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Scripts & Tutorials This forum is for scripts and code, as well as all kinds of tutorials, software, tools and so forth. Remember to give credit!
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  #1    
Old October 9th, 2012 (12:05 PM). Edited October 10th, 2012 by Umbreon.
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Alright, I got myself a Animations fix!

Download the attchment from my second post and follow tutorial.txt, it works fine on the newest essentials.
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  #2    
Old October 10th, 2012 (06:51 AM). Edited October 10th, 2012 by Umbreon.
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Alright, I got myself a COMPLETE FIX EVEN FOR ANIMATIONS!

Download the attchment and follow tutorial.txt, it works fine on the newest essentials.
Attached Files
File Type: zip Tutorial.zip‎ (2.7 KB, 46 views) (Save to Dropbox)
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  #3    
Old October 10th, 2012 (09:06 AM).
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It might help if you explained what was wrong with it and why it needed fixing.
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  #4    
Old October 10th, 2012 (09:16 AM).
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^ Or where the original can be found.
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  #5    
Old October 10th, 2012 (10:03 AM).
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Quote:
Originally Posted by Maruno View Post
It might help if you explained what was wrong with it and why it needed fixing.
The animations when going in grass and trainer exclamations, and I thought everyone knew of that problem.

Quote:
Originally Posted by Nintendork15 View Post
^ Or where the original can be found.
Help 14's Some old Script or just search for Mode7 in tutorials and resources
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  #6    
Old October 13th, 2012 (01:21 PM).
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It would be helpful for new PokéCummunity's users if you post the last version of Pokémon Essentials with the NeoMode7 (or the OldMode7).. the whole starterkit with your fixes
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  #7    
Old October 13th, 2012 (01:24 PM).
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Originally Posted by xalien95 View Post
It would be helpful for new PokéCummunity's users if you post the last version of Pokémon Essentials with the NeoMode7 (or the OldMode7).. the whole starterkit with your fixes
Nah, I am working on a 3D engine instead.
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  #8    
Old October 14th, 2012 (09:10 AM).
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Nah, I am working on a 3D engine instead.
What language are you using? And what libraries? As soon as I get more knowledge working with java & C++ I want to try to make one with openGL(c++'s multimedia 3d library).
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  #9    
Old October 14th, 2012 (10:02 AM).
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What language are you using? And what libraries? As soon as I get more knowledge working with java & C++ I want to try to make one with openGL(c++'s multimedia 3d library).
I managed to load some vertexes in RMXP with c++ and DirectX, and how I linked it I used poccil's Win32API extension that finds the Window handle.
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  #10    
Old October 14th, 2012 (04:43 PM).
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Originally Posted by hansiec View Post
I managed to load some vertexes in RMXP with c++ and DirectX, and how I linked it I used poccil's Win32API extension that finds the Window handle.
Mind posting some images of your work?
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  #11    
Old October 15th, 2012 (06:17 AM).
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Quote:
Originally Posted by zingzags View Post
Mind posting some images of your work?
Look at my sig, it's got an example right there. Also I am working on openGL now instead as it can be used on multiple Operating Systems (Mac, Linux, ect.)
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  #12    
Old October 16th, 2012 (02:48 PM).
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Where is your example the download? Sorry but I doubt people will download a random file...
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  #13    
Old October 17th, 2012 (11:05 AM).
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Where is your example the download? Sorry but I doubt people will download a random file...
Alright then, I'll get to work on that
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  #14    
Old October 17th, 2012 (01:37 PM).
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Originally Posted by KingCharizard View Post
Where is your example the download? Sorry but I doubt people will download a random file...
Well, quite doubting. I saw what he did.

It's got potential once it's a refined, but what about Ho-Oh112's HMode07 (Which he stopped updating)? Have you thought about tinkering with that at all, or are you moving on the straight-up 3D?
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Old October 17th, 2012 (02:38 PM).
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Originally Posted by IceGod64 View Post
Well, quite doubting. I saw what he did.

It's got potential once it's a refined, but what about Ho-Oh112's HMode07 (Which he stopped updating)? Have you thought about tinkering with that at all, or are you moving on the straight-up 3D?
Isn't He ho-oh112? I heard it was just two accounts or something. But it does have potential.
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  #16    
Old October 19th, 2012 (07:26 AM).
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Quote:
Originally Posted by zingzags View Post
Isn't He ho-oh112? I heard it was just two accounts or something. But it does have potential.
Yes, I am, but I don't think Hmode7 will go up further because of it's limitations and lag, instead I am working on my own (much faster) 3d engine.
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