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Kotone

someone needed a doctor?
2,787
Posts
14
Years
2s7jqr4.jpg

[→ x x k a y l a b b y gallery ★ ]


i got told to make an art gallery so here it is. i've used gimp and i've just started to use photoshop in the past year to make art work for tumblr and my blog. i'll try to post my new artwork whenever i can and make updates
old galleries;
[x][x][x]



→Avatars:

Spoiler:


→Tags:

Spoiler:


→Signatures:

Spoiler:


→Banners:

Spoiler:


→Texts:

Spoiler:




→Userbars

Spoiler:


→iPhone Wallpapers

Spoiler:


→Drawings

Spoiler:


→Timeline Banners

Spoiler:



35ambmu.jpg

thanks to Derozio for giving amazing critique
thanks for everyone for viewing my gallery
© xxkaylabby @pokecommunity.com
 
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Ęℓαчиıı

Blizzagon used Arctic Claw!
394
Posts
13
Years
The avatars are lovely, dear. :)

They've got a simplistic tone to them, and that is what I like. I like the adjustment layers that have been used on them, but, there is always room for improvement! I haven't made an avatar or signature in the longest time, so, my knowledge on things are bound to be a bit.... shabby. However, if you're wanting to do more professional signatures, I would keep to one main focal point. However, you have done well in keeping them organized; they all have a main color scheme which is very nice. The texts are nice; a bit too flashy for me, but it works.

I think with enough practice you'll be an amazing signature creator, keep it up!
 

Kotone

someone needed a doctor?
2,787
Posts
14
Years
The avatars are lovely, dear. :)

They've got a simplistic tone to them, and that is what I like. I like the adjustment layers that have been used on them, but, there is always room for improvement! I haven't made an avatar or signature in the longest time, so, my knowledge on things are bound to be a bit.... shabby. However, if you're wanting to do more professional signatures, I would keep to one main focal point. However, you have done well in keeping them organized; they all have a main color scheme which is very nice. The texts are nice; a bit too flashy for me, but it works.

I think with enough practice you'll be an amazing signature creator, keep it up!

thank you so much ^_^ yeah i use to use gimp for a while and the past year i have photoshop. i'm taking graphic design in college. lol sorry the texts are a bit sparkley xD


I love how simple and adorable they all are, and the perfect tone of all the colors. Nice work lol.

My favorites are the avatars~

yeah i usually keep my avatars simple. (:

~added a snow white avatar & chun li render
 

Kotone

someone needed a doctor?
2,787
Posts
14
Years
added a banner to the banner section ~

added a new text to the text section ~
 
Last edited by a moderator:

derozio

[b][color=red][font=helvetica][i]door-kun best boi
5,521
Posts
14
Years
I hope you don't mind me being a little harsh. If I come off as rude anywhere in this post, I apologize in advance. Well, here we go~

Alright, first we'll talk about the icons. The whites are a little too bright. All the colors in an icons are supposed to be balanced. If a single color overpowers other colors, it pretty much spells the doom of the icon. I'm not saying those icons are bad, no. In fact, compared to what I used to make with similar amount of experience as you, you're doing much better. But they can be made much better if you learn to balance all the colors. Maybe, instead of focusing only on the whites and trying to bring out the contrast, try using selective colors? They work really well. And if you find that strengthening specific colors in the icon messes the balance and makes it all weird, try gradient maps.

I mean, for example, you're working on a stock which comprises of a lot of red. And then you've placed a blue bookeh over it. Now you went on increasing the intensity of both red and blue. You'll find that the outcome doesn't look as good as it should look because there is a lack of flow between the two colors due to overwhelming disparity. Gradient maps might help you in those cases. Try to avoid text in icons as well. The text in your first icon, although not bad, doesn't help the icon, imo. Text placement, if it works, really looks good. But if it doesn't, well, it might end up hurting the icon by making it look a little too busy. Not the case with your icons, but yeah, just worth putting it out there.

Oh, and in case you're using a light color as a background, you can use a little bit of the burn tool set to 'highlights'. That'll be able to burn some corners and will generally help you out with the lighting in the icon. Something like this and this. See the dark corners? Yeah, those have been done using the burn tool. Without those, I dunno if those two tags would look as decent as they look as of now. :p

I guess that's enough for icons. Moving on to tags, well, for starters, you ought to work on your depth. And the effects. And a little bit on lighting as well. It'll probably take a lot of time if I go tag by tag, but lemme see how much I can write without tiring myself.

qp2i4y.jpg
Well, this work here basically share the same problem as the icon. Lack of balance in the coloring department. But since it is a tag, it has another problem going. Lack of focus. You've got three. You're supposed to have only one. You may have more than one stock in a tag, but there's a specific part of the tag that should make other peoples' eyes automatically get directed towards it. That's the focus. It generally tends to be sharper than other stuff in the tag. Or the other stuff is supposed to be blurred. None of it here. So yes, it is a bit flat. :[

I'm not really gonna comment on the second one since it looks like all you did was paste the render on a background and add some text to it.

wtvpy9.jpg
This one suffers from lack of depth and lighting. And non-variety of effects. All the effects are in the background and are similar in structure. You're supposed to add some variety since, you know, variety is the spice of life. :p Anyway, yeah, bring moar variety! You need moar effects going on in it. Plus, try to use multiple colors. This tag here basically comprises of black and yellow - monotonous. Monotone isn't bad in every case. But you need to have depth so that it looks good even if it is monotone. But this work here lacks depth owing to lack of sharpening, blurring and appropriate lighting.

Out of all your works, I like the chun-li tag the most. It can be made much better by a few tweaks very easily. You can burn up some corners, give it a light source, make the stock less uhh..out of proportions? Chun-li looks weird here, for some reason. Anyway, yeah, apart from that, you have the effects going in the background. Just add some foreground effects, blur some background ones and you'll probably be looking at a much better looking tag. At least when seen from my eyes. :p

Hopefully, that was of some help. Seriously, tell me if I was too harsh, okay? I really wanna see you improve, you know. ;_;
 

Kotone

someone needed a doctor?
2,787
Posts
14
Years
I hope you don't mind me being a little harsh. If I come off as rude anywhere in this post, I apologize in advance. Well, here we go~

Alright, first we'll talk about the icons. The whites are a little too bright. All the colors in an icons are supposed to be balanced. If a single color overpowers other colors, it pretty much spells the doom of the icon. I'm not saying those icons are bad, no. In fact, compared to what I used to make with similar amount of experience as you, you're doing much better. But they can be made much better if you learn to balance all the colors. Maybe, instead of focusing only on the whites and trying to bring out the contrast, try using selective colors? They work really well. And if you find that strengthening specific colors in the icon messes the balance and makes it all weird, try gradient maps.

I mean, for example, you're working on a stock which comprises of a lot of red. And then you've placed a blue bookeh over it. Now you went on increasing the intensity of both red and blue. You'll find that the outcome doesn't look as good as it should look because there is a lack of flow between the two colors due to overwhelming disparity. Gradient maps might help you in those cases. Try to avoid text in icons as well. The text in your first icon, although not bad, doesn't help the icon, imo. Text placement, if it works, really looks good. But if it doesn't, well, it might end up hurting the icon by making it look a little too busy. Not the case with your icons, but yeah, just worth putting it out there.

Oh, and in case you're using a light color as a background, you can use a little bit of the burn tool set to 'highlights'. That'll be able to burn some corners and will generally help you out with the lighting in the icon. Something like this and this. See the dark corners? Yeah, those have been done using the burn tool. Without those, I dunno if those two tags would look as decent as they look as of now. :p

I guess that's enough for icons. Moving on to tags, well, for starters, you ought to work on your depth. And the effects. And a little bit on lighting as well. It'll probably take a lot of time if I go tag by tag, but lemme see how much I can write without tiring myself.

qp2i4y.jpg
Well, this work here basically share the same problem as the icon. Lack of balance in the coloring department. But since it is a tag, it has another problem going. Lack of focus. You've got three. You're supposed to have only one. You may have more than one stock in a tag, but there's a specific part of the tag that should make other peoples' eyes automatically get directed towards it. That's the focus. It generally tends to be sharper than other stuff in the tag. Or the other stuff is supposed to be blurred. None of it here. So yes, it is a bit flat. :[

I'm not really gonna comment on the second one since it looks like all you did was paste the render on a background and add some text to it.

wtvpy9.jpg
This one suffers from lack of depth and lighting. And non-variety of effects. All the effects are in the background and are similar in structure. You're supposed to add some variety since, you know, variety is the spice of life. :p Anyway, yeah, bring moar variety! You need moar effects going on in it. Plus, try to use multiple colors. This tag here basically comprises of black and yellow - monotonous. Monotone isn't bad in every case. But you need to have depth so that it looks good even if it is monotone. But this work here lacks depth owing to lack of sharpening, blurring and appropriate lighting.

Out of all your works, I like the chun-li tag the most. It can be made much better by a few tweaks very easily. You can burn up some corners, give it a light source, make the stock less uhh..out of proportions? Chun-li looks weird here, for some reason. Anyway, yeah, apart from that, you have the effects going in the background. Just add some foreground effects, blur some background ones and you'll probably be looking at a much better looking tag. At least when seen from my eyes. :p

Hopefully, that was of some help. Seriously, tell me if I was too harsh, okay? I really wanna see you improve, you know. ;_;
it does help(: thank you! im not use to doing a lot of renders. im use to doing just text banners, re colors, and just banners (: i do like the burn corner idea. i think the chun li is the best render i've done.
thank you ~
 
41,009
Posts
17
Years
Ooh, these are so good! I love your font placements in the banner and how well everything seems to be integrated together. The only thing that really gets me right now is your newer Lyra/Espeon banner; it's really hard to look at for me since the borders of the stripes in the background look really pixelated.

Your work is wonderful, though! I love the top banner especially, the colors are beautiful! :D
 

Kotone

someone needed a doctor?
2,787
Posts
14
Years
Ooh, these are so good! I love your font placements in the banner and how well everything seems to be integrated together. The only thing that really gets me right now is your newer Lyra/Espeon banner; it's really hard to look at for me since the borders of the stripes in the background look really pixelated.

Your work is wonderful, though! I love the top banner especially, the colors are beautiful! :D

lol after you said that i redid my signature and avatar lol. thank you for the comments (:

added two new banners and an avatar ~
 

derozio

[b][color=red][font=helvetica][i]door-kun best boi
5,521
Posts
14
Years
http://i46.tinypic.com/2n8q3k0.jpg
http://i49.tinypic.com/1pcxvq.jpg

These two are, in my eyes, massive improvements. But I have to ask..is the render like that in the first image? Or have you tried to alter its dimensions in order to forcefully make it fit? I mean, it looks really weird as it is.

Anyway, like I said - BIG improvements over your previous works. I can see you've heard me when I told you to work on lighting and foreground effects. I don't really have much time as of now, so I'll probably post a detailed version of this post later; but for now, fantastic job! I was, at first, taken aback. I was THAT surprised you made them! You made me proud! :)
 

Kotone

someone needed a doctor?
2,787
Posts
14
Years
http://i46.tinypic.com/2n8q3k0.jpg
http://i49.tinypic.com/1pcxvq.jpg

These two are, in my eyes, massive improvements. But I have to ask..is the render like that in the first image? Or have you tried to alter its dimensions in order to forcefully make it fit? I mean, it looks really weird as it is.

Anyway, like I said - BIG improvements over your previous works. I can see you've heard me when I told you to work on lighting and foreground effects. I don't really have much time as of now, so I'll probably post a detailed version of this post later; but for now, fantastic job! I was, at first, taken aback. I was THAT surprised you made them! You made me proud! :)

heh thank you. i took your advice and practiced more ^_^ i feel accomplished lol. i have to alter them so the image fits inside the tag so it looks a little weird. i need to figure that out now xD
thank you so much~
 
98
Posts
18
Years
xxkaylabby, those arts are really nice I remember when I first started my arts.... they were similar to yours but with practice I got better and you will too :).
 

Gideon Jeremiah

The giving Pokèmon breeder
181
Posts
11
Years
Oh I absolutely adore these!

They have a very "chipper" overtone that makes it enjoyable to look at them.
Lacking in the color imagery that inspires negatives feeling, overall; lovely!
 

Urugamosu

Happy, and Searching.
587
Posts
15
Years
Wow, I love these so much!~

I love the simplistic style, and it makes it look so....awesome for me.
Keep it up, and don't give up! :3
 

Kotone

someone needed a doctor?
2,787
Posts
14
Years
Wow, I love these so much!~

I love the simplistic style, and it makes it look so....awesome for me.
Keep it up, and don't give up! :3

thank you so much :3 i'll keep working and practicing

i finally added css (=

update! made an animated text icon. havent done one of these in a while;;
zuqbo3.jpg
 
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