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Pokémon Essentials All questions and discussion about Pokémon Essentials, the Pokémon game kit for RPG Maker XP, go in here. Also contains links to the latest downloads and the Essentials Wiki.



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  #1  
Unread October 13th, 2012, 08:13 PM
Nilaul
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Join Date: Oct 2012
Created a new map for the introduction, I try making a few npc move on the new map with costume tileset. However they don't, I check passability and everything is fine.

The npc move fine on other maps.
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  #2  
Unread October 13th, 2012, 10:09 PM
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hansiec
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Join Date: Aug 2009
Location: Somewhere on earth where else?
Age: 16
Gender: Male
Nature: Adamant
Essentials has a built in anti-lag, are the npc's on screen? If not that's most likely the problem.
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  #3  
Unread October 14th, 2012, 02:32 AM
Nilaul
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Join Date: Oct 2012
Quote:
Originally Posted by hansiec View Post
Essentials has a built in anti-lag, are the npc's on screen? If not that's most likely the problem.
It wasn't the lag, its was a bug with a map, don't know what had caused it. I had basicly deleted and recreated the map, and everything was absolutely fine.
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  #4  
Unread October 14th, 2012, 06:07 PM
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hansiec
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Join Date: Aug 2009
Location: Somewhere on earth where else?
Age: 16
Gender: Male
Nature: Adamant
Quote:
Originally Posted by Nilaul View Post
It wasn't the lag, its was a bug with a map, don't know what had caused it. I had basicly deleted and recreated the map, and everything was absolutely fine.
maybe it was an auto-run event that never stopped.
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  #5  
Unread October 15th, 2012, 05:01 AM
Nilaul
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Join Date: Oct 2012
Quote:
Originally Posted by hansiec View Post
maybe it was an auto-run event that never stopped.
Maybe.. I also have an issue that sometimes whenever I transfer a player, it goes into an intro map Ive made for a introductory cut-scene (which uses an autorun event). However even if I start the game outside in a random area, the game decides to wrap me to that map instead of to the correct location.

However copying the introductory map and deleting the old copy prevents this from happening.
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  #6  
Unread October 15th, 2012, 02:22 PM
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hansiec
Scripting Genius
 
Join Date: Aug 2009
Location: Somewhere on earth where else?
Age: 16
Gender: Male
Nature: Adamant
Quote:
Originally Posted by Nilaul View Post
Maybe.. I also have an issue that sometimes whenever I transfer a player, it goes into an intro map Ive made for a introductory cut-scene (which uses an autorun event). However even if I start the game outside in a random area, the game decides to wrap me to that map instead of to the correct location.

However copying the introductory map and deleting the old copy prevents this from happening.
Are you using the latest version of Essentials, I have never had those problems.
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  #7  
Unread October 18th, 2012, 03:10 AM
Nilaul
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Join Date: Oct 2012
Quote:
Originally Posted by hansiec View Post
Are you using the latest version of Essentials, I have never had those problems.
Yes. Its a bit strange, but it does not halt the progress for me :-)
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