoldenRiolu/Veemon8810
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Okay, so I have a WarGreymon and a MetalGarurumon, same level and gender, in my party. How do I get them to become Omnimon?
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  #320    
Old Posted February 15th, 2013 (03:20 PM).
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~Anbuja
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Quote:
Originally Posted by GoldenRiolu/Veemon8810 View Post
Okay, so I have a WarGreymon and a MetalGarurumon, same level and gender, in my party. How do I get them to become Omnimon?

I dashed through the first post since I didn't play this hack yet, but i think I found what is interesting you.


Quote:
The DNA digivolutions are as follows. Keep in mind that in order to do a DNA digivolution you must only have 2 Digimon in your party and in the following combinations. A very important note: In essence this basically removes your entire party then adds the DNA Digimon, so no stats, abilities, genders, etc. will be transferred. It will; however, give you a stronger Digimon in the long run, some of which can digivolve even further.
WarGreymon + MetalGarurumon = Omnimon

These Digivolutions are optionally accomplished via trading, which I will point out below:

WarGreymon(Nevermeltice)/MetalGarurumon(Dragon Fang) = Omnimon
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  #321    
Old Posted February 15th, 2013 (03:32 PM).
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GoldenRiolu/Veemon8810
OmegaGamingCorps
 
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Quote:
Originally Posted by Anbuja's_BlooDY View Post
I dashed through the first post since I didn't play this hack yet, but i think I found what is interesting you.
Yes, I see that, but that tells me that I need them to make Omnimon, not HOW to make that happen. I've read through the first page of this at least 5 times trying to figure it out, but it doesn't say how to DNA Digivolve them, just that you need to have them alone in your party. I went the extra mile and made sure they were the same level and gender, but it still won't go through and give me an Omnimon. I'm not trying to sound disrespectful, since I just started this mod today, but I kind of wanna know how to get my Omnimon besides doing a trade.
  #322    
Old Posted February 22nd, 2013 (01:56 AM).
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stocko
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Quote:
Originally Posted by GoldenRiolu/Veemon8810 View Post
Yes, I see that, but that tells me that I need them to make Omnimon, not HOW to make that happen. I've read through the first page of this at least 5 times trying to figure it out, but it doesn't say how to DNA Digivolve them, just that you need to have them alone in your party. I went the extra mile and made sure they were the same level and gender, but it still won't go through and give me an Omnimon. I'm not trying to sound disrespectful, since I just started this mod today, but I kind of wanna know how to get my Omnimon besides doing a trade.
Alright, so what you want to do is go into Genai's(Oak) lab and if you speak to a man on the left side of the lab past the bookshelfs the DNA Digivolution script will be run
Just a heads up, you must have only the two digimon you would like to DNA digivolve in your party.
Let us know if you're still having an issue
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  #323    
Old Posted February 24th, 2013 (05:51 AM).
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GoldenRiolu/Veemon8810
OmegaGamingCorps
 
Join Date: Feb 2013
Location: Toronto, Ohio
Gender: Male
Nature: Jolly
Thank you guys for your help with everything. I truly enjoy this Rom, but I have a question, as well as a request. When I made it to the Elite Four, it said Lorelei wasn't there, so I couldn't challenge them. Is this a part of the Rom or...? I request that you guys please put up a Type Advantage-Disadvantage Chart for me and others. I tried using Raiddramon's Thunderbolt on Ikkakumon and it had no effect. I tried using Magnamon's Shock Wave on a Punimon and it had no effect. I don't understand all the new type match-ups for this Rom. I realize I'm asking a lot of you, but I thank you all for what you're doing, and hope you continue the good work! :D
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  #324    
Old Posted March 11th, 2013 (02:14 PM).
Abydos
 
Join Date: Mar 2012
Gender: Male
This hack is awesome i would like to see it completed..keep up the good work
  #325    
Old Posted April 27th, 2013 (08:46 PM).
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GingerKing
Ginger King
 
Join Date: Mar 2013
Location: Johto - Blackthorn City
Gender: Male
Nature: Mild
I noticed while testing this rom that there were a lot of incorrect movement tiles, if you want I could gladly fix them with Advancemap
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