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Pokémon X & Pokémon Y The Kalos region awaits! Explore a new world, capture new Pokémon, and fight off Team Flare in the newest installment of the core Pokémon series.
X/Y Quick Q&A | X/Y Friend Code Sharing Thread


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  #426    
Old February 26th, 2013, 09:26 AM
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You're applying real world concepts to Pokemon though, something no one should ever really do, and I doubt even GF takes this much into consideration. After all, it's a Pokemon game, are kids really going to care what is a carnivore and what is a herbivore in the Pokemon World? Especially since(at least in the games), Pokemon don't really eat each other?
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  #427    
Old February 26th, 2013, 09:43 AM
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Originally Posted by Twilight Sky View Post
You're applying real world concepts to Pokemon though, something no one should ever really do, and I doubt even GF takes this much into consideration. After all, it's a Pokemon game, are kids really going to care what is a carnivore and what is a herbivore in the Pokemon World? Especially since(at least in the games), Pokemon don't really eat each other?
I dunno, some pokemon concepts do relate to the real world, and some pokedex entries do state that pokemon like Fearow and Spearow eat Caterpie. But, I agree that it really shouldn't matter much anyway.
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  #428    
Old February 26th, 2013, 10:11 AM
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I dunno, some pokemon concepts do relate to the real world, and some pokedex entries do state that pokemon like Fearow and Spearow eat Caterpie. But, I agree that it really shouldn't matter much anyway.
Teaching children real world knowledge is something that shouldn't matter? I find that highly offensive! If a child can learn about how the real world can function from a video game then in my opinion that video game is doing something right.

If you read alot of pokedex entries you find that pokemon do infact each one another, Kabutops' pokedex entry states: A slim and fast swimmer. It slices its prey with its sharp sickles and drinks the body fluids, now if we look at this would you rather a child learn such facts from real life learning? or from a child friendly game designed in my opinion to teach people the importance of treating the animals within the world with respect and dignity and that those animals have there own cycles of lives.

Another pokedex entry this time from Glalie: Glalie has the ability to freely control ice. For example, it can instantly freeze its foe solid. After immobilizing its foe in ice, this Pokémon enjoys eating it in leisurely fashion, if a child read this it would think it's a little weird but it would not see the immediate fear because I came from a game, where as if the child were to see a real life animal slowly eating something else it would not be as interested and would initially be frightened.

Going back to the main thread topic, it is really hard to speculate on the new pokemon that are going to be introduced in this new region as we already have a large number of pokemon which have filled near enough every category within the world as to what they can be only the people at Game Freak can be smart enough to keep a trend going where they can create new pokemon within necessarily making them look like older pokemon, although in some cases such as the generic bird pokemon it is hard to do that because it is extremely difficult to make a standard bird look different in 5 different generations. The only way I see Game Freak getting around problems with repetitive pokemon would be to either bring out new evolutions for pokemon that are only a 1 stage or 2 stage pokemon or to introduce new pokemon types completely which would help with new pokemon concepts.

We have already seen five of the new pokemon to be within the new generations and if we exclude the legendaries for now you are left with the three starter pokemon, these three pokemon do look incredibly like other pokemon from previous generations and I hope that Game Freak doesn't do this with too many pokemon otherwise you could see some trouble they might get from the older and passionate players of the game. Pokemon are to be unique from any other pokemon and even though people complain about pokemon such as Trubbish stating "IT'S JUST A PILE OF TRASH, WHAT A STUPID DESIGN" infact the pokemon Trubbish is a fantastic design, Someone tell me have you seen a pokemon based on trash before? the closest you can think of it the Grimer line which is actually chemical waste, so going from that point any new pokemon which can resemble real world things like Vanillite representing Ice Cream are actually very clever ideas and again bearing in mind that pokemon is a childs game does making new pokemon like Vanillite a necessary thing, all pokemon are based of alot of real world things, Ditto looks like Playdoh, Sandile is a Crocodile, Wingull is a seagull, Murkrow is a standard Crow. So before people judge a few pokemon by what they are in real life, maybe they should think about previous generations and how close they are to real world things.

Making new and exciting pokemon in generation 6 was always going to be a difficult task for Game Freak but you need to understand the amount of talent that company has to have already made over 600+ pokemon and still keep a franchise going strong! We will have to wait and see what the future will look for pokemon and how they're are going to get around the ever shortening list of things they can base pokemon of but I don't think you can be surprised when they give you pokemon which do resemble real world things.

This post may be a little long and I appreciate anyone who takes the time to read it, for example Shawn! but I thought getting my views across may enlighten a few people who are still unsure about what the future of pokemon will bring!


Quote:
Originally Posted by Twilight Sky View Post
You're applying real world concepts to Pokemon though, something no one should ever really do, and I doubt even GF takes this much into consideration. After all, it's a Pokemon game, are kids really going to care what is a carnivore and what is a herbivore in the Pokemon World? Especially since(at least in the games), Pokemon don't really eat each other?
Twilight Sky I think you may have derped a little in that point you're trying to make, If we take all Real world concepts out of pokemon, Gravity will be gone, time will be gone and the whole world will never exist, essentially we will be playing a black screen.
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Last edited by A Shadow's Soul; February 26th, 2013 at 10:26 AM.
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  #429    
Old February 26th, 2013, 10:21 AM
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Originally Posted by LMFAO. Word up. View Post
Teaching children real world knowledge is something that shouldn't matter? I find that highly offensive! If a child can learn about how the real world can function from a video game then in my opinion that video game is doing something right.

If you read alot of pokedex entries you find that pokemon do infact each one another, Kabutops' pokedex entry states: A slim and fast swimmer. It slices its prey with its sharp sickles and drinks the body fluids, now if we look at this would you rather a child learn such facts from real life learning? or from a child friendly game designed in my opinion to teach people the importance of treating the animals within the world with respect and dignity and that those animals have there own cycles of lives.

Another pokedex entry this time from Glalie: Glalie has the ability to freely control ice. For example, it can instantly freeze its foe solid. After immobilizing its foe in ice, this Pokémon enjoys eating it in leisurely fashion, if a child read this it would think it's a little weird but it would not see the immediate fear because I came from a game, where as if the child were to see a real life animal slowly eating something else it would not be as interested and would initially be frightened.
Excuse my poor English here. What I meant to say is, yes of course it's important for them to learn, but, it won't matter all that much for them on a video game, because, like said before, will children properly care for the real-world terminology in pokemon games anyway? Will children necessarily care, or rather -- understand, the biology that older kids understand? I'm just saying, not sure even little kids care about that stuff when playing a pokemon game. It's like how in Mario games, getting all of the stars/beating all of the levels gets more emphasis than beating Bowser, because Bowser's plot just doesn't have much bearing on the actual main points of the game.

Quote:
We have already seen five of the new pokemon to be within the new generations and if we exclude the legendaries for now you are left with the three starter pokemon, these three pokemon do look incredibly like other pokemon from previous generations and I hope that Game Freak doesn't do this with too many pokemon otherwise you could see some trouble they might get from the older and passionate players of the game. Pokemon are to be unique from any other pokemon and even though people complain about pokemon such as Trubbish stating "IT'S JUST A PILE OF TRASH, WHAT A STUPID DESIGN" infact the pokemon Trubbish is a fantastic design, Someone tell me have you seen a pokemon based on trash before? the closest you can think of it the Grimer line which is actually chemical waste, so going from that point any new pokemon which can resemble real world things like Vanillite representing Ice Cream are actually very clever ideas and again bearing in mind that pokemon is a childs game does making new pokemon like Vanillite a necessary thing, all pokemon are based of alot of real world things, Ditto looks like Playdoh, Sandile is a Crocodile, Wingull is a seagull, Murkrow is a standard Crow. So before people judge a few pokemon by what they are in real life, maybe they should think about previous generations and how close they are to real world things.

Well yeah, there's nothing really specific on how people you'd define something as "creative". Like, how is a Grimer any less creative than trubbish? That argument has been going on for a while now. It'll be tough speculating about new pokemon, but hey, we have hopes, right?
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  #430    
Old February 26th, 2013, 10:32 AM
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Originally Posted by Miss Doronjo View Post
Excuse my poor English here. What I meant to say is, yes of course it's important for them to learn, but, it won't matter all that much for them on a video game, because, like said before, will children properly care for the real-world terminology in pokemon games anyway? Will children necessarily care, or rather -- understand, the biology that older kids understand? I'm just saying, not sure even little kids care about that stuff when playing a pokemon game. It's like how in Mario games, getting all of the stars/beating all of the levels gets more emphasis than beating Bowser, because Bowser's plot just doesn't have much bearing on the actual main points of the game.




Well yeah, there's nothing really specific on how people you'd define something as "creative". Like, how is a Grimer any less creative than trubbish? That argument has been going on for a while now. It'll be tough speculating about new pokemon, but hey, we have hopes, right?

Although you say that children will not be able to understand the biology of what older people may be able to understand you then take the emphasis away from trying to teach children things that will help them later on in there life, If they read a pokedex entry about a pokemon eating another, that child then may be in a position later on in education where they can draw from that information that they saw within the game and apply it with real world information. Children have brains like sponges it can absorb a huge amount of information and if that information can be learnt early enough from education if will stick with them forever and if getting that information comes from there favourite game as a child then obviously having real world implications within the game is something not only necessary but essential for children.

Going back to the pokemon speculation part, the points I used for pokemon that people dislike was only supposed to be a small points what I was really trying to get across was that people shouldn't be angry or surprised about what pokemon Game Freak are adding even if those pokemon are identical to that of something which exists in the world we live in, adding things in from the real world will help people relate more to the game and they will find it more enjoyable. I am never going to post about "OMFG THE NEW POKEMON WILL BE MAINLY GRASS" but what I will say is that you should expect to see a format similar to the previous generations where certain types will dominate more than others. Being creative isn't about adding a pokemon with 16 arms and 5 legs or a pokemon that can hover and fly at 200 MPH it's about being able to create something that people will look at and say "Okay, I understand where they were going with this"
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  #431    
Old February 26th, 2013, 01:29 PM
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well Dusknoir shepards souls to the after life. I was more like taking Pokemon and Human lives at will with a single touch, and only way to live is to eat the souls of the killed/hunted. And also with a big mofo scythe. Unless taking/literally killing for souls and sheparding is the same
Grim Reaper is an angel that shepards the souls of the dead to where they need to be. Either above for living a virtuous life, or below for living a life full of lies and miss begotten deeds. Grim Reapers cannot kill themselves, they only follow death and collect their quotas. Reapers are Nuetral angels that assist the heavenly bodies and hellish nightmares. Dusknoir fits the role of a Reaper, at least a non-bastardized version of the reaper.
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  #432    
Old February 26th, 2013, 03:47 PM
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Twilight Sky I think you may have derped a little in that point you're trying to make, If we take all Real world concepts out of pokemon, Gravity will be gone, time will be gone and the whole world will never exist, essentially we will be playing a black screen.
And Ash(and not to mention other characters) would be dead from the numerous assaults and thunderbolts that he has taken to the face by his Pikachu and company. :P So not all real-world concepts apply, of course. There's a derp on your part! D<
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  #433    
Old February 26th, 2013, 04:19 PM
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And Ash(and not to mention other characters) would be dead from the numerous assaults and thunderbolts that he has taken to the face by his Pikachu and company. So not all real-world concepts apply, of course. There's a derp on your part! D<
Also, the electric move "Thunder" throws away logic and real-world concepts out the window. Thunder is a sound not a lightning strike! It should be a sound attack move not a beefed up thunder bolt. Correct me if I'm wrong.
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  #434    
Old February 26th, 2013, 10:35 PM
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Grim Reaper is an angel that shepards the souls of the dead to where they need to be. Either above for living a virtuous life, or below for living a life full of lies and miss begotten deeds. Grim Reapers cannot kill themselves, they only follow death and collect their quotas. Reapers are Nuetral angels that assist the heavenly bodies and hellish nightmares. Dusknoir fits the role of a Reaper, at least a non-bastardized version of the reaper.
Finally one get's it right, also the only way one can die is when everyone else has died (since without life there can be no death).

No that's right, thunder is the sound, however many games tend to make thunder a electrical attack rather than a sound attack, proably because they mean to say thunder bolt but are too lazy (in Pokemon's case there's already a thunderbolt...) People in real life do the same mistake, it always annoyed me to be honest.

How about a pokemon based on the superfluid state of matter (we got Plasma in Rotom, and in Zekrom and Reshiram)? It can be a sea slug pokemon, hopefully one better than Shellos and evolution.
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  #435    
Old February 27th, 2013, 12:31 AM
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  #436    
Old February 27th, 2013, 02:06 AM
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Originally Posted by Pinkie-Dawn View Post
It's actually three weaknesses, since Grass doesn't resist Rock types.
Whoops sorry I missed that bit out!


*sigh* after what I wrote about Burilli, I REALLY want a chilli pokemon in gen 6. If GF doesn't, then I will have less respect for them...
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  #437    
Old February 27th, 2013, 11:35 AM
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Still rooting for a Fire/Water type. XD I think that chances are pretty good it'll be introduced this gen, but I'm not getting my hopes up or anything. It'd be interesting to have Fire Blast and Hydro Pump/Surf on the same Pokemon. Maximum Coverage!
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  #438    
Old February 27th, 2013, 03:24 PM
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I would be interested in seeing something like a fire ostrich and maybe a steel type goat. I think those would be really cool.
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  #439    
Old February 28th, 2013, 08:39 PM
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A steel Ram would be cool to see. Or maybe it can be Steel/Psychic or Steel/Electric and physical oriented (allowing it to use a powerful Zen headbutt, and iron tail)
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  #440    
Old March 1st, 2013, 03:35 AM
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I would be interested in seeing something like a fire ostrich and maybe a steel type goat. I think those would be really cool.
Fire ostrich doesn't seem so crazy actually. I can imagine it with a bad temper, and it might even have Anger Point for every time it gets annoyed!
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  #441    
Old March 1st, 2013, 06:30 AM
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An interesting type combination to see this generation is Ghost/Fighting...aside from being weak to its own type as well as Psychic and Flying, I can see this actually being pretty decent. :x
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  #442    
Old March 1st, 2013, 11:59 AM
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That would be interesting...so would a Flying/Fighting type! Please GF give me my much desired Flying/Fighting angel or garuda Pokemon.
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  #443    
Old March 1st, 2013, 12:45 PM
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I want them to confirm that ludvisc evolves into alomomola
That is never going to happen. They aren't related. They were made to not be related, therefore they will never be related. Gamefreak has already said this.


I want more unique Dragon Combinations. More Dragon/Fire and Dragon/Electric other than legendaries. There aren't too many animals I want to see made into Pokemon, but I'd like some toy based Pokemon. Like a top, plushie, or building blocks. With the count reaching 700 my want list is very small as far as new creatures are concerned.
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  #444    
Old March 1st, 2013, 02:35 PM
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I'd like to see some more Water birds, especially some more bulky ones, since I like the Water/Flying combo. If GameFreak will do it I guess that they might probably base it off a Gannet or a Booby or something else like that.

A steel ram also sounds cool, and I hope something like that will come up in the X and Y series. Maybe it will be able to learn moves like Iron Horn or Bovine Toss.

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I want more unique Dragon Combinations.
I wonder, maybe there will be a Dragon-type Fossil Pokemon (In other words a Dragon/Rock type). Now that's an example of the ultimate prehistoric Pokemon! (Might even exist before Arceus was made.)
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  #445    
Old March 1st, 2013, 03:48 PM
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I always liked the fossil pokemons and a Dragon one could be interesting. And we got lot of Water/Rock, some flying and steel and pure Rock. Some combo never been made with rock Like Electric/Rock, Dragon/Rock, Poison/Rock, Ghost/Rock, Ice/Rock and Normal/Rock. I hope they add one of them as fossil because we got enough of those Water/Rock fossils.
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  #446    
Old March 1st, 2013, 04:17 PM
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Yeah, the type originality of gen 5's fossils disappointed me. I want something more like Hoenn's which had one new combo, and a older one which only another Pokémon had but which wasn't a fossil. Speaking of fossils I wonder if we'll get a "third fossil" like Relicanth (living fossil, and Genesect (re-engineered fossil), or one like Aerodactyl...however they seem to be an odd generations thing so maybe not...

For fossil's I'll like a T-rex Dragon/Rock (ancestor of Larvitar maybe?), and a mammoth (I know it's not from the dinosaur era but it'll be cool to have another mammoth Pokémon) it can be Ice/Rock, that's two new rock combo's .
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  #447    
Old March 1st, 2013, 08:18 PM
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I really wanted a pokemon with a **** ton of Hp, but no defences (because of the high Hp, you will get tons of exp when you kill, *cough*, I mean faint it). Ok, statistics time!!!!!!!!!!

Hp: 350
Atk: 5
Def: 1
SpAtk: 5
SpDef: 1
Spd 5

Base stat total: 367
This pokemon's stats do look pathetic, but the point is to make a pokemon that is easy to take down, and you get tons of exp from it. (FYI, the more hp a poke has, the more exp you get when you faint it. Thats why you get loads of exp when you take down an Audino or a Chansey/Blissey)
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  #448    
Old March 1st, 2013, 09:01 PM
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I really wanted a pokemon with a sh*t ton of Hp, but no defences (because of the high Hp, you will get tons of exp when you kill, *cough*, I mean faint it). Ok, statistics time!!!!!!!!!!

Hp: 350
Atk: 5
Def: 1
SpAtk: 5
SpDef: 1
Spd 5

Base stat total: 367
This pokemon's stats do look pathetic, but the point is to make a pokemon that is easy to take down, and you get tons of exp from it. (FYI, the more hp a poke has, the more exp you get when you faint it. Thats why you get loads of exp when you take down an Audino or a Chansey/Blissey)
This is actually a pretty interesting concept! My only concern is that it'll replace Audino for basically the new EXP-gaining Pokemon, and with Lucky Egg, the amount of experience gained would skyrocket to ridiculous levels. @__@ I mean, can you imagine getting over like, 10,000-20,000 EXP for defeating a wild Pokemon like that??
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  #449    
Old March 1st, 2013, 09:08 PM
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Hm, that pokemon's statistics kind of reminds me... of a reverse Shuckle. Because you know -- Shuckle has low HP and high Defense and Special Defense, but that pokemon statistics are the other way around~ I'd would be col if it'd give loads of EXP points, or maybe loads of utility moves for battle!
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  #450    
Old March 1st, 2013, 09:52 PM
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Hm, that pokemon's statistics kind of reminds me... of a reverse Shuckle. Because you know -- Shuckle has low HP and high Defense and Special Defense, but that pokemon statistics are the other way around~ I'd would be col if it'd give loads of EXP points, or maybe loads of utility moves for battle!
Although it could have some decent utility, with that frail of defenses it's not going to survive long, even with that astronomical HP stat. Anything super-effective is either going to KO it or knock it down at least to half HP, so it's almost a waste =/ It'd be cool for grinding purposes, but outside of that I wouldn't see something like this having value or even being implemented.
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