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Progressing Games All game threads go in this forum. Come and check out the games in development, or make a thread for your own. Constructive criticism is welcome!
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  #51    
Old November 10th, 2012, 08:36 PM
Heracles4
 
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For me, a bunch of the concept art doesn't work
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  #52    
Old November 10th, 2012, 09:52 PM
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gimmepie
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Quote:
Originally Posted by Heracles4 View Post
For me, a bunch of the concept art doesn't work
As in you can't see it? Or don't like it?
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  #53    
Old November 11th, 2012, 01:00 AM
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SamuJake
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REALLY like this idea. I've honestly always wanted something like this, and gimmiepie I think maybe he might have meant the images wont load. I had similar problems, a bunch of them don't load. Majority of them do, though. Anyway, just wanted to say I 100% want this, and if you need my opinion on something, feel free to ask. From Australia as well, so I'm keen on this.
  #54    
Old November 11th, 2012, 05:32 AM
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Well anything you have an opinion is good. The art problem is new so I'll get around to fixing that soon.
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  #55    
Old December 24th, 2012, 03:07 AM
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Lumenos
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AWESOME concept mate! Glimpsed upon this a few seconds ago and I was drawn to it immediately. I'm rubbish at computer art but I can probably pull off a few decent pictures with pencil on paper, so I was wondering if I can help at all with some art. Also, I'm good at writing (or so my English teacher says, but I don't trust him...) so I may be able to help with storyline/characterisation/etc. Once again, excellent concept and a fresh idea with potential if developed correctly.
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  #56    
Old January 1st, 2013, 04:45 AM
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Lumenos some help writing the story would be great! I haven't been able to do much since my laptop charger just died but I'm working on it. I do have an artist doing the designs of humans but I could use a hand with the remaining fakemon too

I'm trying to do anything I can without my laptop.
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  #57    
Old January 22nd, 2013, 11:00 PM
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UPDATE: I'm going to be making some small changes to the dex in that I'm going to remove a few of the suckier fakemon ideas and replace them with a couple of newer ideas so some things you will be seeing will include
- Jack-O-Lanturn fakemon (grass/ghost)
- Lightbulb Fakemon (electric/steel)
- Male and Female dancer pokemon (ghost)

Other changes to the dex may include cutting the number of pokemon I plan to use (only by a small amount) or replacing them with gen 6 pokemon of the same type if I haven't gotten past this stage by October.

I have completed planning up to the poison gym at this point.

Planning of towns has begun.

Planning of rival teams has begun.

Battle Island will now be the site of a battle frontier although there is going to be a twist.

Pending changes to the dex it is at this point over half way complete in regards to descriptions and move-sets of fakemon. I'll be updating the OP according to this post soon.
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