Hello again. I want to make an event wild battle, but have it impossible to lose. Much like in Ruby, Sapphire, and Emerald. In the beginning, when the professor was attacked by a wild zigzagoon, if your health got too low, the wild pokemon ran away. Is it possible to do this in essentials?
I looked but didn't see anything. Is it on there? I will check again.
EDIT: if you are referring to the thing that simply heals your party and you stay where you are, I don't want that. I want to make it so that the wild pokemon runs away if my pokemon's health gets below say 15%