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Pokémon Essentials All questions and discussion about Pokémon Essentials, the Pokémon game kit for RPG Maker XP, go in here. Also contains links to the latest downloads and the Essentials Wiki.



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  #1  
Unread January 17th, 2013, 06:31 AM
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Dylanrockin
Mysterious Trainer
 
Join Date: May 2011
Gender: Male
Nature: Timid
I was wondering how you are able to implement a Game Over Screen, it is available in RPG Maker XP, however whenever I let myself get beaten the screen just goes to the standard screen even after I have made my alterations. So I was wondering if you could change the black out screen, to a proper Game Over Screen that force restarts the game, upon button press.
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  #2  
Unread January 20th, 2013, 04:34 PM
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FL .
Pokémon Island Creator
 
Join Date: Sep 2010
Gender: Male
Before line "if $PokemonGlobal.pokecenterMapId && $PokemonGlobal.pokecenterMapId>=0" on PokemonField calls Game Over screen, after the screen calls pbCallTitle.

Copy and paste the Game Over Screen script for a default XP project, use pbLoadRpgxpScene. If this doesn't work, try to make a Essentials style scene. A guide for scenes in Essentials.
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  #3  
Unread January 20th, 2013, 05:03 PM
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Dylanrockin
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Join Date: May 2011
Gender: Male
Nature: Timid
Quote:
Originally Posted by FL . View Post
Before line "if $PokemonGlobal.pokecenterMapId && $PokemonGlobal.pokecenterMapId>=0" on PokemonField calls Game Over screen, after the screen calls pbCallTitle.

Copy and paste the Game Over Screen script for a default XP project, use pbLoadRpgxpScene. If this doesn't work, try to make a Essentials style scene. A guide for scenes in Essentials.
Alright so I found the line, and before line #1735 you want me to insert first; pbCallTitle? Then insert the pbLoadRpgxpScene?
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  #4  
Unread January 20th, 2013, 06:01 PM
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FL .
Pokémon Island Creator
 
Join Date: Sep 2010
Gender: Male
Quote:
Originally Posted by Dylanrockin View Post
Alright so I found the line, and before line #1735 you want me to insert first; pbCallTitle? Then insert the pbLoadRpgxpScene?
No. First, use 'pbLoadRpgxpScene(Scene_Gameover.new)' before line #1735 (only works if you copied the Scene_Gameover). In Scene_Gameover, change line '$scene = Scene_Title.new' to '$scene = pbCallTitle'.
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