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Fifth Generation Are Pokémon slaves to humans? Team Plasma thinks so. Travel the Unova region and prove them wrong in Black & White, and then return two years later in Black2 & White2.



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  #26    
Old February 6th, 2013 (11:07 PM).
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jfuze174 jfuze174 is offline
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I enjoyed the animated sprites
And having to use only unova pokemon at first made the game more challenging
I just wished chargestone cave had more electric types and a thunderstone and wild pikachus in which I would use that thunderstone and I could have my raichu
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  #27    
Old February 8th, 2013 (02:48 AM).
KingSquirtle KingSquirtle is offline
 
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All these things, I remember to. But one thing I also noticed thats not as big and not as important to most people (judging from the general lack of mentioning it in this thread) is the aesthetic of the ui. I felt that the digitized look made it feel even newer and more different than previous games, on top of the new Pokemon etc. made me feel even more detached from the kanto johto and hoenn I am so comfy and familiar with.
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  #28    
Old February 8th, 2013 (04:52 AM).
C_r_e_a_m_p_u_f_f C_r_e_a_m_p_u_f_f is offline
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Okay, I didn't exactly remember it for the "modernisation", but because of the GUI and the semi-3D effect. Also, the story was fantastic too. I loved the fact that for once, we get a Pokémon in the normal way someone would expect to get. No protecting-from-Starly or Saving-Birch or Pokémon-Getting-Stolen or Getting-Saved-By-Oak-And-Get-A-Pokémon or whatever.
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  #29    
Old February 8th, 2013 (06:22 AM).
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Hmmm, in GSC and HGSS you're also given a Pokémon in the normal way...
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  #30    
Old February 8th, 2013 (09:25 AM).
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The music in B/W was epic. I loved the Gym Leader Battle Music, and I loved the plot. It was much more interesting. I wish the others had some better Story Lines/Supporting Characters.
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  #31    
Old February 8th, 2013 (11:55 AM).
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The story. One of the best stories ever, animated sprites and unlimited TMs.
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  #32    
Old February 15th, 2013 (09:19 AM).
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Walking into the carnival area, being led to the ferris wheel and watching as N recites one of the most compelling narratives in a video game as the ride takes place. He reveals his thoughts, his motives, and most of all the fact that he is working with Team Plasma, but isn't even the true definition of a villain as the Sages were. This is one time I feel that even playing through it a second time the story has me grabbed and emotionally involved to the point where I don't want it to end at all, I want it to be an on going story.

This game will be cemented in my mind as one of the best pieces of writing from a creative team working on this type of game.
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  #33    
Old February 16th, 2013 (05:16 PM).
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Black and White era introduced many unforgettable features, such as unlimited TMs, full body and animated sprites, and Global Link / Dream World abilities. I would most appreciate the devs if they include said features in future generations too. Oh, and we should always be given a Lucky Egg in-game! <3

I myself will always remember BW for providing the sheer joy of me finding a shiny Cottonee, my favorite Unova Pokemon, a few hours after midnight launch.
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  #34    
Old February 16th, 2013 (05:47 PM).
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At least for me, it's most known for the radically different region that boasts incredibly immense cities such as Castelia and Nimbasa.
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  #35    
Old February 16th, 2013 (06:59 PM).
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Medals system + TMs being used for an infinite amount of time + More amazing pokes (and as usual, ridiculous ones too...) + The trio Gym Leaders (Grass, Fire & Water) + The storyline.
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