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  #1    
Old November 5th, 2012 (01:47 PM). Edited January 10th, 2015 by Rayquaza..
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Rayquaza. Rayquaza. is offline
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Support:



Code:
http://i1268.photobucket.com/albums/jj579/Rayquaza-Dot/SupportBar_1_zpsfadb9258.png


Code:
http://i1268.photobucket.com/albums/jj579/Rayquaza-Dot/SupportBar_2_zps5550b9f1.png


Code:
http://i1268.photobucket.com/albums/jj579/Rayquaza-Dot/SupportBar_3_zpsae4bfc5e.png

Downloads:

Version 1.9.2: 12th of January 2014

Bug Fix Log:
- Starter Selection Loop (12/01/2014 at 21:06 GMT)
- Demo updated (12/01/2014 at 21:38 GMT)
- Jesus Glitch in Felmore Forest (13/01/2014 at 12:43 GMT)
- Pokémart fixed (13/01/2014 at 12:43 GMT)
- Dark Chasm Entrance Glitch fixed (13/01/2014 at 12:45 GMT)
- Oldoak Gym Tile Error fixed (13/01/2014 at 12:47 GMT)
- Demo Updated (13/01/2014 at 13:57 GMT)
- Demo Updated (09/02/2014 at 13:53 GMT)
- Dark Chasm Exit Glitch Fixed (15/03/2014 at 21:33 GMT)
- Demo Updated (15/03/2014 at 22:01 GMT)
- Demo Updated (22/03/2014 at 12:01 GMT)
- Demo Updated (25/05/2014 at 09:06 GMT)

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  #2    
Old November 5th, 2012 (04:55 PM).
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Nice! I really like the story of the game and how it incorporates elements of the hoenn region (which is my favorite). I'm looking forward to the progress of this game. Keep it up!
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  #3    
Old November 6th, 2012 (06:31 AM).
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I see you have brought this back. Good job, can't wait to see what have been working on :D
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  #4    
Old November 6th, 2012 (06:36 AM).
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Looks good so far... what's going to be the starter pokemon?
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  #5    
Old November 6th, 2012 (02:18 PM).
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Currently the starter Pokemon are Treecko, Torchic and Mudkip. The starter choice currently is open to public opinion. The only other set of starters in the game are the Unova starters but there could be any combination within reason.
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Old November 6th, 2012 (05:37 PM).
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sounds like a game i would play wheres the download link?
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Old November 6th, 2012 (05:51 PM).
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You mentioned there are 160 obtainable pokemon. Are those going to be taken from all 5 generations??

About the starters, why not try a different combination of starters. The fire,water,grass is pretty generic. Don't get me wrong i LOVE the hoenn starters(treeko specifically). But how about this combination: Flying, Rock, Fighting. Flying is weak to rock, rock is weak to fighting, fighting is weak to flying. Possible starters: Natu, Mankey, Cranidos. All evolve late 20s or so. I'm not saying this is the only combination but that it would be refreshing to have a well planned change like that.
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Old November 7th, 2012 (11:11 AM).
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Quote originally posted by Rayquaza.:
Currently the starter Pokemon are Treecko, Torchic and Mudkip. The starter choice currently is open to public opinion. The only other set of starters in the game are the Unova starters but there could be any combination within reason.
May I suggest some different pokemon trio instead of fire-water-grass?

(such as flying-ice-fighting)
Also, may I suggest you put more than just 3 pokemon in? You should give a slightly bigger array to choose from. (Such as mine allows you to choose from more than 12 pokemon)

Finally, with the menu I gave you it is possible to move the icon of the current menu selection more to the right changing some of the variables I put up for customization. (I am only saying this as I didn't notice the icon at first until I re-looked at the menu)
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  #9    
Old November 7th, 2012 (11:59 AM).
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Quote originally posted by BroskiRage:
sounds like a game i would play wheres the download link?
This game has undergone so many changes since the last thread, a fair amount of progress has been made; but it is too soon for a demo currently... I have too much on my mind. I merely opened this thread again to get some discussion going while I was offline.

Quote originally posted by candelariojo:
You mentioned there are 160 obtainable pokemon. Are those going to be taken from all 5 generations??

About the starters, why not try a different combination of starters. The fire,water,grass is pretty generic. Don't get me wrong i LOVE the hoenn starters(treeko specifically). But how about this combination: Flying, Rock, Fighting. Flying is weak to rock, rock is weak to fighting, fighting is weak to flying. Possible starters: Natu, Mankey, Cranidos. All evolve late 20s or so. I'm not saying this is the only combination but that it would be refreshing to have a well planned change like that.
Quote originally posted by hansiec:
May I suggest some different pokemon trio instead of fire-water-grass?

(such as flying-ice-fighting)
Also, may I suggest you put more than just 3 pokemon in? You should give a slightly bigger array to choose from. (Such as mine allows you to choose from more than 12 pokemon)

Finally, with the menu I gave you it is possible to move the icon of the current menu selection more to the right changing some of the variables I put up for customization. (I am only saying this as I didn't notice the icon at first until I re-looked at the menu)
Yes, 160 pokemon from all 5 generations, more may be added if necessary.
I appreciate the ideas but I think I'll stick with the Grass, Fire and Water starters for now, I may however mix the generations of starters slightly.
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Old November 7th, 2012 (12:01 PM).
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Quote originally posted by Rayquaza.:
Yes, 160 pokemon from all 5 generations
As starter pokemon? Because that's what I meant.
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  #11    
Old November 8th, 2012 (10:55 AM).
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No, in the game there will be 160 Pokemon obtainable and 1 of 3 starters to choose from.
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Old November 8th, 2012 (12:00 PM).
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Alright, I thought so but I wasn't sure as I was talking about starters.
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  #13    
Old November 8th, 2012 (12:47 PM).
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I really wanna play it!! Woohooo!
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Old November 8th, 2012 (02:52 PM).
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Quote originally posted by Rayquaza.:
This game has undergone so many changes since the last thread, a fair amount of progress has been made; but it is too soon for a demo currently... I have too much on my mind. I merely opened this thread again to get some discussion going while I was offline.





Yes, 160 pokemon from all 5 generations, more may be added if necessary.
I appreciate the ideas but I think I'll stick with the Grass, Fire and Water starters for now, I may however mix the generations of starters slightly.


Gotcha sounds cool! Maybe: squirtle, cyndaquil, treeko. hahah i'm totally bias because they are my favorite starters. But keep up the awesome work. Looks great!!
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  #15    
Old November 9th, 2012 (07:59 AM).
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Yeah, I'm fine if you put in Cyndaquil as a starter.
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  #16    
Old November 18th, 2012 (07:43 AM).
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I don't care about what you put as starters, I just hope that this project is successful! (I found your old Emerald Legacy thread[credits to Rick1234's signature lol], and none of those downloads worked. Are you starting from scratch or are you building off of Emerald Legacy?)
Good luck!
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  #17    
Old November 18th, 2012 (10:20 AM).
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Quote originally posted by darkpokeball:
I don't care about what you put as starters, I just hope that this project is successful! (I found your old Emerald Legacy thread[credits to Rick1234's signature lol], and none of those downloads worked. Are you starting from scratch or are you building off of Emerald Legacy?)
Good luck!
Firstly , it used to be called Emerald Legend (But it doesn't really matter what you call it because that name isn't used any more).
Secondly, this game is worked from Emerald Legend but so many changes were made I might have been better-off starting from scratch to be honest, but to answer the question, no, its not from scratch, its continued from E.M, but there is no download link.

Hopefully, with enough progress and whatnot, I should have a demo out by the end of this month.

Also the first post has been updated with up-to-date screenshots.
Lastly, here is a new screenshot for everyone (NOTE: Not completely finished and it IS real):
Spoiler:
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Old November 18th, 2012 (11:36 AM).
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Quote originally posted by Rayquaza.:
Lastly, here is a new screenshot for everyone (NOTE: Not completely finished and it IS real):
Spoiler:
... That is just beautiful.
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  #19    
Old November 18th, 2012 (01:09 PM).
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this game looks epic! an't wait for its release! Rayquaza your epic!
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  #20    
Old November 18th, 2012 (01:13 PM).
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Why thank you, to everyone who likes this game. Popularity is the main motivation for me to finish this project and release a bug-free game.
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Old November 18th, 2012 (01:51 PM).
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Spoiler:




is this just a scene or is this the actual style? (Mode 7 style)
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  #22    
Old November 18th, 2012 (02:15 PM).
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Its not the whole game, its just a little cutscene I made by sticking a tileset and two panorama backgrounds into a single tileset and manipulating it a little.
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  #23    
Old November 22nd, 2012 (09:39 AM).
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hmm..... may i suggest giving rayquaza a new form? if i can, id be happy to make it.
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  #24    
Old November 22nd, 2012 (01:50 PM).
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Quote originally posted by blazerj13:
hmm..... may i suggest giving rayquaza a new form? if i can, id be happy to make it.
Hmm, not a bad idea, I was concidering it when I redesigned a vast majority of the plot but never got round to doing a fluent sprite. If you can make one that'd be great. However it would have to be animated - both back and front - and would have to be made almost from scratch, not just another sprite fusion. Also I would need someone to create a script for the form transformation, something along the lines of a hold item and a special attack that can be learned only when it is in this form.
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Old November 23rd, 2012 (05:25 AM).
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oh wow, i cant do animated sprites XD sorry!
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