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  #1    
Old August 25th, 2012, 08:15 AM
Forever's Avatar
Forever
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ONLY FOR NU POKEMON.

So Wolf approved of this, and shnen and I figured it would be fun to bring here because while there is a slight game aspect, it's more a type of discussion thread. Now time to explain, ya? n_n

What each poster does is post a NU Pokemon, and the next poster posts a set and a Pokemon that can counter it, and posts a few lines explaining how it could beat it. The following poster then posts how to beat the Pokemon in the post before. Also give damage calculations if possible. And then if you want to go in depth discussing the metagame (or replying to someone's "counter" to help improve it), then you make a separate thread for that!

Also, don't reuse Pokemon & use actually viable sets please!

Definition of a counter: A Pokémon that can switch into the opposing Pokémon with little or no risk, and proceed to threaten a KO. Basically, a counter is the perfect switch-in to a Pokémon.

For example...

Poster A:
Misdreavus @ Eviolite
Bold Nature
252 HP / 252 Def / 4 Spe
Trait: Levitate
-Shadow Ball
-Will o Wisp
-Taunt
-Pain Split

Poster B:
Swellow @ Toxic Orb
Jolly Nature
252 Atk / 252 Spe / 4 Def
Trait: Guts
-Facade
-Brave Bird
-U-turn
-Pursuit
Swellow can switch into any of Misdreavus' moves due to its immunity to Shadow Ball and its ability of Guts gives it a boost to its attack if hit by Will O Wisp. Swellow can then proceed to either Brave Bird to deal lots of damage to Misdreavus, Pursuit it on the switch or U-turn to gain momentum over the opponent.
Spoiler:
252Atk Guts poisoned Swellow (Neutral) Brave Bird vs 252HP/252Def Eviolite Levitate Misdreavus (+Def): 44% - 52% (144 - 171 HP). Guaranteed 3HKO. 9% chance to 2HKO.
252Atk Guts poisoned Swellow (Neutral) Pursuit vs 252HP/252Def Eviolite Levitate switching Misdreavus (+Def): 40% - 47% (130 - 154 HP). Guaranteed 3HKO.


Poster C:
Regirock @ Leftovers
Impish Nature
252 HP / 252 SpD / 4 Spe
Trait: Clear Body
-Stealth Rock
-Rock Slide
-Drain Punch
-Earthquake
Regirock can switch into any of Swellow's moves with ease due to its colossal base 200 Defence and Rock typing which grants it resists to both of Swellow's STAB moves. It can then set up Stealth Rock or attack an incoming Pokemon.
Spoiler:
252Atk Guts poisoned Swellow (Neutral) Facade vs 252HP/0Def Sturdy Regirock (Neutral): 18% - 22% (69 - 82 HP). Guaranteed 6HKO.
252Atk Guts poisoned Swellow (Neutral) U-turn vs 252HP/0Def Sturdy Regirock (Neutral): 12% - 15% (47 - 56 HP). Guaranteed 8HKO.
0Atk Regirock (Neutral) Rock Slide vs 4HP/0Def Swellow (Neutral): 93% - 110% (246 - 290 HP). Guaranteed 2HKO. 63% chance to OHKO.


And so on like that! Wolf also wants your posts to be perfect.

Now to begin...

Sawk@Choice Band
Sturdy
252 Atk / 4 Def / 252 Spe
Adamant
- Close Combat
- Ice Punch
- Stone Edge
- Earthquake
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Last edited by wolf; August 25th, 2012 at 12:56 PM. Reason: added the definition of a counter
  #2    
Old August 25th, 2012, 09:38 AM
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Join Date: Jul 2012
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Nature: Relaxed
Misdreavus@Eviolite
Levitate
252 HP / 232 Def / 24 Spe
Bold
- Shadowball
- Will-O-Wisp
- Pain Split
- Heal Bell

With Shadowball as a powerful STAB move along with Will-O-Wisp I should be able to 2HKO Sawk, especially with no defensive EVs, and between my EV spread, Eviolite, and Heal Bell, Misdrevous is practically indestructible, not to mention the fact that her typing makes her immune to fighting type and normal type moves.

I think I've said quite enough!
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Last edited by Krazzikk; August 26th, 2012 at 03:36 PM.
  #3    
Old August 25th, 2012, 09:57 AM
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shnen
 
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@ Leftovers
Careful Nature
132 HP / 48 Atk / 236 SpD / 92 Spe
Trait: Guts
-Substitute
-Swords Dance
-Return
-Crunch

Ursaring takes Psychics easily and sets up on missy, and if he gets burnt his Attack gets boosted. EV spread lets his sub live an amoonguss sludge bomb while outspeeding alomomola, the attack is what's left over.
Spoiler:
0SpAtk Misdreavus (Neutral) Psychic vs 132HP/236SpDef Ursaring (+SpDef): 14% - 16% (50 - 59 HP). Guaranteed 8HKO.
48Atk Guts Ursaring (Neutral) Crunch vs 252HP/232Def Eviolite Levitate Misdreavus (+Def): 31% - 37% (102 - 120 HP). Guaranteed 4HKO.
48Atk Guts burned Ursaring (Neutral) Crunch vs 252HP/232Def Eviolite Levitate Misdreavus (+Def): 46% - 55% (152 - 180 HP). Guaranteed 3HKO. 17% chance to 2HKO.
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Last edited by shnen; August 26th, 2012 at 07:58 AM.
  #4    
Old August 25th, 2012, 12:28 PM
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Emboar @ Choice Scarf
Jolly (+Spe; -SpA)
Blaze
4 Hp / 252 Atk / 252 Spe
~ Flare Blitz
~ Superpower
~ Wild Charge
~ Head Smash

Emboar out speeds Ursaring with or without a Choice Scarf. Superpower OHKO's.
Spoiler:

252 Atk Emboar Superpower vs 132 HP/0 Def Ursaring: 134.75% - 159.32% (Guaranteed OHKO)
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  #5    
Old August 26th, 2012, 07:51 AM
shnen's Avatar
shnen
 
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eh that really isn't too good of a 'counter' as return does a ton at +0 def
(48Atk Guts Ursaring (Neutral) Return vs 4HP/0Def Emboar (Neutral): 56% - 66% (204 - 240 HP). Guaranteed 2HKO.) and if ursaring gets up a sub on the switch then emboar actually dies more than half the time after rocks and def drops: 48Atk Guts Ursaring (Neutral) Return vs 4HP/0Def -1 Emboar (Neutral): 84% - 99% (306 - 361 HP). Guaranteed 2HKO
A counter should be a pokemon which can switch into any of a Pokemon's moves without taking significant damage from any of them and do significant damage back; Emboar doesn't really fit this criteria
nica wants me to post a counter to emboar anyway so:
@ Leftovers
Impish Nature
252 HP / 252 Def / 4 Spe
Trait: Regenerator
-Waterfall
-Protect
-Wish
-Toxic
Alomomola takes any of Emboar's weak Scarfed attacks, keeps itself healthy with Wish and 2hkoes with Waterfall or Toxics a switch-in
Spoiler:
252Atk Emboar (Neutral) Wild Charge vs 252HP/252Def Leftovers Alomomola (+Def): 29% - 34% (158 - 186 HP). Guaranteed 4HKO.
0Atk Alomomola (Neutral) Waterfall vs 4HP/0Def Leftovers Emboar (Neutral): 53% - 63% (194 - 230 HP). Guaranteed 2HKO.
__________________

Last edited by shnen; August 26th, 2012 at 07:57 AM.
  #6    
Old August 26th, 2012, 11:16 AM
Vrai
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amoonguss @ leftovers
bold
252 hp / 252 def
regenerator
- giga drain
- sludge bomb
- spore
- filler

alomo does absolutely nothing to amoong, while amoong 2hkoes with giga drain.

Giga Drain: 264-312 (49.43 - 58.42%) -- guaranteed 2HKO after Stealth Rock
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  #7    
Old August 31st, 2012, 05:13 PM
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Fairy
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I like this thread. Can we keep it going plz?

Miltank @ Life Orb
Jolly [+Speed ; -Sp. Attack]
252 Attack / 252 Speed / 4 HP
Sap Sipper
- Double Edge / Return
- Earthquake
- Punishment
- Milk Drink

Damage calculator is a spaz so I'll get to that later, but the set kind of speaks for itself I guess. Miltank can switch into Spore and (after a free attack boost) hit with STAB Double Edge. That's at least going to OHKO Charizard after SR. And after that Attack boost, not much can switch into that and Earthquake.
I was going to do Magmortar.. but isn't he RU? Does that still count? ;w;
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  #8    
Old September 6th, 2012, 08:06 PM
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RandomTrainerWhoCould
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Join Date: May 2012
Location: Canada
Gender: Male
Nature: Relaxed
Moofensive Miltank can be a pain in the ass, but a few pokes stop it cold.

BIGLUVDISC (Alomomola) (M) @ Leftovers
Trait: Regenerator
EVs: 252 HP / 252 Def / 4 SDef
Impish Nature (+Def, -SAtk)
- Waterfall
- Toxic
- Protect
- Wish

A stardard physically defensive alomololololola should do the trick. It can switch comfortably even into a boosted double edge, and even with the attack boost, Miltank fails to 3hko the luvdisc. It can then toxic-wish stall the cow, and with the large amounts of recoil from LO+double edge, the cow is not lasting long.

There is also a more offensive approach when dealing with the cow

Gurdurr (M) @ Eviolite
Trait: Guts
EVs: 252 HP / 252 Atk / 4 Def
Adamant Nature (+Atk, -SAtk)
- Bulk Up
- Mach Punch
- Drain Punch
- Ice Punch

Eviolite Gurdurr is one of the most overlooked and underrated fighting type in the whole tier. +0 LO'd double edge deals around 122 and 144 HP, hardly a 3hko and probably not even that when factoring in the recovery from drain punch. Even at +1, a double edge is not enough to 2hko gurdurr if gurdurr had the recovery from drain punch(but if hit on the switch it has a good chance to 2hko), while gurdurr can ohko with a drain punch + mach punch combination if miltank has taken the recoil damage from double edge + LO.


ya, gurdurr ftw
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Hax is supposed to happen. Scald has a 100% burn rate(willowisp w/ perfect accuracy); paralysis has a 75% chance of kicking in; Rock slide misses more than stone edge; Hustle= 50% more power at the cost of 100% accuracy.
I get haxed a lot and the hax gods who are the gods of hax hate me I'm sad :[

Last edited by RandomTrainerWhoCould; September 6th, 2012 at 08:09 PM. Reason: damage calc
  #9    
Old September 8th, 2012, 06:12 AM
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Fairy
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Join Date: May 2011
Location: in the flowers
Gender: Female
I'll just counter Gurdurr cause it's the last one you posted.


Rotom-S @ Choice Specs
Timid [+Speed ; -Attack]
4 Defense / 252 Sp.Attack / 252 Speed
Levitate
- Volt Switch
- Air Slash
- Thunderbolt
- Trick

This set can totally shut down Evolite Gurdurr, removing all of Gurdurr's Evolite provided bulk with Trick, and smashing his ability to set up Bulk Up. Rotom-S also resists all of Gurdurr's fighting type attacks.

Air Slash: 168-200 (44.91 - 53.47%) - 2HKO after SR
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  #10    
Old September 8th, 2012, 10:34 AM
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RandomTrainerWhoCould
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Nature: Relaxed
Gurdurr has a chance to ohko Rotom-S with mach punch if hit on the switch with +0 ice punch and Rocks are up(as Ice Punch deals over 50%), but it's unlikely.

Anyway,

Frostitute (Rotom-F) @ Choice Scarf
Trait: Levitate
EVs: 252 SAtk / 4 SDef / 252 Spd
Timid Nature (+Spd, -Atk)
- Trick
- Blizzard
- Thunderbolt
- Volt Switch

Rotom-F resists every move Rotom-s has, isn't crippled by trick, and outspeeds and ohkos Rotom-s with blizzard(provided it doesn't miss, which it will).

Blizzard does between 323 and 380 damage, easy ohko
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Hax is supposed to happen. Scald has a 100% burn rate(willowisp w/ perfect accuracy); paralysis has a 75% chance of kicking in; Rock slide misses more than stone edge; Hustle= 50% more power at the cost of 100% accuracy.
I get haxed a lot and the hax gods who are the gods of hax hate me I'm sad :[
  #11    
Old September 30th, 2012, 01:22 AM
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kierany9
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Nature: Relaxed
NU has some pretty darn good Pokemon.

Camerupt @ Fire Gem
Trait: Solid Rock
EVs: 252 SAtk / 252 HP / 4 SDef
Modest Nature
- Earth Power
- Eruption
- Hyper Beam
- Hidden Power [Rock]

Camerupt resists every move Ice Rotom has. Eruption, at full health, STAB, super effective and boosted by Fire gem is a whopping 675 base damage. Enough to beat anything any day.
You're going to have a hard time countering this Pokemon, that's for sure.
  #12    
Old October 1st, 2012, 11:48 AM
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wolf
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ihavenoheadahh (Altaria) @ Leftovers
Careful nature
252 HP / 228 SpD / 28 Spe
- Dragon Claw
- Dragon Dance
- Roost
- Earthquake

Altaria switches in; absorbs a Fire Gem boosted Eruption (41% max); set ups a Dragon Dance while being hit with HP Rock (34%); uses Roost twice to heal and with its Flying-type gone, HP Rock deals pitiful damage (17%) (Altaria now has 83% full health); dances with the dragons again; heals once more with Roost; and lastly, Altaria proceeds to 2HKO Camerupt with a +2 Earthquake (62% min). edit: I didn't even count Leftovers, oh well.

Choice Specs Altaria could be used as well, but Draco Meteor isn't a guaranteed OHKO without entry hazards.

Last edited by wolf; October 1st, 2012 at 11:54 AM.
  #13    
Old October 2nd, 2012, 01:22 PM
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Regirock @Leftovers
Adamant nature
252 HP / 252 Atk / 4 Def
- Stone Edge
- Earthquake
- Drain Punch
- Stealth Rock

A +2 Earthquake from Altaria does pitiful damage to Regirock, while Regirock threatens to 2HKO Altaria with a stab Stone Edge (with stealth rock damage). Even if Altaria chooses to attack with +2 Dragon Claw, the result will be the same iirc. Altaria can keep using Roost but it's downfall would be inevitable. lol

I hope I got this right, and that my calcs were actually correct. If not, feel free to correct me!
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  #14    
Old October 2nd, 2012, 01:55 PM
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Leafeon @ Leftovers
Impish nature
252 HP / 252 Def / 4 SpD
- Leaf Blade
- Wish
- Protect
- Roar
Regirock only manages to do 32% max with Stone Edge, while Leafeon can heal off the damage easily. Stone Edge has low PP, so Leafeon won't have difficulty PP stalling Regirock's Stone Edge. Leafeon can either use Leaf Blade and 4HKO Regirock, or force Regirock to switch with Roar.
  #15    
Old October 2nd, 2012, 02:50 PM
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Charizard @ Life Orb
Modest nature
252 SpAtk/ 252 speed/ 4 hp
-Flamethrower
-Hidden power grass
-Dragon pulse
-Focus blast
Charizard can easily out speed the leafeon and is a OKO with the flamethrower
Damage: 368 - 434 of 334 HP
110% - 129%
  #16    
Old October 2nd, 2012, 04:03 PM
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Flareon @ Leftovers
Calm nature
252 HP / 4 SpA / 252 SpD
- Lava Plume
- Toxic
- Wish
- Protect
Charizard's strongest attack versus Flareon is Focus Blast, which only 5HKOes (if even that). Not to mention Focus Blast has very unreliable accuracy. Flareon is able to Toxic Charizard, and give it a slow and painful death.

EONSSS.
  #17    
Old October 2nd, 2012, 05:11 PM
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PlatinumDude
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Samurott
-Swords Dance
-Aqua Jet
-Waterfall
-Megahorn
Nature: Adamant
EVs: 112 HP/252 Atk/144 Spe
Item: Life Orb/Leftovers

Barring an unlucky burn from Lava Plume or being poisoned by Toxic, Samurott can easily switch in to Flareon and proceed to either KO it with Waterfall or set up Swords Dance as it switches out.
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  #18    
Old October 2nd, 2012, 05:58 PM
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Amoongus
nature: Bold
ability: Regenerator
Item: Leftovers
-Giga drain
-spore
-protect
-hidden power ice
With giga drain its a 2HKO. with protect he can easily gain back health that he loses. Plus amoonguss can regain health through his giga drain and put samurrot to sleep with spore or put another pokemon to sleep on the switch
  #19    
Old October 2nd, 2012, 10:35 PM
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Zebstrika @Choice scarf
Modest nature
Ability: Sap Sipper
4 HP / 252 SpD / 252 Spe
- Overheat
- Volt Change
- Thunderbolt
- Hidden Power Ice

Spore and Giga Drain are ineffective against this Zebstrika. HP Ice deals around 30% damage, give and take a few numbers, while Zebstrika threatens to OHKO with Overheat.
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  #20    
Old October 3rd, 2012, 06:45 AM
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kierany9
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Quote:
Originally Posted by Wolflare View Post

ihavenoheadahh (Altaria) @ Leftovers
Careful nature
252 HP / 228 SpD / 28 Spe
- Dragon Claw
- Dragon Dance
- Roost
- Earthquake
While using Roost, Altaira becomes vunerable to Camerupt Earth Power. Also, I believe my Camerupt can OHKO Zebstrika.

If not...

Throth @ Focus sash
-Earthquake
-Stone Edge
-Shadow Claw
-Rest

Earthquake. Plain and simple.
  #21    
Old October 3rd, 2012, 10:10 AM
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Quote:
Originally Posted by kierany9 View Post
While using Roost, Altaira becomes vunerable to Camerupt Earth Power. Also, I believe my Camerupt can OHKO Zebstrika.

If not...

Throth @ Focus sash
-Earthquake
-Stone Edge
-Shadow Claw
-Rest

Earthquake. Plain and simple.
Most of the Pokemon who can have those moves legally are in RU and above (except for Ursaring, who prefers to have different sets altogether). If you're referring to Throh, as in the Pokemon, it can't learn Shadow Claw. (just saying)

Anyway, to counter Zephy's mon:

Quagsire
-Scald
-Earthquake
-Recover
-Toxic/Stockpile
Nature: Relaxed
EVs: 252 HP/252 Def/4 SDef
Item: Leftovers
Ability: Unaware

Quagsire is immune to both Zebstrika's Volt Switch and Thunderbolt, while it takes little damage from Overheat and HP Ice. It can either KO Zebstrika with Earthquake, make Zebstrika suffer a slow, but painful KO through Toxic or use Stockpile to make it harder for Zebstrika to damage.
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Last edited by PlatinumDude; October 3rd, 2012 at 10:18 AM.
  #22    
Old October 3rd, 2012, 10:31 AM
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Quagsire is in RU, not NU. But just to keep the ball rolling...

Vileplume @ Life Orb
Modest nature
172 HP / 252 SpA / 84 Spe
- Giga Drain
- Sludge Bomb
- Sleep Powder
- Synthesis
Quagsire's Earthquake only 3HKOes Vileplume, which it can easily heal off after OHKOing Quagsire with Giga Drain. Vileplume can also put Quagsire to sleep.

Quote:
Originally Posted by kierany9 View Post
While using Roost, Altaira becomes vunerable to Camerupt Earth Power.
Earth Power only 4HKOes.
  #23    
Old October 3rd, 2012, 10:56 AM
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Quote:
Originally Posted by Wolflare View Post
Quagsire is in RU, not NU. But just to keep the ball rolling...

Vileplume @ Life Orb
Modest nature
172 HP / 252 SpA / 84 Spe
- Giga Drain
- Sludge Bomb
- Sleep Powder
- Synthesis
Quagsire's Earthquake only 3HKOes Vileplume, which it can easily heal off after OHKOing Quagsire with Giga Drain. Vileplume can also put Quagsire to sleep.


Earth Power only 4HKOes.
Eh, I'd better check the tiers again. My bad xD

Anyway:

Magmar
-Fire Blast/Lava Plume
-Focus Blast
-Will-o-Wisp/Hidden Power (Grass)
-Substitute
Nature: Modest
EVs: 212 HP/252 SAtk/44 Spe
Item: Eviolite
Ability: Vital Spirit

Thanks to Vital Spirit, Magmar can't be put to sleep by Sleep Powder and can either: outright KO or severely damage Vileplume with Fire Blast or Lava Plume or set up a Substitute as Vileplume switches. As a bonus, Eviolite also helps Magmar take whatever Vileplume can throw at it.
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  #24    
Old October 3rd, 2012, 02:36 PM
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Nature: Calm


Lampent@Eviolite
Nature: Modest
Ability: Flash Fire
EVs: 212 HP/252 Special Attack/44 Speed
-Fire Blast
-Substitute
-Shadow Ball
-Pain Split

Magmar can only hope to hurt Lampent with Hidden Power Grass and is completely walled if it uses Will-o-Wisp. Meanwhile, Lampent can break any Substitute that Magmar puts up and wear down Magmar with Shadow Ball.
  #25    
Old October 3rd, 2012, 04:45 PM
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Holy crap long thread is long, nice to see lampent actually getting some love, instead of COUGH*AMOONGUSS*COUGH.

anyway,

WHAT THE DUCK!?? (Porygon) @ Eviolite
Trait: Trace
EVs: 252 HP / 252 SAtk / 4 SDef
Modest Nature (+SAtk, -Atk)
- Tri Attack
- Shadow Ball
- Recover
- Toxic

hell yeah, porygon2 is my favorite pokemon and one of the best walls in UU, but porygon is also a good wall (in NU) and packs quite a punch. It comes in on lampent and TRACES FLASH FIRE, while shadow ball cant do anything. So lampent basically can't do anything and a shadow ball is a 2HKO
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Hax is supposed to happen. Scald has a 100% burn rate(willowisp w/ perfect accuracy); paralysis has a 75% chance of kicking in; Rock slide misses more than stone edge; Hustle= 50% more power at the cost of 100% accuracy.
I get haxed a lot and the hax gods who are the gods of hax hate me I'm sad :[
 
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