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Hacks Studio Hacks Studio is the go-to destination for browsing our curated collection of ROM hacks, all made by PokéCommunity members! Patch, play and enjoy!
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  #26    
Old August 9th, 2012 (10:45 PM).
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Satoshi Ookami Satoshi Ookami is offline
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H-H-How could you?!
Y-You replaced Toxic! W-With something so... inferior... How could you...?
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  #27    
Old August 9th, 2012 (11:34 PM).
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Quote originally posted by Ash493:
H-H-How could you?!
Y-You replaced Toxic! W-With something so... inferior... How could you...?
I always felt that toxic was an easy way out to stall/HP restore the AI to death since the AI is not that smart, lol (Such as those higher leveled Elite 4 trainers). I'm probably going to increase the accuracy a bit to poison gas. Also, I just did that for a little mix up. Just to give the game a more custom feeling. I also wanted to make less used attacks more known/noticeable instead of having those good'ol attacks that we all know and love. Haha, digging through the database, there were quite a few attacks that I felt could get more usage.
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  #28    
Old August 18th, 2012 (04:22 PM). Edited August 18th, 2012 by mavy42.
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I'm back, broz :)
 
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Been supporting your hack from the start! It looks good! Hope beta will come out soon! Because of that, I give you a banner! Give Credit and just say the word if you want a redo!




HTML Code:
[URL="http://www.pokecommunity.com/showthread.php?t=285739"][IMG]http://i1151.photobucket.com/albums/o627/mavy42/banners%2032/normalversion2.png[/IMG][/URL]
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  #29    
Old August 19th, 2012 (02:05 AM).
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Satoshi Ookami Satoshi Ookami is offline
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Quote originally posted by FrozenInfernoZX:


I always felt that toxic was an easy way out to stall/HP restore the AI to death since the AI is not that smart, lol (Such as those higher leveled Elite 4 trainers). I'm probably going to increase the accuracy a bit to poison gas. Also, I just did that for a little mix up. Just to give the game a more custom feeling. I also wanted to make less used attacks more known/noticeable instead of having those good'ol attacks that we all know and love. Haha, digging through the database, there were quite a few attacks that I felt could get more usage.
That's the precise reason why Toxic should be available everytime :D
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  #30    
Old August 19th, 2012 (10:25 AM). Edited August 19th, 2012 by FrozenInfernoZX.
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Quote originally posted by mavy42:
Been supporting your hack from the start! It looks good! Hope beta will come out soon! Because of that, I give you a banner! Give Credit and just say the word if you want a redo!




HTML Code:
[URL="http://www.pokecommunity.com/showthread.php?t=285739"][IMG]http://i1151.photobucket.com/albums/o627/mavy42/banners%2032/normalversion2.png[/IMG][/URL]
Why thank you! =) It's awesome!
Progress is going good. Currently finished my TM and Pokemon move set overhaul. (90% of the Pokemon have a modified movepool). Now I'm about halfway done with the Pokemon DPPtHGSSBW sprites. Going to be updating the Credit section soon! And make a graphical update to the main post.

First beta will progress up to Pokewood City (3rd Town) just for a little taste of what is to come!
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  #31    
Old August 29th, 2012 (07:35 AM).
Moaz Mansoor Moaz Mansoor is offline
 
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how can i download ips file of this game , there is simply no options
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  #32    
Old August 29th, 2012 (01:53 PM).
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Quote originally posted by Moaz Mansoor:
how can i download ips file of this game , there is simply no options
you cant. FrozenInferno hasnt released a beta yet.
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  #33    
Old August 30th, 2012 (05:47 AM).
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Sweet! I can see you have the day and night thing working. That's always good, and makes the game look nice. Rearranging the regional dex should be interesting as well. I might try doing that myself actually.

Anyway, good luck
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  #34    
Old September 3rd, 2012 (06:00 AM).
FRANKTANK FRANKTANK is offline
 
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This looks great! Although I'm curious as to how you were able to get 247 Pokemon in the regional dex
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  #35    
Old September 4th, 2012 (01:30 AM).
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Quote originally posted by FRANKTANK:
This looks great! Although I'm curious as to how you were able to get 247 Pokemon in the regional dex
I had to expand some limiters through a hex editor.
The Extended Dex is just the National Dex (rather in this game, an expanded Regional Dex)
Currently College Life have taken over! But progress is still being made!
Updates and updated Credit section coming soon!
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  #36    
Old September 4th, 2012 (01:36 AM).
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cool cant wait for the beta .
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  #37    
Old September 29th, 2012 (03:01 PM).
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It's been awhile since I last posted here! Life can be time consuming at times. But, if I seem to be inactive during long periods of times, I am still working on the hack! It WILL get completed. This is one of my lifetime goals, to complete a rom hack! Updates coming soon!
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  #38    
Old October 1st, 2012 (02:13 AM).
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Quote originally posted by FrozenInfernoZX:
It's been awhile since I last posted here! Life can be time consuming at times. But, if I seem to be inactive during long periods of times, I am still working on the hack! It WILL get completed. This is one of my lifetime goals, to complete a rom hack! :) Updates coming soon!
This is a very uplifting update to hear.
Your hack seems very promising. I'll be waiting :)
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  #39    
Old October 1st, 2012 (07:15 PM).
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VoltraK VoltraK is offline
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Man those screenshots are so amazin.

Can't wwait for this to get completed
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  #40    
Old October 6th, 2012 (09:05 AM).
Skarric Skarric is offline
 
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This game looks really interesting. Love the idea of the legendaries in dungeons!
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  #41    
Old October 18th, 2012 (07:28 PM).
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PokemonGiratinaX PokemonGiratinaX is offline
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Is this hack still progressing? If it is, can you show us new update?
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  #42    
Old October 24th, 2012 (09:12 AM).
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Yes, definitely. Just had a little busy time with college, but I'm soon to getting back on track.
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  #43    
Old December 20th, 2012 (09:22 PM).
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Look out for a Beta 1 around January 12th! Can't upload any screenshots due to my internet having problems! And as a sidenote, this hack will never die!
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  #44    
Old December 22nd, 2012 (01:48 AM).
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Judging by screens this hack looks cool. I really like the world map. Can't really say anything about scripting for now. So about Eevee, will all it's evolutions be included? I know it won't be simple to include all "eeveelutions " but I just wanted to find out . Good Luck in this hack :D
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  #45    
Old December 22nd, 2012 (08:43 AM).
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All 7 Eeveelutions will be included! =). However, the game limits the alternative evolution of one Pokemon to only five. I'm going to work around this somehow. I might have to make two of them event Pokemon. Not sure what my approach will be yet. I wish I can upload updated screens and progress, but my internet is having some technical difficulties as of late.
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  #46    
Old December 23rd, 2012 (05:52 PM).
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This hack look's good. Only textbox's colour don't look's good. It's too dark. Maybe you should use white colour.
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  #47    
Old December 24th, 2012 (06:24 PM). Edited December 24th, 2012 by FrozenInfernoZX.
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Yay, I finished Beta 1 earlier than expected! I'm just going to do some minor dirty work and it shall be released by the end of the week! Beta 1's progress goes up to the third town Silverdust Town. Beta 2 will complete the main lands of Taejo. Beta 3 will complete the whole of Taejo, including the water routes, also including its Pokemon League, ALSO including the Taejo League's post storyline that will eventually lead to the Seijo Region! The Seijo Region will also be broken up into three Betas, but information about that have not been finalized. The final Beta would thus be Beta 7 (lucky 7's haha) which would be all side quests and one-offs and whatnots, you get the point. Then the final release would be the Final Beta Testing Phase. Beta 1 is a small taste of what's to come!
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  #48    
Old December 25th, 2012 (07:31 PM). Edited January 1st, 2013 by FrozenInfernoZX.
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Here is Route 51!
Spoiler:
Deleted - Updated

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  #49    
Old December 26th, 2012 (12:07 AM).
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Will there be an item near the cave entrance at the northeast of the map?
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  #50    
Old December 26th, 2012 (07:55 AM). Edited January 1st, 2013 by FrozenInfernoZX.
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Quote originally posted by classiccartoonsftw:
Will there be an item near the cave entrance at the northeast of the map?
Yup. There will be an annoying cut tree. Speaking of cut trees, they are one time only, so once you cut them, they are gone for forever!

Also, here is a shot of the News Reporter conversion with Oak on visiting the Taejo Region:
Spoiler:
Deleted - Updated


Advance Text seems to have problems finding free space because it ended up corrupting some of my maps. So relapsing to backup 200! Does anybody know the offset of the Oak text so I can directly edit it through a script editor?
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