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Progressing Hacks The forum for submitting your hack in production. Everyone's welcome, and you may come and find a hack that's starting out or make your own hack. For Pokémon/non-Pokémon hacks.



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  #76  
Unread December 24th, 2012, 03:30 AM
EnsaladaDeTomate
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:O nice, cant wait for alpha and try new moves, btw, r u going to put double-battles from different trainers as in Emerald? that'd be cool
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  #77  
Unread December 24th, 2012, 03:44 AM
metalflygon08's Avatar
metalflygon08
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I'm assuming the move "Water Drain" is a water type Giga Drain?

If so, wouldn't calling it "Osmosis" make more flavor sense?
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  #78  
Unread December 24th, 2012, 04:09 AM
Chaos Rush's Avatar
Chaos Rush
Pokémon DarkViolet restarting
 
Join Date: May 2007
Gender: Male
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Quote:
Originally Posted by EnsaladaDeTomate View Post
:O nice, cant wait for alpha and try new moves, btw, r u going to put double-battles from different trainers as in Emerald? that'd be cool
No because that would require ASM beyond my level

Quote:
Originally Posted by metalflygon08 View Post
I'm assuming the move "Water Drain" is a water type Giga Drain?

If so, wouldn't calling it "Osmosis" make more flavor sense?
That's a good idea, I'm changing it right now and adding you to the credits.

EDIT: Here's what it looks like btw:

(and no, Pidgey will not be able to learn Osmosis)
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Last edited by Chaos Rush; December 24th, 2012 at 04:15 AM.
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  #79  
Unread December 24th, 2012, 06:40 AM
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heh, the absorb energy spheres actually look kinda nice on that raging water backdrop.
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  #80  
Unread December 24th, 2012, 08:21 AM
Chaos Rush's Avatar
Chaos Rush
Pokémon DarkViolet restarting
 
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Quote:
Originally Posted by metalflygon08 View Post
heh, the absorb energy spheres actually look kinda nice on that raging water backdrop.
Actually, Osmosis's animation is just a modified version of the Leech Life animation, since the Absorb animation makes the screen have a green tint :D

Also, I have run into my first glitch:

Everything looks normal, yep?


Ewwww. This is a side-effect of me using NintendoBoyDX's hack of having the R/S/E Tileset System on FireRed. What's happening is that when it loads the Pokemart function, it apparently loads the tiles in FireRed style rather than R/S/E style, which screws up the graphics because of me having the R/S/E tileset system, while the Pokemart function thinks I still have the FireRed system. Everything goes back to normal when you exit the Pokemart menu, though.

If anyone has any idea on how to fix this, I will love you forever and give you three internets
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  #81  
Unread December 24th, 2012, 04:45 PM
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Quote:
Originally Posted by Chaos Rush View Post
Actually, Osmosis's animation is just a modified version of the Leech Life animation, since the Absorb animation makes the screen have a green tint :D
ah that makes sense (was thinking, if it were possible, wouldn't it look good in this example :the wave screen loads into the backdrop, and the Bubblebeam animation plays over it (only launched from the target, so it's like they are attacking you) it would look like you are absorbing the liquid from them, just have it play the healing animation at the end (those little sparkles)
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  #82  
Unread December 24th, 2012, 05:48 PM
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Quote:
Originally Posted by metalflygon08 View Post
ah that makes sense (was thinking, if it were possible, wouldn't it look good in this example :the wave screen loads into the backdrop, and the Bubblebeam animation plays over it (only launched from the target, so it's like they are attacking you) it would look like you are absorbing the liquid from them, just have it play the healing animation at the end (those little sparkles)
Unfortunately that's not possible because we can't control the movement of the particles we can only take existing animated particles.
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  #83  
Unread December 24th, 2012, 08:11 PM
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Pokémon DarkViolet restarting
 
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Fixed it. I fixed it in a really cheap way, but who cares lol, cause it looks totally fine in-game now XD
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  #84  
Unread December 24th, 2012, 10:21 PM
PokemonMasters's Avatar
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What do you mean by "in a really cheap way"?
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  #85  
Unread December 25th, 2012, 04:33 AM
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Quote:
Originally Posted by dreamengine View Post
Unfortunately that's not possible because we can't control the movement of the particles we can only take existing animated particles.
I don't think I worded it properly, but since Roost is just Featherdance animation applied to the user, then it should be possible to make it BubbleBeam, just launched from the other side (so it loads the background, then it plays the opponent launching BB animation, then the healed animation,) as it would indeed look like the water is draining from the target that way.
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  #86  
Unread December 25th, 2012, 04:55 AM
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dreamengine
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Quote:
Originally Posted by metalflygon08 View Post
I don't think I worded it properly, but since Roost is just Featherdance animation applied to the user, then it should be possible to make it BubbleBeam, just launched from the other side (so it loads the background, then it plays the opponent launching BB animation, then the healed animation,) as it would indeed look like the water is draining from the target that way.
The reason featherdance works is because it's originally a move that targets "selected target" and you're changing roost to target "user" which makes the animation "attack" you. The reason your bubblebeam idea doesn't work is because bubblebeam is a move that targets "selected target" so the bubbles go towards the opponent. However osmosis is also a move that targets "selected target" which would make the bubbles move towards the opponent instead of you. The only way I know of to change the direction of the bubbles is to change the target of the move to "user" but that would ruin the point of the move.
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Last edited by dreamengine; December 25th, 2012 at 08:22 AM.
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  #87  
Unread December 25th, 2012, 08:30 PM
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timson733333
Me gusta.
 
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Since Dragon Pulse in Gen IV/V is circular waves moving towards the opponent, I think a Psywave/Psybeam animation + the Dragon background could replicate it quite nicely.
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  #88  
Unread December 25th, 2012, 10:47 PM
Chaos Rush's Avatar
Chaos Rush
Pokémon DarkViolet restarting
 
Join Date: May 2007
Gender: Male
Nature: Adamant
Some new screens for y'all:


An alpha release is almost ready. Currently fine-tuning things. Viridian Forest won't take me that long because I'm re-using some assets from the older version of DarkViolet.
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oh and you should probably check this out too

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Non-Pokémon hacks I support:
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  #89  
Unread December 25th, 2012, 11:18 PM
Nintendork15
I'm gone. Bye.
 
Join Date: Feb 2009
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I think there's a bit of a problem, with Kamon.
It would screw the sense in G/S/C with him stealing a pokémon if he's got a team in your hack, which is 3 years before G/S/C
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  #90  
Unread December 25th, 2012, 11:30 PM
Chaos Rush's Avatar
Chaos Rush
Pokémon DarkViolet restarting
 
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Quote:
Originally Posted by Nintendork15 View Post
I think there's a bit of a problem, with Kamon.
It would screw the sense in G/S/C with him stealing a pokémon if he's got a team in your hack, which is 3 years before G/S/C
Why don't you read the first post. I thought I established very clearly that Pokémon DarkViolet is a separate canon from the official games. I even said that it is MY Generation I.

This is my hack, and therefore I get to write a new backstory for him. I decided a long time ago that I'm going to expand on his character, since he is Giovanni's own son. Events of G/S/C/HG/SS don't matter, because this hack is not a prequel to them. Kamon will be re-appearing in this game's planned sequel, Pokémon DarkCrystal, which takes place 3 years after Pokémon DarkViolet. Pokémon DarVkiolet does NOT take place 3 years before G/S/C, it takes place in an entirely separate canon. Events of the official games don't matter, because I am ignoring them. I have my own timeline of events in all Pokémon Saga games, and I already have the entire thing planned out.

This is in the first post:
Quote:
This is my reboot of Pokémon, think of it as a new Generation I. This isn’t a Gen III hack, this isn’t a Gen IV/V wannabe hack, this is Chaos Rush’s Generation I game.
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oh and you should probably check this out too

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Non-Pokémon hacks I support:
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  #91  
Unread December 25th, 2012, 11:36 PM
PokemonMasters's Avatar
PokemonMasters
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The PC looks nice. That PC looks nicer than the original PC from R/S/E.
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  #92  
Unread December 27th, 2012, 12:00 AM
jofer8
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Join Date: Nov 2012
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Wheres the link??? so i can download it now plssssssssssssssssssssssss.............
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  #93  
Unread December 27th, 2012, 08:54 AM
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metalflygon08
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This is gonna sound like a weird Question, is there anything ingame to alert the player that Marts are in the Centers now? Is there a tutorial like how 5th gen did to let us know? or is there some sort of sign on the side of the center?
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  #94  
Unread December 27th, 2012, 09:00 AM
Chaos Rush's Avatar
Chaos Rush
Pokémon DarkViolet restarting
 
Join Date: May 2007
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Quote:
Originally Posted by metalflygon08 View Post
This is gonna sound like a weird Question, is there anything ingame to alert the player that Marts are in the Centers now? Is there a tutorial like how 5th gen did to let us know? or is there some sort of sign on the side of the center?
Prof. Oak directly tells you to go to the Viridian Pokemon Center, and it's required to progress through the game. You get Oak's Parcel at the Viridian Pokemon Center now. I don't think it will be a problem, since all references to Poke Marts have been modified to mention that they're located inside of Pokemon Centers.
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Pokémon DarkViolet

DS-style 64x64 Pokémon Sprite Resource
oh and you should probably check this out too

Guys, please stop VM/PMing me about ROM hacking questions. I'm not an "expert ROM hacker". I'm an artist.

Non-Pokémon hacks I support:
Sonic Classic Heroes
Sonic 3 Complete
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  #95  
Unread December 28th, 2012, 12:03 PM
Bix Nood
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Join Date: Jul 2012
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Quote:
Originally Posted by timson733333 View Post
Since Dragon Pulse in Gen IV/V is circular waves moving towards the opponent, I think a Psywave/Psybeam animation + the Dragon background could replicate it quite nicely.
User Doesntknowhowtoplay made it using the Hyper Voice sound waves with Meteor Mash background, looking very cool.
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  #96  
Unread December 28th, 2012, 09:20 PM
Chaos Rush's Avatar
Chaos Rush
Pokémon DarkViolet restarting
 
Join Date: May 2007
Gender: Male
Nature: Adamant
Quote:
Originally Posted by Bix Nood View Post
User Doesntknowhowtoplay made it using the Hyper Voice sound waves with Meteor Mash background, looking very cool.
I've already used Hyper Voice for a couple other moves I think, I don't too many attacks having the same animation but with backgrounds (and speaking of backgrounds, I'm not using the Meteor Mash background either, I made a custom background specifically for Dragon moves. I even edited the Outrage animation to have this background).

Alpha 1 is almost ready, but idk how long it would take. I'm fine-tuning lots of things. Here's a sneak peak at the new Pokedex listing:
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DS-style 64x64 Pokémon Sprite Resource
oh and you should probably check this out too

Guys, please stop VM/PMing me about ROM hacking questions. I'm not an "expert ROM hacker". I'm an artist.

Non-Pokémon hacks I support:
Sonic Classic Heroes
Sonic 3 Complete
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  #97  
Unread December 28th, 2012, 09:45 PM
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metalflygon08
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Out of curiosity, is the dex following the new dex layout the 3D dex Pro set up? (it's by family)
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  #98  
Unread December 28th, 2012, 09:55 PM
Chaos Rush's Avatar
Chaos Rush
Pokémon DarkViolet restarting
 
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Quote:
Originally Posted by metalflygon08 View Post
Out of curiosity, is the dex following the new dex layout the 3D dex Pro set up? (it's by family)
No, it's a new order of 210 made by me, based on when you encounter them in the game. For instance, Pidgey is now #10 (instead of Caterpie), and Seel is #199 (because Seafoam Islands is late in the story), and Mewtwo is now #209 (for obvious reasons), and Mew is #210.
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DS-style 64x64 Pokémon Sprite Resource
oh and you should probably check this out too

Guys, please stop VM/PMing me about ROM hacking questions. I'm not an "expert ROM hacker". I'm an artist.

Non-Pokémon hacks I support:
Sonic Classic Heroes
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  #99  
Unread December 28th, 2012, 10:25 PM
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metalflygon08
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Looking back at the attack animations (I just love how that is finally possible)

using the slash from False Swipe would probably look more in flavor with Air Slash as opposed to Slash's slash.
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  #100  
Unread December 30th, 2012, 04:46 AM
Andre-3-
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This looks awesome, keep up the good work
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