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Pokémon X & Pokémon Y The Kalos region awaits! Explore a new world, capture new Pokémon, and fight off Team Flare in the newest installment of the core Pokémon series.
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  #76    
Old January 26th, 2013, 06:28 PM
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Ghost types being short in numbers makes sense to me. All you have to do is read the pokedex entries to realize how rare they actually are.
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  #77    
Old January 26th, 2013, 06:53 PM
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I'd love to see better dark types. I love Umbreon, but the move's that are available need to be better and we just need better dark types in general.

Nice Ice types would be good as well, and maybe better grass starters cause Snivy was a pain...
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  #78    
Old January 26th, 2013, 07:54 PM
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Originally Posted by Aerilyn View Post
You forgot to mention Volcarona. It's okay though, because I remembered it for you. :p

The large population of Water-types makes sense from a realistic point of view. The earth is covered by 70% of water and there are thousands if not millions of different types of aquatic creatures that exist today, many of which have yet to be discovered. And similar to Pokémon, some of them are pathetic while others are much more feared of or respected.

That being said, I do agree with you. I'd like to see more Fire-types and Ice-types around. More so Ice-types because they're probably my favorite kind after Dark-types.
Oh damn, forgot about that big moth. Cool typing, too. There is also Victini but it's only an event Pokémon so it doesn't count.

Gamefreak lost a good opportunity to introduce Ice-types in 4th gen. I mean, a whole route covered in snow, and the only new Pokémon you can get there is Snover. New as in, completely new and not an evo of something existent (like Weavile, Froslass and Mamoswine were).
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  #79    
Old January 26th, 2013, 08:02 PM
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As for Ghost-types, there a few of them yes, but pretty much all of them are powerful. None of the Unova ones are useless. It's supposed to be a rare type, like Dragon. Whereas Water has the most Pokémon, but a good amount of them suck (I'm looking at you, Luvdisc, Finneon and Goldeen).
Bannette, Sableye, Spiritomb, and Drifblim aren't really powerful due to their poor stats and shallow movepools (on Spiritomb's case).
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  #80    
Old January 26th, 2013, 08:36 PM
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Bannette, Sableye, Spiritomb, and Drifblim aren't really powerful due to their poor stats and shallow movepools (on Spiritomb's case).
The only really bad one is Banette, because it's slow and can't use its Attack stat well. Sableye gets Prankster from DW, so it's at least usable in a support role. Spiritomb has usable stats (but not too good, what did you expect from a Pokémon without weaknesses anyway?), and Drifblim has a great movepool. Most of the other Ghost Pokémon are in the higher tiers. You seriously can't argue Gengar, Mismagius, Dusclops with Eviolite, Dusknoir, Froslass, Giratina, Cofagrigus, Golurk, Jellicent and Chandelure, which are the other Ghost-types not mentioned before, are bad Pokémon. Not all are in OU for example, but they all have great stats and movepools.

Not mentioning Shedinja because, well, it's a joke, whichever type it was. And Rotom doesn't count because most players use its other Formes anyway.

Also, because they're immune to Normal and Fighting-type moves, there's always a use for Ghost Pokémon.
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  #81    
Old January 26th, 2013, 11:24 PM
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I think less bug and grass types, but make them more powerful. I would really love to see more grass types in competitive play. I'm the only person I've met that uses a grass type and that's Serperior (and yes, he does very well).

I would also like to see more ghosts and better poison types. I just feel like they have too little pokemon.
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  #82    
Old January 27th, 2013, 10:04 AM
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I don't really care what type they'll add if they just add some more flying/not normal hyBIRDS it made me sick after Swellow, a Fire/Flying or even the first Fight/Flying or a good Electrick/flying or a new fighter like water/fight , elek/fight NO FIRE/FIGHT we are going to reach about 800 Pokemon now it would be nice if they made some unique Pokemon and no rip offs from other gens...
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  #83    
Old February 15th, 2013, 01:35 AM
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Originally Posted by Slayr231 View Post
I think less bug and grass types, but make them more powerful. I would really love to see more grass types in competitive play. I'm the only person I've met that uses a grass type and that's Serperior (and yes, he does very well).

I would also like to see more ghosts and better poison types. I just feel like they have too little pokemon.
If there is more grass types than before, I'd hope that there's more Sap Sippers than in previous games (totally not ENOUGH) ;(

Also I think I want more ground types, thinking about it. They're one of the more powerful types in NU and there should be more ;_;
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  #84    
Old February 15th, 2013, 12:16 PM
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I am thankful that the fifth generation introduced more dark-types into the series. You can't deny that it was one of the most neglected types in the series. But now, I would like to see the same kind of boost being made to ice-types. Preferably, not in the form of a frozen dessert. xD
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  #85    
Old February 24th, 2013, 05:04 AM
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Originally Posted by Slayr231 View Post
I think less bug and grass types, but make them more powerful. I would really love to see more grass types in competitive play. I'm the only person I've met that uses a grass type and that's Serperior (and yes, he does very well).

I would also like to see more ghosts and better poison types. I just feel like they have too little pokemon.
All gamefreak has to do is make a grass type with the ability drought and have it learn solarbeam, give it high sweeping stats (SpAtk and Spd) and there you have it! A kickass grass type worth using competitively!

The bug types in the last gen (gen 5) had a huge upgrade from previous gens. No bugs at weedle and parasect's level, but on scizor and heracross's level. All of them (excluding Leavanny) were kickass, such as: Accelgor, Escavalier, Scolipede, Galvantula, Crustle, and ofcourse Volcarona - the king of the bugs. They definitely don't need an upgrade

I don't believe that we need more ghosts, I think they are meant to be the kind of pokemon that are uncommon and strange - but powerful.

Poison types should have an upgrade in gen 6 just like they did with bugs in gen 5, in my opinion at least.
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  #86    
Old February 24th, 2013, 05:08 AM
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Originally Posted by Archeops12354 View Post
All gamefreak has to do is make a grass type with the ability drought and have it learn solarbeam, give it high sweeping stats (SpAtk and Spd) and there you have it! A kickass grass type worth using competitively!

The bug types in the last gen (gen 5) had a huge upgrade from previous gens. No bugs at weedle and parasect's level, but on scizor and heracross's level. All of them (excluding Leavanny) were kickass, such as: Accelgor, Escavalier, Scolipede, Galvantula, Crustle, and ofcourse Volcarona - the king of the bugs. They definitely don't need an upgrade

I don't believe that we need more ghosts, I think they are meant to be the kind of pokemon that are uncommon and strange - but powerful.

Poison types should have an upgrade in gen 6 just like they did with bugs in gen 5, in my opinion at least.
But ghosts also represent our fears, in a way... and really, we can't hide from our fears. They aren't really uncommon, and they are powerful, so I feel like balancing them up would actually make sense, because conquering fears matters etc.
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  #87    
Old February 24th, 2013, 07:51 AM
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I know I've probably said this before, but more ice types that don't suck. u___u I mean, not counting legendaries(Kyurem, I'm looking at you), Walrein was pretty much one of the best ice-types to ever be made, even though currently it's pretty futile, I believe it was a good example of what ice-types could be. Of course, Walrein is also super bulky despite the messy typing, so yeah.

I just want them to stand a chance in competitive again. u__u That and more Electric/Flying other than Zapdos~!

...No, Not Emolga. XD Something like Zapdos that isn't a legendary, and could fight.
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  #88    
Old February 24th, 2013, 08:16 AM
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I know I've probably said this before, but more ice types that don't suck. u___u I mean, not counting legendaries(Kyurem, I'm looking at you), Walrein was pretty much one of the best ice-types to ever be made, even though currently it's pretty futile, I believe it was a good example of what ice-types could be. Of course, Walrein is also super bulky despite the messy typing, so yeah.

I just want them to stand a chance in competitive again. u__u
Omg I know how you feel! Ice type pokemon would have been my favourite pokemon type... if they didn't suck. Sure Lapras, Weavile, and Mamoswine are good ice types, but that's the problem - there are not enough good ice type's.
I'm not complaining about ice type moves though, ice moves are among the best type of move! Being super-effective against a variety of types including: Grass, Ground, Flying, but most importantly of them all - Dragon. Ice type moves are your only hope against the super dragons such as Salamence, Dragonite, and Garchomp. For this, I really want to like ice type pokemon, but I just can't because they suck. :'(
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  #89    
Old February 24th, 2013, 06:31 PM
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More ice types with better defense and lower special defense would be awesome to change up but would make ice times way more appealing, omg.
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  #90    
Old February 24th, 2013, 07:58 PM
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I would love new ice types, as well as new ghost types. Especially ice though, because the existing ones look nice, but they really aren't the most powerful pokemon. Ghost types have plenty of powerful ones, but they also have some that aren't the most powerful. And maybe a few more dark types as well.
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  #91    
Old February 24th, 2013, 09:07 PM
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I know I've probably said this before, but more ice types that don't suck. u___u I mean, not counting legendaries(Kyurem, I'm looking at you), Walrein was pretty much one of the best ice-types to ever be made, even though currently it's pretty futile, I believe it was a good example of what ice-types could be. Of course, Walrein is also super bulky despite the messy typing, so yeah.

I just want them to stand a chance in competitive again. u__u That and more Electric/Flying other than Zapdos~!

...No, Not Emolga. XD Something like Zapdos that isn't a legendary, and could fight.
Unfortunately, like everything that came from 3rd gen (aside from Salamence), Walrein is a worse version of something that came before it. Walrein is a bad Lapras.

The problem with Ice isn't the weak Pokémon, it's the prevalence of Stealth Rock and Fighting-types. Being Water/Ice was a blessing in RBY where things first started, nowadays it's a curse. Instead, I'd like to see a boost to Hail. Rock-types are ****** defensively, but throw in Sand Stream and Tyranitar and Terrakion become behemoths. Hail is the weakest weather by far, with no reliable inducers (lolAbomasnow) and few boosts, and now that Snow Cloak was banned by Smogon (which isn't official but adopted by a good amount of people), it's become even worse. A boost to Hail would greatly help Ice-types, since they're the only ones not pelted by Hail.
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  #92    
Old February 25th, 2013, 01:14 AM
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I would love new ice types, as well as new ghost types. Especially ice though, because the existing ones look nice, but they really aren't the most powerful pokemon. Ghost types have plenty of powerful ones, but they also have some that aren't the most powerful. And maybe a few more dark types as well.
(Not including legendaries)

We already have Tyranitar, Weavile, Hydreigon, Spiritomb, Absol, Krookodile, Zoroark, Drapion, Umbreon, Murkrow line, and Houndoom. Honestly, there are already so many kickass dark types, I think GameFreak should focus on better ice types in gen 6.
They should also work on better psychic types, the only psychic pokemon I like are Alakazam (doesn't everyone?), Espeon, Metagross, Sigilyph and Reuniclus. I love the psychic type, BUT I WANT MOAR!!!
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  #93    
Old February 25th, 2013, 06:42 AM
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Unfortunately, like everything that came from 3rd gen (aside from Salamence), Walrein is a worse version of something that came before it. Walrein is a bad Lapras.

The problem with Ice isn't the weak Pokémon, it's the prevalence of Stealth Rock and Fighting-types. Being Water/Ice was a blessing in RBY where things first started, nowadays it's a curse. Instead, I'd like to see a boost to Hail. Rock-types are ****** defensively, but throw in Sand Stream and Tyranitar and Terrakion become behemoths. Hail is the weakest weather by far, with no reliable inducers (lolAbomasnow) and few boosts, and now that Snow Cloak was banned by Smogon (which isn't official but adopted by a good amount of people), it's become even worse. A boost to Hail would greatly help Ice-types, since they're the only ones not pelted by Hail.
What about the fact that Ice types lack more resistances and are outclassed by Water types? It's two of the comments I hear from every Pokemon fans as to why Ice types are worthless and in need for improvement.
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  #94    
Old February 25th, 2013, 07:22 AM
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Well, I would like to see more water types for sure but I would also like to see a bit more dragon and ice types while grass shouldn't be the weakest type out there.
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  #95    
Old February 25th, 2013, 07:31 AM
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Well, I would like to see more water types for sure but I would also like to see a bit more dragon and ice types while grass shouldn't be the weakest type out there.
There's sooo many water types, though! Like, water types literally everywhere. XD; They kind of need the least enhancing given that it's hard to avoid water types. ;(
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  #96    
Old February 25th, 2013, 01:29 PM
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There's sooo many water types, though! Like, water types literally everywhere. XD; They kind of need the least enhancing given that it's hard to avoid water types. ;(
Well water does make up 70 percent of the surface of the planet, even Aqua mentioned it (Aqua wanted to provide a bigger home for all those water types out there too...) just like in real life. So it's not that shocking that water is widespread. We should get some more rock, and ground types though, I don't feel like there's enough.
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  #97    
Old February 25th, 2013, 05:57 PM
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They should make some new water types, and then have a Hoenn remake, and add some of those new water types into Hoenn, since it's like 99% water. (Well okay not literally but there's a lot of water in Hoenn...)

I think more fire types could be good. (They can throw them in the Fiery Path and stuff in Hoenn remakes. lol) No seriously though, putting aside the thought and hope for Hoenn remakes, Sinnoh did not have any fire types really... Even tropical Hoenn had a few ice types. For the type of the starters, there definitely should be a good amount of that type, so the players who don't choose that starter can still use Pokemon of that type. I'd say there should be at least two evolution lines of each type, not including stand alone Pokemon, pr/evolutions of old Pokemon, starters, and legendaries... Preferably more than two, but at least two... And more if they are version exclusives. It's no fun if you're not able to use certain types. I guess if they don't introduce enough new Pokemon of any given type, they really should at least have old ones of that type be available.
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  #98    
Old February 25th, 2013, 06:47 PM
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Well water does make up 70 percent of the surface of the planet, even Aqua mentioned it (Aqua wanted to provide a bigger home for all those water types out there too...) just like in real life. So it's not that shocking that water is widespread. We should get some more rock, and ground types though, I don't feel like there's enough.
Yeah balancing out the "earth" side through rock/ground would make water seem not so common, really. Plus most of the games are based almost entirely on land yet you have so many sea creatures and it's like "is the land deserted??" Well, I mean, ofc it isn't deserted but it's that kind of thing, really.
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  #99    
Old February 26th, 2013, 04:56 AM
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I wouldn't be opposed to more water and ground types if we're really going for the element of land vs water, even though water would probably almost always win that battle since there's more of it. XD Though to be fair, I'd like to see more unique Ground and Rock typings, rather than just...mixing them with each other, more like mixing them with other types they haven't been mixed with before, if you know what I mean~!
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  #100    
Old March 1st, 2013, 03:48 AM
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Yeah I want to see rock and ground in other types of Pokemon (other than grass/fire/water etc) since they just add to the amount of water and so on types we already have. :( I mean there's like 6 or so water/ground mons or something crazy and I think there should be waaaayyy less. So yes, all for reducing water types with combinations!
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