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Pokémon X & Pokémon Y The Kalos region awaits! Explore a new world, capture new Pokémon, and fight off Team Flare in the newest installment of the core Pokémon series.
X/Y Quick Q&A | X/Y Friend Code Sharing Thread

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  #1    
Old January 10th, 2013, 06:40 AM
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So Victory Road. A well-known place in the Pokemon world, the path to where champions are found. How would you like to see it in X/Y? In recent games you had the whole cliff-side thing, then you had a real journey through four different areas, and even fancy badge gates. In the past it's been rock based, so would you like to see something different this time? Maybe something more along the lines of one of the previous games, or something brand new like no rocks, just one short road? Would that make it seem less like a "victory" road? Would you want to see the road scrapped altogether? Discuss!
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  #2    
Old January 10th, 2013, 06:45 AM
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I want a victory road made up of three environments, namely fire, water, and grass you travel across with an even bigger variety of Pokémon.
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  #3    
Old January 10th, 2013, 06:50 AM
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I hope it's not just a straight forward road/cave, they're boring now. I'd like to see obstacles that you have to scale in order to reach the end, maybe it could be on a small mountain that you climb some how jumping to different platforms like we saw in the trailer when the male trainer was swinging from vines.
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  #4    
Old January 10th, 2013, 06:55 AM
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Eh, imo, the current 'Victory Road' style makes me feel that I'm on my way to fight the best y'know? Because look - on pokemon games, we first arrive at the gates, where we have to show each of our badges. I think this is just me, but I stop and think, wow, remember that badge from when I fought with that gym leader? That was quite a struggle and hassle to acquire it! Plus, maybe a crack or two on how the gym leader was weird... etc. So yeah, I do feel a sense of brief nostalgic from those gates, so, I'm not sure if I'd want to change that; unless it can be something like... a red carpet at Hollywood, and all the famous trainers who beat the gym leaders and gain all the gym badges arrive to show off before Victory Road?

..Which does lead me onto Victory Road. Remember at GSC, where your Rival, silver, says, 'noticed how there were no trainers? those bunch of wimps can't stand the pressure' or.. something paraphrased like that. I guess Victory Road shows that "intimidation" on where your literally, on the road to fight the best trainers this region has to offer, and along the way, you'll face high quality trainers and powerful-than-normal wild pokemon.

So... my point is I just don't see them changing or scrapping that idea anytime soon, unless maybe... they can change up the style of the cave to say, there is lava instead of water? (owo) And even more variety of wild pokemon? Orrrr they can change up Victory road entirely; sort of reminiscent of Ganon's Tower in Legend of Zelda: Ocarina of time, where there are different rooms, or cave paths, and for each one, you'd have to battle trainers, and solve puzzles that represent each gym badge you've acquired (eg. an ice gym badge would have an ice floor and a ice puzzle, with trainers using ice pokemon), and at the end, you'd show the gatekeeper, or whoever that very gym badge and some sort of 'thing' will be unlocked, so if you unlocked them all, you can go on ahead to the actual Elite Four.

Or something like that; that'd be cool imo!

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  #5    
Old January 10th, 2013, 07:54 AM
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In terms of scenery and environment, I've always wanted victory road to be a volcano.
Something epic to give you the sense of ''Oh snap! This has to be the end of my journey'' kind of.

Then again, it's always been caves with Victory Road. Surely it would be Mt. Victory or Victory Cave if that. I'd like to see more open, able to get lost, areas in XY for victory road, kind of like what they attempted with BW2.
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  #6    
Old January 10th, 2013, 08:13 AM
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I really like what they've done with the Victory Road from BW2, with several paths leading to different items and areas, but not necessarily the end. Really gave the fealling of exploration.
  #7    
Old January 10th, 2013, 08:27 AM
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Well I always too imagined Victory Road as a Volcano, maybe rumbling as you hit certain points of it. I'd love to see it like how it was in the old games, where you present your badges, it gives that sense of self pride.



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  #8    
Old January 10th, 2013, 08:27 AM
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What if Victory Road consisted of rebattling the gym leaders to prove you deserve that badge in the first place? Just a thought. I doubt they're going to change it, but if they were gonna, I think that'd be pretty neat, and it'd be a good way to rack exp points, especially if they made them rebattle-able. ...That's a new word.

I wouldn't mind the BW style again, where the music builds up. That was probably my favorite VR entry. Not my favorite VR as a whole though, but yeah.

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  #9    
Old January 10th, 2013, 08:31 AM
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I love that idea Sydian. That would be amazing, and let you get the chance to train your pokes more.



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  #10    
Old January 10th, 2013, 08:36 AM
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If they had to change it, I'd be one of those who would like to see at least three different areas we'd have to go through. The first being a forest. The second being across sea. And the last being a tunnel through a volcano. Each with different directions to explore and find yourself lost a little bit. I see it as bit more of a challenge and an opportunity to battle more trainers and find new items before arriving to the actual league itself.

I'd never like to see it as a straight and short road, because I find the extra challenge and the chance to train more a good thing in preparation for the Elite 4 and the Region Champ.
  #11    
Old January 10th, 2013, 03:50 PM
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Hm... I'd like to see something like a ruins, like in B2/W2. Where you can accomplish puzzles like in the older games. I just absolutely loved the boulder puzzle in Red/Green/Blue/Yellow, it made you have to think about how to accomplish it to unlock the road forward. I would love to see a new puzzle in Pokémon X and Y.
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  #12    
Old January 10th, 2013, 03:53 PM
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Oh how I hate navigating through caves, it takes so long and even longer if you have no max repels. Please create a forest or HAUNTED HOUSE, at least then it would have some creativity.

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  #13    
Old January 10th, 2013, 04:40 PM
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I have decided to mash a lot of ideas here into one big idea that would never happen.

Alright, so in Pokemon X and Pokemon Y, the Pokemon League and Victory Road are in an island separated from the mainland. It starts off as a medium-small sea, fighting trainers as you try to advance to the next part. Eventually the sea turns into a river and the river runs through and ends in a jungle. You navigate through the maze of trees, swinging from vine to vine to get through the gaps. The lush green starts to go away as you slowly make your way to the next part. Eventually there's no jungle and you're just surrounded by crag. You just walk through it and finally end up at an active volcano, which is a maze of tunnels with rivers of lava. You finally make it through the Victory Road and proceed through the badge check gates. In charge of each gate is the respective gym leader, who battles you with their strongest Pokemon. After finally getting though the badge check gates, you can finally take on the Elite Four.









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  #14    
Old January 10th, 2013, 04:45 PM
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I like Syd's idea, or if not gym leaders, then different sections of all their types, you'd have to be able to cover all the types then.
  #15    
Old January 10th, 2013, 05:16 PM
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I rather liked BW2's Victory Road, in that it wasn't just 'Lolenjoythiscave'. I liked the more open aspect of it and the going through different areas. So I'd like to see something more like that again, maybe with no caves at all. Maybe you make your through a route of varying terrain, with perhaps some water travel, and then have to climb up a big mountain to get to the E4. Or something similar, at least.
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  #16    
Old January 10th, 2013, 08:14 PM
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I'm hoping to see something more water based, like a maze of some sort like it usually is, just any new terrain, or I'll earthquake the darn cave! xD
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  #17    
Old January 10th, 2013, 08:20 PM
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What if... Victory Road was actually inside a volcano? That would be rather interesting, something completely new and there would be Fire-type Pokémon everywhere in the cave, and then you'd also do puzzles that involve changing the lava pathways or even making the lava fall down into the floor below or something that would be really interesting. :)
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Researching the NDS ROMs...

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I'm really looking forward to learning how to understand what the hex values mean and how to create programs using Microsoft Visual Studio!

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  #18    
Old January 10th, 2013, 08:30 PM
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I want victory road to be more like a trial than just a dungeon you have to traverse
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  #19    
Old January 10th, 2013, 09:18 PM
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I want an actual road for once, I don't want Victory Cave or Victory Mountain and certainly not Victory Maze. I just want an incredibly long straight path with some nice decorations on the side like stone pillars or Pokemon statues and trainers traversing the same road. I already spent the whole game exploring the region, I don't want to explore some incredibly long dungeon to get to the Elite Four. If you want me to explore some massive dungeon make the villain's hideout massive and confusing. Hopefully there aren't any more HM required spots after the PokeCenter that shows up after the waterfall.

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  #20    
Old January 10th, 2013, 09:35 PM
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Quote:
Originally Posted by Sydian View Post
What if Victory Road consisted of rebattling the gym leaders to prove you deserve that badge in the first place? Just a thought. I doubt they're going to change it, but if they were gonna, I think that'd be pretty neat, and it'd be a good way to rack exp points, especially if they made them rebattle-able. ...That's a new word.

I wouldn't mind the BW style again, where the music builds up. That was probably my favorite VR entry. Not my favorite VR as a whole though, but yeah.
I would like this post fifty times over.

Personally, I definitely liked Victory Road the way it was in B/W! I would also like to incorporate some of what Miss Doronjo said in his post--you're there to fight the best, so why not emphasize on that? I could definitely see them doing that in this game. I suppose what I'm saying is that it would be cool for at least a bit of overexaggeration on the important of Victory Road here, because it would adds some sense of nostalgia to the player(as Miss Doronjo stated) as well as fill the player with some sense of determination to clear VR.

That's my two cents, anyway. Make it more intimidating and more challenging, basically. XD
  #21    
Old January 10th, 2013, 10:01 PM
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I quite liked B2W2's Victory Road; although admittedly, I would like a bit of a change from the usual cave systems. I think it would be pretty cool to have Victory Road comprised of 4 main parts. (As there is 4 Elite Four Members). Each part would be based off what each member specializes in. For example, if one member were to specialize in using Water types, then one section of Victory Road would have lots of rivers, waterfalls and creeks.
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  #22    
Old January 11th, 2013, 03:36 AM
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Quote:
Originally Posted by Sydian View Post
What if Victory Road consisted of rebattling the gym leaders to prove you deserve that badge in the first place? Just a thought. I doubt they're going to change it, but if they were gonna, I think that'd be pretty neat, and it'd be a good way to rack exp points, especially if they made them rebattle-able. ...That's a new word.

I wouldn't mind the BW style again, where the music builds up. That was probably my favorite VR entry. Not my favorite VR as a whole though, but yeah.
Still if that happened unexpectedly, a lot of trainers could possibly lose. I like the idea but maybe it could be someone like the gym leader's second in command or something rather than the exact gym leaders who are probably muuuch stronger by then.

Also I want something more like B/W's anyway ;)
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  #23    
Old January 11th, 2013, 05:37 AM
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I want the Victory road to have more obstacles,
not just getting through a cave and battling some trainers,
more obstacles = the better,at least for me.

oh check this out:
http://www.pokecommunity.com/member.php?u=373174
My new account. :3
  #24    
Old January 11th, 2013, 06:31 AM
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I like the Victory Road, a place to level up just before the league.I'd like it to be like in B2W2: several paths that takes you to the end but a few paths that take you to a dead end.
  #25    
Old January 18th, 2013, 04:16 AM
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I can see Victory Road can also have many traps too; I mean, they couuuld make it more dangerous, and leave it for only the most dedicated trainers.

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